AMD Radeon R5 M435 vs NVIDIA GeForce GTX 460 SE Comparison

AMD
RADEON

AMD Radeon R5 M435

CORE STATE Jet
VRAM 2 GB
CLOCK SPEED 1030 MHz
TDP —
BUS WIDTH 64 bit
ARCHITECTURE GCN 1.0
nm
PROCESS 28 nm
LAUNCH DATE 2016
VS
NVIDIA
GEFORCE

GeForce GTX 460 SE

CORE STATE GF104
VRAM 1024 MB
CLOCK SPEED —
TDP 150 W
BUS WIDTH 256 bit
ARCHITECTURE Fermi
nm
PROCESS 40 nm
LAUNCH DATE 2010

PERFORMANCE BENCHMARKS

geekbench_opencl
5,859
6,389

Analysis: AMD Radeon R5 M435 vs NVIDIA GeForce GTX 460 SE

Head-to-Head Benchmarks

The recorded benchmark data shows a single decisive comparison between these two GPUs. In the Geekbench OpenCL test, the NVIDIA GeForce GTX 460 SE scores 6,389 points, while the AMD Radeon R5 M435 trails with 5,859 points. This gives the NVIDIA part a 9% advantage, the only head-to-head win recorded in the database. The gap is meaningful but not overwhelming; it places the GTX 460 SE roughly in line with a 0.9% lead over the AMD Radeon Pro WX 4100 and a 1% lead over the AMD Radeon R7 M350, both of which score close to 6,330. Meanwhile, the R5 M435 sits just 1.2% behind the Intel UHD Graphics 730 and 1.6% behind both the AMD Radeon HD 8730M and the NVIDIA Quadro K620M, all of which cluster around 5,929 to 5,957 points.

The 9% delta in OpenCL is the entire story for direct comparison. The GTX 460 SE's advantage comes from a higher raw compute output: its FP32 throughput is 748.8 GFLOPS against the R5 M435's 659.2 GFLOPS, a difference of roughly 13.6%. Texture fill rate also favors NVIDIA, with 31.20 GTexel/s versus 20.60 GTexel/s, a 51.5% margin. Pixel rate is closer: 7.800 GPixel/s for the GTX 460 SE versus 8.240 GPixel/s for the Radeon, meaning AMD actually leads by 5.6% in that specific metric. However, the OpenCL workload apparently leans on compute and texture throughput more than pixel output, which explains the NVIDIA win.

The percentile data reinforces the ranking. The GTX 460 SE sits at the 37th percentile of all GPUs in the database, while the R5 M435 sits at the 33rd. That four-point gap correlates with the 9% score delta. Verdict: the NVIDIA card is the faster part in the only benchmark both share.

Architecture Differences

These GPUs come from entirely different architectural generations and design philosophies. The GTX 460 SE is built on NVIDIA's Fermi architecture, using the GF104 chip, fabricated on a 40 nm process at TSMC. It packs 1,950 million transistors into a 332 mm² die, yielding a transistor density of 5.9 million per mm². The Radeon R5 M435 uses AMD's GCN 1.0 architecture with the Jet chip, also made by TSMC but on a smaller 28 nm node. Its die is just 56 mm² with 690 million transistors, giving a density of 12.3 million per mm². The density difference is stark: AMD crams more than twice the transistors per area, even though the absolute transistor count is far lower.

Shader resources differ in layout. The GTX 460 SE has 288 shading units, 48 texture mapping units, and 32 ROPs. The R5 M435 counters with 320 shading units but only 20 TMUs and 8 ROPs. So AMD fields more shaders, but NVIDIA has far more texture and pixel processing hardware. That explains the texture rate advantage for NVIDIA (31.20 vs 20.60 GTexel/s) and the pixel rate edge for AMD (8.240 vs 7.800 GPixel/s). The R5 M435's boost clock of 1030 MHz helps its pixel rate, while the GTX 460 SE relies on a wider memory bus.

Memory is another major split. The GTX 460 SE uses 1024 MB of GDDR5 on a 256-bit bus, delivering 108.8 GB/s bandwidth. The R5 M435 has 2 GB of GDDR5 but only a 64-bit bus, capping bandwidth at 36.00 GB/s. That is a 3x difference in memory bandwidth, a critical factor for many compute workloads. The Radeon's memory clock is 1125 MHz (4.5 Gbps effective), while the GeForce runs at 850 MHz (3.4 Gbps effective), but the bus width dominates. The GTX 460 SE also uses a PCIe 2.0 x16 interface, whereas the R5 M435 is a PCIe 3.0 x8 part; the older interface standard but wider lane count gives NVIDIA more connectivity headroom overall.

