AMD Radeon R7 M350 vs Intel UHD Graphics 730 Comparison

AMD
RADEON

AMD Radeon R7 M350

CORE STATE Meso
VRAM 4 GB
CLOCK SPEED 1015 MHz
TDP
BUS WIDTH 64 bit
ARCHITECTURE GCN 3.0
nm
PROCESS 28 nm
LAUNCH DATE 2015
VS
Intel
GPU

UHD Graphics 730

CORE STATE Rocket Lake
VRAM System Shared
CLOCK SPEED 1300 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE Generation 12.1
nm
PROCESS 14 nm+++
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

geekbench_opencl
6,991
5,988
geekbench_vulkan
5,662
5,870

Analysis: AMD Radeon R7 M350 vs Intel UHD Graphics 730

Intel UHD Graphics 730 and AMD Radeon R7 M350 are both end-of-life mobile graphics solutions, but they occupy different performance tiers according to the benchmark data. The AMD Radeon R7 M350 holds a clear lead in average benchmark score, posting 6327 against Intel's 5929, a difference of roughly 6.7%. However, the Intel part wins the Vulkan API test outright, and the two GPUs split their head-to-head benchmark wins evenly at one apiece. The data indicates that the R7 M350 is the stronger overall compute performer, while the UHD 730 offers a specific API-level advantage that may matter in certain workloads.

Head-to-Head Benchmarks

The Geekbench OpenCL results deliver the most decisive numbers in this comparison. The AMD Radeon R7 M350 scores 6991, which is 14.3% higher than the Intel UHD Graphics 730's 5988. This is a substantial margin in a compute-oriented benchmark, and it aligns with the R7 M350's superior raw specifications: 384 shading units versus 192, 24 texture mapping units versus 12, and 779.5 GFLOPS of FP32 performance versus 499.2 GFLOPS. The R7 M350's OpenCL score places it in the same neighborhood as the AMD Radeon Pro WX 4100 (6330 average) and NVIDIA Quadro K620 (6282 average), showing that its compute output is competitive with workstation-class parts from its era.

The Vulkan benchmark flips the script, though. Here, the Intel UHD Graphics 730 scores 5870, beating the AMD Radeon R7 M350's 5662 by 3.7%. This is a notable result because the R7 M350 has a higher average benchmark score overall, yet it loses specifically in Vulkan. The Intel part's Vulkan support (version 1.4) is newer than AMD's (version 1.2.170), which may explain the advantage in this API-specific test. The 208-point gap is not enormous, but it is a consistent, measurable win for Intel in a modern graphics API.

Looking at the broader context, the AMD Radeon R7 M350's average benchmark score of 6327 places it at the 36th percentile of all GPUs, while the Intel UHD Graphics 730 sits at the 33rd percentile. The R7 M350's nearest rivals include the AMD Radeon Pro WX 4100 (6330 average, 0% delta) and the NVIDIA Quadro K620 (6282 average, 0.7% delta). The Intel UHD Graphics 730's nearest rivals are the AMD Radeon HD 8730M (5955 average, -0.4% delta) and the NVIDIA Quadro K620M (5957 average, -0.5% delta). These rival clusters confirm that the R7 M350 operates in a slightly higher performance tier than the UHD 730, even though both are entry-level or integrated-class solutions.

The Verdict

The data supports a clear verdict: the AMD Radeon R7 M350 is the better all-around GPU for compute-heavy tasks, while the Intel UHD Graphics 730 is the better choice for Vulkan-based workloads. The R7 M350 wins the OpenCL test by 14.3% and holds a 6.7% advantage in average benchmark score (6327 vs 5929). If the workload relies on OpenCL compute—common in video encoding, physics simulations, and some scientific applications—the R7 M350 is the stronger option by a wide margin.

However, the Intel UHD Graphics 730's Vulkan win (5870 vs 5662) cannot be dismissed. For users running modern games or applications that leverage Vulkan, the Intel part's 3.7% edge could translate into better frame pacing or smoother performance in API-bound scenarios. The UHD 730 also supports DirectX 12 (12_1) compared to the R7 M350's DirectX 12 (12_0), which may matter for feature-level compatibility in newer titles.

Who should pick which? Strictly from the data, users prioritizing raw compute throughput should choose the AMD Radeon R7 M350. Its 779.5 GFLOPS FP32 performance and 16.00 GB/s dedicated memory bandwidth give it a structural advantage in memory-heavy workloads. Users who prioritize Vulkan performance or need the newer API feature set should choose the Intel UHD Graphics 730. The decision ultimately hinges on the specific software stack, but the R7 M350's higher percentile ranking (36th vs 33rd) and higher average score make it the default recommendation for general-purpose use.

Architecture Differences

The architectural gap between these two GPUs is significant and explains most of their performance divergence. The Intel UHD Graphics 730 is built on Intel's Generation 12.1 architecture, using a 14 nm+++ process node from Intel's own foundry. It is an integrated graphics processor (IGP) with a Ring Bus interface, meaning it shares system memory and has no dedicated VRAM. Its base clock is 300 MHz with a boost clock of 1300 MHz, and it relies entirely on system memory for all data access, with bandwidth listed as "System Dependent."

