GPU Comparison
RADEON
AMD Radeon R3 Mobile Graphics
CORE STATE
Stoney
VRAM
System Shared
CLOCK SPEED
655 MHz
TDP
15 W
BUS WIDTH
System Shared
ARCHITECTURE
GCN 3.0
PROCESS
28 nm
LAUNCH DATE
2016
VS
GEFORCE
GeForce GTX 1660 Ti Mobile
CORE STATE
TU116
VRAM
6 GB
CLOCK SPEED
1590 MHz
TDP
—
BUS WIDTH
192 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
R3 Mobile Graphics
GTX 1660 Ti Mobile
Core Specs
Shading Units
128
1,536
+1100.0%
Shaders
128
1,536
+1100.0%
TMUs
8
96
+1100.0%
ROPs
4
48
+1100.0%
Compute Units
2
—
SM Count
—
24
Clocks
Base Clock
200 MHz
1455 MHz
Boost Clock
655 MHz
1590 MHz
Memory Clock
System Shared
1500 MHz
12 Gbps effective
Memory
Memory Size
System Shared
6 GB
VRAM (MB)
—
6,144
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
192 bit
Bandwidth
System Dependent
288.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
1536 KB
Performance
Pixel Rate
2.620 GPixel/s
76.32 GPixel/s
Texture Rate
5.240 GTexel/s
152.6 GTexel/s
FP32 (TFLOPS)
167.7 GFLOPS
4.884 TFLOPS
FP64 (TFLOPS)
10.48 GFLOPS (1:16)
152.6 GFLOPS (1:32)
FP16 (TFLOPS)
167.7 GFLOPS (1:1)
9.769 TFLOPS (2:1)
Power
TDP
15 W
—
TDP (W)
15
—
Power Connectors
None
None
Architecture
Architecture
GCN 3.0
Turing
GPU Name
Stoney
TU116
Generation
GCN 3.0 IGP
(Stoney Ridge-M)
GeForce 16 Mobile
Process Size
28 nm
12 nm
Transistors
1,200 million
6,600 million
Die Size
125 mm²
284 mm²
Foundry
GlobalFoundries
TSMC
Density
9.6M / mm²
23.2M / mm²
API Support
DirectX
12 (12_0)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1
3.0
CUDA
—
7.5
Shader Model
6.5
6.8
Physical
Slot Width
IGP
MXM Module
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
IGP
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
GCN 2.0 IGP
GeForce 10 Mobile
Successor
Vega IGP
GeForce 20 Mobile