AMD Radeon Pro 555 vs NVIDIA GeForce RTX 3050 OEM Comparison

AMD
RADEON

AMD Radeon Pro 555

CORE STATE Polaris 21
VRAM 2 GB
CLOCK SPEED —
TDP 75 W
BUS WIDTH 128 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2017
VS
NVIDIA
GEFORCE

GeForce RTX 3050 OEM

CORE STATE GA106
VRAM 8 GB
CLOCK SPEED 1755 MHz
TDP 130 W
BUS WIDTH 128 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2022

PERFORMANCE BENCHMARKS

geekbench_metal
16,236
N/A
geekbench_opencl
11,682
60,740
geekbench_vulkan
12,303
57,103
passmark_directx_10
N/A
61
passmark_directx_11
N/A
86
passmark_directx_12
N/A
58
passmark_directx_9
N/A
137
passmark_g2d
N/A
973
passmark_g3d
N/A
11,857
passmark_gpu_compute
N/A
5,779

Analysis: AMD Radeon Pro 555 vs NVIDIA GeForce RTX 3050 OEM

The benchmark database shows a decisive generational and performance class gap between the NVIDIA GeForce RTX 3050 OEM and the AMD Radeon Pro 555. The RTX 3050 OEM is the clear winner in every directly comparable measurement, with its average benchmark score of 15199 placing it in the 57th percentile of all GPUs, while the Radeon Pro 555 sits at 13407 and the 54th percentile. This is not a close contest; it is a matchup between a modern discrete gaming card and an older integrated-class mobile part.

The Verdict

For any workload where raw graphics processing is the priority, the NVIDIA GeForce RTX 3050 OEM is the only choice from this data. Its Geekbench OpenCL score of 60740 is over five times higher than the Radeon Pro 555's 11682, and its Vulkan score of 57103 dwarfs the AMD card's 12303. The RTX 3050 OEM wins both head-to-head benchmark comparisons, with a 419.9% lead in OpenCL and a 364.1% lead in Vulkan. The Radeon Pro 555's only unique benchmark result, a Geekbench Metal score of 16236, cannot compensate for its massive deficits in cross-platform APIs. The RTX 3050 OEM is for users who need modern gaming features, high frame rates, and compute performance. The Radeon Pro 555, given its 2 GB memory capacity and 75 W power profile, is suited only for legacy or light-duty tasks where its lower power draw is an absolute requirement. The data does not support any scenario where the Radeon Pro 555 offers a performance advantage.

Architecture Differences

The two GPUs come from different architectural eras and manufacturing philosophies. The NVIDIA GeForce RTX 3050 OEM is built on the Ampere architecture, using the GA106 chip fabricated on an 8 nm process at Samsung. This chip packs 12,000 million transistors into a 276 mm² die, yielding a transistor density of 43.5M per mm². In contrast, the AMD Radeon Pro 555 uses the older GCN 4.0 architecture with the Polaris 21 chip, built on a 14 nm process at GlobalFoundries. This chip holds only 3,000 million transistors on a 123 mm² die, with a density of 24.4M per mm².

The functional unit counts reflect the performance gap. The RTX 3050 OEM has 2304 shading units, 72 texture mapping units, and 32 ROPs. It also includes 18 dedicated ray tracing cores and 72 tensor cores, features absent from the Radeon Pro 555, which has no RT or tensor core hardware. The AMD part fields 768 shading units, 48 TMUs, and 16 ROPs. The NVIDIA card's pixel rate of 56.16 GPixel/s and texture rate of 126.4 GTexel/s are far above the Radeon's 13.60 GPixel/s and 40.80 GTexel/s. Compute output is similarly lopsided: the RTX 3050 OEM delivers 8.087 TFLOPS of FP32 performance, while the Radeon Pro 555 manages only 1,305.6 GFLOPS.

Memory subsystems also diverge sharply. The RTX 3050 OEM uses 8 GB of GDDR6 on a 128-bit bus, with memory clocked at 1750 MHz for 14 Gbps effective speed, providing 224.0 GB/s of bandwidth. The Radeon Pro 555 has just 2 GB of GDDR5 on the same 128-bit bus width, with memory at 1275 MHz and 5.1 Gbps effective, yielding only 81.60 GB/s. The RTX 3050 OEM supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, while the Radeon Pro 555 is limited to DirectX 12 (12_0) and Vulkan 1.3. Both support OpenGL 4.6. The NVIDIA card uses a PCIe 4.0 x8 interface, while the AMD part uses the older PCIe 3.0 x8 standard.

