GPU Comparison
RADEON
AMD Radeon Instinct MI100
CORE STATE
Arcturus
VRAM
32 GB
CLOCK SPEED
1502 MHz
TDP
300 W
BUS WIDTH
4096 bit
ARCHITECTURE
CDNA 1.0
PROCESS
7 nm
LAUNCH DATE
2020
VS
GEFORCE
GeForce GTX 1650 Ti Mobile
CORE STATE
TU116
VRAM
4 GB
CLOCK SPEED
1485 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2020
DETAILED SPECIFICATIONS
SPECIFICATION
Instinct MI100
GTX 1650 Ti Mobile
Core Specs
Shading Units
7,680
1,024
-86.7%
Shaders
7,680
1,024
-86.7%
TMUs
480
64
-86.7%
ROPs
64
32
-50.0%
Compute Units
120
—
SM Count
—
16
Clocks
Base Clock
1000 MHz
1350 MHz
Boost Clock
1502 MHz
1485 MHz
Memory Clock
1200 MHz
2.4 Gbps effective
1500 MHz
12 Gbps effective
Memory
Memory Size
32 GB
4 GB
VRAM (MB)
32,768
4,096
-87.5%
Memory Type
HBM2
GDDR6
Memory Bus
4096 bit
128 bit
Bandwidth
1.23 TB/s
192.0 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
8 MB
1024 KB
Performance
Pixel Rate
96.13 GPixel/s
47.52 GPixel/s
Texture Rate
721.0 GTexel/s
95.04 GTexel/s
FP32 (TFLOPS)
23.07 TFLOPS
3.041 TFLOPS
FP64 (TFLOPS)
11.54 TFLOPS (1:2)
95.04 GFLOPS (1:32)
FP16 (TFLOPS)
184.6 TFLOPS (8:1)
6.083 TFLOPS (2:1)
Power
TDP
300 W
50 W
TDP (W)
300
50
-83.3%
Suggested PSU
700 W
—
Power Connectors
2x 8-pin
None
Architecture
Architecture
CDNA 1.0
Turing
GPU Name
Arcturus
TU116
Generation
Radeon Instinct
(MIx)
GeForce 16 Mobile
Process Size
7 nm
12 nm
Transistors
25,600 million
6,600 million
Die Size
750 mm²
284 mm²
Foundry
TSMC
TSMC
Density
34.1M / mm²
23.2M / mm²
API Support
DirectX
—
12 (12_1)
OpenGL
—
4.6
Vulkan
—
1.4
OpenCL
2.1
3.0
CUDA
—
7.5
Shader Model
—
6.8
Physical
Slot Width
Dual-slot
—
Length
267 mm
10.5 inches
—
Height
111 mm
4.4 inches
—
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 4.0 x16
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
FirePro Data Center
GeForce 10 Mobile
Successor
—
GeForce 20 Mobile