AMD Radeon Pro 575X vs NVIDIA GeForce MX570 A Comparison

AMD
RADEON

AMD Radeon Pro 575X

CORE STATE Ellesmere
VRAM 4 GB
CLOCK SPEED
TDP 150 W
BUS WIDTH 256 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2019
VS
NVIDIA
GEFORCE

GeForce MX570 A

CORE STATE GA107SB
VRAM 2 GB
CLOCK SPEED 1155 MHz
TDP 25 W
BUS WIDTH 64 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

geekbench_metal
44,655
N/A
geekbench_opencl
34,773
39,780
geekbench_vulkan
37,919
37,601

Analysis: AMD Radeon Pro 575X vs NVIDIA GeForce MX570 A

The AMD Radeon Pro 575X and NVIDIA GeForce MX570 A are closely matched competitors, with the data showing a virtual tie in average benchmark scores. The AMD Radeon Pro 575X edges ahead with an average score of 39,116 compared to the NVIDIA GeForce MX570 A’s 38,691, a margin of only 1.1%. However, the head-to-head results reveal a split decision: the NVIDIA part wins OpenCL by a significant 12.6%, while the AMD part takes Vulkan by a narrow 0.8%. This makes the choice between them dependent on the specific workload and API preference, not raw overall performance.

Head-to-Head Benchmarks

The most decisive result in the direct comparison is in the Geekbench OpenCL test. The NVIDIA GeForce MX570 A scores 39,780, while the AMD Radeon Pro 575X scores 34,773. That is a 12.6% advantage for NVIDIA, which is a substantial gap in a synthetic compute workload. This suggests that for OpenCL-based applications, the NVIDIA part holds a clear performance edge, likely due to its newer architecture and higher raw FP32 throughput.

In the Geekbench Vulkan test, the AMD Radeon Pro 575X takes the win, but with a much smaller margin. It scores 37,919 versus NVIDIA’s 37,601, a delta of only 0.8%. This is nearly a statistical tie, but it does indicate that AMD maintains a slight lead in Vulkan compute tasks. The significance here is that while NVIDIA dominates in OpenCL, it cannot replicate that dominance in Vulkan, making the AMD card the better choice for that specific API.

Looking at the broader benchmark landscape, both cards are positioned near each other in the performance hierarchy. The AMD Radeon Pro 575X’s average score of 39,116 places it just ahead of the NVIDIA GeForce MX570 A’s 38,691. In the nearestRivals data, the AMD card is 1.1% ahead of the NVIDIA MX570 A, while the NVIDIA card is 1.1% behind the AMD card. This reciprocal relationship confirms that there is no clear overall winner; the two cards are trading blows depending on the test.

The Geekbench OpenCL result is the only test where the delta exceeds 1%, which makes it the defining differentiator. The NVIDIA GeForce MX570 A’s 12.6% margin in OpenCL is a decisive victory that cannot be ignored. Conversely, the AMD Radeon Pro 575X’s Vulkan win is narrow, but it prevents NVIDIA from sweeping all available benchmark data. For users who rely heavily on OpenCL, the NVIDIA card is the obvious choice; for those who use Vulkan, the AMD card offers a slight, though less pronounced, benefit.

Architecture Differences

The architectural divide between these two GPUs is stark, reflecting their different design philosophies and release timelines. The AMD Radeon Pro 575X is built on the GCN 4.0 architecture, using the Ellesmere chip, and is fabricated on a 14 nm process at GlobalFoundries. In contrast, the NVIDIA GeForce MX570 A uses the Ampere architecture with the GA107SB chip, manufactured on an 8 nm process at Samsung. This process node difference is significant: the NVIDIA part uses a smaller 8 nm node compared to AMD’s 14 nm node, leading to a much higher transistor density of 43.5M / mm² versus AMD’s 24.6M / mm².

The transistor counts also differ substantially. The NVIDIA chip packs 8,700 million transistors into a 200 mm² die, while the AMD chip has 5,700 million transistors on a larger 232 mm² die. Despite having fewer transistors, the AMD die is physically larger, which highlights how the older 14 nm process is less efficient at packing transistors. This gives NVIDIA a theoretical advantage in efficiency and feature density, though the benchmark results do not always reflect that advantage.

Feature support is another major divergence. The NVIDIA GeForce MX570 A includes 16 ray tracing cores and 64 tensor cores, which are absent from the AMD Radeon Pro 575X. This means the NVIDIA card supports DirectX 12 Ultimate (12_2), while the AMD card is limited to DirectX 12 (12_0). The Vulkan API support also differs: NVIDIA supports Vulkan 1.4, while AMD supports Vulkan 1.3. These differences are crucial for modern gaming and compute workloads that leverage ray tracing or AI-accelerated features.

