GPU Comparison
RADEON
AMD Radeon R9 295X2
CORE STATE
Vesuvius
VRAM
4 GB
CLOCK SPEED
—
TDP
500 W
BUS WIDTH
512 bit
ARCHITECTURE
GCN 2.0
PROCESS
28 nm
LAUNCH DATE
2014
VS
GEFORCE
GeForce GTX 1650 Mobile
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1560 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
R9 295X2
GTX 1650 Mobile
Core Specs
Shading Units
2,816
1,024
-63.6%
Shaders
2,816
1,024
-63.6%
TMUs
176
64
-63.6%
ROPs
64
32
-50.0%
Compute Units
44
—
SM Count
—
16
Clocks
Base Clock
—
1395 MHz
Boost Clock
—
1560 MHz
GPU Clock
1018 MHz
—
Memory Clock
1250 MHz
5 Gbps effective
2001 MHz
8 Gbps effective
Memory
Memory Size
4 GB
4 GB
VRAM (MB)
4,096
4,096
0.0%
Memory Type
GDDR5
GDDR5
Memory Bus
512 bit
128 bit
Bandwidth
320.0 GB/s
128.1 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
1024 KB
1024 KB
Performance
Pixel Rate
65.15 GPixel/s
49.92 GPixel/s
Texture Rate
179.2 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
5.733 TFLOPS
3.195 TFLOPS
FP64 (TFLOPS)
716.7 GFLOPS (1:8)
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
—
6.390 TFLOPS (2:1)
Power
TDP
500 W
50 W
TDP (W)
500
50
-90.0%
Suggested PSU
900 W
—
Power Connectors
2x 8-pin
None
Architecture
Architecture
GCN 2.0
Turing
GPU Name
Vesuvius
TU117
Generation
Volcanic Islands
(R9 200)
GeForce 16 Mobile
Process Size
28 nm
12 nm
Transistors
6,200 million
4,700 million
Die Size
438 mm²
200 mm²
Foundry
TSMC
TSMC
Density
14.2M / mm²
23.5M / mm²
API Support
DirectX
12 (12_0)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1
3.0
CUDA
—
7.5
Shader Model
6.5
6.8
Physical
Slot Width
Dual-slot
—
Length
307 mm
12.1 inches
—
Height
114 mm
4.5 inches
—
Outputs
1x DVI4x mini-DisplayPort 1.2
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Other
Launch Price
1,499 USD
—
Production
End-of-life
End-of-life
Predecessor
Sea Islands
GeForce 10 Mobile
Successor
Pirate Islands
GeForce 20 Mobile