AMD Radeon Pro 580X vs NVIDIA GeForce RTX 5050 Mobile Comparison

AMD
RADEON

AMD Radeon Pro 580X

CORE STATE Ellesmere
VRAM 8 GB
CLOCK SPEED 1200 MHz
TDP 185 W
BUS WIDTH 256 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2019
VS
NVIDIA
GEFORCE

GeForce RTX 5050 Mobile

CORE STATE GB207
VRAM 8 GB
CLOCK SPEED 1500 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_metal
39,577
N/A
geekbench_opencl
36,426
84,171
geekbench_vulkan
40,115
N/A
3dmark_3dmark_steel_nomad_dx12
N/A
2,365

Analysis: AMD Radeon Pro 580X vs NVIDIA GeForce RTX 5050 Mobile

NVIDIA GeForce RTX 5050 Mobile and AMD Radeon Pro 580X are both 8 GB GPUs, but they occupy entirely different eras of graphics technology. The RTX 5050 Mobile is an active, current-generation part built on a 5 nm process, while the Radeon Pro 580X is an end-of-life product from 2019 built on 14 nm. Their benchmark averages place them in adjacent percentiles—83rd for the NVIDIA and 82nd for the AMD—but the underlying performance data reveals a stark generational gap, particularly in compute workloads.

Where Each One Wins

The head-to-head data gives a clear, if lopsided, picture: the NVIDIA GeForce RTX 5050 Mobile wins the only directly comparable benchmark, and it wins decisively. In Geekbench OpenCL, the RTX 5050 Mobile scores 84,171 against the Radeon Pro 580X’s 36,426, a 131.1% delta. This makes the NVIDIA part the obvious choice for any OpenCL-accelerated compute task, from rendering to data processing. The Radeon Pro 580X’s wins are not in raw score but in context—it has a higher average benchmark score than its nearest rival, the AMD Radeon Pro 575X, by 1% (39,116 vs 39,116? No, the rival score is 39,116 vs the 580X’s 38,706, meaning the 580X is actually 1% behind that rival). The data shows the Radeon Pro 580X is essentially a peer of the NVIDIA GeForce MX570 A, with a delta of 0%, meaning it trades blows with entry-level mobile parts.

Where the Radeon Pro 580X might be considered is in its API coverage. It supports Vulkan 1.3 and DirectX 12 (12_0), whereas the RTX 5050 Mobile supports Vulkan 1.4 and DirectX 12 Ultimate (12_2). For users locked into older 12_0 code paths, the AMD part remains compliant, but the NVIDIA GPU’s newer API support suggests better forward compatibility. In terms of output flexibility, the Radeon Pro 580X offers 2x HDMI 2.0b, while the RTX 5050 Mobile’s display outputs are portable-device dependent, meaning the NVIDIA GPU’s connectivity is dictated by the laptop design.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA GeForce RTX 5050 Mobile has an average benchmark score of 43,268, while the AMD Radeon Pro 580X averages 38,706. That puts the NVIDIA part roughly 11.8% higher overall, despite both sitting in the 82nd–83rd percentile of all GPUs.

Q: How much faster is the RTX 5050 Mobile in OpenCL?

A: In the Geekbench OpenCL test, the RTX 5050 Mobile scores 84,171 versus 36,426 for the Radeon Pro 580X. That is a 131.1% advantage for the NVIDIA GPU, more than doubling the AMD part’s output.

Q: Does the Radeon Pro 580X have any benchmark where it beats the RTX 5050 Mobile?

A: No. The head-to-head benchmarks show only one test, Geekbench OpenCL, and the NVIDIA GPU wins it. The Radeon Pro 580X has separate Metal and Vulkan scores (39,577 and 40,115), but there is no comparable data for the RTX 5050 Mobile in those tests.

Q: What are the memory specifications of each card?

A: Both have 8 GB of memory, but the type differs. The RTX 5050 Mobile uses GDDR7 on a 128-bit bus with 384.0 GB/s bandwidth, while the Radeon Pro 580X uses GDDR5 on a 256-bit bus with 218.9 GB/s bandwidth. The NVIDIA part delivers 75% more bandwidth.

Q: Which GPU has the higher transistor density?

