AMD Radeon R9 M360 vs NVIDIA T600 Comparison
AMD Radeon R9 M360
T600
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon R9 M360 vs NVIDIA T600
Head-to-Head Benchmarks
The recorded data leaves no ambiguity in the compute arena. The NVIDIA T600 wins both benchmark tests in the head-to-head comparison, and the margin is substantial. In Geekbench OpenCL, the T600 scores 27875 against the AMD Radeon R9 M360's 8211, a delta of 70.5% in favor of the NVIDIA card. The Vulkan results tell a similar story: the T600 posts 25580 while the R9 M360 manages 8047, a 68.5% gap. These are not close calls; the Turing-based card essentially triples the older GCN part's output in both APIs.
The average benchmark scores reinforce this ordering, though the T600's overall average of 7035 is dragged down by its Passmark results, which include lower DirectX 10, 11, and 12 scores. The R9 M360's average of 8129 is actually higher than the T600's average, despite losing both head-to-head tests. This happens because the R9 M360 only has two recorded benchmarks, both compute-oriented, while the T600 has nine, including older DirectX tests where it scores in the 25 to 114 range. The Passmark G3D score of 6479 for the T600 is respectable, but the DirectX 9 score of 114 and DirectX 12 score of 25 pull its average down. The R9 M360 has no Passmark entries at all, so its average is purely from Geekbench.
When placed against their nearest rivals, both cards occupy similar percentile territory. The R9 M360 sits at the 42nd percentile of all GPUs, with its closest neighbor being the NVIDIA GeForce GTX 950M at 8135, just 0.1% ahead. The T600 lands at the 39th percentile, with the NVIDIA GeForce GTX 680M at 7023, a 0.2% difference. So while the T600 crushes the R9 M360 in raw compute, both are mid-pack performers in the broader database. The R9 M360's nearest rivals also include the GTX 980 at 8167 (0.5% higher) and the GRID K2 at 8080 (0.6% lower), showing that this AMD part is clustered tightly with a range of NVIDIA offerings from different eras. The T600's cluster includes the GTX 675M at 6946 (1.3% lower) and the GTX 970 at 7157 (1.7% higher), again placing it in a narrow performance band.
The head-to-head tests only cover Geekbench OpenCL and Vulkan, so the comparison is limited to compute workloads rather than gaming or graphics-specific tasks. Still, the pattern is consistent: the T600's Turing architecture delivers roughly three times the compute throughput in both APIs. The delta percentages are almost identical, which suggests the advantage is architectural rather than API-specific.
The Verdict
From the data alone, the NVIDIA T600 is the clear choice for anyone prioritizing compute performance in OpenCL or Vulkan workloads. It wins both recorded head-to-head benchmarks with margins above 68%, and its 1.709 TFLOPS FP32 rate is nearly double the R9 M360's 947.2 GFLOPS. The T600 also offers a much higher pixel rate of 42.72 GPixel/s versus 14.80 GPixel/s, and a texture rate of 53.40 GTexel/s versus 29.60 GTexel/s. These are not incremental improvements; they represent a generational leap in throughput.
The R9 M360 does have one advantage in the averages: its mean benchmark score of 8129 exceeds the T600's 7035. But this is a statistical artifact of the test suite, not a sign of real superiority. The R9 M360 only has Geekbench results, both above 8000, while the T600's Passmark DirectX scores are very low by comparison. If the database only considered Geekbench, the T600 wins outright. If it only considered Passmark, the R9 M360 has no data to compare. The practical takeaway is that the T600 is the stronger card for modern compute tasks, while the R9 M360's higher average reflects a narrower test profile.
For a builder choosing between these two, the T600 is the rational pick for compute-heavy work. The R9 M360 is end-of-life, released in 2015, and its GCN 1.0 architecture lacks the feature set of Turing. The T600, despite being end-of-life as well (released in 2021), brings a 12 nm process, GDDR6 memory, and a higher transistor count. The R9 M360's 28 nm process and GDDR5 memory are older technologies, and its 72.00 GB/s bandwidth is less than half the T600's 160.0 GB/s.
Where Each One Wins
The R9 M360 has no recorded head-to-head wins, so its case rests entirely on its average benchmark score. In the database, its 8129 average places it above the T600's 7035, and it sits at the 42nd percentile versus the T600's 39th. This means that in a mixed workload environment, the R9 M360's limited test set shows higher consistency. However, every test the R9 M360 does have is a loss to the T600. The only scenario where the R9 M360 "wins" is if you ignore the head-to-head results and look solely at the average, which is a misleading metric given the different test counts.
The T600 wins in every recorded compute benchmark. Its Geekbench OpenCL score of 27875 is 3.4 times the R9 M360's 8211. Its Vulkan score of 25580 is 3.2 times the R9 M360's 8047. It also has a full Passmark suite, where it scores 6479 in G3D, 756 in G2D, and 2402 in GPU compute. These numbers give the T600 a broader usability profile. The R9 M360 has no Passmark data, so there is no basis to claim it would outperform the T600 in DirectX legacy tests. The T600's DirectX 9 score of 114 and DirectX 10 score of 32 are low in absolute terms, but they exist, and the R9 M360 has no comparable entries.
