GPU Comparison
RADEON
AMD Radeon Pro 580X
CORE STATE
Ellesmere
VRAM
8 GB
CLOCK SPEED
1200 MHz
TDP
185 W
BUS WIDTH
256 bit
ARCHITECTURE
GCN 4.0
PROCESS
14 nm
LAUNCH DATE
2019
VS
GEFORCE
GeForce GTX 1650 Mobile
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1560 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
PERFORMANCE BENCHMARKS
geekbench_metal
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
Pro 580X
GTX 1650 Mobile
Core Specs
Shading Units
2,304
1,024
-55.6%
Shaders
2,304
1,024
-55.6%
TMUs
144
64
-55.6%
ROPs
32
32
0.0%
Compute Units
36
—
SM Count
—
16
Clocks
Base Clock
1100 MHz
1395 MHz
Boost Clock
1200 MHz
1560 MHz
Memory Clock
1710 MHz
6.8 Gbps effective
2001 MHz
8 Gbps effective
Memory
Memory Size
8 GB
4 GB
VRAM (MB)
8,192
4,096
-50.0%
Memory Type
GDDR5
GDDR5
Memory Bus
256 bit
128 bit
Bandwidth
218.9 GB/s
128.1 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
2 MB
1024 KB
Performance
Pixel Rate
38.40 GPixel/s
49.92 GPixel/s
Texture Rate
172.8 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
5.530 TFLOPS
3.195 TFLOPS
FP64 (TFLOPS)
345.6 GFLOPS (1:16)
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
5.530 TFLOPS (1:1)
6.390 TFLOPS (2:1)
Power
TDP
185 W
50 W
TDP (W)
185
50
-73.0%
Power Connectors
—
None
Architecture
Architecture
GCN 4.0
Turing
GPU Name
Ellesmere
TU117
Generation
Radeon Pro Mac
(500X Series)
GeForce 16 Mobile
Process Size
14 nm
12 nm
Transistors
5,700 million
4,700 million
Die Size
232 mm²
200 mm²
Foundry
GlobalFoundries
TSMC
Density
24.6M / mm²
23.5M / mm²
API Support
DirectX
12 (12_0)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
—
7.5
Shader Model
6.7
6.8
Physical
Slot Width
IGP
—
Outputs
2x HDMI 2.0b
Portable Device Dependent
Bus Interface
Apple MPX
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
—
GeForce 10 Mobile
Successor
—
GeForce 20 Mobile