AMD Radeon 880M vs Intel Arc Graphics 4 Xe Mobile Comparison

AMD
RADEON

AMD Radeon 880M

CORE STATE Strix Point
VRAM System Shared
CLOCK SPEED 2900 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 3.5
nm
PROCESS 4 nm
LAUNCH DATE 2024
VS
Intel
GPU

Arc Graphics 4 Xe Mobile

CORE STATE Panther Lake
VRAM System Shared
CLOCK SPEED 2300 MHz
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
535
N/A
geekbench_opencl
31,285
N/A
geekbench_vulkan
40,006
N/A
passmark_directx_10
31
N/A
passmark_directx_11
73
N/A
passmark_directx_12
32
N/A
passmark_directx_9
97
N/A
passmark_g2d
969
N/A
passmark_g3d
7,615
N/A
passmark_gpu_compute
3,719
N/A

Analysis: AMD Radeon 880M vs Intel Arc Graphics 4 Xe Mobile

Head-to-Head Benchmarks

The recorded data for the AMD Radeon 880M is extensive, while the Intel Arc Graphics 4 Xe Mobile has no benchmark entries in the database. This creates a significant asymmetry in direct comparison. The Radeon 880M delivers an average benchmark score of 8436 across all recorded tests, placing it in the 43rd percentile among all GPUs. The Intel part carries a 50th percentile rating, but with an average benchmark score of 0 due to the absence of any recorded test results.

The AMD Radeon 880M shows its strongest showing in the Geekbench Vulkan test with a score of 40006, followed by Geekbench OpenCL at 31285. These compute-oriented tests highlight the architecture's ability to handle general purpose workloads. The Passmark G3D score of 7615 represents the primary gaming-oriented measurement, while the Passmark GPU Compute score of 3719 indicates a more moderate compute performance level relative to the graphics score.

Direct competition data comes from the nearest rivals list for the Radeon 880M. The NVIDIA GeForce GTX 675MX sits essentially level with an average score of 8427, a delta of only 0.1 percent in favor of the AMD part. The NVIDIA GeForce MX330 trails by 0.3 percent with 8458, while the AMD Radeon HD 8870M also comes in 0.3 percent behind at 8462. The AMD Radeon R9 M375X is 1.3 percent behind at 8325. These margins are small enough that run-to-run variance could plausibly reverse the ordering, but the data places the Radeon 880M in a tight competitive cluster with these older discrete mobile parts.

The Intel Arc Graphics 4 Xe Mobile has no recorded benchmark scores, no average score, and no nearest rivals. The database cannot produce a head-to-head comparison for this part because no measurements exist for it. The only conclusion available from the recorded data is that the Radeon 880M has measurable performance in every test category, while the Intel part has none.

The Radeon 880M's Pixel Rate of 46.40 GPixel/s and Texture Rate of 139.2 GTexel/s both reflect the 768 shading units and 48 texture mapping units operating at a boost clock of 2900 MHz. The Intel part's theoretical rates are lower: 36.80 GPixel/s and 73.60 GTexel/s, derived from 512 shading units, 32 TMUs, and a 2300 MHz boost clock. The FP32 throughput difference is substantial: 4.454 TFLOPS for AMD versus 2.355 TFLOPS for Intel, a gap of roughly 1.9 times.

Where Each One Wins

The Radeon 880M claims wins across every recorded benchmark category because the Intel Arc Graphics 4 Xe Mobile has no entries in the database. The AMD part's Passmark DirectX 9 score of 97 stands as its highest per-test result in that suite, while Passmark DirectX 11 reaches 73, DirectX 12 reaches 32, and DirectX 10 reaches 31. The Passmark G2D score of 969 covers 2D graphics operations, and the G3D score of 7615 covers the overall 3D gaming workload.

The 3DMark Steel Nomad DX12 test produces a score of 535 for the Radeon 880M. This modern, demanding test at 4K resolution is often more punishing for integrated GPUs than older benchmarks, so the score indicates the part can complete the workload but at a low absolute level. In the Vulkan and OpenCL compute tests, the Radeon 880M shows 40006 and 31285 respectively, which are notably stronger relative to its gaming scores.

For the Intel part, the database shows only specifications and no measured outcomes. The 50th percentile rating, despite a zero average score, suggests the percentile field was populated from an external source or estimate, but the benchmark data itself is empty. No wins can be assigned to the Intel part in any category because no measurements exist.

