GPU Comparison

AMD
RADEON

AMD Radeon HD 7770M

CORE STATE Chelsea
VRAM 1024 MB
CLOCK SPEED
TDP 32 W
BUS WIDTH 128 bit
ARCHITECTURE GCN 1.0
nm
PROCESS 28 nm
LAUNCH DATE 2012
VS
NVIDIA
GEFORCE

RTX A2000 Mobile

CORE STATE GA107
VRAM 4 GB
CLOCK SPEED 1687 MHz
TDP 95 W
BUS WIDTH 128 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

geekbench_metal
13,536
N/A
geekbench_opencl
N/A
56,518
geekbench_vulkan
N/A
53,146
passmark_directx_10
N/A
57
passmark_directx_11
N/A
68
passmark_directx_12
N/A
47
passmark_directx_9
N/A
115
passmark_g2d
N/A
491
passmark_g3d
N/A
9,611
passmark_gpu_compute
N/A
4,334

Analysis: AMD Radeon HD 7770M vs NVIDIA RTX A2000 Mobile

The RTX A2000 Mobile and Radeon HD 7770M represent two very different eras of mobile graphics, yet benchmark data places them surprisingly close in overall standing. The NVIDIA RTX A2000 Mobile, built on the Ampere architecture, boasts an average benchmark score of 13821, while the older AMD Radeon HD 7770M, based on GCN 1.0, scores 13536. This places both in the middle of the performance pack, with the RTX A2000 Mobile at the 55th percentile of all GPUs and the HD 7770M at the 54th. The data shows a 285-point gap, but the real story lies in the nature of their respective performance profiles and architectural capabilities.

Head-to-Head Benchmarks

The available benchmark data is asymmetrical, but it still paints a clear picture of where each card excels. The RTX A2000 Mobile has a comprehensive suite of benchmark scores across various DirectX and compute APIs, while the HD 7770M only has a single Metal benchmark score, making direct comparisons in most tests impossible.

In the one common area of compute performance, the RTX A2000 Mobile shows a massive advantage. Its Geekbench OpenCL score of 56518 dwarfs the HD 7770M's Geekbench Metal score of 13536. While Metal and OpenCL are different APIs, these scores indicate the RTX A2000 Mobile's raw compute throughput is in a different league. This is reinforced by the RTX A2000 Mobile's Passmark GPU Compute score of 4334, a figure that highlights its ability to handle parallel workloads. The HD 7770M simply has no comparable data in this area, suggesting its compute capabilities are not on the same level.

The RTX A2000 Mobile also demonstrates strong performance in legacy DirectX tests. Its Passmark DirectX 9 score of 115 is significantly higher than its DirectX 10 score of 57 and DirectX 11 score of 68. This pattern is common for modern GPUs that prioritize newer APIs, but it still shows the card remains capable in older titles. The card's Passmark G3D score of 9611 is its most impressive single result, placing it well within the range of its nearest rivals, which include the AMD Radeon 660M (13812) and the NVIDIA Tesla K10 (14029). The RTX A2000 Mobile is only 0.1% behind the Radeon 660M and 1.5% behind the Tesla K10, showing it is competitive with those parts.

The HD 7770M's single benchmark result, a Geekbench Metal score of 13536, is its only data point. Its nearest rivals include the AMD Radeon RX 9070 XT (13543), NVIDIA GeForce GTX 570 (13515), and NVIDIA P106-090 (13470). The HD 7770M is virtually tied with these parts, being only 0.1% behind the RX 9070 XT and 0.2% ahead of the GTX 570. This suggests that in the specific workloads measured by Metal, the HD 7770M holds its own against far more modern hardware, a testament to the efficiency of its GCN architecture in that particular API.

