GPU Comparison
RADEON
AMD Radeon R7 350
CORE STATE
Cape Verde
VRAM
2 GB
CLOCK SPEED
—
TDP
55 W
BUS WIDTH
128 bit
ARCHITECTURE
GCN 1.0
PROCESS
28 nm
LAUNCH DATE
2016
VS
GEFORCE
GeForce RTX 2060 Mobile Refresh
CORE STATE
TU106B
VRAM
6 GB
CLOCK SPEED
1560 MHz
TDP
65 W
BUS WIDTH
192 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
R7 350
RTX 2060 Mobile Refresh
Core Specs
Shading Units
512
1,920
+275.0%
Shaders
512
1,920
+275.0%
TMUs
32
120
+275.0%
ROPs
16
48
+200.0%
Compute Units
8
—
SM Count
—
30
Clocks
Base Clock
—
1005 MHz
Boost Clock
—
1560 MHz
GPU Clock
800 MHz
—
Memory Clock
1125 MHz
4.5 Gbps effective
1375 MHz
11 Gbps effective
Memory
Memory Size
2 GB
6 GB
VRAM (MB)
2,048
6,144
+200.0%
Memory Type
GDDR5
GDDR6
Memory Bus
128 bit
192 bit
Bandwidth
72.00 GB/s
264.0 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
256 KB
3 MB
Performance
Pixel Rate
12.80 GPixel/s
74.88 GPixel/s
Texture Rate
25.60 GTexel/s
187.2 GTexel/s
FP32 (TFLOPS)
819.2 GFLOPS
5.990 TFLOPS
FP64 (TFLOPS)
51.20 GFLOPS (1:16)
187.2 GFLOPS (1:32)
FP16 (TFLOPS)
—
11.98 TFLOPS (2:1)
AI/RT
RT Cores
—
30
Tensor Cores
—
240
Power
TDP
55 W
65 W
TDP (W)
55
65
+18.2%
Suggested PSU
250 W
—
Power Connectors
None
None
Architecture
Architecture
GCN 1.0
Turing
GPU Name
Cape Verde
TU106B
Generation
Pirate Islands
(R7 300)
GeForce 20 Mobile
Process Size
28 nm
12 nm
Transistors
1,500 million
10,800 million
Die Size
123 mm²
445 mm²
Foundry
TSMC
TSMC
Density
12.2M / mm²
24.3M / mm²
API Support
DirectX
12 (11_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1 (1.2)
3.0
CUDA
—
7.5
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
Single-slot
MXM Module
Length
168 mm
6.6 inches
—
Outputs
1x DVI1x HDMI 1.4a1x DisplayPort 1.2
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Volcanic Islands
GeForce 10 Mobile
Successor
Arctic Islands
GeForce 30 Mobile