Other architectural features: the GTX 460 SE supports DirectX 12 (11_0) and OpenGL 4.6, with no Vulkan listing. The R5 M435 supports DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.170. The Radeon thus has a slightly newer feature set for API compatibility. The GTX 460 SE requires a 150 W TDP, dual-slot cooler, two 6-pin power connectors, and a 450 W suggested PSU. The R5 M435 is an integrated graphics part (IGP) with no TDP listed, no power connectors, and no suggested PSU, designed for portable devices. The GTX 460 SE is a 210 mm long add-in card with 2x DVI and 1x mini-HDMI 1.3a outputs; the R5 M435's display outputs are "Portable Device Dependent."

The Verdict

The data points to the NVIDIA GeForce GTX 460 SE as the stronger performer in the shared OpenCL benchmark. Its 9% score advantage, higher FP32 throughput, and vastly superior memory bandwidth (108.8 GB/s vs 36.00 GB/s) make it the clear choice for any workload that stresses compute or texture throughput. The GTX 460 SE also holds a higher percentile rank (37th vs 33rd) among all GPUs, indicating it sits in a slightly stronger overall position.

The AMD Radeon R5 M435 has its own advantages, but they do not translate to benchmark wins. It offers double the memory capacity (2 GB vs 1024 MB), a newer process node (28 nm vs 40 nm), higher transistor density, a higher boost clock (1030 MHz vs no boost listed), and better API support including Vulkan. Its pixel rate is also higher. However, none of these features overcome the NVIDIA card's lead in the recorded test.

Pick the GTX 460 SE if raw compute performance, texture rate, or memory bandwidth is the priority. Pick the R5 M435 if you need a low-power integrated solution with more memory capacity and newer API compatibility, and if the 9% performance deficit is acceptable. The GTX 460 SE is the benchmark winner; the R5 M435 is the efficiency-oriented alternative.

Specification Differences

The following fields differ between the two parts:

| Specification | NVIDIA GeForce GTX 460 SE | AMD Radeon R5 M435 |

|---|---|---|

| Architecture | Fermi | GCN 1.0 |

| Process node | 40 nm | 28 nm |

| Transistors | 1,950 million | 690 million |

| Die size | 332 mm² | 56 mm² |

| Transistor density | 5.9M / mm² | 12.3M / mm² |

| Memory size | 1024 MB | 2 GB |

| Memory bus width | 256 bit | 64 bit |

| Memory bandwidth | 108.8 GB/s | 36.00 GB/s |

| Memory clock | 850 MHz, 3.4 Gbps effective | 1125 MHz, 4.5 Gbps effective |

| Shading units | 288 | 320 |

| TMUs | 48 | 20 |

| ROPs | 32 | 8 |

| Base clock | Not listed | 780 MHz |

| Boost clock | Not listed | 1030 MHz |

| Pixel rate | 7.800 GPixel/s | 8.240 GPixel/s |

| Texture rate | 31.20 GTexel/s | 20.60 GTexel/s |

| FP32 | 748.8 GFLOPS | 659.2 GFLOPS |

| TDP | 150 W | Not listed |

| Slot width | Dual-slot | IGP |

| Power connectors | 2x 6-pin | None |

| Suggested PSU | 450 W | None |

| Bus interface | PCIe 2.0 x16 | PCIe 3.0 x8 |

| Display outputs | 2x DVI, 1x mini-HDMI 1.3a | Portable Device Dependent |

| DirectX support | 12 (11_0) | 12 (11_1) |

| Vulkan support | Not listed | 1.2.170 |

| Release date | 2010-11-14 | 2016-05-14 |

| Launch MSRP | 160 USD | Not listed |

FAQ

Q: Which GPU has the higher OpenCL benchmark score?

A: The NVIDIA GeForce GTX 460 SE scores 6,389 points, which is 9% higher than the AMD Radeon R5 M435's 5,859 points.

Q: How do the two compare in memory bandwidth?

A: The GTX 460 SE has 108.8 GB/s bandwidth from a 256-bit bus, while the R5 M435 has 36.00 GB/s from a 64-bit bus. NVIDIA leads by a factor of roughly 3.

Q: Does the AMD card have any performance advantage at all?

