AMD Radeon Pro 570X vs NVIDIA GeForce MX570 Comparison

AMD
RADEON

AMD Radeon Pro 570X

CORE STATE Ellesmere
VRAM 4 GB
CLOCK SPEED 1105 MHz
TDP 150 W
BUS WIDTH 256 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2019
VS
NVIDIA
GEFORCE

GeForce MX570

CORE STATE GA107S
VRAM 2 GB
CLOCK SPEED 1155 MHz
TDP 15 W
BUS WIDTH 64 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

geekbench_metal
40,066
N/A
geekbench_opencl
27,604
38,299
geekbench_vulkan
28,859
N/A

Analysis: AMD Radeon Pro 570X vs NVIDIA GeForce MX570

NVIDIA GeForce MX570 and AMD Radeon Pro 570X represent two very different philosophies in mobile graphics. The MX570 is a modern, power-sipping Ampere part aimed at thin-and-light laptops, while the Radeon Pro 570X is a workstation-oriented GCN 4.0 chip designed for Mac systems. Direct benchmark comparisons are limited, but the available data reveals a clear winner in raw compute, alongside significant architectural and feature divergences that matter for specific workloads.

Head-to-Head Benchmarks

The only common benchmark recorded in the database is Geekbench OpenCL, and the results are not close. The NVIDIA GeForce MX570 scored 38299, while the AMD Radeon Pro 570X scored 27604. That gives the MX570 a 38.7% advantage in this compute test. This is a substantial margin, placing the MX570 well ahead of the Radeon Pro 570X in general-purpose GPU compute workloads as measured by OpenCL.

Context from the nearest rivals list reinforces the significance of this result. The MX570 sits at the 81st percentile of all GPUs in the database, and its closest rival is the NVIDIA GeForce RTX 5080 Mobile, which scores 38349, a mere 0.1% difference. The MX570 also edges out the RTX 4080 Mobile (38135, a 0.4% gap) and trails only slightly behind the MX570 A (38691, a 1% gap) and the AMD Radeon Pro 580X (38706, a 1.1% gap). For a low-power IGP-class part, sitting within 1% of flagship mobile gaming GPUs in this specific OpenCL test is remarkable.

The Radeon Pro 570X, by contrast, sits at the 76th percentile, with an average benchmark score of 32176 across its three recorded tests. Its nearest rival is the AMD FirePro S10000 at 32388, which is 0.7% faster. The Radeon Pro 570X also lands between the Intel Arc Pro A30M (31894, 0.9% slower) and the AMD Radeon RX 7900 GRE (32456, 0.9% slower). While the Radeon Pro 570X shows a respectable standing among its peers, its OpenCL score is 38.7% behind the MX570, a gap large enough to define the entire comparison.

It is worth remembering the Radeon Pro 570X has additional benchmark results in Metal and Vulkan, scoring 40066 and 28859 respectively. The MX570 has no recorded Metal or Vulkan scores in the database. This means the Radeon Pro 570X demonstrates strong performance in Apple-centric APIs, potentially reflecting its design for Mac environments, but the direct OpenCL comparison remains the only true head-to-head metric available.

Architecture Differences

The two GPUs come from different eras and design schools. The NVIDIA GeForce MX570 uses the GA107S chip built on Ampere architecture, manufactured by Samsung on an 8 nm process. The AMD Radeon Pro 570X uses the Ellesmere chip with GCN 4.0 architecture, built by GlobalFoundries on a 14 nm process. This process gap is significant: the MX570 packs 8700 million transistors into a 200 mm² die, yielding a density of 43.5 million transistors per square millimeter. The Radeon Pro 570X contains 5700 million transistors across a larger 232 mm² die, giving a density of just 24.6 million per square millimeter. The MX570 achieves nearly double the transistor density, a direct consequence of the newer manufacturing node.

The compute configurations tell different stories. The MX570 has 2048 shading units, 64 texture mapping units, and 32 ROPs. The Radeon Pro 570X has fewer shading units at 1792, but more texture mapping units at 112, and the same 32 ROPs. This explains the texture rate gap: the Radeon Pro 570X delivers 123.8 GTexel/s versus 73.92 GTexel/s for the MX570, a 67% advantage in raw texture fill. However, the MX570 counters with higher floating-point throughput: 4.731 TFLOPS FP32 versus 3.960 TFLOPS for the Radeon Pro 570X, a 19.5% edge. Pixel rates are nearly identical, with the MX570 at 36.96 GPixel/s and the Radeon Pro 570X at 35.36 GPixel/s.

