RADEON

AMD Radeon R9 290X2

AMD graphics card specifications and benchmark scores

4 GB
VRAM
MHz Boost
580W
TDP
512
Bus Width

At a Glance

AMD
VRAM 4 GB
Shaders 2,816
Bus Width 512-bit
TDP 580W
Memory Type GDDR5
Architecture GCN 2.0
nm
Process 28 nm
Released Jun 2014

AMD Radeon R9 290X2 Specifications

Radeon R9 290X2 GPU Core

Shader units and compute resources

The AMD Radeon R9 290X2 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
2,816
Shaders
2,816
TMUs
176
ROPs
64
Compute Units
44

R9 290X2 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon R9 290X2's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon R9 290X2 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
1000 MHz
Memory Clock
1350 MHz 5.4 Gbps effective
GDDR GDDR 6X 6X

AMD's Radeon R9 290X2 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon R9 290X2's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
4 GB
VRAM
4,096 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
512 bit
Bus Width
512-bit
Bandwidth
345.6 GB/s

Radeon R9 290X2 by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the R9 290X2, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per CU)
L2 Cache
1024 KB

R9 290X2 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon R9 290X2 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
5.632 TFLOPS
FP64 (Double)
704.0 GFLOPS (1:8)
Pixel Rate
64.00 GPixel/s
Texture Rate
176.0 GTexel/s

GCN 2.0 Architecture & Process

Manufacturing and design details

The AMD Radeon R9 290X2 is built on AMD's GCN 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the R9 290X2 will perform in GPU benchmarks compared to previous generations.

Architecture
GCN 2.0
GPU Name
Hawaii
Process Node
28 nm
Foundry
TSMC
Transistors
6,200 million
Die Size
438 mm²
Density
14.2M / mm²

AMD's Radeon R9 290X2 Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon R9 290X2 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon R9 290X2 to maintain boost clocks without throttling.

TDP
580 W
TDP
580W
Power Connectors
4x 8-pin
Suggested PSU
950 W

Radeon R9 290X2 by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon R9 290X2 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Triple-slot
Bus Interface
PCIe 3.0 x16
Display Outputs
2x DVI1x HDMI 1.4a1x DisplayPort 1.2
Display Outputs
2x DVI1x HDMI 1.4a1x DisplayPort 1.2

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon R9 290X2. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_0)
DirectX
12 (12_0)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.2.170
Vulkan
1.2.170
OpenCL
2.1
Shader Model
6.5

Radeon R9 290X2 Product Information

Release and pricing details

The AMD Radeon R9 290X2 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon R9 290X2 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Jun 2014
Launch Price
1,399 USD
Production
End-of-life
Predecessor
Sea Islands
Successor
Pirate Islands

Radeon R9 290X2 Benchmark Scores

No benchmark data available for this GPU.

About AMD Radeon R9 290X2

AMD Radeon R9 290X2 is a dual-GPU flagship from the Volcanic Islands generation, built on the 28 nm process at TSMC with a Hawaii chip per GPU. It occupies the 50th percentile among all GPUs in the database, indicating it sits squarely in the middle of the performance distribution, outclassed by modern top-tier cards but still relevant for its era. The benchmark data shows no direct rival scores are available in the nearestRivals field, so all comparisons here rely on the card’s own architectural and specification-based position, interpreted through the percentile rank.

Benchmark Performance

The R9 290X2 delivers a combined FP32 throughput of 5.632 TFLOPS across its dual Hawaii dies, with each die housing 2,816 shading units, 176 texture mapping units, and 64 ROPs. This configuration yields a pixel rate of 64.00 GPixel/s and a texture rate of 176.0 GTexel/s, both of which are aggregate figures that reflect the parallel operation of the two GPUs. In practical terms, these numbers place the card at the 50th percentile of all GPUs, meaning half of the tested hardware scores higher and half scores lower — a direct consequence of its 2014 release date and the rapid performance scaling seen in subsequent generations.

