GPU Comparison
RADEON
AMD Radeon R7 350
CORE STATE
Cape Verde
VRAM
2 GB
CLOCK SPEED
—
TDP
55 W
BUS WIDTH
128 bit
ARCHITECTURE
GCN 1.0
PROCESS
28 nm
LAUNCH DATE
2016
VS
GEFORCE
GeForce GTX 460 SE
CORE STATE
GF104
VRAM
1024 MB
CLOCK SPEED
—
TDP
150 W
BUS WIDTH
256 bit
ARCHITECTURE
Fermi
PROCESS
40 nm
LAUNCH DATE
2010
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
R7 350
GTX 460 SE
Core Specs
Shading Units
512
288
-43.8%
Shaders
512
288
-43.8%
TMUs
32
48
+50.0%
ROPs
16
32
+100.0%
Compute Units
8
—
SM Count
—
6
Clocks
GPU Clock
800 MHz
650 MHz
Shader Clock
—
1300 MHz
Memory Clock
1125 MHz
4.5 Gbps effective
850 MHz
3.4 Gbps effective
Memory
Memory Size
2 GB
1024 MB
VRAM (MB)
2,048
1,024
-50.0%
Memory Type
GDDR5
GDDR5
Memory Bus
128 bit
256 bit
Bandwidth
72.00 GB/s
108.8 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
256 KB
512 KB
Performance
Pixel Rate
12.80 GPixel/s
7.800 GPixel/s
Texture Rate
25.60 GTexel/s
31.20 GTexel/s
FP32 (TFLOPS)
819.2 GFLOPS
748.8 GFLOPS
FP64 (TFLOPS)
51.20 GFLOPS (1:16)
62.40 GFLOPS (1:12)
Power
TDP
55 W
150 W
TDP (W)
55
150
+172.7%
Suggested PSU
250 W
450 W
Power Connectors
None
2x 6-pin
Architecture
Architecture
GCN 1.0
Fermi
GPU Name
Cape Verde
GF104
Generation
Pirate Islands
(R7 300)
GeForce 400
Process Size
28 nm
40 nm
Transistors
1,500 million
1,950 million
Die Size
123 mm²
332 mm²
Foundry
TSMC
TSMC
Density
12.2M / mm²
5.9M / mm²
API Support
DirectX
12 (11_1)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.2.170
—
OpenCL
2.1 (1.2)
1.1
CUDA
—
2.1
Shader Model
6.5 (5.1)
5.1
Physical
Slot Width
Single-slot
Dual-slot
Length
168 mm
6.6 inches
210 mm
8.3 inches
Outputs
1x DVI1x HDMI 1.4a1x DisplayPort 1.2
2x DVI1x mini-HDMI 1.3a
Bus Interface
PCIe 3.0 x16
PCIe 2.0 x16
Other
Launch Price
—
160 USD
Production
End-of-life
End-of-life
Predecessor
Volcanic Islands
GeForce 200
Successor
Arctic Islands
GeForce 500