AMD Radeon 610M vs NVIDIA GeForce RTX 5060 Ti 16 GB Comparison
AMD Radeon 610M
GeForce RTX 5060 Ti 16 GB
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon 610M vs NVIDIA GeForce RTX 5060 Ti 16 GB
AMD’s Radeon 610M and NVIDIA’s GeForce RTX 5060 Ti 16 GB occupy opposite ends of the graphics spectrum, and the benchmark data reflects that chasm. The Radeon 610M is an integrated graphics processor (IGP) built for efficiency, while the RTX 5060 Ti is a discrete, dual-slot add-in card with a dedicated 16 GB frame buffer. The data shows a clear hierarchy, but the specific scores, architectural choices, and use-case scenarios reveal a more nuanced story than simple victory or defeat.
Head-to-Head Benchmarks
The most striking comparison comes from raw compute performance. The RTX 5060 Ti delivers 23.70 TFLOPS of FP32 throughput, while the Radeon 610M manages just 486.4 GFLOPS. That is a 48.7x difference in theoretical floating-point output, and it translates directly into the benchmark results. In the PassMark G3D test, the RTX 5060 Ti scores 22,618, compared to the Radeon 610M’s average benchmark score of 5,444 across its two tests. The RTX 5060 Ti’s PassMark GPU Compute score of 11,224 further underscores its dominance in compute-heavy workloads, a figure that dwarfs the 610M’s integrated-class output.
Texture and pixel fill rates tell a similar story. The RTX 5060 Ti achieves a texture rate of 370.4 GTexel/s and a pixel rate of 123.5 GPixel/s, versus the Radeon 610M’s 15.20 GTexel/s and 7.600 GPixel/s. These figures are not abstract; they dictate real-world performance in resolution-heavy scenes and high-detail settings. In DirectX 12 workloads, the RTX 5060 Ti posts a 3DMark Steel Nomad score of 4,019, while the Radeon 610M has no corresponding entry in that benchmark. The RTX 5060 Ti’s PassMark DirectX 11 score of 219 and DirectX 9 score of 238 show legacy API performance, but the Radeon 610M’s lack of comparable PassMark entries means head-to-head parity cannot be established on those specific tests.
However, the Radeon 610M does not lose every measurable contest. In the Geekbench Vulkan test, it scores 6,353, which is higher than its Geekbench OpenCL score of 4,535. More importantly, the Radeon 610M’s average benchmark score of 5,444 places it among rivals like the NVIDIA Quadro M4000 (average score 5,467, deltaPct -0.4) and the AMD Radeon R7 M440 (average score 5,483, deltaPct -0.7). This means the 610M is statistically within 1% of those older discrete cards, a notable achievement for an IGP. The RTX 5060 Ti, by contrast, has an average benchmark score of 4,970, which puts it near the NVIDIA Quadro 4000 (average score 4,979, deltaPct -0.2) and AMD Radeon R7 Graphics (average score 4,998, deltaPct -0.6). This disparity in average scores is counterintuitive given the RTX 5060 Ti’s massive FP32 advantage, but it reflects the different benchmark suites used for each product.
Architecture Differences
The architectural divide between these two GPUs is generational and fundamental. The Radeon 610M is built on AMD’s RDNA 2.0 architecture, fabricated on a 6 nm TSMC process, and uses the Mendocino chip with a die size of 100 mm². The RTX 5060 Ti uses NVIDIA’s Blackwell 2.0 architecture, fabricated on a 5 nm TSMC process, with the GB206 chip and a die size of 181 mm². The RTX 5060 Ti packs 21,900 million transistors, achieving a density of 121.0M / mm², while the Radeon 610M’s transistor count is not listed.
Core configurations are wildly different. The Radeon 610M has 128 shading units, 8 texture mapping units (TMUs), and 4 raster output units (ROPs). The RTX 5060 Ti has 4,608 shading units, 144 TMUs, and 48 ROPs. Ray tracing hardware also differs: the 610M includes 2 ray tracing cores, while the RTX 5060 Ti has 36 RT cores and 144 tensor cores, the latter being absent from the AMD part entirely. Memory is another stark contrast. The Radeon 610M uses system-shared memory with a bandwidth described as "System Dependent," whereas the RTX 5060 Ti features 16 GB of GDDR7 memory on a 128-bit bus, delivering 448.0 GB/s of bandwidth. Clock speeds also favor the NVIDIA card: the RTX 5060 Ti has a base clock of 2407 MHz and a boost of 2572 MHz, while the Radeon 610M runs at 1500 MHz base and 1900 MHz boost.
Power and physical design reflect their intended roles. The Radeon 610M is an IGP with a 15 W TDP, no power connectors, and a slot width listed as "IGP." The RTX 5060 Ti is a dual-slot card with a 180 W TDP, requires a single 8-pin power connector, and has a suggested PSU of 450 W. The RTX 5060 Ti measures 241 mm in length, 111 mm in height, and 40 mm in width. The Radeon 610M’s dimensions are not listed, as it is integrated into a system. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, but the RTX 5060 Ti offers more display outputs (1x HDMI 2.1b and 3x DisplayPort 2.1b) versus the 610M’s "Portable Device Dependent" outputs. The RTX 5060 Ti also uses PCIe 5.0 x8, while the Radeon 610M is limited to PCIe 4.0 x8.
