AMD Radeon R7 M465 vs NVIDIA GeForce GTX 670M Comparison
AMD Radeon R7 M465
GeForce GTX 670M
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon R7 M465 vs NVIDIA GeForce GTX 670M
Head-to-Head Benchmarks
The only recorded benchmark comparison between the NVIDIA GeForce GTX 670M and the AMD Radeon R7 M465 is the Geekbench OpenCL test. The data shows a clear single-win outcome. The NVIDIA GeForce GTX 670M scores 6513, while the AMD Radeon R7 M465 scores 5841. That is a delta of 11.5 percent in favor of the NVIDIA part. This is not a marginal edge; it is a decisive gap that places the two mobile graphics processors in different performance tiers.
Looking at the broader database context, the GTX 670M sits at the 38th percentile among all GPUs. Its average benchmark score of 6513 places it in a tight cluster of competitors. The nearest rival is the NVIDIA GeForce GT 555M at 6493, a delta of only 0.3 percent, meaning the 670M is statistically tied with that older part. The Quadro M5000M sits at 6481, a 0.5 percent gap, and the AMD Radeon Vega 10 Mobile is at 6476, a 0.6 percent gap. The only rival that edges ahead is the Intel UHD Graphics P750 at 6554, which is 0.6 percent faster. In essence, the GTX 670M is a mid-pack performer, surrounded by near-equal scores from a range of vendors.
The R7 M465, by contrast, occupies the 33rd percentile, a lower overall standing. Its average score of 5841 places it near the AMD Radeon R5 M435 at 5859, a delta of 0.3 percent in favor of the R5. The Intel UHD Graphics 730 scores 5929, which is 1.5 percent higher than the M465. The NVIDIA GeForce GTX 550 Ti trails at 5731, a 1.9 percent deficit for that rival, meaning the M465 does have some company below it. The AMD Radeon HD 8730M scores 5955, which is 1.9 percent above the M465. The data shows the R7 M465 is not a standout; it is a middle-of-the-road part with several competitors within a two percent band.
The head-to-head delta of 11.5 percent is substantial. For context, the GTX 670M outperforms the R7 M465 by roughly the same margin that separates the R7 M465 from the GTX 550 Ti, but in the opposite direction. The benchmark results indicate that the NVIDIA architecture, despite being older, delivers a significantly higher OpenCL throughput in this specific test.
Where Each One Wins
The database records exactly one benchmark comparison, and the NVIDIA GeForce GTX 670M wins that single test. Therefore, the win split is 1 for the GTX 670M and 0 for the R7 M465. There is no test in the recorded data where the AMD part comes out ahead.
For the GTX 670M, the strength is raw compute throughput in OpenCL workloads. Its 6513 score indicates that it can handle general-purpose GPU tasks, such as those found in content creation or scientific computing, with a measurable advantage over the R7 M465. The 11.5 percent lead is not trivial; in real-world terms, it could translate to noticeably shorter render times or faster data processing in applications that leverage OpenCL.
For the R7 M465, the data does not provide a winning scenario. However, its score of 5841 still places it above several older discrete parts like the GTX 550 Ti (5731) and within striking distance of the R5 M435 (5859). The R7 M465 may be a suitable option for lighter workloads where the absolute performance ceiling is less critical, but the benchmark evidence does not support a claim of superiority over the GTX 670M in any measured test.
The percentile rankings reinforce this split. The GTX 670M's 38th percentile versus the R7 M465's 33rd percentile means the NVIDIA part outperforms a larger fraction of the GPU population. In a field of hundreds of graphics processors, a five percentile-point difference represents a meaningful shift in competitive standing.
FAQ
Q: Which GPU has the higher Geekbench OpenCL score?
A: The NVIDIA GeForce GTX 670M scores 6513, which is 11.5 percent higher than the AMD Radeon R7 M465's score of 5841.
Q: How does the GTX 670M compare to its nearest rivals?
A: The GTX 670M is nearly tied with the GeForce GT 555M (6493, delta 0.3 percent) and the Quadro M5000M (6481, delta 0.5 percent). It is 0.6 percent ahead of the Radeon Vega 10 Mobile (6476) and 0.6 percent behind the Intel UHD Graphics P750 (6554).
Q: Where does the R7 M465 stand relative to its closest competitors?
A: The R7 M465 scores 5841. It is 0.3 percent behind the Radeon R5 M435 (5859), 1.5 percent behind the Intel UHD Graphics 730 (5929), 1.9 percent behind the Radeon HD 8730M (5955), and 1.9 percent ahead of the GeForce GTX 550 Ti (5731).
