AMD Radeon HD 7950 vs NVIDIA GeForce RTX 5050 Mobile Comparison

AMD
RADEON

AMD Radeon HD 7950

CORE STATE Tahiti
VRAM 3 GB
CLOCK SPEED
TDP 200 W
BUS WIDTH 384 bit
ARCHITECTURE GCN 1.0
nm
PROCESS 28 nm
LAUNCH DATE 2012
VS
NVIDIA
GEFORCE

GeForce RTX 5050 Mobile

CORE STATE GB207
VRAM 8 GB
CLOCK SPEED 1500 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_metal
33,951
N/A
3dmark_3dmark_steel_nomad_dx12
N/A
2,365
geekbench_opencl
N/A
84,171

Analysis: AMD Radeon HD 7950 vs NVIDIA GeForce RTX 5050 Mobile

Where Each One Wins

The recorded data presents an interesting split between these two very different generations of graphics hardware. The NVIDIA GeForce RTX 5050 Mobile wins outright in every direct benchmark category where both have recorded scores, but the AMD Radeon HD 7950 holds its ground in a legacy API test that the NVIDIA card does not appear in. Looking at the database, the RTX 5050 Mobile has a benchmark score of 2365 in 3DMark Steel Nomad DX12, while the HD 7950 has no entry for that test. In Geekbench OpenCL, the RTX 5050 Mobile scores 84171, while the HD 7950 only appears in Geekbench Metal with a score of 33951. These are not directly comparable tests, but the pattern is clear: the modern NVIDIA part dominates in compute and modern API workloads.

The RTX 5050 Mobile also sits much higher in overall percentile ranking. It lands in the 83rd percentile of all GPUs, while the HD 7950 sits in the 78th percentile. That five-point gap may sound small, but it translates into a significant performance differential in the actual benchmark averages. The RTX 5050 Mobile has an average benchmark score of 43268, while the HD 7950 averages 33951. That is a 27% advantage for the NVIDIA part in raw average score. The HD 7950, however, retains relevance in older DirectX 11-era workloads, which is where its GCN 1.0 architecture was designed to compete. For anyone running legacy software, the HD 7950 remains a functional option, but for modern titles and compute tasks, the RTX 5050 Mobile is the clear winner.

Architecture Differences

The architectural gap between these two cards spans over a decade of GPU design. The NVIDIA GeForce RTX 5050 Mobile uses the GB207 chip built on Blackwell 2.0 architecture, manufactured on a 5 nm process at TSMC. The AMD Radeon HD 7950 uses the Tahiti chip with GCN 1.0 architecture, built on a 28 nm process, also at TSMC. The process node difference alone is massive: 5 nm versus 28 nm means the RTX 5050 Mobile packs 16,900 million transistors onto a 149 mm² die, while the HD 7950 fits only 4,313 million transistors onto a much larger 352 mm² die. Transistor density tells the story: the NVIDIA chip reaches 113.4 million transistors per square millimeter, while the AMD chip manages just 12.3 million per square millimeter.

The RTX 5050 Mobile features 2560 shading units, 80 texture mapping units, and 32 raster output pipelines. It also includes 20 ray tracing cores and 80 tensor cores, which are entirely absent from the HD 7950. The AMD card has 1792 shading units, 112 TMUs, and 32 ROPs, but no dedicated ray tracing or tensor hardware. In terms of raw throughput, the RTX 5050 Mobile delivers 7.680 TFLOPS of FP32 performance, while the HD 7950 delivers 2.867 TFLOPS. The NVIDIA card also supports FP16 at a 1:1 ratio with FP32, while the HD 7950 has no recorded FP16 capability. Pixel and texture rates follow the same pattern: the RTX 5050 Mobile hits 48.00 GPixel/s and 120.0 GTexel/s, while the HD 7950 manages 25.60 GPixel/s and 89.60 GTexel/s.

Memory architecture differs substantially as well. The RTX 5050 Mobile uses 8 GB of GDDR7 on a 128-bit bus, yielding 384.0 GB/s of bandwidth. The HD 7950 uses 3 GB of GDDR5 on a 384-bit bus, yielding 240.0 GB/s. The wider bus on the AMD card cannot compensate for the lower clock speed and older memory type. The RTX 5050 Mobile runs memory at 1500 MHz (24 Gbps effective), while the HD 7950 runs at 1250 MHz (5 Gbps effective). The API support also reflects the generational gap: the NVIDIA card supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, while the AMD card supports DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.170.

