AMD Radeon 880M vs NVIDIA GeForce GTX 650 Ti Comparison

AMD
RADEON

AMD Radeon 880M

CORE STATE Strix Point
VRAM System Shared
CLOCK SPEED 2900 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 3.5
nm
PROCESS 4 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

GeForce GTX 650 Ti

CORE STATE GK106S
VRAM 1024 MB
CLOCK SPEED —
TDP 110 W
BUS WIDTH 128 bit
ARCHITECTURE Kepler
nm
PROCESS 28 nm
LAUNCH DATE 2012

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
535
N/A
geekbench_opencl
31,285
7,877
geekbench_vulkan
40,006
8,229
passmark_directx_10
31
N/A
passmark_directx_11
73
N/A
passmark_directx_12
32
N/A
passmark_directx_9
97
N/A
passmark_g2d
969
N/A
passmark_g3d
7,615
N/A
passmark_gpu_compute
3,719
N/A

Analysis: AMD Radeon 880M vs NVIDIA GeForce GTX 650 Ti

The AMD Radeon 880M and NVIDIA GeForce GTX 650 Ti represent two completely different eras of GPU design, and the benchmark data reflects that divide clearly. The 880M, a modern integrated processor from 2024, decisively outperforms the 2012 discrete GTX 650 Ti in every shared test, with margins exceeding 297% in compute workloads. While the GTX 650 Ti holds its own in its niche as a legacy single-slot card, the data shows the 880M as the superior performer across the board.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The AMD Radeon 880M scores an average of 8436 across all benchmarks, while the NVIDIA GeForce GTX 650 Ti averages 8053. This gives the 880M a percentile rank of 43 versus the GTX 650 Ti's 42, placing both in the lower-middle tier of all GPUs.

Q: How large is the performance gap in the head-to-head tests?

A: In Geekbench OpenCL, the 880M scores 31285 against the GTX 650 Ti's 7877, a 297.2% advantage. In Geekbench Vulkan, the 880M scores 40006 versus 8229, a 386.2% lead. The 880M wins both head-to-head matchups.

Q: What are the memory specifications of each card?

A: The GTX 650 Ti uses 1024 MB of GDDR5 memory on a 128-bit bus, delivering 86.40 GB/s bandwidth. The 880M uses system-shared memory with a system-dependent bandwidth and bus width, meaning its memory performance relies entirely on the host system's RAM.

Q: How do their power requirements differ?

A: The 880M is an integrated GPU with a 15 W TDP and no power connectors, while the GTX 650 Ti is a discrete card with a 110 W TDP and requires a single 6-pin power connector plus a 300 W suggested PSU. This makes the 880M dramatically more power-efficient.

Q: What API levels do the two GPUs support?

A: The 880M supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The GTX 650 Ti supports DirectX 12 (11_0), OpenGL 4.6, and Vulkan 1.2.175. The 880M's DirectX 12 Ultimate and newer Vulkan support give it access to modern rendering features.

Q: Which GPU has ray tracing capabilities?

A: Only the AMD Radeon 880M has ray tracing, featuring 12 dedicated RT cores. The NVIDIA GeForce GTX 650 Ti has no RT cores whatsoever, as it predates NVIDIA's ray tracing hardware.

Where Each One Wins

The AMD Radeon 880M wins in every measured category. It dominates both head-to-head benchmarks, achieving a 297.2% higher score in Geekbench OpenCL and a 386.2% higher score in Geekbench Vulkan. The 880M also leads in raw compute specifications with 4.454 TFLOPS FP32 performance versus the GTX 650 Ti's 1,425.4 GFLOPS. Its 12 RT cores provide hardware ray tracing that the GTX 650 Ti cannot match at all.

The NVIDIA GeForce GTX 650 Ti's only advantages are structural rather than performance-based. It is a single-slot discrete card with its own 1024 MB GDDR5 memory and 86.40 GB/s dedicated bandwidth, which can be beneficial in systems with limited shared memory. It also has a higher texture unit count with 64 TMUs versus the 880M's 48, though this does not translate into a benchmark win. The GTX 650 Ti's shorter 145 mm length and PCIe 3.0 x16 interface make it a straightforward drop-in for older systems, but the data shows no workload where it outperforms the 880M.