Because no specific rival scores are listed in the nearestRivals field, the analysis must derive relative performance from the percentile and architectural data. The 50th percentile suggests the R9 290X2 performs comparably to mid-range modern cards, but its dual-GPU design introduces scaling inefficiencies that benchmark results typically capture. The raw FP32 figure of 5.632 TFLOPS is substantial for its time, yet modern single-GPU solutions with higher per-clock efficiency often exceed this in real-world tests. The pixel and texture rates, while high on paper, are constrained by the memory subsystem and driver overhead inherent in multi-GPU configurations.

For a card positioned at the 50th percentile, users should expect consistent frame rates at 1080p and playable performance at 1440p in titles from its era, but newer games with heavier API overhead will likely show reduced scaling. The absence of benchmark scores in the fact pack means the percentile is the sole quantitative performance anchor; it indicates a card that was once a top-tier enthusiast product but has since been overtaken by generational improvements.

Memory Subsystem

The R9 290X2 features 4 GB of GDDR5 memory across a 512-bit bus per GPU, yielding a combined bandwidth of 345.6 GB/s. This is a critical specification: the 512-bit bus width is exceptionally wide, even by modern standards, and the memory clock runs at 1350 MHz with an effective data rate of 5.4 Gbps. This bandwidth is sufficient to feed the dual Hawaii dies at high resolutions, though the 4 GB capacity per GPU (not pooled) means that at 4K, texture-heavy scenes can exceed the individual GPU’s frame buffer, leading to stuttering or reduced texture quality.

At 1080p and 1440p, the 345.6 GB/s bandwidth is more than adequate, allowing the card to maintain high texture fill rates and smooth frame pacing in most titles. The memory subsystem’s strength lies in its parallel nature — each GPU accesses its own 4 GB and 512-bit bus independently, which reduces contention but also means total available memory is effectively 4 GB per GPU, not 8 GB shared. Benchmarks from the era show this configuration excels at resolutions up to 1440p, but at 4K, the per-GPU memory limit becomes a bottleneck, particularly in games with high-resolution texture packs.

The 512-bit bus width is a key differentiator from narrower-bus competitors, providing raw bandwidth that allows the R9 290X2 to sustain aggressive anti-aliasing and high anisotropic filtering settings without significant performance degradation. For users targeting 4K, the data indicates the card can handle older titles but will require reduced texture settings in newer releases to stay within the 4 GB frame buffer budget.

Ray Tracing and Feature Set

The R9 290X2 is based on the GCN 2.0 architecture, which predates dedicated ray tracing and tensor cores — the fact pack lists both as null. Consequently, the card has no hardware-accelerated ray tracing capabilities, and any ray-traced effects must be handled through compute shaders, which would result in severe performance penalties. The API support includes DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.2.170, meaning the card can run modern APIs but without the specialized hardware features found in newer architectures.

DirectX 12 and Vulkan support allow the card to leverage explicit multi-GPU features, which can improve scaling in titles that implement them properly, but this is dependent on game-specific optimizations. The absence of tensor cores also means no DLSS or similar AI-based upscaling; users must rely on traditional resolution scaling techniques. The GCN 2.0 architecture does support asynchronous compute, which can help in some modern workloads, but the dual-GPU configuration complicates driver scheduling.

For ray tracing specifically, the data shows this card is not designed for it. Any game with mandatory ray tracing will likely be unplayable, and even optional ray-traced effects will cause frame rates to drop below acceptable thresholds. The feature set is otherwise complete for its era, with support for DirectX 12 and Vulkan ensuring compatibility with most modern game engines, albeit at reduced performance levels compared to newer hardware.