The Verdict

The data points to one clear conclusion: the NVIDIA GeForce RTX 5050 Mobile is the superior product for anyone building a system today. It wins every recorded benchmark where both cards have direct or comparable scores, has a higher percentile ranking, newer architecture, more memory, faster bandwidth, and dramatically higher compute throughput. The RTX 5050 Mobile also has a much lower power draw at 50 W TDP versus the HD 7950's 200 W TDP, making it far more efficient in every measurable way.

The AMD Radeon HD 7950 is an end-of-life product from a bygone era. Its only recorded benchmark is Geekbench Metal, where it scores 33951, placing it near the level of an AMD Radeon RX 480 (33997, delta -0.1%) or an AMD Radeon RX 7700S (33849, delta 0.3%). It was a capable card in its time, but its 3 GB memory capacity and lack of modern features like ray tracing or tensor cores make it unsuitable for current workloads. The RTX 5050 Mobile, by contrast, sits near the NVIDIA GeForce RTX 4070 SUPER in average score (43223, delta 0.1%) and even edges out the RTX 4090 Mobile in average score (43667, delta -0.9%). Anyone still holding onto an HD 7950 should upgrade, while the RTX 5050 Mobile represents a solid modern mobile option.

FAQ

Q: Which card has more memory and what type?

A: The NVIDIA GeForce RTX 5050 Mobile has 8 GB of GDDR7 memory on a 128-bit bus. The AMD Radeon HD 7950 has 3 GB of GDDR5 memory on a 384-bit bus.

Q: Does the AMD Radeon HD 7950 support ray tracing?

A: No. The HD 7950 has no ray tracing cores or tensor cores listed in the database. The RTX 5050 Mobile includes 20 ray tracing cores and 80 tensor cores.

Q: How do their average benchmark scores compare?

A: The RTX 5050 Mobile has an average benchmark score of 43268, while the HD 7950 averages 33951. That is a roughly 27% advantage for the NVIDIA card.

Q: What is the power consumption difference?

A: The RTX 5050 Mobile has a TDP of 50 W and uses no external power connectors. The HD 7950 has a TDP of 200 W and requires two 6-pin power connectors, with a suggested PSU of 550 W.

Q: Which card supports newer DirectX features?

A: The RTX 5050 Mobile supports DirectX 12 Ultimate (12_2), while the HD 7950 only supports DirectX 12 (11_1). This means the NVIDIA card can run newer games with advanced features like ray tracing, while the AMD card cannot.

Q: What is the production status of each card?

A: The RTX 5050 Mobile is listed as Active production, released on 2025-06-23. The HD 7950 is End-of-life, released on 2012-01-30.

Head-to-Head Benchmarks

The database shows no direct head-to-head benchmark entries for these two cards, but the available scores provide a clear picture. In 3DMark Steel Nomad DX12, the RTX 5050 Mobile scores 2365. The HD 7950 has no recorded score in this test, which is expected given its age and lack of modern API support. In Geekbench OpenCL, the RTX 5050 Mobile scores 84171, a figure that dwarfs the HD 7950's Geekbench Metal score of 33951. While OpenCL and Metal are different APIs, both measure general compute performance, and the delta is enormous. The RTX 5050 Mobile is roughly 2.5 times faster in this metric.

Looking at the nearest rivals in the database helps contextualize these numbers. The RTX 5050 Mobile's average score of 43268 puts it within 0.1% of the NVIDIA Quadro M6000 (43262) and 0.1% ahead of the NVIDIA GeForce RTX 4070 SUPER (43223). It even comes within 0.9% of the RTX 4090 Mobile (43667). The HD 7950's average score of 33951 places it within 0.1% of the AMD Radeon RX 480 (33997) and 0.3% behind the AMD Radeon RX 7700S (33849). The performance gap between the two cards in question is roughly equivalent to the gap between a modern midrange GPU and a last-generation flagship, which makes sense given the 13-year release gap.

