AMD Radeon 890M vs NVIDIA Quadro 6000 Comparison

AMD
RADEON

AMD Radeon 890M

CORE STATE Strix Point
VRAM System Shared
CLOCK SPEED 2900 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 3.5
nm
PROCESS 4 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

Quadro 6000

CORE STATE GF100
VRAM 6 GB
CLOCK SPEED
TDP 204 W
BUS WIDTH 384 bit
ARCHITECTURE Fermi
nm
PROCESS 40 nm
LAUNCH DATE 2010

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
590
N/A
geekbench_opencl
37,254
9,846
geekbench_vulkan
40,808
N/A
passmark_directx_10
33
N/A
passmark_directx_11
73
N/A
passmark_directx_12
37
N/A
passmark_directx_9
97
N/A
passmark_g2d
979
N/A
passmark_g3d
8,076
N/A
passmark_gpu_compute
4,157
N/A

Analysis: AMD Radeon 890M vs NVIDIA Quadro 6000

The NVIDIA Quadro 6000 and AMD Radeon 890M represent two distinct eras of GPU design, separated by over a decade of architectural evolution. The data shows a clear generational divide, with the modern integrated part decisively outperforming the older workstation flagship in raw compute. While the Quadro 6000 holds its own in legacy API scenarios, the Radeon 890M's sheer throughput and modern feature set make it the dominant silicon in nearly every measurable way.

Head-to-Head Benchmarks

The only directly comparable benchmark between the two is Geekbench OpenCL, and the result is a landslide. The AMD Radeon 890M scores 37,254, while the NVIDIA Quadro 6000 manages just 9,846. This represents a 73.6% deficit for the Quadro, meaning the Radeon 890M delivers approximately 3.8 times the compute performance in this test. The delta is staggering, especially considering the Quadro 6000 was a top-tier professional card in its day.

Looking at the broader benchmark landscape, the Radeon 890M shows its strength across multiple modern test suites. In 3DMark Steel Nomad DX12, it scores 590 points. Its Geekbench Vulkan result is even more impressive at 40,808, showcasing its contemporary graphics API capabilities. PassMark G3D places it at 8,076, with a PassMark GPU Compute score of 4,157. These numbers paint a picture of a well-rounded, modern GPU capable of handling both rasterization and compute workloads efficiently.

The Quadro 6000, by contrast, has no data for Vulkan, DirectX 12, or any modern compute benchmark beyond OpenCL. Its 9,846 OpenCL score falls below the average of its nearest rivals, including the NVIDIA GeForce GTX 1070 (9,780) and the AMD FirePro W5000 (9,803), though it marginally edges out the NVIDIA Quadro M2000M (9,832) by 0.1%. The Radeon 890M, with its 37,254 OpenCL score, sits in a different stratosphere entirely, outperforming all of its nearest rivals by a massive margin. Its closest competitor, the AMD Radeon Vega 8 (9,221), is 0.1% behind in average score, while the NVIDIA GeForce GTX 960 (9,273) trails by 0.7%.

The wins are one-sided: the Radeon 890M takes 1 win out of 1 head-to-head benchmark. The Quadro 6000 secures zero wins. This is not a close contest. The performance gap is so wide that it transcends mere architectural differences; it represents a fundamental leap in compute capability that the older card simply cannot bridge.

The Verdict

From the data, the choice is unambiguous for anyone prioritizing raw performance. The AMD Radeon 890M is the clear winner for compute-heavy workloads, offering a 73.6% advantage in OpenCL and superior scores in Vulkan and modern DirectX APIs. Its 5.939 TFLOPS FP32 throughput dwarfs the Quadro 6000's 1,027.7 GFLOPS, a difference of nearly 5.8 times. The Radeon 890M also excels in pixel throughput at 92.80 GPixel/s versus 16.07 GPixel/s, and texture rate at 185.6 GTexel/s versus 32.14 GTexel/s.