The AMD Radeon R7 M350, by contrast, uses the GCN 3.0 architecture on a 28 nm process node manufactured by TSMC. It is a discrete GPU with 1,550 million transistors on a 125 mm² die, giving it a transistor density of 12.4M per mm². It has 4 GB of dedicated DDR3 memory on a 64-bit bus, yielding 16.00 GB/s of bandwidth. Its base clock is 1000 MHz with a boost of 1015 MHz, and it connects via PCIe 3.0 x8. The R7 M350's texture rate is 24.36 GTexel/s, substantially higher than the UHD 730's 15.60 GTexel/s, which reflects its 24 TMUs versus Intel's 12.

The shading unit counts differ by a factor of two: the R7 M350 has 384 shading units, while the UHD 730 has 192. Both have 8 ROPs, but the UHD 730's pixel rate is 10.40 GPixel/s versus the R7 M350's 8.12 GPixel/s, an Intel advantage despite the AMD part's higher shader count. The FP16 performance also diverges sharply: the UHD 730 achieves 998.4 GFLOPS with a 2:1 ratio relative to FP32, while the R7 M350 delivers 779.5 GFLOPS with a 1:1 ratio. This means the Intel part has a theoretical advantage in half-precision workloads, though the R7 M350's FP32 output is 56% higher.

FAQ

Q: Which GPU has a higher average benchmark score?

A: The AMD Radeon R7 M350 has an average benchmark score of 6327, compared to the Intel UHD Graphics 730's 5929, giving the AMD part a 6.7% advantage.

Q: Does the Intel UHD Graphics 730 win any benchmark?

A: Yes, the UHD 730 wins the Geekbench Vulkan test with a score of 5870, beating the R7 M350's 5662 by 3.7%.

Q: What is the memory configuration difference between the two?

A: The AMD Radeon R7 M350 has 4 GB of dedicated DDR3 memory on a 64-bit bus with 16.00 GB/s bandwidth, while the Intel UHD Graphics 730 uses system-shared memory with system-dependent bandwidth.

Q: How do their shading units compare?

A: The AMD Radeon R7 M350 has 384 shading units, exactly double the Intel UHD Graphics 730's 192 shading units.

Q: Which GPU has better Vulkan API support?

A: The Intel UHD Graphics 730 supports Vulkan 1.4, while the AMD Radeon R7 M350 supports Vulkan 1.2.170, and the Intel part wins the Vulkan benchmark by 3.7%.

Q: Are both GPUs end-of-life products?

A: Yes, both the Intel UHD Graphics 730 and the AMD Radeon R7 M350 have a production status of "End-of-life."

Where Each One Wins

The AMD Radeon R7 M350 wins in OpenCL compute, average benchmark score, and overall percentile ranking. Its 14.3% OpenCL advantage (6991 vs 5988) is the largest single delta in this comparison, and it also leads in FP32 performance (779.5 GFLOPS vs 499.2 GFLOPS) and texture rate (24.36 GTexel/s vs 15.60 GTexel/s). The R7 M350's 4 GB of dedicated memory is a structural advantage for workloads that require stable memory bandwidth without competing with the CPU for system RAM. Its higher shading unit count (384 vs 192) positions it better for parallel compute tasks that scale with shader count.

The Intel UHD Graphics 730 wins in Vulkan performance (5870 vs 5662) and pixel rate (10.40 GPixel/s vs 8.12 GPixel/s). Despite having fewer shading units and lower FP32 throughput, the UHD 730's newer architecture generation (12.1 vs GCN 3.0) and newer Vulkan support (1.4 vs 1.2.170) give it an edge in modern API workloads. Its FP16 performance of 998.4 GFLOPS is also higher than the R7 M350's 779.5 GFLOPS, suggesting an advantage in half-precision applications. The UHD 730's higher pixel rate indicates it may handle certain fill-rate-bound tasks more efficiently, even with fewer ROPs.

Specification Differences

The following specifications differ between the two GPUs, based solely on the FACT PACK data:

