AMD Radeon PRO W7600 vs NVIDIA Quadro RTX 6000 Comparison
AMD Radeon PRO W7600
Quadro RTX 6000
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon PRO W7600 vs NVIDIA Quadro RTX 6000
Head-to-Head Benchmarks
The data presents a clear split decision. In Geekbench OpenCL, the AMD Radeon PRO W7600 posts a score of 81,528, beating the NVIDIA Quadro RTX 6000’s 74,179 by 9%. This is a significant margin for a workload that stresses raw compute throughput without vendor-specific acceleration. The Radeon’s advantage here aligns with its higher FP32 rating of 19.99 TFLOPS versus the Quadro’s 16.31 TFLOPS, suggesting that general-purpose compute tasks can favor the newer AMD architecture despite its smaller die.
However, the Vulkan benchmark tells an entirely different story. The Quadro RTX 6000 scores 129,564, which is a massive 39.8% ahead of the W7600’s 92,688. This is the single largest delta between the two cards in either test. The Quadro’s Turing architecture, with 72 dedicated RT cores and 576 tensor cores, appears to provide a substantial advantage in Vulkan workloads that leverage those specialized units. The W7600, by contrast, has 32 RT cores and no tensor core equivalent, which likely explains the dramatic gap in this API.
Looking at broader context, the Quadro RTX 6000’s average benchmark score of 101,872 places it in the 94th percentile of all GPUs, while the W7600’s 87,108 average sits just one point lower at the 93rd percentile. The Quadro’s nearest rival, the AMD Radeon Pro W6600X, scores 107,342, putting the Quadro 5.1% behind that card. Meanwhile, the W7600 trails the NVIDIA RTX A4500 by 5% (91,671 score) and the RTX A4500 Mobile by 4.4% (91,134). The W7600’s closest competitor is the NVIDIA Quadro GP100, which scores 87,445 — a mere 0.4% difference, meaning these two cards are effectively tied in aggregate performance.
The Vulkan result is particularly noteworthy. A 39.8% lead is not an incremental improvement; it is a generational gap in API-specific performance. This suggests that any workload heavily utilizing Vulkan’s features — especially ray tracing or compute shaders — will heavily favor the Quadro. Conversely, the OpenCL result shows the W7600 with a 9% lead, which is meaningful but far less dramatic. The data does not show a single winner across both tests; instead, each card claims one benchmark, and the magnitude of the wins differs substantially.
The Verdict
The data points to two distinct use cases with no universal recommendation. The NVIDIA Quadro RTX 6000 is the clear choice for Vulkan-centric workloads. Its 39.8% advantage in that benchmark is decisive, and the presence of 72 RT cores and 576 tensor cores provides architectural depth that the W7600 cannot match. Users running Vulkan-based rendering engines, ray-traced visualizations, or compute pipelines that leverage tensor operations should select the Quadro without hesitation.
The AMD Radeon PRO W7600 wins the OpenCL contest by 9%, making it the better option for OpenCL-heavy applications. Its higher FP32 throughput (19.99 TFLOPS vs 16.31 TFLOPS) and newer RDNA 3.0 architecture on a 6 nm process give it an efficiency edge that translates to real compute performance. The W7600 also carries a substantially lower TDP of 130 W versus the Quadro’s 260 W, making it easier to integrate into power-constrained systems.
For buyers, the decision hinges entirely on which API dominates their workflow. If the answer is Vulkan, the Quadro is the only choice — no amount of OpenCL superiority can compensate for a 39.8% deficit in that area. If the answer is OpenCL or mixed general compute, the W7600’s 9% lead, combined with its active production status and newer release date (2023 versus 2018), makes it the more future-proof option. The Quadro is end-of-life, which raises concerns about long-term driver support and availability.
Architecture Differences
The two cards represent fundamentally different design philosophies. The Quadro RTX 6000 uses NVIDIA’s TU102 chip built on Turing architecture at TSMC’s 12 nm process. This is a massive die at 754 mm² containing 18,600 million transistors, yielding a transistor density of 24.7 million per mm². The W7600, by contrast, uses AMD’s Navi 33 chip on RDNA 3.0 architecture at TSMC’s 6 nm process. Its die is far smaller at 204 mm² with 13,300 million transistors, but the density is dramatically higher at 65.2 million per mm² — nearly triple the Quadro’s density.
Memory configurations diverge sharply. The Quadro carries 24 GB of GDDR6 on a 384-bit bus, delivering 672.0 GB/s of bandwidth. The W7600 has 8 GB of GDDR6 on a 128-bit bus, with 288.0 GB/s bandwidth. That is a 384 GB/s difference in favor of the Quadro, which is critical for large datasets and high-resolution textures. The Quadro’s memory clock runs at 1750 MHz (14 Gbps effective), while the W7600’s runs at 2250 MHz (18 Gbps effective) — the W7600’s faster memory clock partially compensates for its narrower bus, but not enough to close the bandwidth gap.
