AMD Radeon Pro 450 vs NVIDIA GeForce GTX 560 Ti Comparison

AMD
RADEON

AMD Radeon Pro 450

CORE STATE Baffin
VRAM 2 GB
CLOCK SPEED —
TDP 35 W
BUS WIDTH 128 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2016
VS
NVIDIA
GEFORCE

GeForce GTX 560 Ti

CORE STATE GF114
VRAM 1024 MB
CLOCK SPEED —
TDP 170 W
BUS WIDTH 256 bit
ARCHITECTURE Fermi 2.0
nm
PROCESS 40 nm
LAUNCH DATE 2011

PERFORMANCE BENCHMARKS

geekbench_metal
12,893
N/A
geekbench_opencl
9,002
10,690
geekbench_vulkan
10,518
N/A

Analysis: AMD Radeon Pro 450 vs NVIDIA GeForce GTX 560 Ti

Where Each One Wins

The benchmark data splits cleanly along API lines. The AMD Radeon Pro 450 collects three Geekbench scores across Metal, OpenCL, and Vulkan, while the NVIDIA GeForce GTX 560 Ti has a single OpenCL result. That asymmetry shapes every conclusion.

In the only direct head-to-head comparison available — Geekbench OpenCL — the GTX 560 Ti wins outright. It scores 10690 against the Pro 450’s 9002, a 15.8% margin. That is not a narrow victory; it is a decisive gap in the one workload where both cards can be measured on identical terms. The GTX 560 Ti’s hardware was built for raw compute throughput, and the OpenCL result reflects that.

However, the Pro 450’s overall average benchmark score tells a different story. Its avgBenchmarkScore is 10804, which is 1.1% higher than the GTX 560 Ti’s 10690. That average is pulled up by the Pro 450’s strong Metal score of 12893 and Vulkan score of 10518. The GTX 560 Ti has no Metal or Vulkan results in the data, so those wins belong exclusively to AMD. If your workload runs through Apple’s Metal API or a Vulkan-based engine, the Pro 450 is the only card here with evidence of capability.

The wins are therefore split by API ecosystem rather than by absolute performance. NVIDIA wins the single cross-platform compute test. AMD wins the two modern-API tests by virtue of simply having scores there. For a user locked into OpenCL, the GTX 560 Ti is the clear choice. For anyone targeting Metal or Vulkan, the Pro 450 is the only option with data to support it.

There is also a tie in percentile ranking. Both cards sit at the 49th percentile among all GPUs, meaning they are statistically indistinguishable in overall standing. Neither card is a standout; both land in the middle of the pack. The Pro 450’s nearest rivals include the NVIDIA Quadro K2200 (0.4% higher average), the GeForce MX350 (0.7% higher), and the RX 6600S (1.7% higher), all within a narrow band. The GTX 560 Ti’s nearest rivals are similarly clustered: the RX 6600S is 0.6% higher, the Quadro K2200 is 0.7% higher, and the Radeon R9 M275X is 1% higher. The two cards are effectively peers in the broader GPU landscape, with the Pro 450 holding a 1.1% edge in average score over the GTX 560 Ti.

The Verdict

Choose the NVIDIA GeForce GTX 560 Ti if your priority is OpenCL compute performance. The data shows a 15.8% advantage in the only shared benchmark, and that is the kind of margin that translates into measurably faster renders or simulations. The GTX 560 Ti also brings a wider 256-bit memory bus with 128.3 GB/s of bandwidth, compared to the Pro 450’s 128-bit bus and 81.28 GB/s. That bandwidth advantage is meaningful for memory-bound workloads.

Choose the AMD Radeon Pro 450 if you need modern API support or if you are working in a Metal-centric environment. Its Metal score of 12893 is the highest single benchmark result on either card, and its Vulkan score of 10518 is nearly identical to the GTX 560 Ti’s OpenCL number. The Pro 450 also consumes 35 W versus 170 W, a fivefold difference in thermal design power, which makes it suitable for compact systems where the GTX 560 Ti’s dual-slot footprint and 450 W suggested power supply would be impractical.

For a user who must pick one card today, the decision hinges on software. If your applications are OpenCL-based, the GTX 560 Ti is the stronger performer. If you are building around Metal or Vulkan, the Pro 450 is the only card with verified scores in those APIs. The GTX 560 Ti’s launch MSRP was 249 USD. Neither card is current production; both are end-of-life. There is no universal winner — the data supports two different conclusions depending on the workload.

