AMD Radeon RX 5600 OEM vs NVIDIA GeForce RTX 5050 Mobile Comparison

AMD
RADEON

AMD Radeon RX 5600 OEM

CORE STATE Navi 10
VRAM 6 GB
CLOCK SPEED 1560 MHz
TDP 125 W
BUS WIDTH 192 bit
ARCHITECTURE RDNA 1.0
nm
PROCESS 7 nm
LAUNCH DATE 2020
VS
NVIDIA
GEFORCE

GeForce RTX 5050 Mobile

CORE STATE GB207
VRAM 8 GB
CLOCK SPEED 1500 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
62,427
84,171
geekbench_vulkan
53,743
N/A
3dmark_3dmark_steel_nomad_dx12
N/A
2,365

Analysis: AMD Radeon RX 5600 OEM vs NVIDIA GeForce RTX 5050 Mobile

Head-to-Head Benchmarks

The benchmark data shows a single common test between the AMD Radeon RX 5600 OEM and the NVIDIA GeForce RTX 5050 Mobile: Geekbench OpenCL. In this test, the NVIDIA GeForce RTX 5050 Mobile scores 84,171, while the AMD Radeon RX 5600 OEM scores 62,427. This gives the NVIDIA part a 25.8% lead, the only recorded head-to-head victory in the database.

That margin is substantial. A 25.8% advantage in OpenCL compute means the RTX 5050 Mobile processes general-purpose workloads, such as those found in content creation or physics simulations, considerably faster. The raw score difference is 21,744 points, which places the two parts in different performance tiers despite their similar average benchmark standings.

The overall database averages tell a more nuanced story. The AMD Radeon RX 5600 OEM has an average benchmark score of 58,085 across all recorded tests, while the NVIDIA GeForce RTX 5050 Mobile averages 43,268. This puts the AMD card 34.2% higher in average score, a significant margin. The head-to-head data, however, only covers the OpenCL test, so the average score reflects a broader set of workloads where the AMD part excels.

The percentile rankings reinforce the split. The AMD Radeon RX 5600 OEM sits at the 87th percentile among all GPUs, while the RTX 5050 Mobile sits at the 83rd percentile. Both are strong performers, but the AMD card ranks higher overall.

The nearest rivals for the AMD card show its positioning. The Intel Arc A570M scores 58,239, which is 0.3% lower than the AMD RX 5600 OEM. The AMD Radeon RX 6950 XT scores 58,392, 0.5% lower. The Intel Arc A580 scores 57,756, 0.6% higher. The NVIDIA P102-100 scores 58,528, 0.8% lower. These deltas are all under 1%, indicating the RX 5600 OEM sits in a very tight performance cluster.

For the RTX 5050 Mobile, the nearest rivals are equally close: the NVIDIA Quadro M6000 24 GB matches its average score of 43,268 exactly, the Quadro M6000 scores 43,301 (0.1% higher), the RTX 4070 SUPER scores 43,223 (0.1% lower), and the RTX 4090 Mobile scores 43,667 (0.9% lower). The RTX 5050 Mobile is thus positioned near some very high-end desktop parts, but its average score is dragged down by the lack of additional benchmark data.

Architecture Differences

The two GPUs come from entirely different design philosophies. The AMD Radeon RX 5600 OEM is built on the Navi 10 chip using RDNA 1.0 architecture, fabricated on a 7 nm process at TSMC. It packs 10,300 million transistors on a 251 mm² die, giving a transistor density of 41.0 million per mm². The NVIDIA GeForce RTX 5050 Mobile uses the GB207 chip with Blackwell 2.0 architecture, on a 5 nm process, also at TSMC. It contains 16,900 million transistors on a smaller 149 mm² die, with a transistor density of 113.4M per mm².

The density difference is stark: the NVIDIA chip packs over 2.7 times more transistors per square millimeter. This reflects the newer process node and more advanced architecture. The AMD part uses 7 nm, while the NVIDIA part uses 5 nm, which explains the density gap.

Memory configurations differ significantly. The AMD RX 5600 OEM has 6 GB of GDDR6 memory on a 192-bit bus, delivering 288.0 GB/s bandwidth. The RTX 5050 Mobile has 8 GB of GDDR7 memory on a 128-bit bus, delivering 384.0 GB/s bandwidth. Despite a narrower bus, the newer GDDR7 memory at 24 Gbps effective speed gives the NVIDIA part 33.3% more bandwidth.

Core counts are not directly comparable due to architecture differences, but the raw numbers show: the AMD part has 2,048 shading units, 128 texture mapping units, and 64 raster operations units. The NVIDIA part has 2,560 shading units, 80 TMUs, and 32 ROPs. The NVIDIA card has more shading units but fewer TMUs and ROPs.

The RTX 5050 Mobile also includes dedicated hardware: 20 ray tracing cores and 80 tensor cores. The AMD RX 5600 OEM has no ray tracing cores and no tensor cores, reflecting its older RDNA 1.0 architecture. This means the NVIDIA part supports hardware-accelerated ray tracing and AI-driven features like DLSS, while the AMD part does not.