Head-to-Head Benchmarks

The two directly comparable benchmark results show an overwhelming advantage for the NVIDIA GeForce RTX 3050 OEM. In Geekbench OpenCL, the RTX 3050 OEM scores 60740 against the Radeon Pro 555's 11682, a delta of 419.9%. This means the NVIDIA card delivers more than five times the OpenCL compute performance. This result aligns with its larger transistor budget and higher FP32 throughput, which is over six times that of the AMD part.

In Geekbench Vulkan, the RTX 3050 OEM scores 57103, while the Radeon Pro 555 scores 12303, a delta of 364.1%. The NVIDIA card is nearly five times faster in this API. Vulkan is a cross-platform graphics and compute standard, so this result is a strong indicator of real-world gaming and general GPU workload performance. The Radeon Pro 555's only recorded benchmark win is its Geekbench Metal score of 16236, but there is no corresponding Metal score for the RTX 3050 OEM in the database, so no direct comparison can be made. The overall benchmark average tells the same story: the RTX 3050 OEM averages 15199 points, while the Radeon Pro 555 averages 13407.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA GeForce RTX 3050 OEM has an average benchmark score of 15199, compared to the AMD Radeon Pro 555's average of 13407.

Q: How large is the performance gap in OpenCL?

A: The RTX 3050 OEM scores 60740 in Geekbench OpenCL, which is 419.9% higher than the Radeon Pro 555's score of 11682.

Q: Does the Radeon Pro 555 support ray tracing?

A: No, the Radeon Pro 555 has no ray tracing cores. The RTX 3050 OEM includes 18 ray tracing cores.

Q: What is the difference in memory capacity?

A: The RTX 3050 OEM has 8 GB of GDDR6 memory, while the Radeon Pro 555 has 2 GB of GDDR5 memory.

Q: Which card has a higher power consumption rating?

A: The RTX 3050 OEM has a TDP of 130 W, while the Radeon Pro 555 has a TDP of 75 W.

Q: Are both cards end-of-life products?

A: Yes, the production status for both the NVIDIA GeForce RTX 3050 OEM and the AMD Radeon Pro 555 is listed as "End-of-life".

Where Each One Wins

The NVIDIA GeForce RTX 3050 OEM wins in every category where direct comparison data exists. It is the superior choice for gaming, given its support for DirectX 12 Ultimate and Vulkan 1.4, its 8 GB frame buffer, and its massive lead in Vulkan performance. Its 18 RT cores open the door to ray-traced effects, a feature the Radeon Pro 555 cannot offer. For compute tasks, the 419.9% lead in OpenCL makes it the clear pick for applications that leverage this API. The RTX 3050 OEM's higher pixel rate of 56.16 GPixel/s and texture rate of 126.4 GTexel/s also indicate it can handle higher resolutions and more detailed textures. Its PCIe 4.0 interface provides double the bandwidth of the Radeon's PCIe 3.0 connection.

The AMD Radeon Pro 555 has a narrower set of advantages. Its 75 W TDP is significantly lower than the RTX 3050 OEM's 130 W, making it more suitable for systems with strict power budgets, such as the portable Mac devices it was designed for. It requires no external power connectors, while the RTX 3050 OEM needs a single 8-pin connector. The Radeon Pro 555 is also a smaller chip at 123 mm², which may have implications for integration in compact form factors. Its Geekbench Metal score of 16236 provides a reference point for Apple-centric workflows, though no comparable score exists for the NVIDIA card. For legacy applications that rely on older GCN architecture optimizations, the Radeon Pro 555 could function, but the data shows it is fundamentally outclassed in all cross-platform benchmarks.