The use-case split from the available data favors AMD for every measurable workload: legacy DirectX 9 and 10 titles, modern DirectX 11 and 12 games, 2D desktop operations, OpenCL compute, Vulkan rendering, and the Steel Nomad stress test. The Intel part's specifications suggest it could compete in lighter workloads given its lower TDP of 25 W versus 15 W for AMD, but without benchmark values, no performance claims can be made.

Architecture Differences

The Radeon 880M uses the Strix Point chip built on TSMC's 4 nm process, with a transistor count of 34,000 million on a 233 mm² die. The Intel Arc Graphics 4 Xe Mobile uses the Panther Lake chip on Intel's 3 nm process, with transistor count and die size listed as unknown. The transistor density for the AMD part is 145.9 million transistors per square millimeter; no density figure exists for the Intel part.

The architectures differ fundamentally. AMD employs RDNA 3.5, a graphics-first design, while Intel uses Xe3-LPG, a low-power variant of its Xe architecture. The Radeon 880M belongs to the Navi III IGP generation for Strix Point mobile, and the Intel part belongs to the Arc Graphics-M generation for Panther Lake. The Radeon 880M's predecessor is Navi II IGP, while the Intel part has no recorded predecessor.

Execution resources differ sharply. The AMD part has 768 shading units, 48 TMUs, 16 ROPs, and 12 ray tracing cores. The Intel part has 512 shading units, 32 TMUs, 16 ROPs, and 4 ray tracing cores. AMD's pixel rate of 46.40 GPixel/s exceeds Intel's 36.80 GPixel/s. The texture rate gap is wider: 139.2 GTexel/s versus 73.60 GTexel/s, a factor of 1.9.

Clock behavior also differs. The Radeon 880M has a base clock of 400 MHz and a boost of 2900 MHz, while the Intel part has a 300 MHz base and 2300 MHz boost. The FP16 throughput relationship is inverted between the two: AMD delivers 4.454 TFLOPS FP16 at a 1:1 ratio with FP32, while Intel delivers 4.710 TFLOPS FP16 at a 2:1 ratio with FP32. This means Intel's FP16 peak is slightly higher than AMD's, but its FP32 peak is far lower.

The TDP figures differ: 15 W for AMD versus 25 W for Intel. Both are IGP parts with no power connectors and portable device dependent display outputs. The Radeon 880M uses a PCIe 4.0 x8 bus interface, while the Intel part's bus interface is listed simply as IGP. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The release dates are separated by roughly 18 months: the Radeon 880M launched on 2024-07-14, the Intel part on 2026-01-26.

FAQ

Q: Which GPU has the higher FP32 compute throughput?

A: The AMD Radeon 880M delivers 4.454 TFLOPS FP32 versus 2.355 TFLOPS for the Intel Arc Graphics 4 Xe Mobile, making AMD roughly 1.9 times faster in single precision workloads.

Q: How does the Radeon 880M compare to its nearest rivals?

A: The Radeon 880M averages 8436, sitting 0.1 percent above the NVIDIA GeForce GTX 675MX at 8427, 0.3 percent above the NVIDIA GeForce MX330 at 8458, 0.3 percent above the AMD Radeon HD 8870M at 8462, and 1.3 percent above the AMD Radeon R9 M375X at 8325. Note that the delta percentages describe how far the Radeon 880M is from each rival, and the rival scores are the comparison points.

Q: Does the Intel Arc Graphics 4 Xe Mobile have any benchmark scores?

A: No. The database contains zero benchmark entries for the Intel part, an average benchmark score of 0, and no nearest rivals. Its percentile rating is 50, but no measured performance data exists.

Q: What are the ray tracing resource differences?

A: The Radeon 880M has 12 ray tracing cores, while the Intel Arc Graphics 4 Xe Mobile has 4. Both support DirectX 12 Ultimate (12_2), which includes ray tracing requirements.

Q: Which GPU has the higher boost clock?

A: The Radeon 880M boosts to 2900 MHz, while the Intel part boosts to 2300 MHz. The base clocks are 400 MHz and 300 MHz respectively.

Q: What is the process node difference?

A: The Radeon 880M uses a 4 nm TSMC process, while the Intel Arc Graphics 4 Xe Mobile uses a 3 nm Intel process. The Radeon 880M has 34,000 million transistors on a 233 mm² die; the Intel part's transistor count and die size are unknown.

