GPU Comparison
RADEON
AMD Radeon Pro Vega 16
CORE STATE
Vega 12
VRAM
4 GB
CLOCK SPEED
1190 MHz
TDP
75 W
BUS WIDTH
1024 bit
ARCHITECTURE
GCN 5.0
PROCESS
14 nm
LAUNCH DATE
2018
VS
GEFORCE
GeForce GTX 1650 Mobile
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1560 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
PERFORMANCE BENCHMARKS
geekbench_metal
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
Pro Vega 16
GTX 1650 Mobile
Core Specs
Shading Units
1,024
1,024
0.0%
Shaders
1,024
1,024
0.0%
TMUs
64
64
0.0%
ROPs
32
32
0.0%
Compute Units
16
—
SM Count
—
16
Clocks
Base Clock
815 MHz
1395 MHz
Boost Clock
1190 MHz
1560 MHz
Memory Clock
1200 MHz
2.4 Gbps effective
2001 MHz
8 Gbps effective
Memory
Memory Size
4 GB
4 GB
VRAM (MB)
4,096
4,096
0.0%
Memory Type
HBM2
GDDR5
Memory Bus
1024 bit
128 bit
Bandwidth
307.2 GB/s
128.1 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
1024 KB
1024 KB
Performance
Pixel Rate
38.08 GPixel/s
49.92 GPixel/s
Texture Rate
76.16 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
2.437 TFLOPS
3.195 TFLOPS
FP64 (TFLOPS)
152.3 GFLOPS (1:16)
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
4.874 TFLOPS (2:1)
6.390 TFLOPS (2:1)
Power
TDP
75 W
50 W
TDP (W)
75
50
-33.3%
Power Connectors
—
None
Architecture
Architecture
GCN 5.0
Turing
GPU Name
Vega 12
TU117
Generation
Radeon Pro Mac
(Vega Series)
GeForce 16 Mobile
Process Size
14 nm
12 nm
Transistors
—
4,700 million
Die Size
—
200 mm²
Foundry
GlobalFoundries
TSMC
Density
—
23.5M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
—
7.5
Shader Model
6.0
6.8
Physical
Slot Width
IGP
—
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
—
GeForce 10 Mobile
Successor
—
GeForce 20 Mobile