A: The NVIDIA GeForce RTX 5050 Mobile has a transistor density of 113.4M per mm², compared to 24.6M per mm² for the AMD Radeon Pro 580X. This is a direct result of the 5 nm process versus the 14 nm process.

Q: What is the power draw difference between the two?

A: The RTX 5050 Mobile has a TDP of 50 W, while the Radeon Pro 580X has a TDP of 185 W. The NVIDIA GPU uses 73% less power, reflecting its modern architecture and process node.

Head-to-Head Benchmarks

The single direct comparison in the data is the Geekbench OpenCL test, and it is a landslide. The NVIDIA GeForce RTX 5050 Mobile produces a score of 84,171, which is 131.1% higher than the AMD Radeon Pro 580X’s 36,426. To put that in perspective, the Radeon Pro 580X would need to nearly double its output to match the NVIDIA GPU. This is not a marginal win; it is a generational leap. The RTX 5050 Mobile’s nearest rivals in the overall database include the NVIDIA GeForce RTX 4070 SUPER (0.1% higher) and the NVIDIA GeForce RTX 4090 Mobile (0.9% higher), placing it in high-end territory. The Radeon Pro 580X, meanwhile, sits alongside the NVIDIA GeForce MX570 A (0% delta) and the NVIDIA GeForce MX570 (1.1% higher), firmly in entry-level territory.

The lack of other head-to-head tests means we cannot compare gaming or ray-tracing performance directly. However, the OpenCL result is a strong indicator of compute capability, and the NVIDIA GPU’s 2560 shading units versus 2304 on the AMD part gives it a 11.1% unit advantage. The RTX 5050 Mobile also has 80 tensor cores and 20 ray-tracing cores, features entirely absent from the Radeon Pro 580X, which has none. For any workload that can leverage those accelerators, the NVIDIA GPU is the only option.

Specification Differences

The two GPUs differ in nearly every fundamental specification. The NVIDIA GeForce RTX 5050 Mobile uses a GB207 chip on a 5 nm TSMC process, while the AMD Radeon Pro 580X uses an Ellesmere chip on a 14 nm GlobalFoundries process. The transistor counts reflect this: 16,900 million for NVIDIA versus 5,700 million for AMD, a 196% difference. The die size also differs, with the NVIDIA part at 149 mm² and the AMD part at 232 mm², making the AMD die 55.7% larger despite having fewer transistors.

Clock speeds tell a mixed story. The AMD card has a higher base clock at 1100 MHz versus 1020 MHz, but the NVIDIA card boosts higher at 1500 MHz versus 1200 MHz. The memory clocks are not directly comparable due to different types: the NVIDIA GPU runs at 1500 MHz with 24 Gbps effective, while the AMD runs at 1710 MHz with 6.8 Gbps effective. The memory bus width favors AMD at 256-bit versus NVIDIA’s 128-bit, but the NVIDIA GDDR7 memory delivers 384.0 GB/s versus 218.9 GB/s, a 75% advantage in bandwidth.

Other key differences include shading units (2560 vs 2304), TMUs (80 vs 144), and ROPs (32 vs 32). The AMD part has 80% more TMUs, which helps in texture-heavy workloads, but the NVIDIA part has 11.1% more shading units. The pixel rates are 48.00 GPixel/s for NVIDIA versus 38.40 GPixel/s for AMD, a 25% advantage for the newer chip. The texture rates go the other way: 120.0 GTexel/s for NVIDIA versus 172.8 GTexel/s for AMD, a 44% advantage for the older part. FP32 performance is 7.680 TFLOPS for NVIDIA versus 5.530 TFLOPS for AMD.

Architecture Differences

The architectural gap is the defining story. The NVIDIA GeForce RTX 5050 Mobile is built on Blackwell 2.0, the latest architecture in the GeForce 50-series, while the AMD Radeon Pro 580X uses GCN 4.0, a design that dates back to 2016. The NVIDIA GPU includes 20 ray-tracing cores and 80 tensor cores, enabling hardware-accelerated ray tracing and AI workloads. The AMD part has neither, relying purely on traditional shader compute.

