AMD Radeon 860M vs Intel UHD Graphics 710 Mobile Comparison

AMD
RADEON

AMD Radeon 860M

CORE STATE Krackan Point
VRAM System Shared
CLOCK SPEED 3000 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 3.5
nm
PROCESS 4 nm
LAUNCH DATE 2025
VS
Intel
GPU

UHD Graphics 710 Mobile

CORE STATE Raptor Lake
VRAM System Shared
CLOCK SPEED 1200 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE Generation 12.2
nm
PROCESS 10 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

geekbench_opencl
22,759
N/A
geekbench_vulkan
30,043
N/A

Analysis: AMD Radeon 860M vs Intel UHD Graphics 710 Mobile

Head-to-Head Benchmarks

The recorded data contains a direct comparison that is starkly one-sided, though not entirely without nuance. The AMD Radeon 860M has two benchmark scores in the database, while the Intel UHD Graphics 710 Mobile has none. This absence of measured results for the Intel part is itself a significant data point.

The AMD Radeon 860M scores 22,759 points in Geekbench OpenCL and 30,043 points in Geekbench Vulkan. Its average benchmark score across all recorded tests is 26,401. The Intel UHD Graphics 710 Mobile, by contrast, has an average benchmark score of 0, with no individual test results recorded. This means the database cannot produce a head-to-head percentage delta between the two, as there is no baseline for the Intel part.

The AMD part's percentile ranking versus all GPUs is 72, placing it above the median. The Intel part's percentile ranking is 50, which is exactly at the median. However, that median ranking for Intel is based on the absence of recorded benchmark data, not on a competitive score. The database treats the Intel part as having no measured performance, which is a critical distinction.

The nearest rivals for the AMD Radeon 860M provide context for its performance level. The NVIDIA GeForce MX550 has an average score of 26,421, which is 0.1% lower than the AMD part. The AMD Radeon RX 5700 XT 50th Anniversary scores 26,553, which is 0.6% higher. The NVIDIA RTX A4000 scores 26,683, which is 1.1% higher. The NVIDIA GeForce RTX 5060 scores 26,331, which is 0.3% lower. These deltas are all within a narrow band, indicating the Radeon 860M sits in a competitive cluster with those discrete and professional GPUs.

For the Intel UHD Graphics 710 Mobile, there are no nearest rivals listed. This reinforces the notion that the database has no performance data to compare against. The implication is that the Intel part's capabilities are unquantified in these measurements, while the AMD part is firmly established in a performance tier that rivals several NVIDIA offerings.

Architecture Differences

The architectural gap between these two integrated graphics processors is substantial, starting with the manufacturing process. The AMD Radeon 860M is built on a 4 nm process at TSMC. The Intel UHD Graphics 710 Mobile uses a 10 nm process at Intel. This process difference alone suggests a significant divergence in transistor density and power efficiency, though the database does not record transistor counts or die sizes for either part.

The Radeon 860M uses the RDNA 3.5 architecture, part of the Navi III IGP generation under the Krackan Point chip. The Intel part uses Generation 12.2 architecture, based on the Raptor Lake chip, and is part of the HD Graphics-M generation. These are fundamentally different design philosophies. AMD's RDNA 3.5 is a modern graphics-first architecture, while Intel's Generation 12.2 is an older integrated graphics design.

Core counts differ sharply. The Radeon 860M has 512 shading units, 32 texture mapping units, and 16 raster output units. The Intel UHD Graphics 710 Mobile has 128 shading units, 8 texture mapping units, and 4 raster output units. This is a 4:1 ratio in shading units, a 4:1 ratio in TMUs, and a 4:1 ratio in ROPs. The AMD part also has 8 ray tracing cores, while the Intel part has none recorded.

Clock speeds diverge as well. The Radeon 860M has a base clock of 600 MHz and a boost clock of 3000 MHz. The Intel part has a base clock of 300 MHz and a boost clock of 1200 MHz. The AMD boost clock is 2.5 times higher than Intel's. This clock advantage, combined with the massive core count advantage, produces a large throughput gap.