Compute resources also differ. The Quadro has 4,608 shading units, 288 TMUs, and 96 ROPs. The W7600 has 2,048 shading units, 128 TMUs, and 64 ROPs. Despite having fewer than half the shading units, the W7600 achieves higher FP32 throughput (19.99 vs 16.31 TFLOPS) due to its higher clocks — 1720 MHz base and 2440 MHz boost versus the Quadro’s 1440 MHz base and 1770 MHz boost. The W7600’s boost clock is 670 MHz higher, which is a substantial architectural advantage.
Ray tracing and tensor capabilities are exclusive to the Quadro in this comparison. The Quadro features 72 RT cores and 576 tensor cores, while the W7600 has 32 RT cores and no tensor cores. This explains the Vulkan disparity. The Quadro also leads in pixel rate (169.9 GPixel/s vs 156.2 GPixel/s) but trails in texture rate (509.8 GTexel/s vs 312.3 GTexel/s) — wait, the data shows the Quadro actually leads in texture rate at 509.8 versus 312.3, which is a 63% advantage.
Physical and interface differences matter for system integration. The Quadro is a dual-slot card at 267 mm length and 111 mm height, requiring 1x 6-pin plus 1x 8-pin power connectors and a 600 W suggested PSU. The W7600 is a single-slot card at 241 mm length and 115 mm height, needing only 1x 6-pin and a 300 W suggested PSU. The Quadro uses PCIe 3.0 x16 while the W7600 uses PCIe 4.0 x8. Display outputs also differ: the Quadro offers 4x DisplayPort 1.4a plus 1x USB Type-C, while the W7600 offers 4x DisplayPort 2.1.
FAQ
Q: Which card has better overall benchmark performance?
A: The NVIDIA Quadro RTX 6000 has a higher average benchmark score of 101,872 versus the AMD Radeon PRO W7600’s 87,108. The Quadro also sits at the 94th percentile of all GPUs, one point above the W7600’s 93rd percentile.
Q: Why is the Vulkan score so much higher on the Quadro?
A: The Quadro’s 129,564 Vulkan score versus the W7600’s 92,688 represents a 39.8% lead. This is attributable to the Quadro’s 72 RT cores and 576 tensor cores, which the W7600 lacks (it has 32 RT cores and no tensor cores), providing specialized acceleration in Vulkan workloads.
Q: Does the W7600 have any performance advantage?
A: Yes, in Geekbench OpenCL the W7600 scores 81,528 versus the Quadro’s 74,179, a 9% lead. This aligns with its higher FP32 throughput of 19.99 TFLOPS compared to the Quadro’s 16.31 TFLOPS.
Q: What are the power requirements for each card?
A: The Quadro RTX 6000 has a TDP of 260 W and requires a 600 W suggested PSU with 1x 6-pin and 1x 8-pin connectors. The W7600 has a TDP of 130 W and requires a 300 W suggested PSU with a single 6-pin connector.
Q: Which card has more memory bandwidth?
A: The Quadro RTX 6000 has 672.0 GB/s of memory bandwidth from 24 GB of GDDR6 on a 384-bit bus. The W7600 has 288.0 GB/s from 8 GB of GDDR6 on a 128-bit bus, making the Quadro’s bandwidth 384 GB/s higher.
Q: Are these cards currently in production?
A: No. The Quadro RTX 6000 is listed as end-of-life with a release date of August 12, 2018. The W7600 is listed as active, released on August 2, 2023.
Where Each One Wins
NVIDIA Quadro RTX 6000 wins for Vulkan-based rendering and ray tracing. The 39.8% Vulkan advantage is overwhelming, and the 72 RT cores provide hardware acceleration that the W7600 cannot match. This card also dominates in memory capacity (24 GB vs 8 GB) and bandwidth (672.0 GB/s vs 288.0 GB/s), making it superior for large texture sets, high-resolution scenes, and datasets that exceed 8 GB. The Quadro’s 576 tensor cores also give it a decisive edge in any AI-accelerated or tensor-based workload, even though no specific benchmark for that is in the data. The 509.8 GTexel/s texture rate versus 312.3 GTexel/s further favors the Quadro for texture-heavy scenarios.
AMD Radeon PRO W7600 wins for OpenCL compute and power-constrained environments. Its 9% OpenCL lead demonstrates that raw compute performance is not solely a function of die size — the newer 6 nm process and higher clocks (2440 MHz boost) deliver more FP32 throughput per transistor. The single-slot design, 130 W TDP, and 300 W PSU requirement make it dramatically easier to integrate into compact or multi-GPU systems. The PCIe 4.0 x8 interface provides double the per-lane bandwidth of the Quadro’s PCIe 3.0 x16, which can benefit data transfer in capable systems. The 8 GB memory is sufficient for many professional workloads, and the faster 18 Gbps effective memory clock helps mitigate the narrower 128-bit bus.
The tiebreaker is API usage. The data shows one decisive win for each card: the Quadro’s 39.8% Vulkan margin is far larger than the W7600’s 9% OpenCL margin. If forced to prioritize one benchmark, the Vulkan result carries more weight because the magnitude of the win is substantially greater. However, the W7600’s active production status and 2023 release date contrast with the Quadro’s end-of-life status and 2018 release, suggesting the AMD card will receive longer software support. The Quadro’s 94th percentile ranking versus the W7600’s 93rd is a narrow overall edge, but the specific workload determines the correct choice.