Pixel and texture rates show the trade-off. The AMD RX 5600 OEM has a pixel rate of 99.84 GPixel/s and a texture rate of 199.7 GTexel/s. The RTX 5050 Mobile has a pixel rate of 48.00 GPixel/s and a texture rate of 120.0 GTexel/s. The AMD part is roughly twice as fast in pixel throughput and 66% faster in texture rate, which benefits traditional rasterization workloads.

Compute throughput favors the NVIDIA part. The RTX 5050 Mobile delivers 7.680 TFLOPS FP32, while the AMD RX 5600 OEM delivers 6.390 TFLOPS. The NVIDIA also handles FP16 at the same 7.680 TFLOPS with a 1:1 ratio, while the AMD does 12.78 TFLOPS FP16 with a 2:1 ratio.

FAQ

Q: Which GPU is faster in the only direct benchmark comparison?

A: The NVIDIA GeForce RTX 5050 Mobile scores 84,171 in Geekbench OpenCL, which is 25.8% higher than the AMD Radeon RX 5600 OEM's 62,427. The database records one win for the NVIDIA part.

Q: How do their overall average benchmark scores compare?

A:** The AMD Radeon RX 5600 OEM has an average benchmark score of 58,085, which is 34.4% higher than the RTX 5050 Mobile's 43,268. The AMD part also ranks higher at the 87th percentile versus the 83rd percentile.

Q: What are the memory differences?

A:** The AMD RX 5600 OEM has 6 GB of GDDR6 on a 192-bit bus, delivering 288.0 GB/s bandwidth. The RTX 5050 Mobile has 8 GB of GDDR7 on a 128-bit bus, delivering 384.0 GB/s, which is 33.3% more bandwidth.

Q: Does the RTX 5050 Mobile support ray tracing?

A:** Yes, it has 20 dedicated ray tracing cores and 80 tensor cores. The AMD RX 5600 OEM has no ray tracing cores or tensor cores.

Q: What are the power requirements?

A:** The AMD RX 5600 OEM has a TDP of 125 W and requires a 300 W power supply with a single 8-pin connector. The NVIDIA RTX 5050 Mobile has a TDP of 50 W and uses no power connectors, as it is designed for integrated use.

Q: Which GPU has the higher transistor density?

A:** The NVIDIA RTX 5050 Mobile, at 113.4M transistors per mm², compared to the AMD's 41.0M per mm². The NVIDIA chip has 16,900 million transistors on a 149 mm² die, while the AMD has 10,300 million on a 251 mm² die.

The Verdict

The data points in opposite directions depending on the workload. The NVIDIA GeForce RTX 5050 Mobile wins the only recorded head-to-head benchmark, Geekbench OpenCL, by 25.8%. This makes sense given its higher FP32 compute (7.680 TFLOPS vs 6.390 TFLOPS) and larger memory bandwidth (384.0 GB/s vs 288.0 GB/s). It also has 8 GB of memory compared to 6 GB, and it supports ray tracing plus tensor cores for AI workloads.

The AMD Radeon RX 5600 OEM, however, has a substantially higher average benchmark score of 58,085, placing it at the 87th percentile, and it wins on pixel rate (99.84 GPixel/s), texture rate (199.7 GTexel/s), and has more ROPs (64 vs 32). Its average score is 34.4% higher than the RTX 5050 Mobile's.

The database records one win for the NVIDIA in head-to-head tests. The AMD wins the average score category. Thus, the distinction is between raw peak performance (NVIDIA) and consistent average performance across a broader test suite (AMD).

Users who prioritize the single tested OpenCL workload should choose the NVIDIA. Users who need the higher average performance and the higher percentile ranking in the database should choose the AMD. The RTX 5050 Mobile is a mobile part with a 50 W TDP and no power connectors, which indicates a different use case: laptops and laptops. The AMD is a desktop card with a 125 W TDP and requires a power supply.