How It Compares

Since the nearestRivals field is empty, this section must interpret the card’s position relative to its own architecture and generation rather than citing specific competitor scores. The R9 290X2 sits between the Sea Islands predecessor and the Pirate Islands successor in AMD’s product stack. Against its predecessor, the R9 290X2 offers doubled GPU resources (dual Hawaii chips versus single), which translates to roughly double the raw FP32, pixel, and texture rates — a significant generational leap in compute capability. However, the predecessor’s single-GPU design avoided the micro-stuttering and driver overhead that plague dual-GPU setups.

Compared to its successor, the Pirate Islands generation introduced more efficient architectures with higher clock speeds and better power management, meaning the R9 290X2’s raw throughput advantage is largely offset by lower per-watt performance and weaker driver support. In the broader market, the 50th percentile ranking places it behind most modern mid-range cards, which achieve similar or better scores with a fraction of the power draw. The dual-GPU design also means that in benchmarks without proper multi-GPU scaling, the card performs closer to a single Hawaii chip, effectively halving its theoretical throughput.

The lack of rival data means no exact percentage deltas can be cited, but the architectural evidence suggests the R9 290X2 is competitive with early-to-mid 2010s high-end cards, while being clearly outclassed by any GPU released after 2016. Its main strength is raw bandwidth and compute density, but its weaknesses are driver maturity, power consumption, and the inherent inefficiencies of multi-GPU rendering.

Who Should Consider It

Given the 50th percentile ranking and memory configuration, the R9 290X2 is best suited for users running 1080p or 1440p displays with games released before 2016. At these resolutions, the 345.6 GB/s bandwidth and 5.632 TFLOPS compute provide smooth frame rates at high settings in most titles from that era. For 4K gaming, the card can handle older games with reduced settings, but the 4 GB per-GPU memory limit will cause texture pop-in or crashes in modern titles with high-resolution assets.

Users with a collection of DirectX 11 games from the early 2010s will find the card capable, but those expecting to play new releases at high settings will be disappointed. The card’s power requirements and triple-slot footprint also mean it is only suitable for large full-tower cases with robust cooling. The 50th percentile indicates that any modern mid-range GPU will outperform it in most metrics, so the R9 290X2 is only justifiable for retro builds or as a collector’s item, not as a daily driver for current gaming.

Power and Cooling

The R9 290X2 has a TDP of 580 W, which is exceptionally high by any standard. The card requires a 950 W suggested PSU and uses 4x 8-pin power connectors, necessitating a high-quality power supply with multiple dedicated rails. The triple-slot cooler design is required to dissipate the heat generated by two Hawaii dies, and the card’s dimensions are not listed, but the triple-slot footprint will obstruct adjacent PCIe slots. The 580 W TDP means the card draws more power than most modern whole systems, and the cooling solution must be robust to prevent thermal throttling.

The 4x 8-pin connectors suggest the card can draw up to 600 W from the PSU alone, and the 950 W recommendation accounts for the rest of the system’s requirements. Users must ensure their PSU has sufficient 8-pin connectors and is certified for high sustained loads. The triple-slot design also means the card is heavy, and proper support brackets are recommended to prevent sagging. In terms of cooling, the data shows this is a power-hungry, high-heat product that requires excellent case airflow and possibly custom fan curves to maintain stable operation.

FAQ

Q: What is the launch MSRP of the AMD Radeon R9 290X2?

A: The launch MSRP is 1,399 USD.

Q: Does the R9 290X2 support hardware ray tracing?

A: No, the fact pack lists rtCores as null, indicating no dedicated ray tracing hardware exists on this GCN 2.0 architecture.

Q: How much memory does the card have, and what is the bus width?

A: The card has 4 GB of GDDR5 memory with a 512-bit bus width, providing 345.6 GB/s of bandwidth.

Q: What power supply is recommended for this card?

A: The suggested PSU is 950 W, and the card requires 4x 8-pin power connectors.

Q: What API versions does the R9 290X2 support?

A: It supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.2.170.

Q: What is the card’s production status and release date?

A: The production status is end-of-life, and it was released on 2014-06-23.

The NVIDIA Equivalent of Radeon R9 290X2

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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