Head-to-Head Benchmarks

The sole head-to-head benchmark is Geekbench OpenCL. The GTX 560 Ti scores 10690, while the Pro 450 scores 9002. The delta is -15.8% when measured from the GTX 560 Ti’s perspective, meaning the AMD card trails by that percentage. This is the largest margin in the entire dataset, and it comes from the only test where both cards were run under the same conditions.

The Pro 450’s average benchmark score of 10804 is built from three tests: 12893 in Metal, 9002 in OpenCL, and 10518 in Vulkan. The GTX 560 Ti’s average of 10690 is identical to its single OpenCL score. If you weight the Pro 450’s average across all three APIs, it comes out 1.1% ahead of the GTX 560 Ti. But that composite number masks the OpenCL deficit. In the test that matters for cross-platform compute, the GTX 560 Ti is clearly superior.

The pixel and texture rates also favor NVIDIA. The GTX 560 Ti delivers 13.17 GPixel/s and 52.67 GTexel/s, versus the Pro 450’s 12.80 GPixel/s and 32.00 GTexel/s. The texture fill advantage is particularly large — NVIDIA has 64 TMUs against AMD’s 40, and that hardware difference shows up in the rate. The GTX 560 Ti’s FP32 throughput of 1,263.4 GFLOPS also exceeds the Pro 450’s 1,024.0 GFLOPS. Those numbers align with the OpenCL result: NVIDIA has more raw compute headroom.

The Pro 450 fights back with efficiency. Its 14 nm process node and 3,000 million transistors on a 123 mm² die yield a transistor density of 24.4 million per square millimeter. The GTX 560 Ti uses a 40 nm node with 1,950 million transistors on a 332 mm² die, for a density of just 5.9 million per square millimeter. AMD’s modern fabrication allows it to deliver comparable average performance at 35 W, while NVIDIA requires 170 W. In a head-to-head power comparison, the Pro 450 is the clear winner.

FAQ

Q: Which card wins in OpenCL performance?

A: The NVIDIA GeForce GTX 560 Ti wins decisively. It scores 10690 in Geekbench OpenCL, while the AMD Radeon Pro 450 scores 9002, giving NVIDIA a 15.8% advantage.

Q: Does the AMD Radeon Pro 450 have any benchmark wins?

A: Yes. The Pro 450 scores 12893 in Geekbench Metal and 10518 in Geekbench Vulkan. The GTX 560 Ti has no Metal or Vulkan results in the data, so those are uncontested wins for AMD.

Q: What is the average benchmark score difference between the two cards?

A: The Pro 450 has an average benchmark score of 10804, which is 1.1% higher than the GTX 560 Ti’s 10690. The GTX 560 Ti’s nearest rival comparison shows it at -1.1% relative to the Pro 450.

Q: How do the memory subsystems compare?

A: The GTX 560 Ti has a 256-bit memory bus with 128.3 GB/s bandwidth and 1024 MB of GDDR5 memory. The Pro 450 has a 128-bit bus with 81.28 GB/s bandwidth and 2 GB of GDDR5 memory. NVIDIA has higher bandwidth; AMD has double the capacity.

Q: Which card is more power-efficient?

A: The AMD Radeon Pro 450 has a thermal design power of 35 W, while the GTX 560 Ti is rated at 170 W. That is a fivefold difference. The Pro 450 also uses a 14 nm process versus NVIDIA’s 40 nm.

Q: Are these cards still in production?

A: No. Both are marked end-of-life. The GTX 560 Ti was released on 2011-01-24, and the Pro 450 was released on 2016-10-29.

Architecture Differences

The two cards come from different eras and different design philosophies. The AMD Radeon Pro 450 uses the Baffin chip built on GCN 4.0 architecture, fabricated by GlobalFoundries on a 14 nm process. It packs 3,000 million transistors into a 123 mm² die, achieving a transistor density of 24.4 million per square millimeter. The NVIDIA GeForce GTX 560 Ti uses the GF114 chip based on Fermi 2.0 architecture, fabricated by TSMC on a 40 nm process. It contains 1,950 million transistors on a much larger 332 mm² die, with a density of only 5.9 million per square millimeter.

The Pro 450’s GCN 4.0 architecture supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3. The GTX 560 Ti’s Fermi 2.0 architecture supports DirectX 12 (11_0) and OpenGL 4.6, but has no Vulkan support listed. That API difference is critical: the Pro 450 can run modern Vulkan titles, while the GTX 560 Ti is limited to older DirectX 11 paths and OpenGL.

