RADEON

AMD Radeon R2 Mobile Graphics

AMD graphics card specifications and benchmark scores

VRAM
MHz Boost
15W
TDP
Bus Width

At a Glance

AMD
VRAM System Shared
Shaders 128
TDP 15W
Memory Type System Shared
Architecture GCN 2.0
nm
Process 28 nm
Released Jan 2015

AMD Radeon R2 Mobile Graphics Specifications

Radeon R2 Mobile Graphics GPU Core

Shader units and compute resources

The AMD Radeon R2 Mobile Graphics GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
128
Shaders
128
TMUs
8
ROPs
4
Compute Units
2

R2 Mobile Graphics Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon R2 Mobile Graphics's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon R2 Mobile Graphics by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
497 MHz
Memory Clock
System Shared
GDDR GDDR 6X 6X

AMD's Radeon R2 Mobile Graphics Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon R2 Mobile Graphics's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
System Shared
Memory Type
System Shared
VRAM Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

R2 Mobile Graphics Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon R2 Mobile Graphics against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
127.2 GFLOPS
FP64 (Double)
7.952 GFLOPS (1:16)
Pixel Rate
1.988 GPixel/s
Texture Rate
3.976 GTexel/s

GCN 2.0 Architecture & Process

Manufacturing and design details

The AMD Radeon R2 Mobile Graphics is built on AMD's GCN 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the R2 Mobile Graphics will perform in GPU benchmarks compared to previous generations.

Architecture
GCN 2.0
GPU Name
Beema
Process Node
28 nm
Foundry
GlobalFoundries
Transistors
930 million
Die Size
107 mm²
Density
8.7M / mm²

AMD's Radeon R2 Mobile Graphics Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon R2 Mobile Graphics determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon R2 Mobile Graphics to maintain boost clocks without throttling.

TDP
15 W
TDP
15W

Radeon R2 Mobile Graphics by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon R2 Mobile Graphics are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
IGP
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon R2 Mobile Graphics. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_0)
DirectX
12 (12_0)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.2.170
Vulkan
1.2.170
OpenCL
2.1
Shader Model
6.5

Radeon R2 Mobile Graphics Product Information

Release and pricing details

The AMD Radeon R2 Mobile Graphics is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon R2 Mobile Graphics by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Jan 2015
Production
End-of-life
Predecessor
TeraScale 3 IGP
Successor
GCN 3.0 IGP

Radeon R2 Mobile Graphics Benchmark Scores

No benchmark data available for this GPU.

About AMD Radeon R2 Mobile Graphics

The AMD Radeon R2 Mobile Graphics is an integrated graphics processor (IGP) built on the GCN 2.0 architecture, utilizing the Beema chip. Fabricated on a 28 nm process at GlobalFoundries, it integrates 930 million transistors across a 107 mm² die, yielding a transistor density of 8.7M per mm². Released on 2015-01-27, it is now marked as end-of-life. The database lists its average benchmark score as 0, placing it at the 50th percentile against all GPUs, though no individual benchmark samples are recorded. With a TDP of 15 W, it is clearly aimed at low-power mobile platforms.

How It Compares

The FACT PACK provides no nearestRivals entries for this product. Consequently, direct performance comparisons against specific competing GPUs are unavailable from the data. The product's percentile vs all GPUs is 50, indicating a nominal median position in the database's ranking, but the average benchmark score of 0 means no actual performance samples have been logged to substantiate that placement. Its lineage places it between the TeraScale 3 IGP and the GCN 3.0 IGP, but no scores exist for either predecessor or successor. Without rival data, the only quantitative positioning is the 50th percentile, which is a neutral midpoint, though the zero score suggests the position is provisional and not based on measured performance.

Ray Tracing and Feature Set

The Radeon R2 Mobile Graphics has no dedicated ray tracing cores, as the rtCores field is null, and no tensor cores, with the tensorCores field also null. Its feature set is defined entirely by its API support: it supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.2.170. The architecture is GCN 2.0, which does not include hardware-accelerated ray tracing. The absence of RT and tensor cores means any ray-traced workloads would rely on software fallbacks, if they run at all. The shading units number 128, with 8 texture mapping units and 4 render output units. The pixel rate is 1.988 GPixel/s and the texture rate is 3.976 GTexel/s, indicating a very low fillrate capability that would be quickly overwhelmed by any modern graphics effects.

