AMD Radeon Pro W5700X vs NVIDIA Quadro M6000 24 GB Comparison

AMD
RADEON

AMD Radeon Pro W5700X

CORE STATE Navi 10
VRAM 16 GB
CLOCK SPEED 2040 MHz
TDP 205 W
BUS WIDTH 256 bit
ARCHITECTURE RDNA 1.0
nm
PROCESS 7 nm
LAUNCH DATE 2019
VS
NVIDIA
GEFORCE

Quadro M6000 24 GB

CORE STATE GM200
VRAM 24 GB
CLOCK SPEED 1114 MHz
TDP 250 W
BUS WIDTH 384 bit
ARCHITECTURE Maxwell 2.0
nm
PROCESS 28 nm
LAUNCH DATE 2016

PERFORMANCE BENCHMARKS

geekbench_metal
75,427
N/A
geekbench_opencl
43,810
40,098
geekbench_vulkan
45,246
46,425

Analysis: AMD Radeon Pro W5700X vs NVIDIA Quadro M6000 24 GB

Head-to-Head Benchmarks

The benchmark data shows a split decision between the AMD Radeon Pro W5700X and the NVIDIA Quadro M6000 24 GB, with each card claiming one victory in the recorded tests. The AMD card wins the Geekbench OpenCL test, scoring 43,810 against the NVIDIA card's 40,098, a margin of 9.3%. This is a substantial lead, indicating that the Radeon Pro W5700X holds a clear advantage in general-purpose compute workloads that utilize OpenCL.

However, the NVIDIA Quadro M6000 24 GB strikes back in the Geekbench Vulkan test. It posts a score of 46,425, edging out the AMD card's 45,246 by 2.5%. While the delta is smaller than AMD's OpenCL win, it is still a meaningful result, showing that the older Maxwell architecture can hold its own in Vulkan-based rendering or compute tasks.

Looking at the broader average benchmark scores, the AMD Radeon Pro W5700X achieves an average of 54,828 across all recorded tests, placing it in the 87th percentile of all GPUs. The NVIDIA Quadro M6000 24 GB, by contrast, has an average score of 43,262, placing it in the 83rd percentile. This means the AMD card sits roughly 21% higher in average performance, a significant overall gap that is not fully reflected in the direct head-to-head tests, which only cover two API workloads.

The nearest rivals for the AMD card, according to the database, include the NVIDIA GeForce RTX 4080 at an average score of 54,247 (a 1.1% difference) and the AMD Radeon RX 6750 GRE 12 GB at 55,698 (a -1.6% difference). This places the Radeon Pro W5700X in the same performance tier as modern consumer flagship cards. The NVIDIA Quadro M6000 24 GB, on the other hand, sits near the NVIDIA GeForce RTX 5050 Mobile (43,268, a 0% difference) and the NVIDIA GeForce RTX 4070 SUPER (43,223, a 0.1% difference), showing it is competitive with mid-range modern cards in average terms.

Architecture Differences

The two cards are built on vastly different architectures and process nodes. The AMD Radeon Pro W5700X uses the Navi 10 chip based on RDNA 1.0 architecture, fabricated on a 7 nm process at TSMC. This allows for a die size of 251 mm² containing 10,300 million transistors, resulting in a transistor density of 41.0M per mm². The NVIDIA Quadro M6000 24 GB, in contrast, uses the GM200 chip based on Maxwell 2.0 architecture, fabricated on a much older 28 nm process at the same foundry. Its die is significantly larger at 601 mm², but it contains fewer transistors at 8,000 million, yielding a much lower transistor density of 13.3M per mm².

These architectural differences lead to major clock speed disparities. The AMD card has a base clock of 1243 MHz and a boost clock of 2040 MHz, while the NVIDIA card runs at a base of 988 MHz and a boost of 1114 MHz. The AMD card's higher clocks, combined with its newer architecture, explain its substantial lead in raw compute throughput. The Radeon Pro W5700X delivers 10.44 TFLOPS of FP32 performance, whereas the Quadro M6000 24 GB delivers only 6.844 TFLOPS. The AMD card also supports FP16 compute at 20.89 TFLOPS, while the NVIDIA card has no listed FP16 capability.

Memory configurations also differ sharply. The AMD card comes with 16 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth. The NVIDIA card offers 24 GB of GDDR5 memory on a 384-bit bus, but its bandwidth is lower at 317.4 GB/s. The AMD card's memory runs at an effective 14 Gbps, while the NVIDIA card's memory runs at 6.6 Gbps effective. The larger capacity on the NVIDIA card is useful for holding very large datasets, but the AMD card has a clear bandwidth advantage.

