AMD Radeon Pro WX 3200 vs NVIDIA GeForce GTX 560 Ti Comparison

AMD
RADEON

AMD Radeon Pro WX 3200

CORE STATE Polaris 23
VRAM 4 GB
CLOCK SPEED —
TDP 65 W
BUS WIDTH 128 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2019
VS
NVIDIA
GEFORCE

GeForce GTX 560 Ti

CORE STATE GF114
VRAM 1024 MB
CLOCK SPEED —
TDP 170 W
BUS WIDTH 256 bit
ARCHITECTURE Fermi 2.0
nm
PROCESS 40 nm
LAUNCH DATE 2011

PERFORMANCE BENCHMARKS

geekbench_opencl
11,228
10,690

Analysis: AMD Radeon Pro WX 3200 vs NVIDIA GeForce GTX 560 Ti

Head-to-Head Benchmarks

The single benchmark result in the data places the AMD Radeon Pro WX 3200 ahead of the NVIDIA GeForce GTX 560 Ti in the Geekbench OpenCL test, with the AMD card scoring 11228 against 10690 for the NVIDIA card. That works out to a 5% lead for the Radeon Pro WX 3200, which is a meaningful margin in compute workloads but not a dominant one. The deltaPct value of 5 indicates the AMD card is the clear winner in this specific test, though the gap is narrow enough that real-world differences would be modest.

Looking at the broader context, the AMD Radeon Pro WX 3200 sits at the 50th percentile among all GPUs, while the NVIDIA GeForce GTX 560 Ti sits at the 49th percentile. That one-percentile difference underscores how close these two cards are in raw compute performance, despite their vastly different ages and architectures. The AMD card's nearest rivals include the AMD FirePro W4300 with an average score of 11225 (a 0% deltaPct), the NVIDIA GeForce GTX 780M with 11261 (a -0.3% deltaPct), and two NVIDIA RTX PRO 6000 Blackwell Max-Q variants scoring 11088 each (a 1.3% deltaPct for both). The GTX 560 Ti, meanwhile, sits near the AMD Radeon RX 6600S at 10629 (0.6% deltaPct), the NVIDIA Quadro K2200 at 10761 (-0.7% deltaPct), the AMD Radeon R9 M275X at 10582 (1% deltaPct), and the AMD Radeon Pro 450 at 10804 (-1.1% deltaPct).

The 5% deltaPct between the two cards in the head-to-head is consistent with the raw score difference: 11228 versus 10690 is a 538-point gap. That is a solid but not overwhelming advantage for the AMD card. In practical terms, the Radeon Pro WX 3200 completes OpenCL workloads roughly 5% faster than the GTX 560 Ti, which translates to slightly quicker compute tasks, faster rendering in OpenCL-accelerated applications, and better responsiveness in GPU-accelerated workflows. The performance distribution around each card shows that the AMD card is effectively a peer of the FirePro W4300 and just 0.3% behind the GTX 780M, while the NVIDIA card is nearly identical to the Quadro K2200 and slightly ahead of the Radeon R9 M275X. Neither card breaks out of its performance tier, but the AMD card does hold the edge in this direct comparison.

Where Each One Wins

The AMD Radeon Pro WX 3200 wins the only benchmark category recorded in the data, taking the Geekbench OpenCL test by 5%. That makes it the stronger choice for any workload that relies on OpenCL compute, which includes tasks like video encoding, physics simulations, and certain rendering pipelines. The card's 1.658 TFLOPS of FP32 performance and 1.658 TFLOPS of FP16 (at a 1:1 ratio) suggest it can handle both single-precision and half-precision compute tasks at the same throughput, which is relevant for applications that can leverage reduced precision for speed. The 96.00 GB/s of memory bandwidth and 4 GB of GDDR5 memory also give it a capacity advantage, allowing larger datasets to reside in VRAM before spilling to system memory.