Who Should Consider It

Given the extremely low compute throughput of 127.2 GFLOPS FP32, the Radeon R2 Mobile Graphics is not suited for modern 3D gaming or GPU-accelerated compute tasks. The pixel rate of 1.988 GPixel/s and texture rate of 3.976 GTexel/s are far below what is required for high-resolution rendering or even moderate settings at lower resolutions. The data suggests this IGP is intended for basic 2D desktop environments, office productivity, and video playback on portable devices. Its 15 W TDP aligns with ultra-low-power laptops. For high resolutions or demanding settings, the data does not support any recommendation, as no benchmark scores exist to validate such usage. Users should expect only fundamental display output capabilities, with no headroom for gaming or creative workloads.

FAQ

Q: Does the AMD Radeon R2 Mobile Graphics support DirectX 12?

A: Yes, it supports DirectX 12 (12_0), along with OpenGL 4.6 and Vulkan 1.2.170.

Q: What is the TDP of this GPU?

A: The TDP is 15 W.

Q: How much dedicated VRAM does it have?

A: It has no dedicated VRAM; its memory size, type, and bus width are all listed as "System Shared".

Q: Does it have ray tracing cores?

A: No, the rtCores field is null, indicating no dedicated ray tracing hardware.

Q: What is its average benchmark score?

A: The average benchmark score is 0, and no individual benchmark results are listed in the benchmarks array.

Q: What is the process node used for this chip?

A: It is fabricated on a 28 nm process at GlobalFoundries.

Memory Subsystem

The memory subsystem is entirely system-shared. The VRAM size, type, and bus width are all designated as "System Shared", and the bandwidth is "System Dependent". This means the GPU borrows from the system's main memory, so its effective memory performance is contingent on the host system's RAM configuration and speed. For high-resolution workloads, this is a critical limitation because there is no dedicated high-bandwidth VRAM. The lack of a dedicated memory bus means the GPU competes with the CPU for memory access, which can severely bottleneck any graphics task. The pixel rate of 1.988 GPixel/s further constrains high-resolution output, as the fillrate is insufficient for large frame buffers, making even 1080p output a struggle if any compositing is involved.

Power and Cooling

The TDP is rated at 15 W, which is typical for an integrated graphics processor in a mobile platform. The slot width is listed as "IGP", meaning it is integrated onto the motherboard or CPU package, not a discrete card. No power connectors are listed, with the powerConnectors field null, and no suggested PSU is provided, with the suggestedPsu field also null. This is consistent with an IGP that draws power from the motherboard's integrated power delivery. Cooling is handled by the laptop's existing thermal solution, as no dedicated cooler is required. The 15 W TDP indicates a low thermal footprint, suitable for thin and light notebooks where space and battery life are prioritized over performance.

Benchmark Performance

The database records an average benchmark score of 0 for the AMD Radeon R2 Mobile Graphics, and the benchmarks array is empty. This means there are no recorded performance samples to analyze. The percentile vs all GPUs is 50, which would nominally place it at the median of the database, but this is misleading given the zero score. Without any rival entries in the nearestRivals field, no percentage deltas can be computed. The raw compute figures provide the only quantitative insight: FP32 performance is 127.2 GFLOPS, pixel rate is 1.988 GPixel/s, and texture rate is 3.976 GTexel/s. These numbers are exceptionally low by modern standards. For context, the product's predecessor is TeraScale 3 IGP and its successor is GCN 3.0 IGP, but no scores are available for either. The lack of benchmark data prevents any meaningful performance comparison or percentage calculations, leaving only the raw silicon specifications as evidence of its limited capability.

The NVIDIA Equivalent of Radeon R2 Mobile Graphics

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

View Specs Compare

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