AMD Radeon Pro 570 vs NVIDIA RTX A500 Mobile Comparison

AMD
RADEON

AMD Radeon Pro 570

CORE STATE Ellesmere
VRAM 4 GB
CLOCK SPEED 1105 MHz
TDP 150 W
BUS WIDTH 256 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2017
VS
NVIDIA
GEFORCE

RTX A500 Mobile

CORE STATE GA107S
VRAM 4 GB
CLOCK SPEED 1537 MHz
TDP 30 W
BUS WIDTH 64 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2022

PERFORMANCE BENCHMARKS

geekbench_metal
39,945
N/A
geekbench_opencl
27,702
41,263
geekbench_vulkan
31,974
37,873

Analysis: AMD Radeon Pro 570 vs NVIDIA RTX A500 Mobile

Head-to-Head Benchmarks

The recorded data shows a clear overall win for the NVIDIA RTX A500 Mobile, which takes both benchmark tests in the head-to-head comparison. The most significant margin comes in the Geekbench OpenCL test, where the RTX A500 Mobile scores 41,263 against the AMD Radeon Pro 570's 27,702. That is a 49% difference, making it the single largest performance gap between the two cards. In practical terms, this indicates a substantial advantage for the NVIDIA part in compute-heavy OpenCL workloads, nearly half again as fast as the AMD offering.

The second test, Geekbench Vulkan, is closer but still favors NVIDIA. The RTX A500 Mobile records 37,873, while the Radeon Pro 570 manages 31,974. The delta here is 18.4%, a meaningful but less dramatic lead. Vulkan workloads tend to scale with architecture efficiency and driver optimization, and the data suggests the Ampere-based NVIDIA chip has the edge in this API despite the AMD card's older GCN design.

Looking at the overall average benchmark score, the RTX A500 Mobile sits at 39,568, which places it in the 82nd percentile of all GPUs in the database. The Radeon Pro 570 averages 33,207, putting it in the 78th percentile. The NVIDIA card's nearest rivals include the AMD Radeon Pro 580 (40,318 average, 1.9% higher) and the AMD Radeon Pro WX 7100 (40,063 average, 1.2% higher), which shows the RTX A500 Mobile is competitive with much larger desktop-oriented workstation parts. The AMD Radeon Pro 570, by contrast, sits near the NVIDIA GeForce RTX 3050 Mobile (33,170 average, just 0.1% higher) and NVIDIA T550 Mobile (33,161 average, 0.1% higher), indicating it trades blows with entry-level mobile NVIDIA parts rather than the higher-tier RTX lineup.

Architecture Differences

The two GPUs come from fundamentally different design philosophies and manufacturing generations. The NVIDIA RTX A500 Mobile uses the GA107S chip built on a Samsung 8 nm process, packing 8,700 million transistors into a 200 mm² die. That works out to a transistor density of 43.5 million per square millimeter. The AMD Radeon Pro 570 uses the Ellesmere chip on a GlobalFoundries 14 nm process, with 5,700 million transistors spread across a larger 232 mm² die, giving a density of just 24.6 million per square millimeter. The architectural gap is substantial: Ampere is a modern, feature-rich design, while GCN 4.0 dates back to an era before hardware ray tracing and dedicated AI acceleration were standard.

Core counts differ in ways that reflect their respective designs. The RTX A500 Mobile has 2,048 shading units, 64 texture mapping units, and 32 ROPs. It also includes 16 ray tracing cores and 64 tensor cores, which are entirely absent from the AMD part. The Radeon Pro 570 has 1,792 shading units, 112 TMUs, and 32 ROPs, but no RT or tensor core equivalents. The higher TMU count on the AMD card helps its texture fill rate, but the lack of dedicated ray tracing and tensor hardware limits its capabilities in modern workloads that leverage those features.

Clock speeds tell another story. The RTX A500 Mobile runs at a base of 832 MHz and boosts to 1,537 MHz, while the Radeon Pro 570 runs at 1,000 MHz base and 1,105 MHz boost. The NVIDIA part boosts significantly higher, which helps explain its compute advantage despite having a similar class of shader count. The AMD card's lower boost clock is a consequence of its older process node and higher power envelope.

Memory configurations are starkly different. The RTX A500 Mobile uses 4 GB of GDDR6 on a 64-bit bus, delivering 96.00 GB/s of bandwidth at 12 Gbps effective. The Radeon Pro 570 also has 4 GB, but it is GDDR5 on a 256-bit bus, yielding 217.0 GB/s at 6.8 Gbps effective. The AMD card has more than double the memory bandwidth, which can matter in certain bandwidth-sensitive tasks, but the NVIDIA card compensates with faster compute and modern compression techniques.