Q: What is the performance percentile for each GPU?
A: The GTX 670M is at the 38th percentile among all GPUs, while the R7 M465 is at the 33rd percentile.
Q: Did the R7 M465 win any benchmark in the comparison?
A: No. The database records one benchmark, Geekbench OpenCL, and the GTX 670M won that test. The win count is 1 for the GTX 670M and 0 for the R7 M465.
Q: Is the GTX 670M's lead over the R7 M465 significant?
A: Yes, the 11.5 percent delta is the largest margin in the entire head-to-head comparison. By contrast, the nearest rival gaps for either GPU are all under two percent, making this a decisive difference.
Specification Differences
The two GPUs differ across nearly every core specification. The GTX 670M has 336 shading units, 56 texture mapping units, and 24 raster operation units. The R7 M465 has 384 shading units, 24 TMUs, and only 8 ROPs. The AMD part has more shaders, but the NVIDIA part has far more texture units and triple the ROP count.
Memory configurations diverge sharply. The GTX 670M uses 1536 MB of GDDR5 on a 192-bit bus, yielding 72.00 GB/s of bandwidth. The R7 M465 uses 2 GB of GDDR5 on a 64-bit bus, yielding only 36.00 GB/s. That is exactly half the memory bandwidth, a critical disadvantage for bandwidth-sensitive workloads.
Clock speeds are recorded differently. The GTX 670M has no base or boost clock listed, only a memory clock of 750 MHz, which translates to 3 Gbps effective. The R7 M465 has a base clock of 730 MHz, a boost clock of 1024 MHz, and a memory clock of 1125 MHz, or 4.5 Gbps effective. The AMD part has a higher memory clock, but the narrow bus negates that advantage.
Pixel and texture rates reflect the hardware differences. The GTX 670M achieves 8.372 GPixel/s and 33.49 GTexel/s. The R7 M465 achieves 8.192 GPixel/s and 24.58 GTexel/s. The NVIDIA part leads in both, though the pixel rate gap is small. Floating-point performance is close: the GTX 670M delivers 803.7 GFLOPS in FP32, while the R7 M465 delivers 786.4 GFLOPS in FP32. The AMD part also supports FP16 at 786.4 GFLOPS with a 1:1 ratio, a feature the NVIDIA part lacks.
Power and interface details differ as well. The GTX 670M has a TDP of 75 W, uses an MXM Module slot width, has no power connectors, and connects via MXM-B (3.0). The R7 M465 has no TDP listed, no slot width recorded, no power connector data, and connects via PCIe 3.0 x8. Display outputs are portable-device dependent for the NVIDIA part and not listed for the AMD part.
Architecture Differences
The architectural divide is fundamental. The GTX 670M is built on NVIDIA's Fermi 2.0 architecture, using the GF114 chip. The R7 M465 is built on AMD's GCN 3.0 architecture, using the Topaz chip. These are separate design philosophies from different eras.
The manufacturing process differs. The GTX 670M uses a 40 nm node at TSMC, while the R7 M465 uses a 28 nm node, also at TSMC. The smaller node gives the AMD part a density advantage. The GTX 670M packs 1,950 million transistors into a 332 mm² die, for a density of 5.9 million transistors per square millimeter. The R7 M465 contains 1,550 million transistors in a much smaller 125 mm² die, achieving a density of 12.4 million per square millimeter. That is more than double the transistor density, indicating a more modern manufacturing approach.
The generation and release timeline differ. The GTX 670M belongs to the GeForce 600M generation and was released on March 21, 2012. Its predecessor is the GeForce 500M series, and its successor is the GeForce 700M series. The R7 M465 belongs to the Gem System (R7 M400) generation and was released on May 14, 2016. Its predecessor is listed as Solar System, and its successor is Polaris Mobile. The AMD part is four years newer.
API support shows a notable gap. The GTX 670M supports DirectX 12 (11_0) and OpenGL 4.6, but it has no Vulkan support listed. The R7 M465 supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.2.170. The AMD part has a more modern DirectX feature level and explicit Vulkan support, which matters for newer games and applications.
Both parts are end-of-life in production status. Neither has a launch MSRP recorded in the database. The GTX 670M's memory bandwidth advantage, higher ROP count, and larger texture unit array are direct consequences of its wider 192-bit bus versus the R7 M465's 64-bit bus. The R7 M465 counters with more shading units, a denser transistor layout, and newer API support, but the benchmark data shows that these advantages do not translate into a higher OpenCL score.