The process node difference is enormous: 5 nm for NVIDIA versus 14 nm for AMD. This explains the transistor density discrepancy (113.4M per mm² vs 24.6M per mm²) and the power efficiency gap (50 W TDP vs 185 W TDP). The NVIDIA GPU is an integrated graphics package (IGP) with no power connectors, while the AMD part is also IGP but with a much higher power draw. The bus interfaces also differ: PCIe 5.0 x16 for NVIDIA versus Apple MPX for AMD, reflecting the Radeon Pro’s Mac-focused design.

API support further separates them. The NVIDIA GPU supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, while the AMD GPU only supports DirectX 12 (12_0) and Vulkan 1.3. Both support OpenGL 4.6. The NVIDIA part’s FP16 performance is 7.680 TFLOPS (1:1 with FP32), and the AMD part also has 5.530 TFLOPS FP16 (1:1), but the NVIDIA numbers are simply higher.

The Verdict

The data points to a clear choice for most users. The NVIDIA GeForce RTX 5050 Mobile is the superior GPU for compute performance, as shown by its 131.1% OpenCL lead over the Radeon Pro 580X. It also offers modern features like ray-tracing cores, tensor cores, and DirectX 12 Ultimate support, none of which the AMD part has. The NVIDIA GPU is more power-efficient (50 W vs 185 W), has higher memory bandwidth (384.0 GB/s vs 218.9 GB/s), and is built on a far more advanced process node.

The AMD Radeon Pro 580X does have some theoretical advantages: 80% more TMUs and 44% more texture fill rate, which could benefit certain texture-bound workloads. It also has a 256-bit memory bus and a higher base clock. However, these do not translate into a benchmark win in the data. The AMD part’s nearest rivals are entry-level GPUs like the NVIDIA GeForce MX570 A, while the NVIDIA part’s rivals include the RTX 4070 SUPER.

Who should pick the AMD Radeon Pro 580X? Users with a strict requirement for 2x HDMI 2.0b outputs, which the NVIDIA GPU cannot guarantee due to its portable-device-dependent display outputs. Or those stuck on an Apple MPX bus interface. But for raw performance, modern features, and efficiency, the NVIDIA GeForce RTX 5050 Mobile wins decisively. The 83rd percentile versus 82nd percentile may look close, but the underlying scores tell the real story: a 131.1% gap in the only head-to-head test is not a close contest.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro 580X
RTX 5050 Mobile
Core Specs
Shading Units
2,304
2,560 +11.1%
Shaders
2,304
2,560 +11.1%
TMUs
144
80 -44.4%
ROPs
32
32 0.0%
Compute Units
36
SM Count
20
Clocks
Base Clock
1100 MHz
1020 MHz
Boost Clock
1200 MHz
1500 MHz
Memory Clock
1710 MHz 6.8 Gbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
8 GB
8 GB
VRAM (MB)
8,192
8,192 0.0%
Memory Type
GDDR5
GDDR7
Memory Bus
256 bit
128 bit
Bandwidth
218.9 GB/s
384.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
2 MB
32 MB
Performance
Pixel Rate
38.40 GPixel/s
48.00 GPixel/s
Texture Rate
172.8 GTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
5.530 TFLOPS
7.680 TFLOPS
FP64 (TFLOPS)
345.6 GFLOPS (1:16)
120.0 GFLOPS (1:64)
FP16 (TFLOPS)
5.530 TFLOPS (1:1)
7.680 TFLOPS (1:1)
AI/RT
RT Cores
20
Tensor Cores
80
Power
TDP
185 W
50 W
TDP (W)
185
50 -73.0%
Power Connectors
None
Architecture
Architecture
GCN 4.0
Blackwell 2.0
GPU Name
Ellesmere
GB207
Generation
Radeon Pro Mac (500X Series)
GeForce 50 Mobile
Process Size
14 nm
5 nm
Transistors
5,700 million
16,900 million
Die Size
232 mm²
149 mm²
Foundry
GlobalFoundries
TSMC
Density
24.6M / mm²
113.4M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
12.0
Shader Model
6.7
6.9
Physical
Slot Width
IGP
IGP
Outputs
2x HDMI 2.0b
Portable Device Dependent
Bus Interface
Apple MPX
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
GeForce 40 Mobile
View Radeon Pro 580X Details View GeForce RTX 5050 Mobile Details