AMD Radeon Pro Vega 48 vs NVIDIA GeForce RTX 5070 Ti Comparison

AMD
RADEON

AMD Radeon Pro Vega 48

CORE STATE Vega 10
VRAM 8 GB
CLOCK SPEED —
TDP —
BUS WIDTH 2048 bit
ARCHITECTURE GCN 5.0
nm
PROCESS 14 nm
LAUNCH DATE 2019
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Ti

CORE STATE GB203
VRAM 16 GB
CLOCK SPEED 2452 MHz
TDP 300 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_metal
69,010
N/A
geekbench_opencl
53,757
212,363
geekbench_vulkan
57,653
225,122
3dmark_3dmark_steel_nomad_dx12
N/A
6,604
passmark_directx_10
N/A
192
passmark_directx_11
N/A
300
passmark_directx_12
N/A
127
passmark_directx_9
N/A
351
passmark_g2d
N/A
1,332
passmark_g3d
N/A
32,974
passmark_gpu_compute
N/A
20,203

Analysis: AMD Radeon Pro Vega 48 vs NVIDIA GeForce RTX 5070 Ti

Head-to-Head Benchmarks

The recorded data contains two direct comparisons between the AMD Radeon Pro Vega 48 and the NVIDIA GeForce RTX 5070 Ti, both in compute-oriented workloads. The results are lopsided. In Geekbench OpenCL, the RTX 5070 Ti scores 212,363 against the Vega 48's 53,757, a delta of -74.7% from the AMD card's perspective. In Geekbench Vulkan, the NVIDIA part reaches 225,122 while the AMD card manages 57,653, a -74.4% difference. These are not close contests; the RTX 5070 Ti delivers roughly four times the raw compute throughput in both APIs.

The average benchmark score tells a slightly different story, however. The Vega 48 posts an average of 60,140 across its recorded tests, while the RTX 5070 Ti averages 49,957. That inversion happens because the two cards are tested in different suites: the Vega 48's results come entirely from Geekbench Metal, OpenCL, and Vulkan, whereas the RTX 5070 Ti's average includes Passmark DirectX 9, 10, 11, and 12 tests, plus G2D, G3D, and GPU compute runs. The Passmark scores for the RTX 5070 Ti are modest: 351 in DirectX 9, 192 in DirectX 10, 300 in DirectX 11, 127 in DirectX 12, 1,332 in G2D, 32,974 in G3D, and 20,203 in GPU compute. Those lower DirectX numbers drag down its average, but the head-to-head compute tests show where the real performance gap lies.

The percentile rankings are close despite the compute disparity. The Vega 48 sits at the 88th percentile among all GPUs in the database, while the RTX 5070 Ti ranks at the 86th percentile. That suggests the Vega 48, despite being an older part, holds its own in the overall distribution of scores, likely because its benchmark set is narrower and more favorable. The RTX 5070 Ti's broader test coverage includes legacy DirectX workloads where newer architectures do not always shine, pulling its percentile down.

Architecture Differences

The two GPUs come from different eras and fundamentally different design philosophies. The AMD Radeon Pro Vega 48 uses the Vega 10 chip built on GCN 5.0 architecture, fabricated on a 14 nm process at GlobalFoundries. It packs 12,500 million transistors into a 495 mm² die, yielding a transistor density of 25.3 million per square millimeter. The NVIDIA GeForce RTX 5070 Ti uses the GB203 chip with Blackwell 2.0 architecture, built on a 5 nm process at TSMC. Its 45,600 million transistors fit into a 378 mm² die, giving a density of 120.6 million per square millimeter. That is nearly five times the transistor density, a direct consequence of the process node leap.

Memory configurations differ sharply. The Vega 48 has 8 GB of HBM2 on a 2048-bit bus, with memory clocked at 786 MHz (1,572 Mbps effective) and bandwidth of 402.4 GB/s. The RTX 5070 Ti uses 16 GB of GDDR7 on a 256-bit bus, with memory at 1,750 MHz (28 Gbps effective) and bandwidth of 896.0 GB/s. The NVIDIA card has more than double the capacity and more than double the bandwidth, despite a much narrower bus, thanks to the higher data rate of GDDR7.

Compute resources are also vastly different. The Vega 48 has 3,072 shading units, 192 texture mapping units, and 64 raster operation pipelines. It has no dedicated ray tracing or tensor cores. The RTX 5070 Ti has 8,960 shading units, 280 TMUs, and 96 ROPs, plus 70 ray tracing cores and 280 tensor cores. The NVIDIA card also features a much higher boost clock at 2,452 MHz versus the Vega 48's undefined boost clock (the database only lists its memory clock). Pixel rate for the RTX 5070 Ti is 235.4 GPixel/s versus 76.80 GPixel/s for the Vega 48. Texture rate is 686.6 GTexel/s versus 230.4 GTexel/s. FP32 throughput is 43.94 TFLOPS versus 7.373 TFLOPS. FP16 on the Vega 48 is 14.75 TFLOPS (2:1 ratio), while the RTX 5070 Ti achieves 43.94 TFLOPS (1:1 ratio), meaning no throughput penalty for FP16.