The pixel rate for the Radeon 860M is 48.00 GPixel/s, while the Intel part achieves 4.800 GPixel/s. The texture rate for AMD is 96.00 GTexel/s, versus 9.600 GTexel/s for Intel. FP32 performance is 3.072 TFLOPS for AMD and 307.2 GFLOPS for Intel, a 10:1 ratio. FP16 performance is 3.072 TFLOPS for AMD at a 1:1 ratio, while Intel delivers 614.4 GFLOPS at a 2:1 ratio. The AMD part supports DirectX 12 Ultimate (12_2), while the Intel part supports DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4.

FAQ

Q: What is the average benchmark score for each GPU?

A: The AMD Radeon 860M has an average benchmark score of 26,401. The Intel UHD Graphics 710 Mobile has an average benchmark score of 0, as no benchmark results are recorded in the database.

Q: How do the shading unit counts compare?

A: The AMD Radeon 860M has 512 shading units. The Intel UHD Graphics 710 Mobile has 128 shading units. This is a fourfold difference in favor of the AMD part.

Q: What are the boost clocks for each GPU?

A: The AMD Radeon 860M has a boost clock of 3000 MHz. The Intel UHD Graphics 710 Mobile has a boost clock of 1200 MHz.

Q: Do both GPUs support ray tracing?

A: The AMD Radeon 860M has 8 ray tracing cores. The Intel UHD Graphics 710 Mobile has no ray tracing cores listed in the database.

Q: What is the FP32 performance difference?

A: The AMD Radeon 860M delivers 3.072 TFLOPS of FP32 performance. The Intel UHD Graphics 710 Mobile delivers 307.2 GFLOPS, which is one tenth of the AMD figure.

Q: Which GPU has a higher percentile ranking among all GPUs?

A: The AMD Radeon 860M ranks in the 72nd percentile. The Intel UHD Graphics 710 Mobile ranks in the 50th percentile.

The Verdict

The data indicates a decisive performance hierarchy. The AMD Radeon 860M is positioned as a capable integrated GPU that competes closely with several discrete NVIDIA parts. Its nearest rival deltas are all within 1.1% of its average score, placing it in a tight cluster with the NVIDIA GeForce MX550, GeForce RTX 5060, Radeon RX 5700 XT 50th Anniversary, and RTX A4000. This is notable for an integrated part.

The Intel UHD Graphics 710 Mobile, based on the recorded data, has no measured benchmark performance. Its percentile ranking of 50 is a median value, but it is unsupported by any actual scores. The architectural specifications confirm a wide gap: 128 shading units versus 512, a 300 MHz base clock versus 600 MHz, and a 1200 MHz boost clock versus 3000 MHz. The Intel part lacks ray tracing cores entirely.

For a user choosing between these two, the AMD Radeon 860M is the only option with recorded performance data. The Intel part's specifications suggest it is suited for basic display output and light workloads, but the database cannot confirm any specific performance level. The AMD part's FP32 throughput of 3.072 TFLOPS is ten times that of the Intel part, and its pixel rate is ten times higher as well.

The release dates differ: the Intel UHD Graphics 710 Mobile launched on 2023-01-03, and the AMD Radeon 860M launched on 2025-02-28. The Intel part has a listed successor, Arc Graphics-M, while the AMD part lists its predecessor as Navi II IGP. Both are active in production.

Specification Differences

The two GPUs differ across nearly every recorded specification. The process node is 4 nm for AMD versus 10 nm for Intel. The foundry is TSMC for AMD and Intel for Intel. The architecture is RDNA 3.5 for AMD and Generation 12.2 for Intel. The chip is Krackan Point for AMD and Raptor Lake for Intel.

Base clocks are 600 MHz for AMD and 300 MHz for Intel. Boost clocks are 3000 MHz for AMD and 1200 MHz for Intel. Shading units are 512 for AMD and 128 for Intel. Texture mapping units are 32 for AMD and 8 for Intel. Raster output units are 16 for AMD and 4 for Intel. Ray tracing cores are 8 for AMD and none for Intel.