Where Each One Wins
The Radeon 610M wins in efficiency and integration. Its 15 W TDP makes it suitable for thin-and-light portable devices where power draw is critical. The data shows it performs competitively against older discrete GPUs like the NVIDIA Quadro M4000 (deltaPct -0.4) and AMD Radeon R7 M365X (deltaPct 0.5), meaning it can handle light gaming or accelerated graphics tasks without a dedicated card. Its Geekbench Vulkan score of 6,353 is respectable for an IGP, and its ability to match the average score of the Radeon R7 M440 (5,483, deltaPct -0.7) suggests it can replace entry-level discrete solutions from a few generations ago. The 610M is also the choice for systems where space and power are at a premium, as it requires no additional cooling or power connectors.
The RTX 5060 Ti wins in every performance-intensive category. Its 23.70 TFLOPS FP32 output and 23.70 TFLOPS FP16 output (1:1 ratio) make it a powerhouse for compute, while its 448.0 GB/s memory bandwidth is essential for high-resolution textures and large datasets. The PassMark G3D score of 22,618 places it in a different class entirely, and its 3DMark Steel Nomad score of 4,019 indicates strong DirectX 12 performance. The 36 RT cores and 144 tensor cores enable hardware-accelerated ray tracing and AI workloads, features the Radeon 610M lacks entirely. The RTX 5060 Ti’s 16 GB GDDR7 memory is also a clear advantage for modern games and professional applications that exceed the 610M’s system-shared memory limits. Its dual-slot design and 8-pin connector allow for sustained performance, whereas the 610M’s performance is inherently limited by the host system’s thermal and power envelope.
The Verdict
The data dictates a straightforward verdict: the RTX 5060 Ti is for users who need discrete-class performance, ray tracing, and dedicated memory, while the Radeon 610M is for users who need a capable integrated solution with minimal power draw. The RTX 5060 Ti’s FP32 output is 48.7x higher than the Radeon 610M, and its texture rate is 24.4x higher. In terms of memory bandwidth, the RTX 5060 Ti’s 448.0 GB/s eclipses the 610M’s system-dependent bandwidth. These are not marginal gains; they are orders of magnitude apart.
However, the RTX 5060 Ti’s average benchmark score of 4,970 is actually lower than the Radeon 610M’s 5,444, a quirk driven by the different benchmark suites used. The RTX 5060 Ti’s PassMark DirectX 10 score of 144 and DirectX 12 score of 89 are low relative to its G3D score, suggesting that the average score is skewed by older API tests that do not reflect its modern architecture. This is a critical nuance: the RTX 5060 Ti is not a better product in every metric, but it is unequivocally better in the metrics that matter for gaming and compute. The Radeon 610M’s percentile rank of 32 versus the RTX 5060 Ti’s 29 further illustrates that the 610M holds its own against a broader field of older GPUs, despite being an IGP. Buyers should choose the RTX 5060 Ti for serious gaming, rendering, or AI workloads; they should choose the Radeon 610M for ultra-portable, low-power systems where integrated graphics are the only option.
FAQ
Q: How does the Radeon 610M compare to its nearest rivals in average benchmark score?
A: The Radeon 610M has an average benchmark score of 5,444. It is 0.4% behind the NVIDIA Quadro M4000 (5,467), 0.5% ahead of the AMD Radeon R7 M365X (5,416), 0.7% behind the AMD Radeon R7 M440 (5,483), and 1% behind the NVIDIA GeForce GTX 765M (5,501).
Q: What is the FP32 performance difference between the two GPUs?
A: The RTX 5060 Ti delivers 23.70 TFLOPS of FP32 performance, while the Radeon 610M delivers 486.4 GFLOPS. This makes the RTX 5060 Ti approximately 48.7 times faster in FP32 throughput.
Q: Does the Radeon 610M support ray tracing?
A: Yes, the Radeon 610M includes 2 ray tracing cores and supports DirectX 12 Ultimate (12_2). However, it has no tensor cores, and its ray tracing capabilities are far more limited than the RTX 5060 Ti, which has 36 RT cores and 144 tensor cores.
Q: What memory configurations are used by each GPU?
A: The Radeon 610M uses system-shared memory with a bandwidth described as "System Dependent." The RTX 5060 Ti has 16 GB of GDDR7 memory on a 128-bit bus, delivering 448.0 GB/s of bandwidth.
Q: Are there any benchmark tests where the Radeon 610M scores higher than the RTX 5060 Ti?
A: The Radeon 610M’s average benchmark score of 5,444 is higher than the RTX 5060 Ti’s average of 4,970. This is due to the different benchmark suites used for each product, as the RTX 5060 Ti has significantly higher scores in performance-focused tests like PassMark G3D (22,618) and 3DMark Steel Nomad (4,019).
Q: What is the TDP difference and what does it imply for system design?
A: The Radeon 610M has a TDP of 15 W and is an IGP, requiring no power connectors. The RTX 5060 Ti has a TDP of 180 W, is a dual-slot card, requires a single 8-pin power connector, and has a suggested PSU of 450 W. This means the Radeon 610M is suited for portable, low-power devices, while the RTX 5060 Ti requires a desktop system with adequate cooling and power delivery.