AMD Radeon Pro VII vs NVIDIA Quadro RTX 6000 Comparison

AMD
RADEON

AMD Radeon Pro VII

CORE STATE Vega 20
VRAM 16 GB
CLOCK SPEED 1700 MHz
TDP 250 W
BUS WIDTH 4096 bit
ARCHITECTURE GCN 5.1
nm
PROCESS 7 nm
LAUNCH DATE 2020
VS
NVIDIA
GEFORCE

Quadro RTX 6000

CORE STATE TU102
VRAM 24 GB
CLOCK SPEED 1770 MHz
TDP 260 W
BUS WIDTH 384 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2018

PERFORMANCE BENCHMARKS

geekbench_metal
108,383
N/A
geekbench_opencl
90,148
74,179
geekbench_vulkan
92,862
129,564

Analysis: AMD Radeon Pro VII vs NVIDIA Quadro RTX 6000

The NVIDIA Quadro RTX 6000 and AMD Radeon Pro VII are both end-of-life workstation cards, but they target different priorities. The RTX 6000 is the choice for compute-heavy, API-diverse workloads, particularly those leveraging Vulkan or ray tracing. The Pro VII is the choice for OpenCL-heavy tasks and applications that can exploit its massive memory bandwidth. The benchmark data splits almost perfectly: each card wins one head-to-head test, with the RTX 6000 taking Vulkan by a wide margin and the Pro VII taking OpenCL by a solid one. The average benchmark scores show the RTX 6000 at 101,872 versus the Pro VII’s 97,131, a 4.9% gap in favor of NVIDIA, but the per-test breakdown tells a more nuanced story than that single aggregate number.

The Verdict

Pick the NVIDIA Quadro RTX 6000 if your primary applications are built around Vulkan or DirectX 12 Ultimate features. Its Vulkan score of 129,564 is 39.5% higher than the Pro VII’s 92,862, which is a decisive margin that will translate into real performance gains in Vulkan-based renderers or compute pipelines. The RTX 6000 also brings hardware ray tracing and tensor cores, features the AMD card lacks entirely. Its higher average benchmark score (101,872 vs 97,131) and 94th percentile ranking versus the Pro VII’s 93rd percentile reinforce its position as the stronger overall performer in mixed workloads.

Pick the AMD Radeon Pro VII if your workflow is dominated by OpenCL. The Pro VII wins the Geekbench OpenCL test with a score of 90,148 versus the RTX 6000’s 74,179, a 17.7% advantage. This is a significant lead in a widely used compute API, and it suggests the Pro VII is better optimized for OpenCL tasks despite its lower raw FP32 throughput. The Pro VII also offers 1.02 TB/s of memory bandwidth, which is 52% higher than the RTX 6000’s 672.0 GB/s, making it potentially better suited for memory-bandwidth-bound workloads. Additionally, the Pro VII supports PCIe 4.0, doubling the interface bandwidth of the RTX 6000’s PCIe 3.0. If your software stack is OpenCL-centric, the Pro VII is the more practical buy. If you need broad API support and ray tracing, the RTX 6000 is the safer bet.

Architecture Differences

The two cards come from fundamentally different architectural philosophies. The RTX 6000 uses NVIDIA’s Turing architecture on a 12 nm TSMC process, with a massive 754 mm² die containing 18,600 million transistors. The Pro VII uses AMD’s GCN 5.1 architecture on a 7 nm TSMC process, with a much smaller 331 mm² die containing 13,230 million transistors. The process node difference is stark: 7 nm versus 12 nm gives AMD a transistor density of 40.0M / mm² compared to NVIDIA’s 24.7M / mm². This means AMD packs more transistors per square millimeter, but NVIDIA compensates with a die that is over twice the physical size.

The RTX 6000 is built around 4,608 shading units, 288 TMUs, and 96 ROPs, while the Pro VII has 3,840 shading units, 240 TMUs, and 64 ROPs. NVIDIA also includes 72 dedicated ray tracing cores and 576 tensor cores, which are entirely absent from the AMD chip. This is a critical feature gap: the RTX 6000 can accelerate ray-traced workloads and AI inference through tensor cores, while the Pro VII relies purely on traditional compute units. The RTX 6000 supports DirectX 12 Ultimate (12_2), while the Pro VII is limited to DirectX 12 (12_1), meaning the NVIDIA card is better positioned for modern gaming and visualization APIs. Vulkan support also differs, with the RTX 6000 at version 1.4 and the Pro VII at 1.3.

Memory architecture is another fundamental split. The RTX 6000 uses 24 GB of GDDR6 on a 384-bit bus, yielding 672.0 GB/s bandwidth. The Pro VII uses 16 GB of HBM2 on a 4096-bit bus, yielding 1.02 TB/s bandwidth. The Pro VII has 52% more bandwidth, but 33% less capacity. The HBM2 implementation is also physically different: the Pro VII’s die is 331 mm² versus the RTX 6000’s 754 mm², though this includes the memory stacks being located off-die for the NVIDIA card. The RTX 6000’s memory clock is 1750 MHz (14 Gbps effective), while the Pro VII runs at 1000 MHz (2 Gbps effective), but the wider bus more than compensates for the lower clock speed.