Specification Differences

| Specification | AMD Radeon 880M | Intel Arc Graphics 4 Xe Mobile |

|---|---|---|

| Chip | Strix Point | Panther Lake |

| Architecture | RDNA 3.5 | Xe3-LPG |

| Generation | Navi III IGP (Strix Point Mobile) | Arc Graphics-M (Panther Lake) |

| Process Node | 4 nm | 3 nm |

| Foundry | TSMC | Intel |

| Transistors | 34,000 million | unknown |

| Die Size | 233 mm² | unknown |

| Transistor Density | 145.9M / mm² | null |

| Base Clock | 400 MHz | 300 MHz |

| Boost Clock | 2900 MHz | 2300 MHz |

| Shading Units | 768 | 512 |

| TMUs | 48 | 32 |

| ROPs | 16 | 16 |

| Ray Tracing Cores | 12 | 4 |

| Pixel Rate | 46.40 GPixel/s | 36.80 GPixel/s |

| Texture Rate | 139.2 GTexel/s | 73.60 GTexel/s |

| FP32 | 4.454 TFLOPS | 2.355 TFLOPS |

| FP16 | 4.454 TFLOPS (1:1) | 4.710 TFLOPS (2:1) |

| TDP | 15 W | 25 W |

| Bus Interface | PCIe 4.0 x8 | IGP |

| Release Date | 2024-07-14 | 2026-01-26 |

| Predecessor | Navi II IGP | null |

| Avg Benchmark Score | 8436 | 0 |

| Percentile vs All GPUs | 43 | 50 |

| Nearest Rivals | GTX 675MX, MX330, HD 8870M, R9 M375X | none |

The two parts share several specifications. Both have 16 ROPs, system shared memory with system dependent bandwidth, IGP slot width, no power connectors, portable device dependent display outputs, DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Both are listed as Active in production status. Neither has a launch MSRP recorded.

The Radeon 880M's average benchmark score of 8436 places it in the 43rd percentile, while the Intel part's empty benchmark record yields a 0 average score despite its 50th percentile rating. The Radeon 880M's nearest rivals are all discrete mobile GPUs from past generations, and the margins are within 1.3 percent. The Intel part has no rival data at all. The database currently provides no way to verify the Intel part's performance claims, making the Radeon 880M the only one of the two with measurable results.

DETAILED SPECIFICATIONS

SPECIFICATION
880M
Graphics 4 Xe Mobile
Core Specs
Shading Units
768
512 -33.3%
Shaders
768
512 -33.3%
TMUs
48
32 -33.3%
ROPs
16
16 0.0%
Compute Units
12
—
Execution Units
—
8
Clocks
Base Clock
400 MHz
300 MHz
Boost Clock
2900 MHz
2300 MHz
Memory Clock
System Shared
System Shared
Memory
Memory Size
System Shared
System Shared
Memory Type
System Shared
System Shared
Memory Bus
System Shared
System Shared
Bandwidth
System Dependent
System Dependent
Cache
L1 Cache
128 KB per Array
64 KB (per EU)
L2 Cache
2 MB
16 MB
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
46.40 GPixel/s
36.80 GPixel/s
Texture Rate
139.2 GTexel/s
73.60 GTexel/s
FP32 (TFLOPS)
4.454 TFLOPS
2.355 TFLOPS
FP64 (TFLOPS)
278.4 GFLOPS (1:16)
294.4 GFLOPS (1:8)
FP16 (TFLOPS)
4.454 TFLOPS (1:1)
4.710 TFLOPS (2:1)
AI/RT
RT Cores
12
4 -66.7%
XMX Cores
—
32
Power
TDP
15 W
25 W
TDP (W)
15
25 +66.7%
Power Connectors
None
None
Architecture
Architecture
RDNA 3.5
Xe3-LPG
GPU Name
Strix Point
Panther Lake
Generation
Navi III IGP (Strix Point Mobile)
Arc Graphics-M (Panther Lake)
Process Size
4 nm
3 nm
Transistors
34,000 million
unknown
Die Size
233 mm²
unknown
Foundry
TSMC
Intel
Density
145.9M / mm²
—
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
IGP
Other
Production
Active
Active
Predecessor
Navi II IGP
—
View Radeon 880M Details View Arc Graphics 4 Xe Mobile Details