Memory configurations diverge sharply. The Pro 450 has 2 GB of GDDR5 on a 128-bit bus, delivering 81.28 GB/s. The GTX 560 Ti has 1024 MB of GDDR5 on a 256-bit bus, delivering 128.3 GB/s. NVIDIA’s wider bus gives it 58% more bandwidth, but AMD’s larger capacity allows for bigger textures and datasets.

Compute resources also differ. The Pro 450 has 640 shading units, 40 TMUs, and 16 ROPs. The GTX 560 Ti has 384 shading units, 64 TMUs, and 32 ROPs. Despite having fewer shading units, NVIDIA achieves higher FP32 throughput at 1,263.4 GFLOPS versus AMD’s 1,024.0 GFLOPS. The GTX 560 Ti also has higher pixel and texture rates: 13.17 GPixel/s and 52.67 GTexel/s, compared to 12.80 GPixel/s and 32.00 GTexel/s.

The form factors reflect their intended environments. The Pro 450 is an MXM module with PCIe 3.0 x8 interface and portable-device-dependent display outputs. The GTX 560 Ti is a dual-slot card measuring 229 mm (9 inches) with PCIe 2.0 x16 interface, two DVI outputs, and one mini-HDMI 1.3a. The GTX 560 Ti requires two 6-pin power connectors and a 450 W suggested power supply; the Pro 450 has no power connector listed and runs at 35 W.

The Pro 450 also supports FP16 compute at 1,024.0 GFLOPS with a 1:1 ratio to FP32, while the GTX 560 Ti has no FP16 data listed. This makes the AMD card more flexible for mixed-precision workloads, though the GTX 560 Ti’s raw FP32 strength remains higher. The GTX 560 Ti’s predecessor is the GeForce 400 series and its successor is the GeForce 600 series; the Pro 450 is listed without a predecessor or successor, sitting alone in the Radeon Pro Mac (400 Series) generation.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro 450
GTX 560 Ti
Core Specs
Shading Units
640
384 -40.0%
Shaders
640
384 -40.0%
TMUs
40
64 +60.0%
ROPs
16
32 +100.0%
Compute Units
10
—
SM Count
—
8
Clocks
GPU Clock
800 MHz
823 MHz
Shader Clock
—
1645 MHz
Memory Clock
1270 MHz 5.1 Gbps effective
1002 MHz 4 Gbps effective
Memory
Memory Size
2 GB
1024 MB
VRAM (MB)
2,048
1,024 -50.0%
Memory Type
GDDR5
GDDR5
Memory Bus
128 bit
256 bit
Bandwidth
81.28 GB/s
128.3 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
1024 KB
512 KB
Performance
Pixel Rate
12.80 GPixel/s
13.17 GPixel/s
Texture Rate
32.00 GTexel/s
52.67 GTexel/s
FP32 (TFLOPS)
1,024.0 GFLOPS
1,263.4 GFLOPS
FP64 (TFLOPS)
64.00 GFLOPS (1:16)
105.3 GFLOPS (1:12)
FP16 (TFLOPS)
1,024.0 GFLOPS (1:1)
—
Power
TDP
35 W
170 W
TDP (W)
35
170 +385.7%
Suggested PSU
—
450 W
Power Connectors
—
2x 6-pin
Architecture
Architecture
GCN 4.0
Fermi 2.0
GPU Name
Baffin
GF114
Generation
Radeon Pro Mac (400 Series)
GeForce 500
Process Size
14 nm
40 nm
Transistors
3,000 million
1,950 million
Die Size
123 mm²
332 mm²
Foundry
GlobalFoundries
TSMC
Density
24.4M / mm²
5.9M / mm²
API Support
DirectX
12 (12_0)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.3
—
OpenCL
2.1
1.1
CUDA
—
2.1
Shader Model
6.7
5.1
Physical
Slot Width
MXM Module
Dual-slot
Length
—
229 mm 9 inches
Outputs
Portable Device Dependent
2x DVI1x mini-HDMI 1.3a
Bus Interface
PCIe 3.0 x8
PCIe 2.0 x16
Other
Launch Price
—
249 USD
Production
End-of-life
End-of-life
Predecessor
—
GeForce 400
Successor
—
GeForce 600
View Radeon Pro 450 Details View GeForce GTX 560 Ti Details