API support differs as well. The Vega 48 supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.3. The RTX 5070 Ti supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The NVIDIA card also has a dual-slot form factor with a 16-pin power connector and a 700 W suggested PSU, while the Vega 48 is an IGP (integrated graphics processor) with no power connectors and portable-device-dependent display outputs. The bus interface differs: PCIe 3.0 x16 for the Vega 48 versus PCIe 5.0 x16 for the RTX 5070 Ti.

Where Each One Wins

The RTX 5070 Ti wins every head-to-head benchmark recorded in the database. In Geekbench OpenCL, its 212,363 score is roughly four times the Vega 48's 53,757. In Geekbench Vulkan, its 225,122 dwarfs the Vega 48's 57,653. For any workload that leans on compute throughput, FP32 math, or modern API features, the NVIDIA card is the clear choice. Its 70 ray tracing cores and 280 tensor cores also make it suitable for ray-traced rendering and AI-accelerated tasks, areas where the Vega 48 has no dedicated hardware at all.

The Vega 48's only advantages are contextual. Its average benchmark score of 60,140 exceeds the RTX 5070 Ti's 49,957, but that is an artifact of test selection, not a genuine performance lead. The Vega 48's scores come from Geekbench Metal, OpenCL, and Vulkan, which are compute-focused and reflect its workstation-oriented positioning. Its 88th percentile ranking versus the RTX 5070 Ti's 86th percentile is similarly tied to its narrower test set. In the database's nearest-rival listings, the Vega 48 sits near the Intel Arc Pro A60 (60,326 average, -0.3% delta), the NVIDIA GeForce RTX 4090 (60,347, -0.3%), the AMD Radeon PRO V710 (58,657, 2.5%), and the NVIDIA P102-100 (58,528, 2.8%). That puts it in the company of high-end cards in average terms, but again, those averages come from different benchmark mixes.

For the RTX 5070 Ti, its nearest rivals are the AMD Radeon RX Vega 64 (50,001, -0.1% delta), Intel Arc A550M (49,737, 0.4%), AMD Radeon RX 6900 XT (50,951, -2%), and AMD Radeon RX 6800 XT (48,477, 3.1%). The RTX 5070 Ti's average score places it squarely among previous-generation flagship and high-end cards, but its DirectX 9 through 12 Passmark scores are far lower than its compute results, suggesting that legacy rasterization workloads do not fully exploit its architecture.

FAQ

Q: Which GPU has higher compute performance in OpenCL?

A: The NVIDIA GeForce RTX 5070 Ti scores 212,363 in Geekbench OpenCL, while the AMD Radeon Pro Vega 48 scores 53,757. The NVIDIA card leads by 74.7%.

Q: How do the two GPUs compare in Vulkan performance?

A: The RTX 5070 Ti scores 225,122 in Geekbench Vulkan versus 57,653 for the Vega 48, a 74.4% difference in favor of the NVIDIA card.

Q: Which card has more memory?

A: The RTX 5070 Ti has 16 GB of GDDR7, while the Vega 48 has 8 GB of HBM2. The NVIDIA card also has higher bandwidth at 896.0 GB/s versus 402.4 GB/s.

Q: Do both cards support ray tracing?

A: No. The RTX 5070 Ti has 70 ray tracing cores and 280 tensor cores. The Vega 48 has no ray tracing or tensor cores listed in the database.

Q: What is the average benchmark score for each GPU?

A: The Vega 48 has an average score of 60,140 across its recorded tests, while the RTX 5070 Ti averages 49,957. The Vega 48's higher average is due to its narrower test set (Geekbench Metal, OpenCL, Vulkan), whereas the RTX 5070 Ti includes Passmark DirectX and other tests.

Q: Which GPU has a higher percentile ranking among all GPUs?

A: The Vega 48 ranks at the 88th percentile, while the RTX 5070 Ti ranks at the 86th percentile.

The Verdict

The data is unambiguous for compute-heavy workloads: the NVIDIA GeForce RTX 5070 Ti dominates the AMD Radeon Pro Vega 48 in both recorded head-to-head tests. Its OpenCL score is 158,606 points higher, and its Vulkan score is 167,469 points higher. If the task involves FP32 throughput, modern API features, ray tracing, or tensor operations, the RTX 5070 Ti is the only rational choice.

The Vega 48's higher average benchmark score and percentile ranking are worth noting, but they stem from a different benchmark suite, not from superior performance. Its Geekbench Metal score of 69,010 is not directly comparable to anything the RTX 5070 Ti produces, since the NVIDIA card has no Metal results in the database. For users who need a GPU for macOS or portable-device-dependent environments, the Vega 48's IGP form factor and lack of power connectors may be relevant. But for anyone choosing between these two for a desktop system, the RTX 5070 Ti's compute results, double memory capacity, double bandwidth, and dedicated ray tracing and tensor hardware make it the clear winner.

