GPU Comparison
RADEON
AMD Radeon 8060S
CORE STATE
Strix Halo
VRAM
System Shared
CLOCK SPEED
2900 MHz
TDP
55 W
BUS WIDTH
System Shared
ARCHITECTURE
RDNA 3.5
PROCESS
4 nm
LAUNCH DATE
2025
VS
GEFORCE
GeForce GTX 550 Ti
CORE STATE
GF116
VRAM
1024 MB
CLOCK SPEED
—
TDP
116 W
BUS WIDTH
192 bit
ARCHITECTURE
Fermi 2.0
PROCESS
40 nm
LAUNCH DATE
2011
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
8060S
GTX 550 Ti
Core Specs
Shading Units
2,560
192
-92.5%
Shaders
2,560
192
-92.5%
TMUs
160
32
-80.0%
ROPs
64
24
-62.5%
Compute Units
40
—
SM Count
—
4
Clocks
Base Clock
1295 MHz
—
Boost Clock
2900 MHz
—
GPU Clock
—
900 MHz
Shader Clock
—
1800 MHz
Memory Clock
System Shared
1026 MHz
4.1 Gbps effective
Memory
Memory Size
System Shared
1024 MB
VRAM (MB)
—
1,024
Memory Type
System Shared
GDDR5
Memory Bus
System Shared
192 bit
Bandwidth
System Dependent
98.50 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
8 MB
384 KB
L3 Cache
64 MB
—
Performance
Pixel Rate
185.6 GPixel/s
7.200 GPixel/s
Texture Rate
464.0 GTexel/s
28.80 GTexel/s
FP32 (TFLOPS)
14.85 TFLOPS
691.2 GFLOPS
FP64 (TFLOPS)
464.0 GFLOPS (1:32)
57.60 GFLOPS (1:12)
FP16 (TFLOPS)
29.70 TFLOPS (2:1)
—
AI/RT
RT Cores
40
—
Power
TDP
55 W
116 W
TDP (W)
55
116
+110.9%
Suggested PSU
—
300 W
Power Connectors
None
1x 6-pin
Architecture
Architecture
RDNA 3.5
Fermi 2.0
GPU Name
Strix Halo
GF116
Generation
Navi Mobile
(RX 8000M)
GeForce 500
Process Size
4 nm
40 nm
Transistors
—
1,170 million
Die Size
308 mm²
238 mm²
Foundry
TSMC
TSMC
Density
—
4.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.4
—
OpenCL
2.1
1.1
CUDA
—
2.1
Shader Model
6.8
5.1
Physical
Slot Width
IGP
Dual-slot
Length
—
210 mm
8.3 inches
Outputs
Portable Device Dependent
2x DVI1x mini-HDMI 1.3a
Bus Interface
PCIe 5.0 x16
PCIe 2.0 x16
Other
Launch Price
—
149 USD
Production
Active
End-of-life
Predecessor
Polaris Mobile
GeForce 400
Successor
—
GeForce 600