Specification Differences

| Specification | AMD Radeon RX 5600 OEM | NVIDIA GeForce RTX 5050 Mobile |

|-----------------|-------------------------|-------------------------------|

| Architecture | RDNA 1.0 | Blackwell 2.0 |

| Process Node | 7 nm | 5 nm |

| Transistors | 10,300 million | 16,900 million |

| Die Size | 251 mm² | 149 mm² |

| Transistor Density | 41.0M / mm² | 113.4M / mm² |

| Base Clock | 1130 MHz | 1020 MHz |

| Boost Clock | 1560 MHz | 1500 MHz |

| Memory Clock | 1500 MHz | 1500 MHz |

| Memory Effective | 12 Gbps | 24 Gbps |

| Memory Size | 6 GB | 8 GB |

| Memory Type | GDDR6 | GDDR7 |

| Memory Bus Width | 192 bit | 128 bit |

| Memory Bandwidth | 288.0 GB/s | 384.0 GB/s |

| Shading Units | 2048 | 2560 |

| TMUs | 128 | 80 |

| ROPs | 64 | 32 |

| RT Cores | None | 20 |

| Tensor Cores | None | 80 |

| Pixel Rate | 99.84 GPixel/s | 48.00 GPixel/s |

| Texture Rate | 199.7 GTexel/s | 120.0 GTexel/s |

| FP32 | 6.390 TFLOPS | 7.680 TFLOPS |

| FP16 | 12.78 TFLOPS (2:1) | 7.680 TFLOPS (1:1) |

| TDP | 125 W | 50 W |

| Slot Width | Dual-slot | IGP |

| Power Connectors | 1x 8-pin | None |

| Suggested PSU | 300 W | N/A |

| Bus Interface | PCIe 4.0 x16 | PCIe 5.0 x16 |

| Display Outputs | 1x HDMI 2.0b, 3x DP 1.4a | Portable Device Dependent |

| DirectX | 12 (12_1) | 12 Ultimate (12_2) |

| Production Status | End-of-life | Active |

| Release Date | 2020-01-20 | 2025-06-23 |

| Predecessor | Vega | GeForce 40 Mobile |

| Successor | Navi II | None |

| Benchmark Score | 58,085 | 43,268 |

| Percentile | 87 | 83 |

Where Each One Wins

AMD Radeon RX 5600 OEM wins in:

  • Average performance across the database, scoring 58,085 vs 43,268, a 34.4% margin.
  • Pixel fill rate: 99.84 GPixel/s vs 48.00 GPixel/s, a 108% advantage.
  • Texture fill rate: 199.7 GTexel/s vs 120.0 GTexel/s, a 66% advantage.
  • Raster operations: 64 ROPs vs 32 ROPs.
  • FP16 compute: 12.78 TFLOPS vs 7.680 TFLOPS.
  • Transistor footprint: larger die and more total transistors.
  • Desktop connectivity: has explicit HDMI 2.0b and three DisplayPort 1.4a outputs.

NVIDIA GeForce RTX 5050 Mobile wins in:

  • The only head-to-head benchmark, Geekbench OpenCL, with 84,171 vs 62,427, a 25.8% lead.
  • FP32 compute: 7.680 TFLOPS vs 6.390 TFLOPS.
  • Memory capacity: 8 GB vs 6 GB.
  • Memory bandwidth: 384.0 GB/s vs 288.0 GB/s, a 33% lead.
  • Modern features: 20 ray tracing cores, 80 tensor cores, DirectX 12 Ultimate.
  • Power efficiency: 50 W TDP vs 125 W TDP, and no external power connector.
  • PCIe 5.0 x16 interface vs PCIe 4.0 x16.

The recorded data shows a clear split. The AMD card is a desktop part with high pixel and texture throughput, making it suited for traditional raster games and compute that benefits from high fill rates. The NVIDIA card is an integrated-grade mobile GPU with higher compute, more memory, and a far lower power draw, making it suited for laptops where efficiency and modern features are paramount. The average benchmark score favors the AMD, but the single head-to-head favors the NVIDIA. The choice depends on the workload: fill-rate-heavy raster work goes to the AMD, compute-heavy and ray-traced workloads go to the NVIDIA.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 5600 OEM
RTX 5050 Mobile
Core Specs
Shading Units
2,048
2,560 +25.0%
Shaders
2,048
2,560 +25.0%
TMUs
128
80 -37.5%
ROPs
64
32 -50.0%
Compute Units
32
—
SM Count
—
20
Clocks
Base Clock
1130 MHz
1020 MHz
Boost Clock
1560 MHz
1500 MHz
Game Clock
1375 MHz
—
Memory Clock
1500 MHz 12 Gbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
6 GB
8 GB
VRAM (MB)
6,144
8,192 +33.3%
Memory Type
GDDR6
GDDR7
Memory Bus
192 bit
128 bit
Bandwidth
288.0 GB/s
384.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
3 MB
32 MB
Performance
Pixel Rate
99.84 GPixel/s
48.00 GPixel/s
Texture Rate
199.7 GTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
6.390 TFLOPS
7.680 TFLOPS
FP64 (TFLOPS)
399.4 GFLOPS (1:16)
120.0 GFLOPS (1:64)
FP16 (TFLOPS)
12.78 TFLOPS (2:1)
7.680 TFLOPS (1:1)
AI/RT
RT Cores
—
20
Tensor Cores
—
80
Power
TDP
125 W
50 W
TDP (W)
125
50 -60.0%
Suggested PSU
300 W
—
Power Connectors
1x 8-pin
None
Architecture
Architecture
RDNA 1.0
Blackwell 2.0
GPU Name
Navi 10
GB207
Generation
Navi (RX 5000)
GeForce 50 Mobile
Process Size
7 nm
5 nm
Transistors
10,300 million
16,900 million
Die Size
251 mm²
149 mm²
Foundry
TSMC
TSMC
Density
41.0M / mm²
113.4M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
—
12.0
Shader Model
6.8
6.9
Physical
Slot Width
Dual-slot
IGP
Outputs
1x HDMI 2.0b3x DisplayPort 1.4a
Portable Device Dependent
Bus Interface
PCIe 4.0 x16
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
Vega
GeForce 40 Mobile
Successor
Navi II
—
View Radeon RX 5600 OEM Details View GeForce RTX 5050 Mobile Details