The shading resources also favor the AMD card in terms of efficiency. The Radeon Pro W5700X has 2560 shading units, 160 texture mapping units, and 64 ROPs. The Quadro M6000 24 GB has more shading units at 3072, more TMUs at 192, and more ROPs at 96. Despite having fewer units, the AMD card achieves higher pixel and texture rates: 130.6 GPixel/s and 326.4 GTexel/s versus 106.9 GPixel/s and 213.9 GTexel/s for the NVIDIA card. This is a direct result of the much higher clock speeds on the AMD card.

Neither card includes dedicated ray tracing cores or tensor cores, so those fields are null for both. Both cards support DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, so API compatibility is identical. The physical form factors differ: the AMD card is a quad-slot design with an Apple MPX bus interface and 1x HDMI 2.0b plus 4x Thunderbolt outputs, while the NVIDIA card is a dual-slot design with PCIe 3.0 x16, 1x DVI, and 4x DisplayPort 1.2 outputs.

The Verdict

The data clearly favors the AMD Radeon Pro W5700X for overall compute performance. Its average benchmark score of 54,828 is substantially higher than the NVIDIA Quadro M6000 24 GB's 43,262, and it holds a 9.3% lead in OpenCL. The AMD card also has a massive advantage in memory bandwidth (448.0 GB/s versus 317.4 GB/s) and raw FP32 throughput (10.44 TFLOPS versus 6.844 TFLOPS). The RDNA 1.0 architecture on a 7 nm node is far more efficient, delivering higher performance despite having fewer shading units and a lower TDP of 205 W compared to the NVIDIA card's 250 W.

The NVIDIA card does have a 2.5% lead in Vulkan performance, which is notable for workloads that specifically use that API. It also offers 24 GB of memory versus 16 GB, which could matter for very large frame buffers or datasets that exceed 16 GB. However, the lower bandwidth and slower clocks mean that any capacity advantage comes with a performance penalty.

For users prioritizing raw compute, OpenCL workloads, and higher memory bandwidth, the AMD Radeon Pro W5700X is the better choice based on the recorded data. For users who specifically need Vulkan performance or require more than 16 GB of VRAM, the NVIDIA Quadro M6000 24 GB holds a niche advantage. The AMD card's higher percentile ranking (87th versus 83rd) and its proximity to modern consumer GPUs like the RTX 4080 reinforce its overall superiority in the database metrics.

FAQ

Q: Which card has a higher average benchmark score?

A: The AMD Radeon Pro W5700X has an average benchmark score of 54,828, while the NVIDIA Quadro M6000 24 GB has an average of 43,262.

Q: How much faster is the AMD card in OpenCL?

A: The AMD Radeon Pro W5700X scores 43,810 in Geekbench OpenCL, which is 9.3% higher than the NVIDIA Quadro M6000 24 GB's score of 40,098.

Q: Does the NVIDIA card win any benchmark?

A: Yes, the NVIDIA Quadro M6000 24 GB wins the Geekbench Vulkan test with a score of 46,425, which is 2.5% higher than the AMD card's 45,246.

Q: Which card has more memory?

A: The NVIDIA Quadro M6000 24 GB has 24 GB of GDDR5 memory, while the AMD Radeon Pro W5700X has 16 GB of GDDR6 memory.

Q: What is the FP32 performance difference?

A: The AMD Radeon Pro W5700X delivers 10.44 TFLOPS of FP32 performance, while the NVIDIA Quadro M6000 24 GB delivers 6.844 TFLOPS.

Q: Do both cards support the same APIs?

A: Yes, both cards support DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4.

Where Each One Wins

The AMD Radeon Pro W5700X wins in scenarios that benefit from higher memory bandwidth and raw compute throughput. Its 448.0 GB/s of bandwidth is over 40% higher than the NVIDIA card's 317.4 GB/s, which helps in memory-intensive tasks like large texture streaming, high-resolution compute shaders, and data-parallel workloads. The 10.44 TFLOPS of FP32 performance makes it the stronger candidate for general scientific computing, machine learning inference (via FP32), and any OpenCL-based application. The 7 nm process and higher boost clock of 2040 MHz also mean better sustained performance under load.

