AMD Radeon 880M vs AMD Radeon Pro WX 5100 Comparison

AMD
RADEON

AMD Radeon 880M

CORE STATE Strix Point
VRAM System Shared
CLOCK SPEED 2900 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 3.5
nm
PROCESS 4 nm
LAUNCH DATE 2024
VS
AMD
RADEON

Radeon Pro WX 5100

CORE STATE Ellesmere
VRAM 8 GB
CLOCK SPEED 1086 MHz
TDP 75 W
BUS WIDTH 256 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2016

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
535
N/A
geekbench_opencl
31,285
24,217
geekbench_vulkan
40,006
26,909
passmark_directx_10
31
29
passmark_directx_11
73
36
passmark_directx_12
32
26
passmark_directx_9
97
88
passmark_g2d
969
777
passmark_g3d
7,615
5,496
passmark_gpu_compute
3,719
2,053
geekbench_metal
N/A
29,003

Analysis: AMD Radeon 880M vs AMD Radeon Pro WX 5100

The benchmark data is unambiguous: the AMD Radeon 880M wins every single head-to-head comparison against the AMD Radeon Pro WX 5100, taking all 9 contests. The 880M’s average benchmark score of 8436, however, is actually slightly lower than the WX 5100’s 8863 average, which highlights how much the specific test mix matters. The 880M dominates in modern API workloads and compute tasks, while the WX 5100’s legacy DirectX 9 score (88 vs 97) shows only a modest deficit, and its G2D score (777 vs 969) is the closest relative gap. This is not a close fight in raw performance, but the two cards target entirely different use cases: one is a 2016 professional workstation part, the other a 2024 integrated graphics processor for mobile devices.

Where Each One Wins

The Radeon 880M wins decisively in every measurable category. Its largest victory comes in Passmark GPU Compute, where it scores 3719 against the WX 5100’s 2053, a 44.8% advantage that speaks to its modern compute architecture. The 880M also crushes the WX 5100 in Passmark DirectX 11 (73 vs 36, a 50.7% lead) and Passmark DirectX 12 (32 vs 26, an 18.7% lead), showing that newer API support translates directly into better frame rates in contemporary games and applications.

The WX 5100’s only competitive areas are its legacy strengths. In Passmark DirectX 9, the 880M wins by just 9.3% (97 vs 88), and in Passmark G2D the gap is 19.8% (969 vs 777). These are the closest margins in the entire comparison. The 880M’s Geekbench Vulkan score of 40006 versus 26909 (a 32.7% lead) and its Geekbench OpenCL score of 31285 versus 24217 (a 22.6% lead) cement its status as the faster card for any modern workload. The 880M also holds a 27.8% lead in Passmark G3D (7615 vs 5496), the most comprehensive single benchmark in the set.

Architecture Differences

The architectural gap between these two is generational. The WX 5100 uses the Ellesmere chip built on GCN 4.0 architecture, fabricated on a 14 nm process at GlobalFoundries with 5,700 million transistors on a 232 mm² die. The 880M uses the Strix Point chip with RDNA 3.5 architecture, built on a 4 nm process at TSMC with 34,000 million transistors on a 233 mm² die. The transistor density tells the story: 24.6 million per mm² for the WX 5100 versus 145.9 million per mm² for the 880M, a nearly 6x improvement in packing efficiency.

The WX 5100 has significantly more raw hardware units: 1792 shading units, 112 texture mapping units, and 32 ROPs, compared to the 880M’s 768 shading units, 48 TMUs, and 16 ROPs. Despite fewer units, the 880M achieves higher throughput thanks to its much higher boost clock of 2900 MHz versus 1086 MHz. The 880M also adds 12 ray tracing cores, a feature the WX 5100 lacks entirely. Memory configurations are fundamentally different: the WX 5100 has 8 GB of dedicated GDDR5 on a 256-bit bus with 160.0 GB/s bandwidth, while the 880M uses system shared memory with bandwidth described only as "System Dependent." The 880M supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, while the WX 5100 tops out at DirectX 12 (12_0) and Vulkan 1.3.

