GPU Comparison
RADEON
AMD Radeon R2 Mobile Graphics
CORE STATE
Beema
VRAM
System Shared
CLOCK SPEED
—
TDP
15 W
BUS WIDTH
System Shared
ARCHITECTURE
GCN 2.0
PROCESS
28 nm
LAUNCH DATE
2015
VS
GEFORCE
GeForce RTX 2060 Mobile Refresh
CORE STATE
TU106B
VRAM
6 GB
CLOCK SPEED
1560 MHz
TDP
65 W
BUS WIDTH
192 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
R2 Mobile Graphics
RTX 2060 Mobile Refresh
Core Specs
Shading Units
128
1,920
+1400.0%
Shaders
128
1,920
+1400.0%
TMUs
8
120
+1400.0%
ROPs
4
48
+1100.0%
Compute Units
2
—
SM Count
—
30
Clocks
Base Clock
—
1005 MHz
Boost Clock
—
1560 MHz
GPU Clock
497 MHz
—
Memory Clock
System Shared
1375 MHz
11 Gbps effective
Memory
Memory Size
System Shared
6 GB
VRAM (MB)
—
6,144
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
192 bit
Bandwidth
System Dependent
264.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
3 MB
Performance
Pixel Rate
1.988 GPixel/s
74.88 GPixel/s
Texture Rate
3.976 GTexel/s
187.2 GTexel/s
FP32 (TFLOPS)
127.2 GFLOPS
5.990 TFLOPS
FP64 (TFLOPS)
7.952 GFLOPS (1:16)
187.2 GFLOPS (1:32)
FP16 (TFLOPS)
—
11.98 TFLOPS (2:1)
AI/RT
RT Cores
—
30
Tensor Cores
—
240
Power
TDP
15 W
65 W
TDP (W)
15
65
+333.3%
Power Connectors
—
None
Architecture
Architecture
GCN 2.0
Turing
GPU Name
Beema
TU106B
Generation
GCN 2.0 IGP
(Mullins Mobile)
GeForce 20 Mobile
Process Size
28 nm
12 nm
Transistors
930 million
10,800 million
Die Size
107 mm²
445 mm²
Foundry
GlobalFoundries
TSMC
Density
8.7M / mm²
24.3M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1
3.0
CUDA
—
7.5
Shader Model
6.5
6.8
Physical
Slot Width
IGP
MXM Module
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
IGP
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
TeraScale 3 IGP
GeForce 10 Mobile
Successor
GCN 3.0 IGP
GeForce 30 Mobile