Power consumption is a major differentiator. The RTX A500 Mobile is rated at 30 W TDP, while the Radeon Pro 570 draws 150 W. That is a fivefold difference in power draw. The NVIDIA card achieves its performance at a fraction of the power, which has significant implications for thermal management and battery life in portable devices. Both cards are listed as IGP slot width with no power connectors, and both are marked as portable device dependent for display outputs.

The bus interfaces also differ. The RTX A500 Mobile uses PCIe 4.0 x8, while the Radeon Pro 570 uses PCIe 3.0 x16. The newer PCIe 4.0 standard on the NVIDIA card offers higher per-lane bandwidth, though the AMD card's wider x16 connection partially offsets this in older systems.

API support is another generational gap. The RTX A500 Mobile supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Radeon Pro 570 supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3. The DirectX 12 Ultimate designation on the NVIDIA card brings features like hardware ray tracing and mesh shaders, which the AMD card cannot access.

Where Each One Wins

The NVIDIA RTX A500 Mobile wins decisively in compute-oriented benchmarks. Its 49% lead in Geekbench OpenCL and 18.4% lead in Geekbench Vulkan indicate it is the stronger choice for tasks that rely on raw shader throughput and modern API features. The presence of ray tracing cores and tensor cores means it can handle workloads that leverage those units, such as ray-traced rendering previews or AI-accelerated denoising, though the database does not include specific tests for those features. The 30 W TDP makes it suitable for thin-and-light mobile workstations where power efficiency is paramount.

The AMD Radeon Pro 570 has fewer outright wins in the recorded data, but its strengths lie in specific areas not captured by the two head-to-head tests. Its 256-bit memory bus and 217.0 GB/s bandwidth are more than double the NVIDIA card's 96.00 GB/s, which could benefit memory-bound workloads like large texture streaming or high-resolution framebuffer operations. The higher TMU count (112 vs 64) gives it a texture fill rate of 123.8 GTexel/s, notably higher than the NVIDIA card's 98.37 GTexel/s. In scenarios where texture throughput is the bottleneck, the AMD card has a theoretical edge. Its 150 W TDP, while power-hungry, also suggests it can sustain higher sustained loads in a chassis designed to dissipate that heat.

The Radeon Pro 570 also holds a small advantage in pixel rate relative to its clock speeds, though the NVIDIA card's higher boost clock actually gives it a higher overall pixel rate (49.18 GPixel/s vs 35.36 GPixel/s). The AMD card's base clock is higher, which may give it better performance in lightly threaded or latency-sensitive scenarios where boost clocks are not sustained.

The Verdict

The data is unambiguous: the NVIDIA RTX A500 Mobile is the stronger GPU overall. It wins both head-to-head benchmarks, has a higher average benchmark score (39,568 vs 33,207), and sits in a higher percentile of all GPUs (82nd vs 78th). Its 49% lead in OpenCL and 18.4% lead in Vulkan show that it is not just marginally faster but significantly ahead in the tested workloads. For any user prioritizing compute performance, modern API support, or power efficiency, the RTX A500 Mobile is the clear choice.

The Radeon Pro 570 is not without merit, but its advantages are narrower and more situational. Its memory bandwidth and texture throughput are superior, which could matter in specific professional applications that are bandwidth-limited rather than compute-limited. However, the lack of ray tracing and tensor cores, combined with a much higher power draw and older architecture, makes it a harder sell in a modern context. Its closest rivals in the database are entry-level NVIDIA mobile parts like the RTX 3050 Mobile and T550 Mobile, which suggests it competes in a lower performance tier than the RTX A500 Mobile.

Users should pick the RTX A500 Mobile if they need the best overall compute performance, care about power efficiency, or want access to modern features like hardware ray tracing and tensor acceleration. The Radeon Pro 570 makes sense only for specific workloads that heavily favor memory bandwidth or texture fill rate, and where the higher power draw is acceptable. The fivefold difference in TDP (30 W vs 150 W) alone makes the NVIDIA card the more practical choice for portable devices.

FAQ

Q: Which GPU has a higher average benchmark score?

A: The NVIDIA RTX A500 Mobile averages 39,568, while the AMD Radeon Pro 570 averages 33,207.

Q: How large is the performance gap in Geekbench OpenCL?

A: The RTX A500 Mobile scores 41,263 versus the Radeon Pro 570's 27,702, a 49% lead for NVIDIA.

Q: Does the AMD Radeon Pro 570 support hardware ray tracing?