  • Process Node: Intel UHD Graphics 730 uses 14 nm+++, while AMD Radeon R7 M350 uses 28 nm.
  • Foundry: Intel UHD Graphics 730 uses Intel, while AMD Radeon R7 M350 uses TSMC.
  • Transistors: Intel UHD Graphics 730 has no listed transistor count, while AMD Radeon R7 M350 has 1,550 million.
  • Die Size: Intel UHD Graphics 730 has no listed die size, while AMD Radeon R7 M350 has 125 mm².
  • Transistor Density: Intel UHD Graphics 730 has no listed density, while AMD Radeon R7 M350 has 12.4M / mm².
  • Base Clock: Intel UHD Graphics 730 runs at 300 MHz, while AMD Radeon R7 M350 runs at 1000 MHz.
  • Boost Clock: Intel UHD Graphics 730 boosts to 1300 MHz, while AMD Radeon R7 M350 boosts to 1015 MHz.
  • Memory Size: Intel UHD Graphics 730 uses System Shared memory, while AMD Radeon R7 M350 has 4 GB.
  • Memory Type: Intel UHD Graphics 730 uses System Shared, while AMD Radeon R7 M350 uses DDR3.
  • Memory Bus Width: Intel UHD Graphics 730 uses System Shared, while AMD Radeon R7 M350 uses 64 bit.
  • Memory Bandwidth: Intel UHD Graphics 730 is System Dependent, while AMD Radeon R7 M350 has 16.00 GB/s.
  • Memory Clock: Intel UHD Graphics 730 has no listed memory clock, while AMD Radeon R7 M350 runs at 1000 MHz (2 Gbps effective).
  • Shading Units: Intel UHD Graphics 730 has 192, while AMD Radeon R7 M350 has 384.
  • TMUs: Intel UHD Graphics 730 has 12, while AMD Radeon R7 M350 has 24.
  • Pixel Rate: Intel UHD Graphics 730 is 10.40 GPixel/s, while AMD Radeon R7 M350 is 8.12 GPixel/s.
  • Texture Rate: Intel UHD Graphics 730 is 15.60 GTexel/s, while AMD Radeon R7 M350 is 24.36 GTexel/s.
  • FP32 Performance: Intel UHD Graphics 730 is 499.2 GFLOPS, while AMD Radeon R7 M350 is 779.5 GFLOPS.
  • FP16 Performance: Intel UHD Graphics 730 is 998.4 GFLOPS (2:1), while AMD Radeon R7 M350 is 779.5 GFLOPS (1:1).
  • TDP: Intel UHD Graphics 730 is 15 W, while AMD Radeon R7 M350 has no listed TDP.
  • Slot Width: Intel UHD Graphics 730 is IGP, while AMD Radeon R7 M350 has no listed slot width.
  • Bus Interface: Intel UHD Graphics 730 uses Ring Bus, while AMD Radeon R7 M350 uses PCIe 3.0 x8.
  • Display Outputs: Intel UHD Graphics 730 is Motherboard Dependent, while AMD Radeon R7 M350 has no listed display outputs.
  • DirectX Support: Intel UHD Graphics 730 supports 12 (12_1), while AMD Radeon R7 M350 supports 12 (12_0).
  • Vulkan Support: Intel UHD Graphics 730 supports 1.4, while AMD Radeon R7 M350 supports 1.2.170.
  • Release Date: Intel UHD Graphics 730 released on 2021-03-29, while AMD Radeon R7 M350 released on 2015-05-04.
  • Predecessor: Intel UHD Graphics 730 has none listed, while AMD Radeon R7 M350 lists "Solar System."
  • Successor: Intel UHD Graphics 730 has none listed, while AMD Radeon R7 M350 lists "Polaris Mobile."

DETAILED SPECIFICATIONS

SPECIFICATION
R7 M350
UHD Graphics 730
Core Specs
Shading Units
384
192 -50.0%
Shaders
384
192 -50.0%
TMUs
24
12 -50.0%
ROPs
8
8 0.0%
Compute Units
6
Execution Units
24
Clocks
Base Clock
1000 MHz
300 MHz
Boost Clock
1015 MHz
1300 MHz
Memory Clock
1000 MHz 2 Gbps effective
System Shared
Memory
Memory Size
4 GB
System Shared
VRAM (MB)
4,096
Memory Type
DDR3
System Shared
Memory Bus
64 bit
System Shared
Bandwidth
16.00 GB/s
System Dependent
Cache
L1 Cache
16 KB (per CU)
L2 Cache
128 KB
Performance
Pixel Rate
8.120 GPixel/s
10.40 GPixel/s
Texture Rate
24.36 GTexel/s
15.60 GTexel/s
FP32 (TFLOPS)
779.5 GFLOPS
499.2 GFLOPS
FP64 (TFLOPS)
48.72 GFLOPS (1:16)
FP16 (TFLOPS)
779.5 GFLOPS (1:1)
998.4 GFLOPS (2:1)
Power
TDP
15 W
TDP (W)
15
Architecture
Architecture
GCN 3.0
Generation 12.1
GPU Name
Meso
Rocket Lake
Generation
Gem System (R7 M300)
HD Graphics (Rocket Lake)
Process Size
28 nm
14 nm+++
Transistors
1,550 million
Die Size
125 mm²
Foundry
TSMC
Intel
Density
12.4M / mm²
API Support
DirectX
12 (12_0)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1
3.0
Shader Model
6.5
6.6
Physical
Slot Width
IGP
Outputs
Motherboard Dependent
Bus Interface
PCIe 3.0 x8
Ring Bus
Other
Production
End-of-life
End-of-life
Predecessor
Solar System
Successor
Polaris Mobile
View Radeon R7 M350 Details View UHD Graphics 730 Details