The NVIDIA GeForce GTX 560 Ti does not win any benchmark in the data, but it has strengths that are evident from its specification profile rather than its benchmark scores. Its texture rate of 52.67 GTexel/s is higher than the AMD card's 41.44 GTexel/s, which indicates it can process textured geometry faster — a trait that matters in older games and certain graphics workloads. Its pixel rate of 13.17 GPixel/s is lower than the AMD card's 20.72 GPixel/s, however, so the NVIDIA card's advantage is specific to texturing rather than overall pixel throughput. The GTX 560 Ti also has a wider 256-bit memory bus compared to the AMD card's 128-bit bus, and its 128.3 GB/s of memory bandwidth is 34% higher than the AMD card's 96.00 GB/s, which helps in bandwidth-bound scenarios despite the smaller 1024 MB frame buffer.

In terms of absolute compute, the AMD card's 1.658 TFLOPS FP32 output is roughly 31% higher than the NVIDIA card's 1,263.4 GFLOPS (which converts to 1.2634 TFLOPS). That raw compute advantage is the likely driver of the AMD card's OpenCL benchmark win. The AMD card also has more shading units at 640 versus 384, though the NVIDIA card has more texture mapping units at 64 versus 32 and more ROPs at 32 versus 16. For workloads that are heavily texture-bound, the GTX 560 Ti could hold its own or even pull ahead; for compute-heavy tasks, the Radeon Pro WX 3200 should be the faster card.

Architecture Differences

The two cards come from different architectural generations and different manufacturers. The AMD Radeon Pro WX 3200 uses the Polaris 23 chip built on GCN 4.0 architecture and fabricated by GlobalFoundries on a 14 nm process. It packs 2,200 million transistors into a 103 mm² die, giving it a transistor density of 21.4 million per square millimeter. The NVIDIA GeForce GTX 560 Ti uses the GF114 chip built on Fermi 2.0 architecture and fabricated by TSMC on a 40 nm process. It contains 1,950 million transistors spread across a much larger 332 mm² die, yielding a transistor density of just 5.9 million per square millimeter. The process node difference is stark: 14 nm versus 40 nm means the AMD card uses considerably more advanced manufacturing, which explains its smaller die and lower power draw.

The memory subsystems differ substantially. The AMD card uses 4 GB of GDDR5 on a 128-bit bus, delivering 96.00 GB/s of bandwidth. The NVIDIA card uses 1024 MB of GDDR5 on a 256-bit bus, delivering 128.3 GB/s of bandwidth. The NVIDIA card has the bandwidth advantage, but the AMD card has four times the capacity. The AMD card's memory runs at 1500 MHz (6 Gbps effective), while the NVIDIA card's memory runs at 1002 MHz (4 Gbps effective). The wider bus on the NVIDIA card compensates for its slower memory clock, resulting in higher aggregate bandwidth.

Compute resources differ in configuration. The AMD card has 640 shading units, 32 TMUs, and 16 ROPs. The NVIDIA card has 384 shading units, 64 TMUs, and 32 ROPs. The AMD card's higher shading unit count supports its higher FP32 throughput, while the NVIDIA card's higher TMU and ROP counts support its texturing and pixel processing capabilities. The AMD card supports FP16 at a 1:1 ratio with FP32, meaning it can process half-precision data at the same rate as full-precision data; the NVIDIA card has no FP16 support listed. The AMD card also supports Vulkan 1.3, while the NVIDIA card has no Vulkan support listed, and the AMD card supports DirectX 12_0 versus the NVIDIA card's DirectX 11_0, though both support OpenGL 4.6.

Power and physical characteristics differ markedly. The AMD card has a 65 W TDP, is single-slot, requires no power connectors, and suggests a 250 W power supply. The NVIDIA card has a 170 W TDP, is dual-slot, requires two 6-pin power connectors, and suggests a 450 W power supply. The AMD card measures 167 mm (6.6 inches) in length and 69 mm (2.7 inches) in height, while the NVIDIA card measures 229 mm (9 inches) in length with no height listed. The AMD card uses PCIe 3.0 x8, while the NVIDIA card uses PCIe 2.0 x16. Display outputs differ as well: the AMD card has four mini-DisplayPort 1.4a outputs, while the NVIDIA card has two DVI and one mini-HDMI 1.3a output.

