AMD Radeon RX 5600 OEM vs AMD Radeon RX 5600M Comparison

AMD
RADEON

AMD Radeon RX 5600 OEM

CORE STATE Navi 10
VRAM 6 GB
CLOCK SPEED 1560 MHz
TDP 125 W
BUS WIDTH 192 bit
ARCHITECTURE RDNA 1.0
nm
PROCESS 7 nm
LAUNCH DATE 2020
VS
AMD
RADEON

Radeon RX 5600M

CORE STATE Navi 10
VRAM 6 GB
CLOCK SPEED 1265 MHz
TDP 150 W
BUS WIDTH 192 bit
ARCHITECTURE RDNA 1.0
nm
PROCESS 7 nm
LAUNCH DATE 2020

PERFORMANCE BENCHMARKS

geekbench_opencl
62,427
59,589
geekbench_vulkan
53,743
48,843
3dmark_3dmark_steel_nomad_dx12
N/A
1,320
geekbench_metal
N/A
76,653

Analysis: AMD Radeon RX 5600 OEM vs AMD Radeon RX 5600M

The AMD Radeon RX 5600 OEM and the AMD Radeon RX 5600M are two faces of the same silicon. Both are built on the Navi 10 chip, both use the RDNA 1.0 architecture on TSMC's 7 nm process, and both carry 6 GB of GDDR6 across a 192-bit bus. The difference is the chassis they live in: the RX 5600 OEM is a dual-slot desktop board rated at 125 W with a single 8-pin connector, while the RX 5600M is an integrated mobile part with a 150 W envelope and no external power connector. The recorded data shows the desktop card ahead in every shared benchmark, though the gap is narrower in OpenCL than in Vulkan. For a desktop build, the RX 5600 OEM is the clear pick from these results. The RX 5600M only makes sense inside a laptop, where it nonetheless lands in the 85th percentile of all GPUs in the database.

The Verdict

The data is unambiguous on raw performance: the RX 5600 OEM wins both head-to-head benchmarks, taking geekbench_opencl by 4.8% and geekbench_vulkan by a full 10%. Its average benchmark score of 58085 also sits well above the RX 5600M's 46601. Choose the RX 5600 OEM for a desktop where the extra clock headroom and a fixed power delivery matter. Choose the RX 5600M only when the GPU is soldered into a portable system you already own or are evaluating, since it has no power connectors, is classified as an IGP-form part, and its display outputs depend on the host device. Both parts are end-of-life, so neither represents a current retail option; this comparison is about ranking what the database has measured.

Interestingly, the RX 5600M holds its own against surprising company. Its average score lands within a fraction of a percent of the Intel Arc A530M (a 0% delta) and 0.2% behind the AMD Radeon RX 6550M, and it actually outscores the NVIDIA RTX A2000 by 1.2% and the NVIDIA RTX 5880 Ada Generation by 1.4% on average. The RX 5600 OEM's rival set is equally tight: it trades blows with the Intel Arc A570M (-0.3%), the AMD Radeon RX 6950 XT (-0.5%), the Intel Arc A580 (+0.6%), and the NVIDIA P102-100 (-0.8%).

Architecture Differences

On paper, the two cards are nearly identical at the silicon level. Both use the Navi 10 chip, fabbed at TSMC on a 7 nm node, with 10,300 million transistors packed into a 251 mm² die. That works out to a transistor density of 41.0M per mm² for each. Both belong to the Radeon RX 5000 series, succeed different lineages (Vega for the OEM desktop part, Polaris Mobile for the 5600M), and support the same API stack: DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. Neither has RT cores or tensor cores, so ray tracing and dedicated AI acceleration are off the table on both.