A: Yes, in pixel rate the R5 M435 reaches 8.240 GPixel/s, which is 5.6% higher than the GTX 460 SE's 7.800 GPixel/s. It also has more shading units (320 vs 288) and double the memory capacity (2 GB vs 1024 MB).

Q: What are the API support differences?

A: The R5 M435 supports DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.170. The GTX 460 SE supports DirectX 12 (11_0) and OpenGL 4.6, with no Vulkan listing.

Q: Which card is physically larger or more power-hungry?

A: The GTX 460 SE is a dual-slot card at 210 mm long with a 150 W TDP, requiring 2x 6-pin power connectors and a 450 W suggested PSU. The R5 M435 is an IGP with no TDP, no power connectors, and no suggested PSU.

Q: What is the transistor density difference?

A: The R5 M435 has 12.3 million transistors per mm² on a 56 mm² die, while the GTX 460 SE has 5.9 million per mm² on a 332 mm² die. AMD's density is more than double.

Where Each One Wins

NVIDIA GeForce GTX 460 SE wins on: OpenCL benchmark score (6,389 vs 5,859, a 9% lead), FP32 compute (748.8 GFLOPS vs 659.2 GFLOPS), texture rate (31.20 GTexel/s vs 20.60 GTexel/s), memory bandwidth (108.8 GB/s vs 36.00 GB/s), and overall GPU percentile ranking (37th vs 33rd).

AMD Radeon R5 M435 wins on: Pixel rate (8.240 GPixel/s vs 7.800 GPixel/s), memory capacity (2 GB vs 1024 MB), shading unit count (320 vs 288), process node (28 nm vs 40 nm), transistor density (12.3M vs 5.9M per mm²), Vulkan support (1.2.170 vs none listed), and a newer release date (2016 vs 2010).

Use-case split: The GTX 460 SE suits desktop builds where compute throughput, texture-heavy rendering, and high memory bandwidth matter most. The R5 M435 suits portable or integrated systems where low power, compact integration, larger memory pool, and modern API support are more important than raw OpenCL performance. In any direct benchmark comparison, the NVIDIA card wins, but the AMD part is not without its own niche strengths.

DETAILED SPECIFICATIONS

SPECIFICATION
R5 M435
GTX 460 SE
Core Specs
Shading Units
320
288 -10.0%
Shaders
320
288 -10.0%
TMUs
20
48 +140.0%
ROPs
8
32 +300.0%
Compute Units
5
—
SM Count
—
6
Clocks
Base Clock
780 MHz
—
Boost Clock
1030 MHz
—
GPU Clock
—
650 MHz
Shader Clock
—
1300 MHz
Memory Clock
1125 MHz 4.5 Gbps effective
850 MHz 3.4 Gbps effective
Memory
Memory Size
2 GB
1024 MB
VRAM (MB)
2,048
1,024 -50.0%
Memory Type
GDDR5
GDDR5
Memory Bus
64 bit
256 bit
Bandwidth
36.00 GB/s
108.8 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
128 KB
512 KB
Performance
Pixel Rate
8.240 GPixel/s
7.800 GPixel/s
Texture Rate
20.60 GTexel/s
31.20 GTexel/s
FP32 (TFLOPS)
659.2 GFLOPS
748.8 GFLOPS
FP64 (TFLOPS)
41.20 GFLOPS (1:16)
62.40 GFLOPS (1:12)
Power
TDP
—
150 W
TDP (W)
—
150
Suggested PSU
—
450 W
Power Connectors
—
2x 6-pin
Architecture
Architecture
GCN 1.0
Fermi
GPU Name
Jet
GF104
Generation
Gem System (R5 M400)
GeForce 400
Process Size
28 nm
40 nm
Transistors
690 million
1,950 million
Die Size
56 mm²
332 mm²
Foundry
TSMC
TSMC
Density
12.3M / mm²
5.9M / mm²
API Support
DirectX
12 (11_1)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.2.170
—
OpenCL
2.1 (1.2)
1.1
CUDA
—
2.1
Shader Model
6.5 (5.1)
5.1
Physical
Slot Width
IGP
Dual-slot
Length
—
210 mm 8.3 inches
Outputs
Portable Device Dependent
2x DVI1x mini-HDMI 1.3a
Bus Interface
PCIe 3.0 x8
PCIe 2.0 x16
Other
Launch Price
—
160 USD
Production
End-of-life
End-of-life
Predecessor
Solar System
GeForce 200
Successor
Polaris Mobile
GeForce 500
View Radeon R5 M435 Details View GeForce GTX 460 SE Details