Use-case split: if the workload is compute-heavy, OpenCL or Vulkan, the T600 is the only option. If the workload involves legacy DirectX titles, the T600 at least has recorded scores, while the R9 M360 has none. If the workload is purely based on the average of all benchmarks, the R9 M360's higher average might tempt a buyer, but that average is based on two tests only. For any practical GPU task, the T600's higher pixel rate, texture rate, and FP32 throughput make it the better choice.
FAQ
Q: Which card has the higher average benchmark score?
A: The AMD Radeon R9 M360 has an average benchmark score of 8129, while the NVIDIA T600 has an average of 7035. The R9 M360's average is higher, but it is based on only two Geekbench tests, while the T600 has nine tests including Passmark entries.
Q: How does the T600 perform in Geekbench OpenCL compared to the R9 M360?
A: The T600 scores 27875 in Geekbench OpenCL, which is 70.5% higher than the R9 M360's 8211. This is the largest margin in the head-to-head results.
Q: What is the memory bandwidth difference?
A: The T600 has 160.0 GB/s of bandwidth using GDDR6 memory, while the R9 M360 has 72.00 GB/s using GDDR5. Both have a 128 bit memory bus and 4 GB of memory.
Q: Which card has a higher FP32 compute rate?
A: The T600 has 1.709 TFLOPS of FP32 performance, while the R9 M360 has 947.2 GFLOPS. The T600 also has FP16 support at 3.418 TFLOPS (2:1), which the R9 M360 lacks.
Q: Are both cards end-of-life?
A: Yes, both are marked as end-of-life in the database. The R9 M360 was released in 2015, and the T600 was released in 2021.
Q: What are the nearest rivals for each card?
A: The R9 M360's closest rival is the NVIDIA GeForce GTX 950M at 8135, a 0.1% difference. The T600's closest rival is the NVIDIA GeForce GTX 680M at 7023, a 0.2% difference.
Architecture Differences
The two cards come from different architectural eras. The AMD Radeon R9 M360 uses the Tropo chip with GCN 1.0 architecture, built on a 28 nm process at TSMC. It packs 1,500 million transistors on a 123 mm² die, giving a transistor density of 12.2M per mm². The NVIDIA T600 uses the TU117 chip with Turing architecture, built on a 12 nm process, also at TSMC. It has 4,700 million transistors on a 200 mm² die, a density of 23.5M per mm². The T600's die is larger and denser, reflecting a much more recent design.
The compute resources differ significantly. The R9 M360 has 512 shading units, 32 texture mapping units, and 16 render output units. The T600 has 640 shading units, 40 TMUs, and 32 ROPs. The T600 doubles the ROP count, which explains its much higher pixel rate of 42.72 GPixel/s versus 14.80 GPixel/s. The T600 also has a higher texture rate at 53.40 GTexel/s versus 29.60 GTexel/s. Neither card has ray tracing or tensor cores, so those features are absent from both.
The API support differs as well. The R9 M360 supports DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.170. The T600 supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. The T600 has a higher DirectX feature level and a newer Vulkan version. The R9 M360's GCN 1.0 architecture is older and lacks some modern feature sets, while Turing brings updated video encoding and decoding capabilities, though specific details are not in the database.
Specification Differences
The memory systems differ in type and speed. The R9 M360 uses 4 GB of GDDR5 at a memory clock of 1125 MHz with 4.5 Gbps effective speed, yielding 72.00 GB/s bandwidth. The T600 uses 4 GB of GDDR6 at 1250 MHz with 10 Gbps effective speed, yielding 160.0 GB/s bandwidth. Both have a 128 bit bus, but the T600's GDDR6 is more than twice as fast.
Clock speeds tell a nuanced story. The R9 M360 has a base clock of 900 MHz and a boost of 925 MHz. The T600 has a lower base clock of 735 MHz but a much higher boost of 1335 MHz. The T600's boost clock is 410 MHz higher than the R9 M360's, which contributes to its superior throughput despite the lower base.
Power and physical specs are only recorded for the T600. It has a TDP of 40 W, is single-slot, requires no power connectors, and has a suggested PSU of 200 W. The R9 M360 has no TDP, slot width, power connector, or PSU data in the database. The T600 also has 4x mini-DisplayPort 1.4a outputs, while the R9 M360 has no display output data recorded.
The bus interface is identical: PCIe 3.0 x16 for both. The T600 has a higher transistor count and die size, but the R9 M360 has a smaller die and lower transistor density. The T600's FP16 throughput of 3.418 TFLOPS is a notable addition, as the R9 M360 has no FP16 data. The T600's production status is end-of-life, as is the R9 M360's, but the T600's release date of 2021 makes it a much newer design.