Head-to-Head Benchmarks

The two available head-to-head benchmarks show a clear split. In Geekbench Vulkan, the RTX 6000 scores 129,564 against the Pro VII’s 92,862, a 39.5% delta in NVIDIA’s favor. This is the largest performance gap in the entire comparison. The RTX 6000’s Vulkan advantage likely stems from its newer architecture and better driver optimization for this API. In contrast, the Pro VII wins Geekbench OpenCL decisively: 90,148 versus 74,179, a 17.7% delta for AMD. This is a substantial margin that indicates AMD’s GCN architecture remains highly competitive in OpenCL, even against a much larger Turing chip.

The average benchmark scores provide additional context. The RTX 6000 averages 101,872 across all tests, while the Pro VII averages 97,131. The RTX 6000’s nearest rival is the AMD Radeon RX 7900M at 97,487 (4.5% behind), while the Pro VII’s nearest rival is the same RX 7900M at 97,487 (0.4% ahead). Interestingly, the RTX 6000 is 4.9% ahead of the Pro VII in average score, while the Pro VII is 4.7% behind the RTX 6000 — the same relationship viewed from opposite sides. The RTX 6000 also sits 4.6% behind the Radeon Pro Vega II Duo and 5.1% behind the Radeon Pro W6600X, while the Pro VII is 5% ahead of the Radeon Instinct MI60 and 6% ahead of the RTX A4500.

Specification Differences

| Specification | NVIDIA Quadro RTX 6000 | AMD Radeon Pro VII |

|---|---|---|

| Architecture | Turing | GCN 5.1 |

| Process Node | 12 nm | 7 nm |

| Transistors | 18,600 million | 13,230 million |

| Die Size | 754 mm² | 331 mm² |

| Transistor Density | 24.7M / mm² | 40.0M / mm² |

| Base Clock | 1440 MHz | 1400 MHz |

| Boost Clock | 1770 MHz | 1700 MHz |

| Memory Clock | 1750 MHz (14 Gbps effective) | 1000 MHz (2 Gbps effective) |

| Memory Size | 24 GB | 16 GB |

| Memory Type | GDDR6 | HBM2 |

| Memory Bus Width | 384 bit | 4096 bit |

| Memory Bandwidth | 672.0 GB/s | 1.02 TB/s |

| Shading Units | 4608 | 3840 |

| TMUs | 288 | 240 |

| ROPs | 96 | 64 |

| RT Cores | 72 | None |

| Tensor Cores | 576 | None |

| Pixel Rate | 169.9 GPixel/s | 108.8 GPixel/s |

| Texture Rate | 509.8 GTexel/s | 408.0 GTexel/s |

| FP32 | 16.31 TFLOPS | 13.06 TFLOPS |

| FP16 | 32.62 TFLOPS (2:1) | 26.11 TFLOPS (2:1) |

| TDP | 260 W | 250 W |

| Bus Interface | PCIe 3.0 x16 | PCIe 4.0 x16 |

| Display Outputs | 4x DisplayPort 1.4a, 1x USB Type-C | 6x mini-DisplayPort 1.4a |

| DirectX | 12 Ultimate (12_2) | 12 (12_1) |

| Vulkan | 1.4 | 1.3 |

| Length | 267 mm (10.5 inches) | 305 mm (12 inches) |

| Height | 111 mm (4.4 inches) | 111 mm (4.4 inches) |

| Release Date | 2018-08-12 | 2020-05-12 |

| Launch MSRP | 6,299 USD | 1,899 USD |

FAQ

Q: Which card has higher raw FP32 compute performance?

A: The NVIDIA Quadro RTX 6000 has 16.31 TFLOPS FP32, which is 25% higher than the AMD Radeon Pro VII’s 13.06 TFLOPS. This reflects the RTX 6000’s higher shading unit count (4,608 vs 3,840) and higher boost clock (1770 MHz vs 1700 MHz).

Q: Which card is better for Vulkan workloads?

A: The RTX 6000 is clearly better. It scores 129,564 in Geekbench Vulkan, which is 39.5% higher than the Pro VII’s 92,862. It also supports Vulkan 1.4 compared to the Pro VII’s 1.3.

Q: Which card has more memory bandwidth?

A: The AMD Radeon Pro VII has 1.02 TB/s of memory bandwidth, which is 52% higher than the RTX 6000’s 672.0 GB/s. This is due to its HBM2 memory on a 4096-bit bus, versus the RTX 6000’s GDDR6 on a 384-bit bus.

Q: Which card supports hardware ray tracing?

A: Only the NVIDIA Quadro RTX 6000. It has 72 dedicated RT cores. The AMD Radeon Pro VII has no ray tracing cores listed in its specifications.