Feature support diverges sharply. The MX570 includes 16 ray tracing cores and 64 tensor cores, hallmarks of the Ampere generation. The Radeon Pro 570X has none, as GCN 4.0 predates dedicated ray tracing and tensor hardware. This shows in API support: the MX570 reaches DirectX 12 Ultimate (12_2) and Vulkan 1.4, while the Radeon Pro 570X peaks at DirectX 12 (12_0) and Vulkan 1.3. Both support OpenGL 4.6. The MX570 also supports FP16 at a 1:1 ratio with FP32, as does the Radeon Pro 570X, though the MX570's higher FP32 base means its FP16 output is also higher.

Memory subsystems could not be more different. The MX570 uses 2 GB of GDDR6 on a 64-bit bus, producing 96.00 GB/s of bandwidth. The Radeon Pro 570X uses 4 GB of GDDR5 on a 256-bit bus, delivering 217.0 GB/s. That is more than double the memory bandwidth for the AMD part, alongside double the capacity. For bandwidth-hungry workloads such as high-resolution texture streaming or large framebuffers, the Radeon Pro 570X has a clear structural advantage. The MX570 counters with faster effective memory speed: 12 Gbps effective versus 6.8 Gbps effective, but the narrow 64-bit bus limits total throughput.

Power and interface differences are stark. The MX570 has a TDP of 15 W with no power connectors, fitting the IGP slot width. The Radeon Pro 570X draws 150 W, also with no power connectors and an IGP slot width, but ten times the power envelope. The MX570 uses PCIe 4.0 x8, while the Radeon Pro 570X uses PCIe 3.0 x16. The newer, faster PCIe generation partially compensates for the narrower link width, but the Radeon Pro 570X has more total lanes available.

Where Each One Wins

The NVIDIA GeForce MX570 wins decisively in raw OpenCL compute, delivering 38.7% higher scores than the Radeon Pro 570X. It also leads in FP32 throughput, transistor density, and modern feature support including ray tracing cores, tensor cores, DirectX 12 Ultimate, and Vulkan 1.4. The MX570 is the clear choice for general compute workloads, AI-adjacent tasks that can leverage tensor cores, and any application that benefits from newer API features. Its 15 W power envelope makes it suitable for ultraportable designs where battery life and thermals are paramount. The PCIe 4.0 interface provides high bandwidth per lane, and the 8 nm process enables this performance in a compact die.

The AMD Radeon Pro 570X wins on memory capacity and bandwidth, with 4 GB versus 2 GB and 217.0 GB/s versus 96.00 GB/s. It also leads in texture fill rate, 123.8 GTexel/s versus 73.92 GTexel/s, due to its 112 TMUs. The Radeon Pro 570X has a higher base clock at 1000 MHz versus 832 MHz, though the boost clocks are closer (1105 MHz versus 1155 MHz, actually favoring the MX570). The Radeon Pro 570X also has a wider 256-bit memory bus, which helps in scenarios where memory bandwidth is the bottleneck rather than compute throughput. Its recorded Metal score of 40066 suggests strong performance in Apple's ecosystem, potentially making it the better option for Mac-specific workflows. The PCIe 3.0 x16 interface offers more lanes, which could benefit certain data-transfer patterns despite the older protocol.

FAQ

Q: Which GPU is faster in OpenCL compute?

A: The NVIDIA GeForce MX570 scores 38299 in Geekbench OpenCL, which is 38.7% higher than the AMD Radeon Pro 570X's 27604. This is the only direct head-to-head benchmark recorded in the database.

Q: Does the Radeon Pro 570X have ray tracing or tensor cores?

A: No. The Radeon Pro 570X has no ray tracing cores and no tensor cores. The NVIDIA GeForce MX570 includes 16 ray tracing cores and 64 tensor cores, reflecting its newer Ampere architecture.

Q: How do the memory configurations compare?

A: The Radeon Pro 570X offers 4 GB of GDDR5 on a 256-bit bus with 217.0 GB/s bandwidth. The MX570 offers 2 GB of GDDR6 on a 64-bit bus with 96.00 GB/s bandwidth. The Radeon Pro 570X has double the capacity and more than double the bandwidth.

Q: Which GPU supports more modern APIs?

A: The MX570 supports DirectX 12 Ultimate (12_2) and Vulkan 1.4. The Radeon Pro 570X supports DirectX 12 (12_0) and Vulkan 1.3. Both support OpenGL 4.6.

Q: What is the power consumption difference?

A: The MX570 has a TDP of 15 W, while the Radeon Pro 570X has a TDP of 150 W. This is a tenfold difference in power draw.

Q: How do the two GPUs rank overall in the database?

A: The MX570 sits at the 81st percentile of all GPUs, with an average benchmark score of 38299. The Radeon Pro 570X sits at the 76th percentile, with an average benchmark score of 32176 across its three recorded tests.