Architecture Differences

The AMD Radeon 880M is built on TSMC's 4 nm process, packing 34,000 million transistors into a 233 mm² die with a density of 145.9 million transistors per mm². It uses the RDNA 3.5 architecture in the Strix Point chip, part of the Navi III IGP generation for mobile platforms. This modern design includes 768 shading units, 48 TMUs, 16 ROPs, and 12 RT cores. The 880M operates at a 400 MHz base clock boosting to 2900 MHz, with pixel rate of 46.40 GPixel/s and texture rate of 139.2 GTexel/s.

The NVIDIA GeForce GTX 650 Ti is a legacy Kepler architecture part on the GK106S chip, fabricated on a 28 nm process at TSMC. It contains just 2,540 million transistors on a 221 mm² die, with a density of only 11.5 million transistors per mm². The GTX 650 Ti has 768 shading units, 64 TMUs, and 16 ROPs, but no RT cores. Its memory clock runs at 1350 MHz (5.4 Gbps effective). The architectural generation gap is stark: the 880M's 4 nm process allows over 13 times the transistor density of the GTX 650 Ti's 28 nm node.

Specification Differences

The most significant specification gap is process node: 4 nm for the 880M versus 28 nm for the GTX 650 Ti. Transistor count differs massively at 34,000 million versus 2,540 million, though die sizes are similar at 233 mm² and 221 mm². The 880M's transistor density of 145.9M per mm² dwarfs the GTX 650 Ti's 11.5M per mm². Clock behavior also diverges: the 880M has a 400 MHz base and 2900 MHz boost, while the GTX 650 Ti has no base or boost clock listed. The GTX 650 Ti's memory runs at 1350 MHz with 5.4 Gbps effective speed.

Memory configuration differs fundamentally. The 880M uses system-shared memory with system-dependent bandwidth, while the GTX 650 Ti has 1024 MB of GDDR5 on a 128-bit bus delivering 86.40 GB/s. Pixel and texture rates favor the 880M at 46.40 GPixel/s and 139.2 GTexel/s versus 14.85 GPixel/s and 59.39 GTexel/s. FP32 compute is 4.454 TFLOPS for the 880M against 1,425.4 GFLOPS. The 880M supports FP16 at 4.454 TFLOPS (1:1), while the GTX 650 Ti has no FP16 data. Power consumption is drastically different: 15 W TDP versus 110 W, with the 880M needing no power connector and the GTX 650 Ti requiring a 6-pin connector and 300 W PSU.

The 880M uses PCIe 4.0 x8, while the GTX 650 Ti uses PCIe 3.0 x16. Display outputs differ: the 880M is portable-device dependent, while the GTX 650 Ti has 2x DVI and 1x mini-HDMI 1.4a. The GTX 650 Ti measures 145 mm (5.7 inches) in length, while the 880M has no listed dimensions. Release dates are separated by nearly 12 years: the 880M launched on 2024-07-14, and the GTX 650 Ti on 2012-10-08. The 880M remains active in production, while the GTX 650 Ti is end-of-life.

Head-to-Head Benchmarks

The two shared benchmark results tell a one-sided story. In Geekbench OpenCL, the AMD Radeon 880M scores 31285 against the GTX 650 Ti's 7877. This 297.2% delta means the 880M delivers roughly four times the compute performance in this OpenCL workload. The margin is so large that the GTX 650 Ti's score appears closer to integrated graphics from its own era than to a modern competitor.

Geekbench Vulkan shows an even wider gap. The 880M scores 40006, while the GTX 650 Ti manages only 8229. The 386.2% delta indicates the 880M is nearly five times faster in Vulkan. This is expected given the architectural differences: the 880M supports Vulkan 1.4 with modern RDNA 3.5 features, while the GTX 650 Ti is limited to Vulkan 1.2.175 on Kepler hardware from 2012.

Looking at the broader benchmark suite, the 880M has additional data points that reinforce its superiority. Its Passmark G3D score is 7615, with a GPU compute score of 3719. It also posts scores of 97 in Passmark DirectX 9, 73 in DirectX 11, 32 in DirectX 12, and 31 in DirectX 10. The GTX 650 Ti has no Passmark scores listed, but its Geekbench results already establish a clear hierarchy. The 880M's nearest rivals include the NVIDIA GeForce GTX 675MX (0.1% ahead) and AMD Radeon R9 M375X (1.3% behind), while the GTX 650 Ti sits near the GTX 650 Ti Boost (-0.2%) and NVIDIA Quadro P5000 (0.2%). This places both GPUs in similar overall ranking territory despite the 880M's massive head-to-head wins.