The memory subsystems are also fundamentally different. The AMD Radeon Pro 575X uses 4 GB of GDDR5 memory on a 256-bit bus, delivering 217.0 GB/s of bandwidth. The NVIDIA GeForce MX570 A uses only 2 GB of GDDR6 memory on a 64-bit bus, providing 96.00 GB/s of bandwidth. This is a major disadvantage for NVIDIA in memory capacity and bandwidth, though the GDDR6 memory runs at a higher effective speed of 12 Gbps compared to AMD’s 6.8 Gbps. The AMD card’s wider bus gives it over twice the bandwidth, which can be critical for large datasets.

Clock speeds are another point of difference, though the AMD card’s base and boost clocks are not specified in the data. The NVIDIA card runs at a base clock of 832 MHz and a boost clock of 1155 MHz. The AMD card’s memory clock is 1695 MHz, while NVIDIA’s is 1500 MHz. The AMD card also has a higher texture rate of 140.3 GTexel/s versus NVIDIA’s 73.92 GTexel/s, and a slightly lower pixel rate of 35.07 GPixel/s versus NVIDIA’s 36.96 GPixel/s.

The Verdict

Based strictly on the benchmark data, the NVIDIA GeForce MX570 A is the better choice for OpenCL-heavy workloads, while the AMD Radeon Pro 575X is preferable for Vulkan-based tasks. The NVIDIA card’s 12.6% lead in OpenCL is a dominant margin that should be the primary consideration for users whose applications rely on that API. The AMD card’s 0.8% lead in Vulkan is too small to be decisive, but it does give AMD a narrow edge in that specific area.

The overall average benchmark scores are nearly identical, with the AMD card at 39,116 and the NVIDIA card at 38,691. This means that for general-purpose use, neither card has a meaningful advantage. The percentile rankings reinforce this: the AMD card sits at the 82nd percentile of all GPUs, while the NVIDIA card sits at the 81st percentile. This is a hair-splitting difference that would not be noticeable in real-world usage.

However, the architectural differences tilt the scale in favor of NVIDIA for future-proofing. The NVIDIA GeForce MX570 A supports DirectX 12 Ultimate, which includes ray tracing and tensor core features that the AMD Radeon Pro 575X lacks. For users who plan to run modern games or applications that utilize these features, the NVIDIA card is the only viable option. The AMD card’s older GCN 4.0 architecture and DirectX 12 (12_0) support are limiting factors.

The choice also depends on the platform. The AMD Radeon Pro 575X is from the Radeon Pro Mac (500X Series) generation, while the NVIDIA GeForce MX570 A is from the GeForce MX (5xx) series. This suggests they may be targeted at different system types, with the AMD card likely intended for Mac environments and the NVIDIA card for Windows laptops. The display outputs are listed as "Portable Device Dependent" for both, indicating they are both mobile-class parts, but the intended ecosystem may dictate the final decision.

Specification Differences

The two GPUs differ in nearly every major specification category. The process node is a clear split: AMD uses 14 nm, while NVIDIA uses 8 nm. The chip designs are also different, with AMD using the Ellesmere chip and NVIDIA using the GA107SB chip. The transistor counts are 5,700 million for AMD and 8,700 million for NVIDIA, while the die sizes are 232 mm² and 200 mm², respectively. This results in a transistor density of 24.6M / mm² for AMD and 43.5M / mm² for NVIDIA.

The memory configuration is a major differentiator. The AMD Radeon Pro 575X has 4 GB of GDDR5 memory on a 256-bit bus, while the NVIDIA GeForce MX570 A has 2 GB of GDDR6 memory on a 64-bit bus. This leads to a bandwidth of 217.0 GB/s for AMD and 96.00 GB/s for NVIDIA. The shading units are the same at 2048 for both, but the TMUs differ: AMD has 128, while NVIDIA has 64. The ROPs are identical at 32.

The NVIDIA card includes 16 ray tracing cores and 64 tensor cores, which are not present in the AMD card. The pixel rates are close, with AMD at 35.07 GPixel/s and NVIDIA at 36.96 GPixel/s, but the texture rates are very different: AMD at 140.3 GTexel/s and NVIDIA at 73.92 GTexel/s. The FP32 performance is slightly higher on NVIDIA at 4.731 TFLOPS versus AMD’s 4.489 TFLOPS, and the FP16 performance mirrors this at 4.731 TFLOPS and 4.489 TFLOPS, respectively.

The TDP is a stark contrast: AMD is rated at 150 W, while NVIDIA is rated at 25 W. This means the NVIDIA card is far more power-efficient, which is critical for mobile devices. The bus interface also differs: AMD uses PCIe 3.0 x16, while NVIDIA uses PCIe 4.0 x8. The API support is another split, with AMD supporting DirectX 12 (12_0) and Vulkan 1.3, while NVIDIA supports DirectX 12 Ultimate (12_2) and Vulkan 1.4.