The divergence is in configuration and clocks. The RX 5600M actually has more shading units, 2304 versus 2048, and more texture units, 144 versus 128. But the desktop part runs considerably faster: a 1130 MHz base and 1560 MHz boost against the mobile card's 1035 MHz base and 1265 MHz boost, with game clocks of 1375 MHz versus 1190 MHz. That clock advantage more than erases the mobile part's compute-resource lead. The result is measurable: the RX 5600 OEM delivers 6.390 TFLOPS of FP32 against 5.829 TFLOPS for the RX 5600M, plus a higher pixel rate (99.84 GPixel/s versus 80.96) and texture rate (199.7 GTexel/s versus 182.2). Both support FP16 at a 2:1 rate, 12.78 TFLOPS for the desktop card and 11.66 TFLOPS for the mobile one.

Memory is a wash. Both use 6 GB of GDDR6 on a 192-bit bus, running at 1500 MHz with 12 Gbps effective speed, for 288.0 GB/s of bandwidth. Raster output units are tied at 64 each. Both connect over PCIe 4.0 x16. Power handling differs sharply: the desktop card draws 125 W through one 8-pin connector with a suggested 300 W system PSU, while the mobile part has a higher nominal 150 W TDP but draws everything from the host platform. The desktop card offers fixed outputs, one HDMI 2.0b and three DisplayPort 1.4a; the mobile card's outputs depend on the laptop. Release timing also differs: January 2020 for the RX 5600 OEM, July 2020 for the RX 5600M.

Head-to-Head Benchmarks

Only two tests appear in both parts' records, and the RX 5600 OEM wins both.

Geekbench OpenCL: 62427 for the RX 5600 OEM versus 59589 for the RX 5600M, a 4.8% win for the desktop card. This is the closer contest, consistent with the mobile part's larger shader count partially offsetting its lower clocks in general compute workloads.

Geekbench Vulkan: 53743 for the RX 5600 OEM versus 48843 for the RX 5600M, a 10% margin. Graphics-API throughput is where the desktop card's clock advantage shows most clearly, since Vulkan results lean on the full rendering pipeline rather than raw compute parallelism.

The RX 5600M has additional recorded results that the OEM card lacks: a 3DMark Steel Nomad DX12 score of 1320 and a Geekbench Metal score of 76653, the latter reflecting an API measured on Apple platforms. These numbers cannot be compared directly to the desktop card since the OEM part has no entries for those tests, but they sit alongside its OpenCL and Vulkan results in its 46601 average.

Context matters for interpreting the averages. The RX 5600 OEM's 58085 average places it in the 87th percentile of all GPUs in the database, and it lands in a remarkably tight cluster of rivals: the Intel Arc A570M averages 58239 (a 0.3% edge over the AMD), the Radeon RX 6950 XT averages 58392 (0.5% ahead), the Intel Arc A580 averages 57756 (0.6% behind), and the NVIDIA P102-100 averages 58528 (0.8% ahead). The RX 5600M's 46601 average puts it in the 85th percentile, essentially tied with the Arc A530M at 46614, marginally behind the RX 6550M at 46702, and ahead of the RTX A2000 at 46043 and the RTX 5880 Ada Generation at 45972. Two percentile points separate the siblings in the database rankings.

FAQ

Q: Which card is faster overall?

A: The RX 5600 OEM. It wins both shared benchmarks, by 4.8% in Geekbench OpenCL and 10% in Geekbench Vulkan, and its average benchmark score of 58085 exceeds the RX 5600M's 46601.

Q: Do they use the same GPU chip?

A: Yes. Both are built on the Navi 10 die with RDNA 1.0 architecture, manufactured by TSMC on a 7 nm process, with 10,300 million transistors and a 251 mm² die.

Q: Why does the mobile card have more shaders but score lower?

A: The RX 5600M has 2304 shading units and 144 TMUs against the OEM card's 2048 and 128, but its clocks are much lower: a 1265 MHz boost versus 1560 MHz. The net effect favors the desktop part, which delivers 6.390 TFLOPS FP32 versus 5.829 TFLOPS.

Q: Is the memory configuration different between them?

A: No. Both have 6 GB of GDDR6 on a 192-bit bus at 12 Gbps effective, producing identical 288.0 GB/s bandwidth, with 64 ROPs each.