FAQ

Q: Which card is faster in OpenCL compute?

A: The AMD Radeon Pro WX 3200 scores 11228 in Geekbench OpenCL, which is 5% ahead of the NVIDIA GeForce GTX 560 Ti's 10690. The AMD card also has higher FP32 throughput at 1.658 TFLOPS versus 1,263.4 GFLOPS for the NVIDIA card.

Q: How much memory does each card have?

A: The AMD Radeon Pro WX 3200 has 4 GB of GDDR5 on a 128-bit bus with 96.00 GB/s bandwidth. The NVIDIA GeForce GTX 560 Ti has 1024 MB of GDDR5 on a 256-bit bus with 128.3 GB/s bandwidth.

Q: What are the power requirements?

A: The AMD card has a 65 W TDP, is single-slot, needs no power connectors, and suggests a 250 W power supply. The NVIDIA card has a 170 W TDP, is dual-slot, requires two 6-pin power connectors, and suggests a 450 W power supply.

Q: Which card supports modern APIs?

A: The AMD Radeon Pro WX 3200 supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3. The NVIDIA GeForce GTX 560 Ti supports DirectX 12 (11_0) and OpenGL 4.6 but has no Vulkan support listed.

Q: How do the two cards compare in transistor density?

A: The AMD card, built on a 14 nm process, has 2,200 million transistors in a 103 mm² die for a density of 21.4M per mm². The NVIDIA card, built on a 40 nm process, has 1,950 million transistors in a 332 mm² die for a density of 5.9M per mm².

Q: What are the release dates and production statuses?

A: The AMD Radeon Pro WX 3200 was released on 2019-07-01 and is end-of-life, with the Radeon Pro GCN as predecessor and Radeon Pro Vega as successor. The NVIDIA GeForce GTX 560 Ti was released on 2011-01-24 and is also end-of-life, with the GeForce 400 as predecessor and GeForce 600 as successor.

The Verdict

The data points to a straightforward conclusion: the AMD Radeon Pro WX 3200 is the faster card in compute workloads, winning the only benchmark recorded by 5%. Its higher FP32 throughput, larger memory capacity, and support for modern APIs like Vulkan 1.3 and DirectX 12_0 make it the more capable card for contemporary GPU-accelerated tasks. The 4 GB frame buffer versus 1024 MB is a substantial advantage for anyone working with larger textures or datasets, and the 65 W TDP with no external power connectors makes it far easier to install in a wide range of systems.

The NVIDIA GeForce GTX 560 Ti is not without merit, despite losing the benchmark comparison. Its higher memory bandwidth of 128.3 GB/s and higher texture rate of 52.67 GTexel/s could give it an edge in bandwidth-sensitive or texture-heavy workloads, but the data does not include a benchmark that demonstrates this advantage. The card's 170 W TDP and dual-slot design with two 6-pin connectors make it a more demanding installation, and its lack of Vulkan support and older DirectX 11_0 feature level limit its compatibility with modern applications.

For a builder choosing between these two end-of-life cards, the AMD Radeon Pro WX 3200 is the better pick based on benchmark results and architectural advantages. It is faster in compute, has more memory, supports newer APIs, and draws less power. The NVIDIA card's only clear advantages are bandwidth and texture rate, which are not reflected in any benchmark win. Unless a specific workload relies heavily on texturing and fits within 1024 MB of VRAM, the AMD card is the safer choice.