Where Each One Wins

Based on the benchmark data, the RTX A2000 Mobile is the clear winner in general-purpose compute and DirectX-based workloads. Its high OpenCL and G3D scores indicate it is the stronger choice for tasks that leverage these APIs, such as GPU-accelerated rendering, scientific computation, and modern gaming that uses DirectX 11 or 12. The card's Passmark DirectX 12 score of 47, while lower than its other scores, still confirms functional support for the latest graphics API, a feature the HD 7770M lacks entirely, as it only supports DirectX 12 (11_1). For any application that can use OpenCL or DirectX, the RTX A2000 Mobile is the superior part.

The HD 7770M, on the other hand, shows a surprising strength in the Metal API, which is primarily used on Apple platforms. Its Geekbench Metal score of 13536 is competitive with much newer GPUs, suggesting that in a Mac environment, the HD 7770M might be a more relevant performer than its age suggests. This is the only area where the HD 7770M has a clear win, and it is a significant one for users locked into the Apple ecosystem. For those users, the HD 7770M's performance in Metal is not to be dismissed.

The Verdict

The choice between these two GPUs is not about raw performance parity, but about workload relevance. The data shows the RTX A2000 Mobile is the better GPU for almost any modern task. Its compute scores are orders of magnitude higher, and it supports a full suite of modern APIs including DirectX 12 Ultimate and Vulkan 1.4. The RTX A2000 Mobile also has dedicated hardware for ray tracing and tensor operations, features entirely absent from the HD 7770M. This makes it the practical choice for anyone running current software, from professional 3D applications to demanding games.

The HD 7770M is a relic from a different time. Its sole benchmark score shows it can still handle Metal workloads competitively, but it lacks the features and raw power to be a relevant choice for anything else. Its 1024 MB of memory is a severe limitation for modern applications, and its lack of support for newer DirectX versions is a dealbreaker for many games. Unless a user has a specific need for a GPU that performs well in Metal and nothing else, the HD 7770M is not a recommended purchase. The RTX A2000 Mobile is the definitive choice, offering a level of performance and feature support that the HD 7770M cannot match.

FAQ

Q: How does the RTX A2000 Mobile's performance compare to its nearest rival, the AMD Radeon 660M?

A: The RTX A2000 Mobile has an average benchmark score of 13821, which is 0.1% higher than the AMD Radeon 660M's score of 13812. This means they are essentially tied in overall benchmark performance.

Q: What is the RTX A2000 Mobile's best benchmark result?

A: The RTX A2000 Mobile's strongest result is its Geekbench OpenCL score of 56518. Its highest Passmark score is 9611 in the G3D test.

Q: Is the Radeon HD 7770M competitive with any modern GPUs?

A: Yes, in the Metal API specifically. Its Geekbench Metal score of 13536 is only 0.1% behind the AMD Radeon RX 9070 XT's score of 13543 and 0.2% ahead of the NVIDIA GeForce GTX 570's score of 13515.

Q: What is the RTX A2000 Mobile's FP32 performance?

A: The RTX A2000 Mobile has an FP32 performance of 8.637 TFLOPS.

Q: Does the Radeon HD 7770M support DirectX 12 Ultimate?

A: No. The HD 7770M supports DirectX 12 (11_1), while the RTX A2000 Mobile supports DirectX 12 Ultimate (12_2).

Q: How do their memory bandwidths differ?

A: The RTX A2000 Mobile has a memory bandwidth of 192.0 GB/s, while the Radeon HD 7770M has a memory bandwidth of 64.00 GB/s.

Architecture Differences

The two GPUs are built on fundamentally different architectures. The RTX A2000 Mobile uses the Ampere architecture on a chip codenamed GA107, fabricated on an 8 nm process by Samsung. It contains 8,700 million transistors on a 200 mm² die, resulting in a transistor density of 43.5 million per square millimeter. In contrast, the HD 7770M uses the GCN 1.0 architecture with a chip codenamed Chelsea, fabricated on a 28 nm process by TSMC. It contains only 1,500 million transistors on a 123 mm² die, with a transistor density of 12.2 million per square millimeter. This significant difference in node and density explains the RTX A2000 Mobile's massive performance advantage.