FAQ

Q: Which GPU has a higher average benchmark score?

A: The AMD Radeon Pro 575X has a higher average benchmark score of 39,116, compared to the NVIDIA GeForce MX570 A’s 38,691. This gives AMD a 1.1% lead in the overall average.

Q: How does the AMD Radeon Pro 575X perform in OpenCL versus the NVIDIA GeForce MX570 A?

A: The NVIDIA GeForce MX570 A wins the OpenCL test with a score of 39,780, beating the AMD Radeon Pro 575X’s 34,773 by a margin of 12.6%.

Q: Does the AMD Radeon Pro 575X win any benchmark against the NVIDIA GeForce MX570 A?

A: Yes, the AMD Radeon Pro 575X wins the Geekbench Vulkan test with a score of 37,919, slightly ahead of the NVIDIA GeForce MX570 A’s 37,601, a delta of 0.8%.

Q: What is the memory bandwidth difference between the two GPUs?

A: The AMD Radeon Pro 575X has a memory bandwidth of 217.0 GB/s, while the NVIDIA GeForce MX570 A has a memory bandwidth of 96.00 GB/s. The AMD card offers over twice the bandwidth.

Q: Which GPU supports ray tracing?

A: The NVIDIA GeForce MX570 A supports ray tracing, as it has 16 ray tracing cores and supports DirectX 12 Ultimate (12_2). The AMD Radeon Pro 575X does not have ray tracing cores.

Q: What is the TDP difference between the two cards?

A: The AMD Radeon Pro 575X has a TDP of 150 W, while the NVIDIA GeForce MX570 A has a TDP of 25 W. The NVIDIA card is significantly more power-efficient.

Where Each One Wins

The NVIDIA GeForce MX570 A wins decisively in OpenCL compute workloads, where its 12.6% performance advantage makes it the clear choice for applications that rely on this API. This includes many scientific, engineering, and data-processing tasks that use OpenCL for general-purpose GPU computing. The NVIDIA card also wins on power efficiency, with a 25 W TDP versus AMD’s 150 W, making it ideal for thin-and-light laptops where battery life and thermals are paramount. Additionally, the NVIDIA card supports ray tracing and tensor cores, which gives it a win for modern gaming and AI-accelerated applications that can utilize these features.

The AMD Radeon Pro 575X wins in Vulkan compute, where its 0.8% lead, though small, is still a victory. This makes it the better choice for Vulkan-based games or applications that prefer this API. The AMD card also wins on memory capacity and bandwidth, with 4 GB of GDDR5 and 217.0 GB/s of bandwidth versus NVIDIA’s 2 GB and 96.00 GB/s. This gives AMD a significant advantage in memory-heavy workloads, such as large textures or datasets that exceed the NVIDIA card’s limited 2 GB frame buffer. The AMD card also has a higher texture rate of 140.3 GTexel/s, which can benefit texture-bound scenarios. For users who do not need ray tracing and prioritize raw memory throughput, the AMD card is the stronger contender.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro 575X
MX570 A
Core Specs
Shading Units
2,048
2,048 0.0%
Shaders
2,048
2,048 0.0%
TMUs
128
64 -50.0%
ROPs
32
32 0.0%
Compute Units
32
SM Count
16
Clocks
Base Clock
832 MHz
Boost Clock
1155 MHz
GPU Clock
1096 MHz
Memory Clock
1695 MHz 6.8 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
4 GB
2 GB
VRAM (MB)
4,096
2,048 -50.0%
Memory Type
GDDR5
GDDR6
Memory Bus
256 bit
64 bit
Bandwidth
217.0 GB/s
96.00 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
2 MB
2 MB
Performance
Pixel Rate
35.07 GPixel/s
36.96 GPixel/s
Texture Rate
140.3 GTexel/s
73.92 GTexel/s
FP32 (TFLOPS)
4.489 TFLOPS
4.731 TFLOPS
FP64 (TFLOPS)
280.6 GFLOPS (1:16)
73.92 GFLOPS (1:64)
FP16 (TFLOPS)
4.489 TFLOPS (1:1)
4.731 TFLOPS (1:1)
AI/RT
RT Cores
16
Tensor Cores
64
Power
TDP
150 W
25 W
TDP (W)
150
25 -83.3%
Power Connectors
None
None
Architecture
Architecture
GCN 4.0
Ampere
GPU Name
Ellesmere
GA107SB
Generation
Radeon Pro Mac (500X Series)
GeForce MX (5xx)
Process Size
14 nm
8 nm
Transistors
5,700 million
8,700 million
Die Size
232 mm²
200 mm²
Foundry
GlobalFoundries
Samsung
Density
24.6M / mm²
43.5M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
8.6
Shader Model
6.7
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 4.0 x8
Other
Production
End-of-life
End-of-life
View Radeon Pro 575X Details View GeForce MX570 A Details