The Quadro 6000 does have its niche, however. Its 48 ROPs exceed the Radeon 890M's 32, which could theoretically provide an advantage in certain fill-rate-limited legacy workloads. Its GDDR5 memory, with a 384-bit bus and 143.4 GB/s bandwidth, offers dedicated VRAM that the Radeon 890M lacks entirely, since it relies on System Shared memory. For applications that require dedicated video memory and cannot tolerate shared-memory latency, the Quadro may still function, but its performance ceiling is far lower.

For the vast majority of users, the Radeon 890M is the superior choice. It is an active product with modern API support, including DirectX 12 Ultimate (12_2) and Vulkan 1.4, whereas the Quadro 6000 is end-of-life with only DirectX 12 (11_0) and no Vulkan support. The Radeon 890M also includes 16 ray tracing cores, a feature entirely absent from the Quadro 6000. The only scenario where the Quadro 6000 makes sense is in legacy professional environments that require its specific display outputs (1x DVI, 2x DisplayPort, 1x S-Video) and still rely on its dated feature set. Even then, its 47th percentile ranking versus the Radeon 890M's 45th percentile shows they are comparable in overall standing among all GPUs, but the modern part does so with vastly more capability.

Architecture Differences

The architectural divide is immense. The NVIDIA Quadro 6000 is built on the Fermi architecture using the GF100 chip, fabricated on a 40 nm process at TSMC. It packs 3,100 million transistors on a massive 529 mm² die, resulting in a transistor density of 5.9 million per mm². Its 448 shading units, 56 TMUs, and 48 ROPs were advanced for 2010. It supports DirectX 12 (11_0) and OpenGL 4.6, but lacks any ray tracing or tensor core hardware.

The AMD Radeon 890M uses the RDNA 3.5 architecture with the Strix Point chip, built on a much more advanced 4 nm process, also at TSMC. It contains 34,000 million transistors on a die of 233 mm², yielding a density of 145.9 million transistors per mm² — over 24 times denser than the Quadro 6000. This massive integration allows for 1,024 shading units, 64 TMUs, and 32 ROPs, along with 16 dedicated ray tracing cores. The Radeon 890M supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, making it fully modern in API support.

The process node difference is the single largest factor. A 40 nm versus 4 nm process means the Radeon 890M can fit vastly more logic into a smaller space while consuming far less power. The transistor density difference of 5.9M/mm² versus 145.9M/mm² is not incremental; it is a leap of two orders of magnitude. This allows the Radeon 890M to achieve 5.939 TFLOPS FP32 and 5.939 TFLOPS FP16 (1:1) performance, while the Quadro 6000 tops out at 1,027.7 GFLOPS FP32 with no FP16 support listed.

Specification Differences

The specifications diverge sharply across almost every category. The Quadro 6000 has a memory clock of 747 MHz (3 Gbps effective) with 6 GB of GDDR5 on a 384-bit bus, delivering 143.4 GB/s bandwidth. The Radeon 890M uses System Shared memory, with its type, bus width, and bandwidth all listed as System Dependent. This is a fundamental difference: dedicated VRAM versus shared system memory.

The compute units differ significantly. The Quadro 6000 has 448 shading units, 56 TMUs, and 48 ROPs. The Radeon 890M has 1,024 shading units, 64 TMUs, and 32 ROPs. While the Radeon has fewer ROPs, its shading unit count is more than double. The clock speeds tell a similar story: the Quadro 6000 has no listed base or boost clock, only memory clock, while the Radeon 890M has a base clock of 400 MHz and a boost clock of 2,900 MHz.

Power consumption is another stark contrast. The Quadro 6000 has a TDP of 204 W, requiring a dual-slot cooler and both a 6-pin and 8-pin power connector, with a suggested PSU of 550 W. The Radeon 890M is an IGP with a TDP of just 15 W, no power connectors, and no suggested PSU. The bus interface also differs: the Quadro uses PCIe 2.0 x16, while the Radeon uses PCIe 4.0 x8. Display outputs also vary, with the Quadro offering 1x DVI, 2x DisplayPort, and 1x S-Video, while the Radeon's outputs are Portable Device Dependent.

Production status and release dates round out the differences. The Quadro 6000 was released on 2010-12-09, is end-of-life, and had a launch MSRP of 4,399 USD. The Radeon 890M was released on 2024-07-14, is Active, and has no launch MSRP listed. The Quadro's predecessor is Quadro FX Tesla with a successor of Quadro Kepler, while the Radeon's predecessor is Navi II IGP with no successor listed.