The Verdict

The data paints a clear picture for compute-heavy workloads: the NVIDIA GeForce MX570 is the superior performer. Its 38.7% OpenCL advantage is decisive, and its modern architecture brings features the Radeon Pro 570X simply cannot offer. Anyone prioritizing raw compute, API compatibility, or power efficiency should choose the MX570. Its 15 W TDP versus 150 W makes it dramatically more efficient, and its 81st percentile ranking places it among much more powerful GPUs in the database.

The Radeon Pro 570X is not without merit. Its 4 GB memory capacity and 217.0 GB/s bandwidth serve memory-intensive tasks better, and its higher texture rate of 123.8 GTexel/s suits certain graphics pipelines. The recorded Metal score of 40066 suggests strong performance in Apple environments, which the MX570 cannot match due to the absence of Metal benchmarks in the database. Users locked into Mac ecosystems or workloads that demand large memory pools may find the Radeon Pro 570X more suitable.

For most users, though, the MX570's combination of higher compute throughput, modern feature set, and drastically lower power draw makes it the stronger all-around choice. The Radeon Pro 570X is a niche part with specific advantages, but the MX570 wins the only direct comparison available.

Specification Differences

| Specification | NVIDIA GeForce MX570 | AMD Radeon Pro 570X |

|---|---|---|

| Architecture | Ampere | GCN 4.0 |

| Process Node | 8 nm | 14 nm |

| Foundry | Samsung | GlobalFoundries |

| Transistors | 8700 million | 5700 million |

| Die Size | 200 mm² | 232 mm² |

| Transistor Density | 43.5M / mm² | 24.6M / mm² |

| Base Clock | 832 MHz | 1000 MHz |

| Boost Clock | 1155 MHz | 1105 MHz |

| Memory Clock | 1500 MHz, 12 Gbps effective | 1695 MHz, 6.8 Gbps effective |

| Memory Size | 2 GB | 4 GB |

| Memory Type | GDDR6 | GDDR5 |

| Memory Bus Width | 64 bit | 256 bit |

| Memory Bandwidth | 96.00 GB/s | 217.0 GB/s |

| Shading Units | 2048 | 1792 |

| TMUs | 64 | 112 |

| ROPs | 32 | 32 |

| Ray Tracing Cores | 16 | None |

| Tensor Cores | 64 | None |

| Pixel Rate | 36.96 GPixel/s | 35.36 GPixel/s |

| Texture Rate | 73.92 GTexel/s | 123.8 GTexel/s |

| FP32 | 4.731 TFLOPS | 3.960 TFLOPS |

| FP16 | 4.731 TFLOPS (1:1) | 3.960 TFLOPS (1:1) |

| TDP | 15 W | 150 W |

| Bus Interface | PCIe 4.0 x8 | PCIe 3.0 x16 |

| DirectX | 12 Ultimate (12_2) | 12 (12_0) |

| Vulkan | 1.4 | 1.3 |

| Release Date | 2021-12-16 | 2019-03-17 |

DETAILED SPECIFICATIONS

SPECIFICATION
Pro 570X
MX570
Core Specs
Shading Units
1,792
2,048 +14.3%
Shaders
1,792
2,048 +14.3%
TMUs
112
64 -42.9%
ROPs
32
32 0.0%
Compute Units
28
SM Count
16
Clocks
Base Clock
1000 MHz
832 MHz
Boost Clock
1105 MHz
1155 MHz
Memory Clock
1695 MHz 6.8 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
4 GB
2 GB
VRAM (MB)
4,096
2,048 -50.0%
Memory Type
GDDR5
GDDR6
Memory Bus
256 bit
64 bit
Bandwidth
217.0 GB/s
96.00 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
2 MB
2 MB
Performance
Pixel Rate
35.36 GPixel/s
36.96 GPixel/s
Texture Rate
123.8 GTexel/s
73.92 GTexel/s
FP32 (TFLOPS)
3.960 TFLOPS
4.731 TFLOPS
FP64 (TFLOPS)
247.5 GFLOPS (1:16)
73.92 GFLOPS (1:64)
FP16 (TFLOPS)
3.960 TFLOPS (1:1)
4.731 TFLOPS (1:1)
AI/RT
RT Cores
16
Tensor Cores
64
Power
TDP
150 W
15 W
TDP (W)
150
15 -90.0%
Power Connectors
None
None
Architecture
Architecture
GCN 4.0
Ampere
GPU Name
Ellesmere
GA107S
Generation
Radeon Pro Mac (500X Series)
GeForce MX (5xx)
Process Size
14 nm
8 nm
Transistors
5,700 million
8,700 million
Die Size
232 mm²
200 mm²
Foundry
GlobalFoundries
Samsung
Density
24.6M / mm²
43.5M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
8.6
Shader Model
6.7
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 4.0 x8
Other
Production
End-of-life
End-of-life
View Radeon Pro 570X Details View GeForce MX570 Details