The Verdict

The data shows that the Radeon 880M is the faster product in every benchmark category, making it the clear choice for anyone prioritizing raw performance. Its 44.8% lead in GPU compute and 50.7% lead in DirectX 11 performance demonstrate a decisive generational advantage. The 880M’s 12 ray tracing cores and DirectX 12 Ultimate support also make it the only option for modern ray-traced workloads. Anyone building a system around the 880M would benefit from its 15 W TDP and integrated design, which requires no power connectors and fits as an IGP.

The Radeon Pro WX 5100 retains relevance only in specific professional contexts. Its dedicated 8 GB GDDR5 memory with 160.0 GB/s bandwidth and 256-bit bus provides predictable, isolated memory performance that does not depend on system RAM. Its 4x DisplayPort 1.4a outputs and single-slot design with 173 mm length make it suitable for multi-display workstation setups. The WX 5100’s 44th percentile ranking versus the 880M’s 43rd percentile shows that in the broader GPU landscape, they occupy nearly identical performance tiers, but the 880M does so with far less power and a much newer feature set. For new purchases, the 880M is the obvious pick; the WX 5100 makes sense only for legacy professional deployments where its specific display outputs and dedicated memory are requirements.

FAQ

Q: Which GPU has higher raw compute performance?

A: The Radeon 880M achieves 4.454 TFLOPS FP32 compared to the WX 5100’s 3.892 TFLOPS, and it wins the Passmark GPU Compute benchmark by 44.8% (3719 vs 2053).

Q: Does the Radeon 880M support ray tracing?

A: Yes, the 880M includes 12 ray tracing cores and supports DirectX 12 Ultimate (12_2). The WX 5100 has no ray tracing cores and only supports DirectX 12 (12_0).

Q: Which GPU has more shading units?

A: The WX 5100 has 1792 shading units, while the 880M has only 768. Despite this, the 880M wins all benchmarks due to its much higher boost clock of 2900 MHz versus 1086 MHz.

Q: What is the memory configuration difference?

A: The WX 5100 has 8 GB of dedicated GDDR5 memory on a 256-bit bus with 160.0 GB/s bandwidth. The 880M uses system shared memory with bandwidth described as "System Dependent."

Q: How do their power requirements compare?

A: The WX 5100 has a 75 W TDP and requires a 250 W suggested PSU, while the 880M has a 15 W TDP and is an IGP with no power connectors needed.

Q: Which GPU is better for legacy DirectX 9 applications?

A: The 880M still wins, but by the smallest margin of any test: 97 vs 88, a 9.3% lead. This is the closest performance gap in the entire comparison.

Head-to-Head Benchmarks

The largest single victory for the 880M comes in Passmark DirectX 11, where it scores 73 against the WX 5100’s 36, a 50.7% advantage. This result indicates that the 880M’s RDNA 3.5 architecture handles modern feature-level workloads far more efficiently than GCN 4.0. The second-largest win is in Passmark GPU Compute, with the 880M at 3719 versus 2053, a 44.8% lead that reflects the 880M’s superior FP32 throughput (4.454 TFLOPS vs 3.892 TFLOPS) despite having fewer shading units.

The Geekbench Vulkan result is another blowout: 40006 for the 880M versus 26909 for the WX 5100, a 32.7% gap. Vulkan 1.4 support on the 880M versus Vulkan 1.3 on the WX 5100 likely contributes to this difference. In Passmark G3D, the 880M scores 7615 versus 5496, a 27.8% lead that represents the broadest overall 3D performance measurement. The 880M also wins Geekbench OpenCL by 22.6% (31285 vs 24217), showing its compute advantage extends across multiple APIs.

The closest margins occur in legacy and 2D tests. Passmark DirectX 9 shows the 880M ahead by only 9.3% (97 vs 88), and Passmark G2D has the 880M at 969 versus 777, a 19.8% lead. The DirectX 12 test shows an 18.7% lead for the 880M (32 vs 26), and DirectX 10 shows a 6.5% lead (31 vs 29). Notably, the WX 5100’s 44th percentile ranking against all GPUs is actually one point higher than the 880M’s 43rd percentile, despite losing every head-to-head test. This discrepancy stems from the WX 5100’s higher average benchmark score of 8863 versus 8436, which is driven by its inclusion of Geekbench Metal (29003) and other tests not present in the 880M’s benchmark suite.