FAQ

Q: Which GPU has higher raw compute performance in OpenCL?

A: The AMD Radeon 890M scores 37,254 in Geekbench OpenCL, versus 9,846 for the NVIDIA Quadro 6000. This gives the Radeon a 73.6% advantage in this benchmark.

Q: Does the NVIDIA Quadro 6000 support modern graphics APIs like Vulkan?

A: No. The Quadro 6000 supports DirectX 12 (11_0) and OpenGL 4.6, but has no Vulkan support listed. The Radeon 890M supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: How do their memory configurations differ?

A: The Quadro 6000 uses 6 GB of GDDR5 on a 384-bit bus with 143.4 GB/s bandwidth. The Radeon 890M uses System Shared memory, with its type, bus width, and bandwidth all being System Dependent.

Q: What is the power consumption difference?

A: The Quadro 6000 has a TDP of 204 W, requiring dual-slot cooling and both a 6-pin and 8-pin power connector. The Radeon 890M is an IGP with a TDP of 15 W and no power connectors.

Q: Which GPU has more shading units?

A: The AMD Radeon 890M has 1,024 shading units, while the NVIDIA Quadro 6000 has 448. The Radeon also has 64 TMUs versus 56, but the Quadro has 48 ROPs versus 32.

Q: Does either GPU have ray tracing capabilities?

A: Only the AMD Radeon 890M has ray tracing, with 16 dedicated ray tracing cores. The NVIDIA Quadro 6000 has no ray tracing cores listed.

DETAILED SPECIFICATIONS

SPECIFICATION
890M
Quadro 6000
Core Specs
Shading Units
1,024
448 -56.3%
Shaders
1,024
448 -56.3%
TMUs
64
56 -12.5%
ROPs
32
48 +50.0%
Compute Units
16
SM Count
14
Clocks
Base Clock
400 MHz
Boost Clock
2900 MHz
GPU Clock
574 MHz
Shader Clock
1147 MHz
Memory Clock
System Shared
747 MHz 3 Gbps effective
Memory
Memory Size
System Shared
6 GB
VRAM (MB)
6,144
Memory Type
System Shared
GDDR5
Memory Bus
System Shared
384 bit
Bandwidth
System Dependent
143.4 GB/s
Cache
L1 Cache
128 KB per Array
64 KB (per SM)
L2 Cache
2 MB
768 KB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
92.80 GPixel/s
16.07 GPixel/s
Texture Rate
185.6 GTexel/s
32.14 GTexel/s
FP32 (TFLOPS)
5.939 TFLOPS
1,027.7 GFLOPS
FP64 (TFLOPS)
371.2 GFLOPS (1:16)
513.9 GFLOPS (1:2)
FP16 (TFLOPS)
5.939 TFLOPS (1:1)
AI/RT
RT Cores
16
Power
TDP
15 W
204 W
TDP (W)
15
204 +1260.0%
Suggested PSU
550 W
Power Connectors
None
1x 6-pin + 1x 8-pin
Architecture
Architecture
RDNA 3.5
Fermi
GPU Name
Strix Point
GF100
Generation
Navi III IGP (Strix Point Mobile)
Quadro Fermi (x000)
Process Size
4 nm
40 nm
Transistors
34,000 million
3,100 million
Die Size
233 mm²
529 mm²
Foundry
TSMC
TSMC
Density
145.9M / mm²
5.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.4
OpenCL
2.1
1.1
CUDA
2.0
Shader Model
6.8
5.1
Physical
Slot Width
IGP
Dual-slot
Length
248 mm 9.8 inches
Height
111 mm 4.4 inches
Outputs
Portable Device Dependent
1x DVI2x DisplayPort1x S-Video
Bus Interface
PCIe 4.0 x8
PCIe 2.0 x16
Other
Launch Price
4,399 USD
Production
Active
End-of-life
Predecessor
Navi II IGP
Quadro FX Tesla
Successor
Quadro Kepler
View Radeon 890M Details View Quadro 6000 Details