The launch MSRP for the RTX 5070 Ti is 749 USD, which the database records, but no comparable price exists for the Vega 48, so a direct cost comparison is impossible from the available data. The RTX 5070 Ti is an active product from the GeForce 50-series, while the Vega 48 is end-of-life from the Radeon Pro Mac series, released in March 2019 versus February 2025.

Specification Differences

| Specification | AMD Radeon Pro Vega 48 | NVIDIA GeForce RTX 5070 Ti |

|---|---|---|

| Chip | Vega 10 | GB203 |

| Architecture | GCN 5.0 | Blackwell 2.0 |

| Process Node | 14 nm | 5 nm |

| Foundry | GlobalFoundries | TSMC |

| Transistors | 12,500 million | 45,600 million |

| Die Size | 495 mm² | 378 mm² |

| Transistor Density | 25.3M / mm² | 120.6M / mm² |

| Boost Clock | Not listed | 2452 MHz |

| Memory | 8 GB HBM2 | 16 GB GDDR7 |

| Memory Bus | 2048 bit | 256 bit |

| Memory Bandwidth | 402.4 GB/s | 896.0 GB/s |

| Shading Units | 3072 | 8960 |

| TMUs | 192 | 280 |

| ROPs | 64 | 96 |

| RT Cores | None | 70 |

| Tensor Cores | None | 280 |

| Pixel Rate | 76.80 GPixel/s | 235.4 GPixel/s |

| Texture Rate | 230.4 GTexel/s | 686.6 GTexel/s |

| FP32 | 7.373 TFLOPS | 43.94 TFLOPS |

| FP16 | 14.75 TFLOPS (2:1) | 43.94 TFLOPS (1:1) |

| TDP | Not listed | 300 W |

| Slot Width | IGP | Dual-slot |

| Power Connectors | None | 1x 16-pin |

| Suggested PSU | Not listed | 700 W |

| Bus Interface | PCIe 3.0 x16 | PCIe 5.0 x16 |

| Display Outputs | Portable Device Dependent | 1x HDMI 2.1b, 3x DisplayPort 2.1b |

| DirectX | 12 (12_1) | 12 Ultimate (12_2) |

| Vulkan | 1.3 | 1.4 |

| Production Status | End-of-life | Active |

| Release Date | 2019-03-18 | 2025-02-19 |

| Launch MSRP | Not listed | 749 USD |

DETAILED SPECIFICATIONS

SPECIFICATION
Pro Vega 48
RTX 5070 Ti
Core Specs
Shading Units
3,072
8,960 +191.7%
Shaders
3,072
8,960 +191.7%
TMUs
192
280 +45.8%
ROPs
64
96 +50.0%
Compute Units
48
—
SM Count
—
70
Clocks
Base Clock
—
2295 MHz
Boost Clock
—
2452 MHz
GPU Clock
1200 MHz
—
Memory Clock
786 MHz 1572 Mbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
8 GB
16 GB
VRAM (MB)
8,192
16,384 +100.0%
Memory Type
HBM2
GDDR7
Memory Bus
2048 bit
256 bit
Bandwidth
402.4 GB/s
896.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
4 MB
48 MB
Performance
Pixel Rate
76.80 GPixel/s
235.4 GPixel/s
Texture Rate
230.4 GTexel/s
686.6 GTexel/s
FP32 (TFLOPS)
7.373 TFLOPS
43.94 TFLOPS
FP64 (TFLOPS)
460.8 GFLOPS (1:16)
686.6 GFLOPS (1:64)
FP16 (TFLOPS)
14.75 TFLOPS (2:1)
43.94 TFLOPS (1:1)
AI/RT
RT Cores
—
70
Tensor Cores
—
280
Power
TDP
—
300 W
TDP (W)
—
300
Suggested PSU
—
700 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
GCN 5.0
Blackwell 2.0
GPU Name
Vega 10
GB203
Generation
Radeon Pro Mac (Vega Series)
GeForce 50
Process Size
14 nm
5 nm
Transistors
12,500 million
45,600 million
Die Size
495 mm²
378 mm²
Foundry
GlobalFoundries
TSMC
Density
25.3M / mm²
120.6M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
—
12.0
Shader Model
6.7
6.9
Physical
Slot Width
IGP
Dual-slot
Length
—
304 mm 12 inches
Height
—
137 mm 5.4 inches
Outputs
Portable Device Dependent
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 3.0 x16
PCIe 5.0 x16
Other
Launch Price
—
749 USD
Production
End-of-life
Active
Predecessor
—
GeForce 40
Successor
—
GeForce 60
View Radeon Pro Vega 48 Details View GeForce RTX 5070 Ti Details