Specification Differences

The following specifications differ between the two cards, based solely on the database entries:

| Specification | NVIDIA GeForce RTX 5050 Mobile | AMD Radeon HD 7950 |

|---|---|---|

| Architecture | Blackwell 2.0 | GCN 1.0 |

| Process Node | 5 nm | 28 nm |

| Transistors | 16,900 million | 4,313 million |

| Die Size | 149 mm² | 352 mm² |

| Transistor Density | 113.4M / mm² | 12.3M / mm² |

| Memory Size | 8 GB | 3 GB |

| Memory Type | GDDR7 | GDDR5 |

| Memory Bus Width | 128 bit | 384 bit |

| Memory Bandwidth | 384.0 GB/s | 240.0 GB/s |

| Memory Clock | 1500 MHz (24 Gbps effective) | 1250 MHz (5 Gbps effective) |

| Shading Units | 2560 | 1792 |

| TMUs | 80 | 112 |

| ROPs | 32 | 32 |

| RT Cores | 20 | None |

| Tensor Cores | 80 | None |

| Pixel Rate | 48.00 GPixel/s | 25.60 GPixel/s |

| Texture Rate | 120.0 GTexel/s | 89.60 GTexel/s |

| FP32 Performance | 7.680 TFLOPS | 2.867 TFLOPS |

| FP16 Performance | 7.680 TFLOPS (1:1) | None |

| TDP | 50 W | 200 W |

| Slot Width | IGP | Dual-slot |

| Power Connectors | None | 2x 6-pin |

| Suggested PSU | None | 550 W |

| Bus Interface | PCIe 5.0 x16 | PCIe 3.0 x16 |

| DirectX Support | 12 Ultimate (12_2) | 12 (11_1) |

| Vulkan Support | 1.4 | 1.2.170 |

| Display Outputs | Portable Device Dependent | 1x DVI, 1x HDMI 1.4a, 2x mini-DisplayPort 1.2 |

| Dimensions | None listed | 278 mm length, 111 mm height, 38 mm width |

| Production Status | Active | End-of-life |

| Release Date | 2025-06-23 | 2012-01-30 |

| Predecessor | GeForce 40 Mobile | Northern Islands |

| Successor | None | Sea Islands |

| Launch MSRP | None | 449 USD |

The RTX 5050 Mobile also has a higher percentile ranking (83rd versus 78th) and a higher average benchmark score (43268 versus 33951). The AMD card has a 384-bit memory bus and more TMUs, but these advantages are overwhelmed by the NVIDIA card's superior process node, memory bandwidth, and compute capabilities. The HD 7950 also has a larger physical footprint at 278 mm length, while the RTX 5050 Mobile is an integrated form factor (IGP) designed for laptops.

DETAILED SPECIFICATIONS

SPECIFICATION
HD 7950
RTX 5050 Mobile
Core Specs
Shading Units
1,792
2,560 +42.9%
Shaders
1,792
2,560 +42.9%
TMUs
112
80 -28.6%
ROPs
32
32 0.0%
Compute Units
28
SM Count
20
Clocks
Base Clock
1020 MHz
Boost Clock
1500 MHz
GPU Clock
800 MHz
Memory Clock
1250 MHz 5 Gbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
3 GB
8 GB
VRAM (MB)
3,072
8,192 +166.7%
Memory Type
GDDR5
GDDR7
Memory Bus
384 bit
128 bit
Bandwidth
240.0 GB/s
384.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
768 KB
32 MB
Performance
Pixel Rate
25.60 GPixel/s
48.00 GPixel/s
Texture Rate
89.60 GTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
2.867 TFLOPS
7.680 TFLOPS
FP64 (TFLOPS)
716.8 GFLOPS (1:4)
120.0 GFLOPS (1:64)
FP16 (TFLOPS)
7.680 TFLOPS (1:1)
AI/RT
RT Cores
20
Tensor Cores
80
Power
TDP
200 W
50 W
TDP (W)
200
50 -75.0%
Suggested PSU
550 W
Power Connectors
2x 6-pin
None
Architecture
Architecture
GCN 1.0
Blackwell 2.0
GPU Name
Tahiti
GB207
Generation
Southern Islands (HD 7900)
GeForce 50 Mobile
Process Size
28 nm
5 nm
Transistors
4,313 million
16,900 million
Die Size
352 mm²
149 mm²
Foundry
TSMC
TSMC
Density
12.3M / mm²
113.4M / mm²
API Support
DirectX
12 (11_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1 (1.2)
3.0
CUDA
12.0
Shader Model
6.5 (5.1)
6.9
Physical
Slot Width
Dual-slot
IGP
Length
278 mm 10.9 inches
Height
111 mm 4.4 inches
Outputs
1x DVI1x HDMI 1.4a2x mini-DisplayPort 1.2
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 5.0 x16
Other
Launch Price
449 USD
Production
End-of-life
Active
Predecessor
Northern Islands
GeForce 40 Mobile
Successor
Sea Islands
View Radeon HD 7950 Details View GeForce RTX 5050 Mobile Details