Q: What is the difference in memory capacity?

A: The RTX 6000 has 24 GB of GDDR6, while the Pro VII has 16 GB of HBM2. The RTX 6000 offers 50% more capacity, which can be critical for large datasets that exceed 16 GB.

Q: How do their average benchmark scores compare?

A: The RTX 6000 has an average benchmark score of 101,872, which is 4.9% higher than the Pro VII’s 97,131. The RTX 6000 ranks in the 94th percentile of all GPUs, while the Pro VII ranks in the 93rd.

Where Each One Wins

The NVIDIA Quadro RTX 6000 wins in every category that depends on raw compute throughput, modern API support, or specialized hardware. Its FP32 performance of 16.31 TFLOPS exceeds the Pro VII’s 13.06 TFLOPS by 25%. Its pixel rate of 169.9 GPixel/s is 56% higher than the Pro VII’s 108.8 GPixel/s, and its texture rate of 509.8 GTexel/s is 25% higher. The RTX 6000 is the only card with ray tracing cores (72) and tensor cores (576), making it the clear choice for ray-traced rendering, AI inference, or any workload that can leverage these accelerators. Its Vulkan score of 129,564 crushes the Pro VII, and its support for DirectX 12 Ultimate (12_2) versus the Pro VII’s DirectX 12 (12_1) means better forward compatibility with newer APIs. It also has more memory (24 GB vs 16 GB) and a higher average benchmark score. The RTX 6000 wins in compute-heavy, feature-rich, and future-proofing scenarios.

The AMD Radeon Pro VII wins where memory bandwidth and OpenCL performance dominate. Its 1.02 TB/s bandwidth is a 52% advantage over the RTX 6000, which is a massive lead for memory-bound workloads like large matrix operations or data processing. Its Geekbench OpenCL score of 90,148 beats the RTX 6000 by 17.7%, proving that GCN 5.1 still has strong OpenCL optimization. The Pro VII also supports PCIe 4.0, offering double the bus bandwidth of the RTX 6000’s PCIe 3.0, which can benefit workloads that stream data from system memory. It has a higher transistor density (40.0M / mm² vs 24.7M / mm²), indicating a more efficient use of silicon. It is also shorter in length (305 mm vs 267 mm), though this is a physical dimension rather than a performance metric. The Pro VII wins in OpenCL-centric environments, memory-bandwidth-bound tasks, and systems with PCIe 4.0 support.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro VII
Quadro RTX 6000
Core Specs
Shading Units
3,840
4,608 +20.0%
Shaders
3,840
4,608 +20.0%
TMUs
240
288 +20.0%
ROPs
64
96 +50.0%
Compute Units
60
SM Count
72
Clocks
Base Clock
1400 MHz
1440 MHz
Boost Clock
1700 MHz
1770 MHz
Memory Clock
1000 MHz 2 Gbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
16 GB
24 GB
VRAM (MB)
16,384
24,576 +50.0%
Memory Type
HBM2
GDDR6
Memory Bus
4096 bit
384 bit
Bandwidth
1.02 TB/s
672.0 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
4 MB
6 MB
Performance
Pixel Rate
108.8 GPixel/s
169.9 GPixel/s
Texture Rate
408.0 GTexel/s
509.8 GTexel/s
FP32 (TFLOPS)
13.06 TFLOPS
16.31 TFLOPS
FP64 (TFLOPS)
6.528 TFLOPS (1:2)
509.8 GFLOPS (1:32)
FP16 (TFLOPS)
26.11 TFLOPS (2:1)
32.62 TFLOPS (2:1)
AI/RT
RT Cores
72
Tensor Cores
576
Power
TDP
250 W
260 W
TDP (W)
250
260 +4.0%
Suggested PSU
600 W
600 W
Power Connectors
1x 6-pin + 1x 8-pin
1x 6-pin + 1x 8-pin
Architecture
Architecture
GCN 5.1
Turing
GPU Name
Vega 20
TU102
Generation
Radeon Pro Vega (Vega II Series)
Quadro Turing (Tx000)
Process Size
7 nm
12 nm
Transistors
13,230 million
18,600 million
Die Size
331 mm²
754 mm²
Foundry
TSMC
TSMC
Density
40.0M / mm²
24.7M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
7.5
Shader Model
6.7
6.8
Physical
Slot Width
Dual-slot
Dual-slot
Length
305 mm 12 inches
267 mm 10.5 inches
Height
111 mm 4.4 inches
111 mm 4.4 inches
Outputs
6x mini-DisplayPort 1.4a
4x DisplayPort 1.4a1x USB Type-C
Bus Interface
PCIe 4.0 x16
PCIe 3.0 x16
Other
Launch Price
1,899 USD
6,299 USD
Production
End-of-life
End-of-life
Predecessor
Radeon Pro Polaris
Quadro Volta
Successor
Radeon Pro Navi
Workstation Ampere
View Radeon Pro VII Details View Quadro RTX 6000 Details