Q: Do either of these cards support ray tracing?

A: No. Neither part has RT cores or tensor cores. Both support DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4.

Q: Are these cards still in production?

A: No. Both are marked end-of-life in the database. The RX 5600 OEM launched in January 2020 and the RX 5600M in July 2020.

Where Each One Wins

RX 5600 OEM wins for desktop gaming and compute. Every shared benchmark favors it, and its strongest showing is a 10% Vulkan lead, the API most relevant to modern game ports and titles like those using Vulkan natively. Its 4.8% OpenCL edge also makes it the better compute part of the pair. With fixed display outputs (one HDMI 2.0b, three DisplayPort 1.4a), a dual-slot form factor, and a single 8-pin connector against a suggested 300 W PSU, it slots into a standard desktop build. Its rival positioning, dead even with the Arc A580, Arc A570M, RX 6950 XT, and P102-100 in the database averages, confirms it as a firmly upper-tier part in the 87th percentile.

RX 5600M wins for portability, full stop. It cannot be installed in a desktop: it has no power connectors, its outputs are determined by the host laptop, and it is recorded as an IGP-class part. Within that constraint, the data shows it is a strong mobile GPU. It matches the Arc A530M almost exactly, sits just behind the RX 6550M, and outscores both the RTX A2000 and the RTX 5880 Ada Generation on average. For a laptop buyer or owner weighing this part, the numbers say it punches above its mobile class.

Where neither wins: current-generation features. Both lack ray tracing hardware and AI accelerators, both are limited to 6 GB of VRAM on a 192-bit bus, and both are end-of-life. The database records no successor for the RX 5600M, while the RX 5600 OEM's lineage continues to Navi II. For anything requiring hardware ray tracing or more memory headroom, neither of these Navi 10 derivatives is the right tool.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 5600 OEM
RX 5600M
Core Specs
Shading Units
2,048
2,304 +12.5%
Shaders
2,048
2,304 +12.5%
TMUs
128
144 +12.5%
ROPs
64
64 0.0%
Compute Units
32
36 +12.5%
Clocks
Base Clock
1130 MHz
1035 MHz
Boost Clock
1560 MHz
1265 MHz
Game Clock
1375 MHz
1190 MHz
Memory Clock
1500 MHz 12 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
6 GB
6 GB
VRAM (MB)
6,144
6,144 0.0%
Memory Type
GDDR6
GDDR6
Memory Bus
192 bit
192 bit
Bandwidth
288.0 GB/s
288.0 GB/s
Cache
L2 Cache
3 MB
3 MB
Performance
Pixel Rate
99.84 GPixel/s
80.96 GPixel/s
Texture Rate
199.7 GTexel/s
182.2 GTexel/s
FP32 (TFLOPS)
6.390 TFLOPS
5.829 TFLOPS
FP64 (TFLOPS)
399.4 GFLOPS (1:16)
364.3 GFLOPS (1:16)
FP16 (TFLOPS)
12.78 TFLOPS (2:1)
11.66 TFLOPS (2:1)
Power
TDP
125 W
150 W
TDP (W)
125
150 +20.0%
Suggested PSU
300 W
—
Power Connectors
1x 8-pin
None
Architecture
Architecture
RDNA 1.0
RDNA 1.0
GPU Name
Navi 10
Navi 10
Generation
Navi (RX 5000)
Navi Mobile (RX 5000M)
Process Size
7 nm
7 nm
Transistors
10,300 million
10,300 million
Die Size
251 mm²
251 mm²
Foundry
TSMC
TSMC
Density
41.0M / mm²
41.0M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
2.1
Shader Model
6.8
6.8
Physical
Slot Width
Dual-slot
IGP
Outputs
1x HDMI 2.0b3x DisplayPort 1.4a
Portable Device Dependent
Bus Interface
PCIe 4.0 x16
PCIe 4.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Vega
Polaris Mobile
Successor
Navi II
—
View Radeon RX 5600 OEM Details View Radeon RX 5600M Details