GPU Comparison
RADEON
AMD Radeon R7 250
CORE STATE
Cape Verde
VRAM
1024 MB
CLOCK SPEED
—
TDP
55 W
BUS WIDTH
128 bit
ARCHITECTURE
GCN 1.0
PROCESS
28 nm
LAUNCH DATE
2013
VS
GEFORCE
GeForce RTX 3080 Ti Mobile
CORE STATE
GA103
VRAM
16 GB
CLOCK SPEED
1260 MHz
TDP
115 W
BUS WIDTH
256 bit
ARCHITECTURE
Ampere
PROCESS
8 nm
LAUNCH DATE
2022
PERFORMANCE BENCHMARKS
geekbench_opencl
3dmark_3dmark_steel_nomad_dx12
geekbench_vulkan
passmark_directx_10
passmark_directx_11
passmark_directx_12
passmark_directx_9
passmark_g2d
passmark_g3d
passmark_gpu_compute
DETAILED SPECIFICATIONS
SPECIFICATION
R7 250
RTX 3080 Ti Mobile
Core Specs
Shading Units
512
7,424
+1350.0%
Shaders
512
7,424
+1350.0%
TMUs
32
232
+625.0%
ROPs
16
96
+500.0%
Compute Units
8
—
SM Count
—
58
Clocks
Base Clock
—
810 MHz
Boost Clock
—
1260 MHz
GPU Clock
925 MHz
—
Memory Clock
900 MHz
1800 Mbps effective
2000 MHz
16 Gbps effective
Memory
Memory Size
1024 MB
16 GB
VRAM (MB)
1,024
16,384
+1500.0%
Memory Type
DDR3
GDDR6
Memory Bus
128 bit
256 bit
Bandwidth
28.80 GB/s
512.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
256 KB
4 MB
Performance
Pixel Rate
14.80 GPixel/s
121.0 GPixel/s
Texture Rate
29.60 GTexel/s
292.3 GTexel/s
FP32 (TFLOPS)
947.2 GFLOPS
18.71 TFLOPS
FP64 (TFLOPS)
59.20 GFLOPS (1:16)
292.3 GFLOPS (1:64)
FP16 (TFLOPS)
—
18.71 TFLOPS (1:1)
AI/RT
RT Cores
—
58
Tensor Cores
—
232
Power
TDP
55 W
115 W
TDP (W)
55
115
+109.1%
Suggested PSU
250 W
—
Power Connectors
None
None
Architecture
Architecture
GCN 1.0
Ampere
GPU Name
Cape Verde
GA103
Generation
Volcanic Islands
(R7 200)
GeForce 30 Mobile
Process Size
28 nm
8 nm
Transistors
1,500 million
22,000 million
Die Size
123 mm²
496 mm²
Foundry
TSMC
Samsung
Density
12.2M / mm²
44.4M / mm²
API Support
DirectX
12 (11_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1 (1.2)
3.0
CUDA
—
8.6
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
Single-slot
—
Length
168 mm
6.6 inches
—
Outputs
1x DVI1x HDMI 1.4a1x DisplayPort 1.2
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 4.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Sea Islands
GeForce 20 Mobile
Successor
Pirate Islands
—