Specification Differences

The two cards differ across nearly every core specification. The process node is 8 nm for the RTX 3050 OEM versus 14 nm for the Radeon Pro 555. The RTX 3050 OEM uses the GA106 chip with 12,000 million transistors on a 276 mm² die, while the Radeon Pro 555 uses the Polaris 21 chip with 3,000 million transistors on a 123 mm² die. The RTX 3050 OEM has a base clock of 1515 MHz and a boost clock of 1755 MHz, whereas the Radeon Pro 555 has no listed base or boost clocks. Memory speed is 1750 MHz (14 Gbps effective) for the NVIDIA card versus 1275 MHz (5.1 Gbps effective) for the AMD card. Memory capacity is 8 GB of GDDR6 versus 2 GB of GDDR5. The RTX 3050 OEM has 2304 shading units, 72 TMUs, 32 ROPs, 18 RT cores, and 72 tensor cores. The Radeon Pro 555 has 768 shading units, 48 TMUs, 16 ROPs, and no RT or tensor cores. Pixel rate is 56.16 GPixel/s versus 13.60 GPixel/s. Texture rate is 126.4 GTexel/s versus 40.80 GTexel/s. FP32 compute is 8.087 TFLOPS versus 1,305.6 GFLOPS. TDP is 130 W versus 75 W. The RTX 3050 OEM is a dual-slot card with a 1x 8-pin power connector and a suggested PSU of 300 W, while the Radeon Pro 555 is an IGP with no power connectors and no suggested PSU. The bus interface is PCIe 4.0 x8 versus PCIe 3.0 x8. The RTX 3050 OEM has display outputs of 1x HDMI 2.1 and 3x DisplayPort 1.4a, while the Radeon Pro 555's outputs are listed as "Portable Device Dependent". The RTX 3050 OEM supports DirectX 12 Ultimate and Vulkan 1.4, while the Radeon Pro 555 supports DirectX 12 (12_0) and Vulkan 1.3. The RTX 3050 OEM measures 242 mm in length and 112 mm in height, while the Radeon Pro 555 has no listed dimensions. The RTX 3050 OEM was released in January 2022, while the Radeon Pro 555 was released in June 2017.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro 555
RTX 3050 OEM
Core Specs
Shading Units
768
2,304 +200.0%
Shaders
768
2,304 +200.0%
TMUs
48
72 +50.0%
ROPs
16
32 +100.0%
Compute Units
12
—
SM Count
—
18
Clocks
Base Clock
—
1515 MHz
Boost Clock
—
1755 MHz
GPU Clock
850 MHz
—
Memory Clock
1275 MHz 5.1 Gbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
2 GB
8 GB
VRAM (MB)
2,048
8,192 +300.0%
Memory Type
GDDR5
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
81.60 GB/s
224.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
1024 KB
2 MB
Performance
Pixel Rate
13.60 GPixel/s
56.16 GPixel/s
Texture Rate
40.80 GTexel/s
126.4 GTexel/s
FP32 (TFLOPS)
1,305.6 GFLOPS
8.087 TFLOPS
FP64 (TFLOPS)
81.60 GFLOPS (1:16)
126.4 GFLOPS (1:64)
FP16 (TFLOPS)
1,305.6 GFLOPS (1:1)
8.087 TFLOPS (1:1)
AI/RT
RT Cores
—
18
Tensor Cores
—
72
Power
TDP
75 W
130 W
TDP (W)
75
130 +73.3%
Suggested PSU
—
300 W
Power Connectors
None
1x 8-pin
Architecture
Architecture
GCN 4.0
Ampere
GPU Name
Polaris 21
GA106
Generation
Radeon Pro Mac (500 Series)
GeForce 30
Process Size
14 nm
8 nm
Transistors
3,000 million
12,000 million
Die Size
123 mm²
276 mm²
Foundry
GlobalFoundries
Samsung
Density
24.4M / mm²
43.5M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
—
8.6
Shader Model
6.7
6.8
Physical
Slot Width
IGP
Dual-slot
Length
—
242 mm 9.5 inches
Height
—
112 mm 4.4 inches
Outputs
Portable Device Dependent
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 3.0 x8
PCIe 4.0 x8
Other
Production
End-of-life
End-of-life
Predecessor
—
GeForce 20
Successor
—
GeForce 40
View Radeon Pro 555 Details View GeForce RTX 3050 OEM Details