Specification Differences

| Field | AMD Radeon Pro WX 3200 | NVIDIA GeForce GTX 560 Ti |

|---|---|---|

| Chip | Polaris 23 | GF114 |

| Architecture | GCN 4.0 | Fermi 2.0 |

| Process Node | 14 nm | 40 nm |

| Foundry | GlobalFoundries | TSMC |

| Transistors | 2,200 million | 1,950 million |

| Die Size | 103 mm² | 332 mm² |

| Transistor Density | 21.4M / mm² | 5.9M / mm² |

| Memory Size | 4 GB | 1024 MB |

| Memory Bus Width | 128 bit | 256 bit |

| Memory Bandwidth | 96.00 GB/s | 128.3 GB/s |

| Shading Units | 640 | 384 |

| TMUs | 32 | 64 |

| ROPs | 16 | 32 |

| FP32 | 1.658 TFLOPS | 1,263.4 GFLOPS |

| FP16 | 1.658 TFLOPS (1:1) | Not listed |

| TDP | 65 W | 170 W |

| Slot Width | Single-slot | Dual-slot |

| Power Connectors | None | 2x 6-pin |

| Suggested PSU | 250 W | 450 W |

| Bus Interface | PCIe 3.0 x8 | PCIe 2.0 x16 |

| Display Outputs | 4x mini-DisplayPort 1.4a | 2x DVI, 1x mini-HDMI 1.3a |

| DirectX | 12 (12_0) | 12 (11_0) |

| Vulkan | 1.3 | Not listed |

| Length | 167 mm (6.6 inches) | 229 mm (9 inches) |

| Height | 69 mm (2.7 inches) | Not listed |

| Release Date | 2019-07-01 | 2011-01-24 |

| Predecessor | Radeon Pro GCN | GeForce 400 |

| Successor | Radeon Pro Vega | GeForce 600 |

| Launch MSRP | 199 USD | 249 USD |

DETAILED SPECIFICATIONS

SPECIFICATION
Pro WX 3200
GTX 560 Ti
Core Specs
Shading Units
640
384 -40.0%
Shaders
640
384 -40.0%
TMUs
32
64 +100.0%
ROPs
16
32 +100.0%
Compute Units
10
—
SM Count
—
8
Clocks
GPU Clock
1295 MHz
823 MHz
Shader Clock
—
1645 MHz
Memory Clock
1500 MHz 6 Gbps effective
1002 MHz 4 Gbps effective
Memory
Memory Size
4 GB
1024 MB
VRAM (MB)
4,096
1,024 -75.0%
Memory Type
GDDR5
GDDR5
Memory Bus
128 bit
256 bit
Bandwidth
96.00 GB/s
128.3 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
512 KB
512 KB
Performance
Pixel Rate
20.72 GPixel/s
13.17 GPixel/s
Texture Rate
41.44 GTexel/s
52.67 GTexel/s
FP32 (TFLOPS)
1.658 TFLOPS
1,263.4 GFLOPS
FP64 (TFLOPS)
103.6 GFLOPS (1:16)
105.3 GFLOPS (1:12)
FP16 (TFLOPS)
1.658 TFLOPS (1:1)
—
Power
TDP
65 W
170 W
TDP (W)
65
170 +161.5%
Suggested PSU
250 W
450 W
Power Connectors
None
2x 6-pin
Architecture
Architecture
GCN 4.0
Fermi 2.0
GPU Name
Polaris 23
GF114
Generation
Radeon Pro Polaris (WX x200)
GeForce 500
Process Size
14 nm
40 nm
Transistors
2,200 million
1,950 million
Die Size
103 mm²
332 mm²
Foundry
GlobalFoundries
TSMC
Density
21.4M / mm²
5.9M / mm²
API Support
DirectX
12 (12_0)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.3
—
OpenCL
2.1
1.1
CUDA
—
2.1
Shader Model
6.7
5.1
Physical
Slot Width
Single-slot
Dual-slot
Length
167 mm 6.6 inches
229 mm 9 inches
Height
69 mm 2.7 inches
—
Outputs
4x mini-DisplayPort 1.4a
2x DVI1x mini-HDMI 1.3a
Bus Interface
PCIe 3.0 x8
PCIe 2.0 x16
Other
Launch Price
199 USD
249 USD
Production
End-of-life
End-of-life
Predecessor
Radeon Pro GCN
GeForce 400
Successor
Radeon Pro Vega
GeForce 600
View Radeon Pro WX 3200 Details View GeForce GTX 560 Ti Details