Pixel rates are 48.00 GPixel/s for AMD and 4.800 GPixel/s for Intel. Texture rates are 96.00 GTexel/s for AMD and 9.600 GTexel/s for Intel. FP32 performance is 3.072 TFLOPS for AMD and 307.2 GFLOPS for Intel. FP16 performance is 3.072 TFLOPS for AMD and 614.4 GFLOPS for Intel.

The bus interface is PCIe 4.0 x8 for AMD and Ring Bus for Intel. DirectX support is 12 Ultimate (12_2) for AMD and 12 (12_1) for Intel. The generation is Navi III IGP (Strix Point Mobile) for AMD and HD Graphics-M (Raptor Lake) for Intel. The release date is 2025-02-28 for AMD and 2023-01-03 for Intel. The Intel part has a successor, Arc Graphics-M, while the AMD part lists no successor.

Where Each One Wins

The AMD Radeon 860M wins in every measurable category. It has a higher average benchmark score, higher individual benchmark scores, a higher percentile ranking, more shading units, more texture units, more raster output units, ray tracing cores, higher clocks, higher pixel rate, higher texture rate, and higher FP32 and FP16 performance. Its process node is smaller, and it supports DirectX 12 Ultimate.

The Intel UHD Graphics 710 Mobile has no recorded wins in the database. Its only advantages are indirect: it was released earlier, on 2023-01-03, and it has a defined successor in Arc Graphics-M. Its 10 nm process is larger, and its specifications are uniformly lower.

For workloads that rely on raw compute throughput, such as general-purpose GPU compute or rendering, the AMD part is the clear choice based on its 3.072 TFLOPS FP32 and 48.00 GPixel/s pixel rate. The Intel part's 307.2 GFLOPS and 4.800 GPixel/s place it in a fundamentally lower tier.

For API compatibility, both support OpenGL 4.6 and Vulkan 1.4, so those are not differentiators. The AMD part's DirectX 12 Ultimate support enables features that the Intel part's DirectX 12 (12_1) cannot access.

The database shows that the AMD Radeon 860M sits in a competitive band with discrete GPUs from NVIDIA, with deltas ranging from -1.1% to +0.3%. This indicates that for integrated graphics, the AMD part delivers a level of performance that was previously associated with separate graphics cards. The Intel part, without any recorded benchmark data, cannot be positioned relative to any rival. The choice, based strictly on the numbers, is unambiguous.

DETAILED SPECIFICATIONS

SPECIFICATION
860M
UHD Graphics 710 Mobile
Core Specs
Shading Units
512
128 -75.0%
Shaders
512
128 -75.0%
TMUs
32
8 -75.0%
ROPs
16
4 -75.0%
Compute Units
8
Execution Units
16
Clocks
Base Clock
600 MHz
300 MHz
Boost Clock
3000 MHz
1200 MHz
Memory Clock
System Shared
System Shared
Memory
Memory Size
System Shared
System Shared
Memory Type
System Shared
System Shared
Memory Bus
System Shared
System Shared
Bandwidth
System Dependent
System Dependent
Cache
L1 Cache
128 KB per Array
L2 Cache
1024 KB
1024 KB
L3 Cache
8 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
48.00 GPixel/s
4.800 GPixel/s
Texture Rate
96.00 GTexel/s
9.600 GTexel/s
FP32 (TFLOPS)
3.072 TFLOPS
307.2 GFLOPS
FP64 (TFLOPS)
192.0 GFLOPS (1:16)
76.80 GFLOPS (1:4)
FP16 (TFLOPS)
3.072 TFLOPS (1:1)
614.4 GFLOPS (2:1)
AI/RT
RT Cores
8
Power
TDP
15 W
15 W
TDP (W)
15
15 0.0%
Power Connectors
None
Architecture
Architecture
RDNA 3.5
Generation 12.2
GPU Name
Krackan Point
Raptor Lake
Generation
Navi III IGP (Strix Point Mobile)
HD Graphics-M (Raptor Lake)
Process Size
4 nm
10 nm
Transistors
unknown
Die Size
unknown
Foundry
TSMC
Intel
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
Shader Model
6.8
6.6
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
Ring Bus
Other
Production
Active
Active
Predecessor
Navi II IGP
Successor
Arc Graphics-M
View Radeon 860M Details View UHD Graphics 710 Mobile Details