GPU Comparison
RADEON
AMD Radeon R9 290X2
CORE STATE
Hawaii
VRAM
4 GB
CLOCK SPEED
—
TDP
580 W
BUS WIDTH
512 bit
ARCHITECTURE
GCN 2.0
PROCESS
28 nm
LAUNCH DATE
2014
VS
GEFORCE
GeForce RTX 2080 Mobile
CORE STATE
TU104
VRAM
8 GB
CLOCK SPEED
1590 MHz
TDP
150 W
BUS WIDTH
256 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
R9 290X2
RTX 2080 Mobile
Core Specs
Shading Units
2,816
2,944
+4.5%
Shaders
2,816
2,944
+4.5%
TMUs
176
184
+4.5%
ROPs
64
64
0.0%
Compute Units
44
—
SM Count
—
46
Clocks
Base Clock
—
1380 MHz
Boost Clock
—
1590 MHz
GPU Clock
1000 MHz
—
Memory Clock
1350 MHz
5.4 Gbps effective
1750 MHz
14 Gbps effective
Memory
Memory Size
4 GB
8 GB
VRAM (MB)
4,096
8,192
+100.0%
Memory Type
GDDR5
GDDR6
Memory Bus
512 bit
256 bit
Bandwidth
345.6 GB/s
448.0 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
1024 KB
4 MB
Performance
Pixel Rate
64.00 GPixel/s
101.8 GPixel/s
Texture Rate
176.0 GTexel/s
292.6 GTexel/s
FP32 (TFLOPS)
5.632 TFLOPS
9.362 TFLOPS
FP64 (TFLOPS)
704.0 GFLOPS (1:8)
292.6 GFLOPS (1:32)
FP16 (TFLOPS)
—
18.72 TFLOPS (2:1)
AI/RT
RT Cores
—
46
Tensor Cores
—
368
Power
TDP
580 W
150 W
TDP (W)
580
150
-74.1%
Suggested PSU
950 W
—
Power Connectors
4x 8-pin
None
Architecture
Architecture
GCN 2.0
Turing
GPU Name
Hawaii
TU104
Generation
Volcanic Islands
(R9 200)
GeForce 20 Mobile
Process Size
28 nm
12 nm
Transistors
6,200 million
13,600 million
Die Size
438 mm²
545 mm²
Foundry
TSMC
TSMC
Density
14.2M / mm²
25.0M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1
3.0
CUDA
—
7.5
Shader Model
6.5
6.8
Physical
Slot Width
Triple-slot
MXM Module
Outputs
2x DVI1x HDMI 1.4a1x DisplayPort 1.2
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Other
Launch Price
1,399 USD
—
Production
End-of-life
End-of-life
Predecessor
Sea Islands
GeForce 10 Mobile
Successor
Pirate Islands
GeForce 30 Mobile