Specification Differences

| Specification | AMD Radeon Pro WX 5100 | AMD Radeon 880M |

|---|---|---|

| Architecture | GCN 4.0 | RDNA 3.5 |

| Process Node | 14 nm | 4 nm |

| Foundry | GlobalFoundries | TSMC |

| Transistors | 5,700 million | 34,000 million |

| Die Size | 232 mm² | 233 mm² |

| Transistor Density | 24.6M / mm² | 145.9M / mm² |

| Base Clock | 713 MHz | 400 MHz |

| Boost Clock | 1086 MHz | 2900 MHz |

| Memory Size | 8 GB | System Shared |

| Memory Type | GDDR5 | System Shared |

| Memory Bus | 256 bit | System Shared |

| Memory Bandwidth | 160.0 GB/s | System Dependent |

| Shading Units | 1792 | 768 |

| TMUs | 112 | 48 |

| ROPs | 32 | 16 |

| RT Cores | None | 12 |

| Pixel Rate | 34.75 GPixel/s | 46.40 GPixel/s |

| Texture Rate | 121.6 GTexel/s | 139.2 GTexel/s |

| FP32 | 3.892 TFLOPS | 4.454 TFLOPS |

| FP16 | 3.892 TFLOPS (1:1) | 4.454 TFLOPS (1:1) |

| TDP | 75 W | 15 W |

| Slot Width | Single-slot | IGP |

| Power Connectors | None | None |

| Suggested PSU | 250 W | None |

| Bus Interface | PCIe 3.0 x16 | PCIe 4.0 x8 |

| Display Outputs | 4x DisplayPort 1.4a | Portable Device Dependent |

| DirectX | 12 (12_0) | 12 Ultimate (12_2) |

| Vulkan | 1.3 | 1.4 |

| Production Status | End-of-life | Active |

| Release Date | 2016-11-17 | 2024-07-14 |

| Launch MSRP | 499 USD | None |

DETAILED SPECIFICATIONS

SPECIFICATION
880M
Pro WX 5100
Core Specs
Shading Units
768
1,792 +133.3%
Shaders
768
1,792 +133.3%
TMUs
48
112 +133.3%
ROPs
16
32 +100.0%
Compute Units
12
28 +133.3%
Clocks
Base Clock
400 MHz
713 MHz
Boost Clock
2900 MHz
1086 MHz
Memory Clock
System Shared
1250 MHz 5 Gbps effective
Memory
Memory Size
System Shared
8 GB
VRAM (MB)
—
8,192
Memory Type
System Shared
GDDR5
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
160.0 GB/s
Cache
L1 Cache
128 KB per Array
16 KB (per CU)
L2 Cache
2 MB
2 MB
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
46.40 GPixel/s
34.75 GPixel/s
Texture Rate
139.2 GTexel/s
121.6 GTexel/s
FP32 (TFLOPS)
4.454 TFLOPS
3.892 TFLOPS
FP64 (TFLOPS)
278.4 GFLOPS (1:16)
243.3 GFLOPS (1:16)
FP16 (TFLOPS)
4.454 TFLOPS (1:1)
3.892 TFLOPS (1:1)
AI/RT
RT Cores
12
—
Power
TDP
15 W
75 W
TDP (W)
15
75 +400.0%
Suggested PSU
—
250 W
Power Connectors
None
None
Architecture
Architecture
RDNA 3.5
GCN 4.0
GPU Name
Strix Point
Ellesmere
Generation
Navi III IGP (Strix Point Mobile)
Radeon Pro Polaris (WX x100)
Process Size
4 nm
14 nm
Transistors
34,000 million
5,700 million
Die Size
233 mm²
232 mm²
Foundry
TSMC
GlobalFoundries
Density
145.9M / mm²
24.6M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_0)
OpenGL
4.6
4.6
Vulkan
1.4
1.3
OpenCL
2.1
2.1
Shader Model
6.8
6.7
Physical
Slot Width
IGP
Single-slot
Length
—
173 mm 6.8 inches
Height
—
112 mm 4.4 inches
Outputs
Portable Device Dependent
4x DisplayPort 1.4a
Bus Interface
PCIe 4.0 x8
PCIe 3.0 x16
Other
Launch Price
—
499 USD
Production
Active
End-of-life
Predecessor
Navi II IGP
Radeon Pro GCN
Successor
—
Radeon Pro Vega
View Radeon 880M Details View Radeon Pro WX 5100 Details