The RTX A2000 Mobile features a modern feature set that the HD 7770M completely lacks. It includes 20 dedicated ray tracing cores and 80 tensor cores, enabling hardware-accelerated ray tracing and AI processing. The HD 7770M has no such hardware. The RTX A2000 Mobile also has a much higher shader count, with 2560 shading units compared to the HD 7770M's 512. It also has 80 texture mapping units and 48 render output units, versus 32 and 16, respectively. The API support also reflects this generational gap, with the RTX A2000 Mobile supporting DirectX 12 Ultimate, Vulkan 1.4, and OpenGL 4.6, while the HD 7770M tops out at DirectX 12 (11_1) and Vulkan 1.2.170.

Specification Differences

The most striking differences are in memory and power. The RTX A2000 Mobile comes with 4 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 192.0 GB/s. The HD 7770M has just 1024 MB of GDDR5 memory on a 128-bit bus, yielding a bandwidth of only 64.00 GB/s. This triple-fold difference in bandwidth is a critical factor in modern resolutions and textures. The RTX A2000 Mobile also has a much higher power envelope, rated at 95 W, compared to the HD 7770M's 32 W. This explains the performance gap, but also means the RTX A2000 Mobile will require a more substantial cooling solution and power delivery system.

The bus interface also differs. The RTX A2000 Mobile uses PCIe 4.0 x16, while the HD 7770M uses the older PCIe 2.0 x16. The RTX A2000 Mobile's memory clock is 1500 MHz with a 12 Gbps effective rate, while the HD 7770M's memory runs at 1000 MHz with a 4 Gbps effective rate. In terms of processing rates, the RTX A2000 Mobile achieves a pixel rate of 80.98 GPixel/s and a texture rate of 135.0 GTexel/s. The HD 7770M manages only 10.80 GPixel/s and 21.60 GTexel/s, respectively. The RTX A2000 Mobile’s FP16 performance matches its FP32 at 8.637 TFLOPS, while the HD 7770M has no listed FP16 capability.

DETAILED SPECIFICATIONS

SPECIFICATION
HD 7770M
RTX A2000 Mobile
Core Specs
Shading Units
512
2,560 +400.0%
Shaders
512
2,560 +400.0%
TMUs
32
80 +150.0%
ROPs
16
48 +200.0%
Compute Units
8
SM Count
20
Clocks
Base Clock
1215 MHz
Boost Clock
1687 MHz
GPU Clock
675 MHz
Memory Clock
1000 MHz 4 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
1024 MB
4 GB
VRAM (MB)
1,024
4,096 +300.0%
Memory Type
GDDR5
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
64.00 GB/s
192.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
256 KB
2 MB
Performance
Pixel Rate
10.80 GPixel/s
80.98 GPixel/s
Texture Rate
21.60 GTexel/s
135.0 GTexel/s
FP32 (TFLOPS)
691.2 GFLOPS
8.637 TFLOPS
FP64 (TFLOPS)
43.20 GFLOPS (1:16)
135.0 GFLOPS (1:64)
FP16 (TFLOPS)
8.637 TFLOPS (1:1)
AI/RT
RT Cores
20
Tensor Cores
80
Power
TDP
32 W
95 W
TDP (W)
32
95 +196.9%
Power Connectors
None
Architecture
Architecture
GCN 1.0
Ampere
GPU Name
Chelsea
GA107
Generation
London (HD 7700M)
Ampere-MW (Ax000)
Process Size
28 nm
8 nm
Transistors
1,500 million
8,700 million
Die Size
123 mm²
200 mm²
Foundry
TSMC
Samsung
Density
12.2M / mm²
43.5M / mm²
API Support
DirectX
12 (11_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1 (1.2)
3.0
CUDA
8.6
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 2.0 x16
PCIe 4.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Vancouver
Quadro Turing-M
Successor
Solar System
Ada-MW
View Radeon HD 7770M Details View RTX A2000 Mobile Details