The NVIDIA Quadro M6000 24 GB wins in Vulkan-based workloads, as shown by its 2.5% lead in that specific benchmark. This could translate to better performance in Vulkan renderers or games that use that API. Its 24 GB memory capacity is another clear advantage: for workloads that require holding more than 16 GB of data in video memory, such as massive 3D scenes, large medical imaging volumes, or multi-display compositing, the NVIDIA card has the necessary headroom. The dual-slot form factor and PCIe 3.0 x16 interface also make it more compatible with standard workstation chassis, whereas the AMD card requires an Apple MPX slot.

Specification Differences

The two cards differ in nearly every major specification category. The AMD Radeon Pro W5700X uses a 7 nm process and an RDNA 1.0 architecture, while the NVIDIA Quadro M6000 24 GB uses a 28 nm process and Maxwell 2.0. The AMD card has 10,300 million transistors on a 251 mm² die, while the NVIDIA card has 8,000 million transistors on a 601 mm² die. Clock speeds are 1243 MHz base and 2040 MHz boost for AMD, versus 988 MHz base and 1114 MHz boost for NVIDIA. Memory is 16 GB GDDR6 on a 256-bit bus with 448.0 GB/s bandwidth for AMD, versus 24 GB GDDR5 on a 384-bit bus with 317.4 GB/s bandwidth for NVIDIA. Shading units are 2560 for AMD and 3072 for NVIDIA; TMUs are 160 versus 192; ROPs are 64 versus 96. Pixel rates are 130.6 GPixel/s versus 106.9 GPixel/s; texture rates are 326.4 GTexel/s versus 213.9 GTexel/s. FP32 is 10.44 TFLOPS versus 6.844 TFLOPS. TDP is 205 W versus 250 W. The AMD card is quad-slot with an Apple MPX interface, while the NVIDIA card is dual-slot with PCIe 3.0 x16 and a single 8-pin power connector. Display outputs are 1x HDMI 2.0b plus 4x Thunderbolt for AMD, versus 1x DVI plus 4x DisplayPort 1.2 for NVIDIA.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro W5700X
Quadro M6000 24 GB
Core Specs
Shading Units
2,560
3,072 +20.0%
Shaders
2,560
3,072 +20.0%
TMUs
160
192 +20.0%
ROPs
64
96 +50.0%
Compute Units
40
—
Clocks
Base Clock
1243 MHz
988 MHz
Boost Clock
2040 MHz
1114 MHz
Memory Clock
1750 MHz 14 Gbps effective
1653 MHz 6.6 Gbps effective
Memory
Memory Size
16 GB
24 GB
VRAM (MB)
16,384
24,576 +50.0%
Memory Type
GDDR6
GDDR5
Memory Bus
256 bit
384 bit
Bandwidth
448.0 GB/s
317.4 GB/s
Cache
L1 Cache
—
48 KB (per SMM)
L2 Cache
4 MB
3 MB
Performance
Pixel Rate
130.6 GPixel/s
106.9 GPixel/s
Texture Rate
326.4 GTexel/s
213.9 GTexel/s
FP32 (TFLOPS)
10.44 TFLOPS
6.844 TFLOPS
FP64 (TFLOPS)
652.8 GFLOPS (1:16)
213.9 GFLOPS (1:32)
FP16 (TFLOPS)
20.89 TFLOPS (2:1)
—
Power
TDP
205 W
250 W
TDP (W)
205
250 +22.0%
Suggested PSU
550 W
600 W
Power Connectors
—
1x 8-pin
Architecture
Architecture
RDNA 1.0
Maxwell 2.0
GPU Name
Navi 10
GM200
Generation
Radeon Pro Mac (Navi Series)
Quadro Maxwell (Mx000)
Process Size
7 nm
28 nm
Transistors
10,300 million
8,000 million
Die Size
251 mm²
601 mm²
Foundry
TSMC
TSMC
Density
41.0M / mm²
13.3M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
—
5.2
Shader Model
6.8
6.8
Physical
Slot Width
Quad-slot
Dual-slot
Length
305 mm 12 inches
267 mm 10.5 inches
Height
—
111 mm 4.4 inches
Outputs
1x HDMI 2.0b4x Thunderbolt
1x DVI4x DisplayPort 1.2
Bus Interface
Apple MPX
PCIe 3.0 x16
Other
Launch Price
999 USD
4,999 USD
Production
End-of-life
End-of-life
Predecessor
—
Quadro Kepler
Successor
—
Quadro Pascal
View Radeon Pro W5700X Details View Quadro M6000 24 GB Details