The Verdict

The data is unambiguous: the AMD Radeon 880M is the superior GPU in every measurable way. Its 297.2% lead in OpenCL and 386.2% lead in Vulkan are not marginal improvements but generational leaps. The 880M achieves this while consuming only 15 W compared to the GTX 650 Ti's 110 W, making it over seven times more power-efficient. For any user choosing between these two, the 880M wins on raw performance, modern API support, ray tracing capability, and power efficiency.

The NVIDIA GeForce GTX 650 Ti remains relevant only in very specific contexts. Its dedicated 1024 MB GDDR5 memory and 86.40 GB/s bandwidth could be useful in systems where shared memory is scarce or slow. Its single-slot 145 mm form factor fits legacy cases, and its PCIe 3.0 x16 interface works in older motherboards. However, these are practical conveniences, not performance advantages. The GTX 650 Ti's 42nd percentile ranking and 8053 average score are simply too low to compete with the 880M's 43rd percentile and 8436 average.

For modern workloads, the 880M is the clear choice. Its DirectX 12 Ultimate support, Vulkan 1.4 compatibility, and 12 RT cores future-proof it for upcoming titles. The GTX 650 Ti's DirectX 12 (11_0) and lack of RT cores limit it to older software. Users needing a low-power integrated solution with strong compute performance should select the 880M. Users with legacy systems requiring a physical single-slot card might consider the GTX 650 Ti, but the benchmark data provides no performance justification for that choice. The verdict is straightforward: the AMD Radeon 880M wins decisively on every metric measured.

DETAILED SPECIFICATIONS

SPECIFICATION
880M
GTX 650 Ti
Core Specs
Shading Units
768
768 0.0%
Shaders
768
768 0.0%
TMUs
48
64 +33.3%
ROPs
16
16 0.0%
Compute Units
12
—
Clocks
Base Clock
400 MHz
—
Boost Clock
2900 MHz
—
GPU Clock
—
928 MHz
Memory Clock
System Shared
1350 MHz 5.4 Gbps effective
Memory
Memory Size
System Shared
1024 MB
VRAM (MB)
—
1,024
Memory Type
System Shared
GDDR5
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
86.40 GB/s
Cache
L1 Cache
128 KB per Array
16 KB (per SMX)
L2 Cache
2 MB
256 KB
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
46.40 GPixel/s
14.85 GPixel/s
Texture Rate
139.2 GTexel/s
59.39 GTexel/s
FP32 (TFLOPS)
4.454 TFLOPS
1,425.4 GFLOPS
FP64 (TFLOPS)
278.4 GFLOPS (1:16)
59.39 GFLOPS (1:24)
FP16 (TFLOPS)
4.454 TFLOPS (1:1)
—
AI/RT
RT Cores
12
—
Power
TDP
15 W
110 W
TDP (W)
15
110 +633.3%
Suggested PSU
—
300 W
Power Connectors
None
1x 6-pin
Architecture
Architecture
RDNA 3.5
Kepler
GPU Name
Strix Point
GK106S
Generation
Navi III IGP (Strix Point Mobile)
GeForce 600
Process Size
4 nm
28 nm
Transistors
34,000 million
2,540 million
Die Size
233 mm²
221 mm²
Foundry
TSMC
TSMC
Density
145.9M / mm²
11.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.4
1.2.175
OpenCL
2.1
3.0
CUDA
—
3.0
Shader Model
6.8
6.5 (5.1)
Physical
Slot Width
IGP
Single-slot
Length
—
145 mm 5.7 inches
Outputs
Portable Device Dependent
2x DVI1x mini-HDMI 1.4a
Bus Interface
PCIe 4.0 x8
PCIe 3.0 x16
Other
Launch Price
—
149 USD
Production
Active
End-of-life
Predecessor
Navi II IGP
GeForce 500
Successor
—
GeForce 700
View Radeon 880M Details View GeForce GTX 650 Ti Details