A: No, the Radeon Pro 570 has no ray tracing cores or tensor cores. The RTX A500 Mobile includes 16 RT cores and 64 tensor cores.

Q: What is the memory bandwidth difference between the two cards?

A: The Radeon Pro 570 has 217.0 GB/s over a 256-bit bus, while the RTX A500 Mobile has 96.00 GB/s over a 64-bit bus.

Q: How do their power draws compare?

A: The RTX A500 Mobile is rated at 30 W TDP, while the Radeon Pro 570 is rated at 150 W TDP.

Q: Which card supports DirectX 12 Ultimate?

A: Only the NVIDIA RTX A500 Mobile supports DirectX 12 Ultimate (12_2). The AMD Radeon Pro 570 supports DirectX 12 (12_0).

Specification Differences

| Specification | NVIDIA RTX A500 Mobile | AMD Radeon Pro 570 |

|---|---|---|

| Chip | GA107S | Ellesmere |

| Architecture | Ampere | GCN 4.0 |

| Process Node | 8 nm (Samsung) | 14 nm (GlobalFoundries) |

| Transistors | 8,700 million | 5,700 million |

| Die Size | 200 mm² | 232 mm² |

| Transistor Density | 43.5M / mm² | 24.6M / mm² |

| Base Clock | 832 MHz | 1000 MHz |

| Boost Clock | 1537 MHz | 1105 MHz |

| Memory Type | GDDR6 | GDDR5 |

| Memory Bus Width | 64 bit | 256 bit |

| Memory Bandwidth | 96.00 GB/s | 217.0 GB/s |

| Memory Speed | 1500 MHz (12 Gbps effective) | 1695 MHz (6.8 Gbps effective) |

| Shading Units | 2048 | 1792 |

| TMUs | 64 | 112 |

| ROPs | 32 | 32 |

| RT Cores | 16 | None |

| Tensor Cores | 64 | None |

| Pixel Rate | 49.18 GPixel/s | 35.36 GPixel/s |

| Texture Rate | 98.37 GTexel/s | 123.8 GTexel/s |

| FP32 | 6.296 TFLOPS | 3.960 TFLOPS |

| FP16 | 6.296 TFLOPS (1:1) | 3.960 TFLOPS (1:1) |

| TDP | 30 W | 150 W |

| Bus Interface | PCIe 4.0 x8 | PCIe 3.0 x16 |

| DirectX | 12 Ultimate (12_2) | 12 (12_0) |

| Vulkan | 1.4 | 1.3 |

| OpenGL | 4.6 | 4.6 |

| Release Date | 2022-03-21 | 2017-06-04 |

| Production Status | End-of-life | End-of-life |

DETAILED SPECIFICATIONS

SPECIFICATION
Pro 570
RTX A500 Mobile
Core Specs
Shading Units
1,792
2,048 +14.3%
Shaders
1,792
2,048 +14.3%
TMUs
112
64 -42.9%
ROPs
32
32 0.0%
Compute Units
28
SM Count
16
Clocks
Base Clock
1000 MHz
832 MHz
Boost Clock
1105 MHz
1537 MHz
Memory Clock
1695 MHz 6.8 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
4 GB
4 GB
VRAM (MB)
4,096
4,096 0.0%
Memory Type
GDDR5
GDDR6
Memory Bus
256 bit
64 bit
Bandwidth
217.0 GB/s
96.00 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
2 MB
2 MB
Performance
Pixel Rate
35.36 GPixel/s
49.18 GPixel/s
Texture Rate
123.8 GTexel/s
98.37 GTexel/s
FP32 (TFLOPS)
3.960 TFLOPS
6.296 TFLOPS
FP64 (TFLOPS)
247.5 GFLOPS (1:16)
98.37 GFLOPS (1:64)
FP16 (TFLOPS)
3.960 TFLOPS (1:1)
6.296 TFLOPS (1:1)
AI/RT
RT Cores
16
Tensor Cores
64
Power
TDP
150 W
30 W
TDP (W)
150
30 -80.0%
Power Connectors
None
None
Architecture
Architecture
GCN 4.0
Ampere
GPU Name
Ellesmere
GA107S
Generation
Radeon Pro Mac (500 Series)
Ampere-MW (Ax000)
Process Size
14 nm
8 nm
Transistors
5,700 million
8,700 million
Die Size
232 mm²
200 mm²
Foundry
GlobalFoundries
Samsung
Density
24.6M / mm²
43.5M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
8.6
Shader Model
6.7
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 4.0 x8
Other
Production
End-of-life
End-of-life
Predecessor
Quadro Turing-M
Successor
Ada-MW
View Radeon Pro 570 Details View RTX A500 Mobile Details