AMD Radeon 610M vs NVIDIA GeForce GTX 765M Comparison
AMD Radeon 610M
GeForce GTX 765M
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon 610M vs NVIDIA GeForce GTX 765M
The NVIDIA GeForce GTX 765M and AMD Radeon 610M occupy the same 32nd percentile of all GPUs, yet their average benchmark scores tell a story of near-parity with distinct performance characteristics. The GTX 765M averages 5,501 points, while the Radeon 610M trails slightly at 5,444, a gap of just 1%. This close overall standing masks a significant split in individual tests. In Geekbench OpenCL, the GTX 765M delivers 7,176 points against the Radeon 610M’s 4,535, a commanding 58.2% lead. That is a massive margin, indicating the older NVIDIA part excels in compute-heavy OpenCL workloads. However, in Geekbench Vulkan, the difference narrows dramatically: the GTX 765M scores 6,714, and the Radeon 610M finishes at 6,353, a mere 5.7% advantage for NVIDIA. The data suggests that while the Radeon 610M’s newer architecture closes the gap in modern graphics APIs, it cannot overcome the GTX 765M’s raw compute throughput in legacy or general-purpose benchmarks. Notably, the head-to-head record is 2-0 in favor of the GTX 765M, with no test where the Radeon 610M emerges victorious.
FAQ
Q: Which GPU wins in Geekbench OpenCL, and by how much?
A: The NVIDIA GeForce GTX 765M wins decisively, scoring 7,176 points compared to the AMD Radeon 610M’s 4,535 points. This translates to a 58.2% performance advantage for the GTX 765M in this specific test.
Q: Is the AMD Radeon 610M competitive in any benchmark?
A: Yes, in Geekbench Vulkan, the Radeon 610M nearly matches the GTX 765M. It scores 6,353 points versus 6,714 points, a deficit of only 5.7%. This is a far closer result than the OpenCL test.
Q: How do the two GPUs compare in terms of overall average benchmark score?
A: The GTX 765M has a higher average benchmark score of 5,501, while the Radeon 610M averages 5,444. The difference is a slim 1%, placing both in the same performance tier.
Q: What is the percentile ranking of each GPU relative to all other GPUs?
A: Both the NVIDIA GeForce GTX 765M and the AMD Radeon 610M are ranked in the 32nd percentile of all GPUs, indicating they occupy a similar position in the overall performance distribution.
Q: Which GPU has a higher boost clock speed?
A: The AMD Radeon 610M has a significantly higher boost clock of 1900 MHz, compared to the NVIDIA GeForce GTX 765M’s boost clock of 863 MHz. The Radeon 610M also has a higher base clock at 1500 MHz versus 797 MHz.
Q: Are there any benchmark results where the AMD Radeon 610M wins?
A: Based on the head-to-head data, the Radeon 610M does not win any of the recorded benchmarks. The GTX 765M wins both the Geekbench OpenCL and Geekbench Vulkan tests.
Architecture Differences
The architectural divide between these two GPUs is stark, reflecting their different eras and design philosophies. The NVIDIA GeForce GTX 765M is built on the Kepler architecture using the GK106 chip, fabricated on a 28 nm process at TSMC. This older design utilizes a transistor count of 2,540 million on a 221 mm² die, resulting in a transistor density of 11.5M per mm². In contrast, the AMD Radeon 610M uses the RDNA 2.0 architecture with the Mendocino chip, manufactured on a much more advanced 6 nm process, also at TSMC. Its die size is notably smaller at 100 mm², although its transistor count and density are not specified in the data. This generational leap in process technology allows the Radeon 610M to operate at far higher clock speeds.
The functional unit configurations are fundamentally different. The GTX 765M packs 768 shading units, 64 texture mapping units (TMUs), and 16 raster output units (ROPs). The Radeon 610M, on the other hand, has a much leaner configuration with 128 shading units, 8 TMUs, and 4 ROPs. This explains the GTX 765M’s higher theoretical pixel rate of 13.81 GPixel/s and texture rate of 55.23 GTexel/s, compared to the Radeon 610M’s 7.600 GPixel/s and 15.20 GTexel/s. However, the Radeon 610M introduces 2 ray tracing cores, a feature entirely absent from the Kepler-based GTX 765M. The Radeon 610M also supports FP16 computation at 972.8 GFLOPS (2:1), whereas the GTX 765M’s FP16 performance is not listed. The GTX 765M’s FP32 output is 1,325.6 GFLOPS, which is substantially higher than the Radeon 610M’s 486.4 GFLOPS.
The memory subsystems are also worlds apart. The GTX 765M uses a dedicated 2 GB of GDDR5 memory on a 128-bit bus, providing 64.13 GB/s of bandwidth. The Radeon 610M relies on System Shared memory, with its size, type, bus width, and bandwidth all being system-dependent. This means the Radeon 610M’s performance is heavily influenced by the host system’s memory configuration, whereas the GTX 765M has its own dedicated pool. In terms of API support, the Radeon 610M is more modern, supporting DirectX 12 Ultimate (12_2) and Vulkan 1.4, while the GTX 765M is limited to DirectX 12 (11_0) and Vulkan 1.2.175. Both support OpenGL 4.6.
Specification Differences
The most obvious difference is the process node, with the GTX 765M at 28 nm and the Radeon 610M at 6 nm. The GTX 765M is a discrete MXM module, while the Radeon 610M is an integrated graphics processor (IGP). This leads to a major disparity in power consumption: the GTX 765M has a TDP of 75 W, whereas the Radeon 610M draws only 15 W. The bus interface also differs, with the GTX 765M using MXM-B (3.0) and the Radeon 610M using PCIe 4.0 x8. The memory configuration is a key differentiator: the GTX 765M has 2 GB of GDDR5 on a 128-bit bus with 64.13 GB/s bandwidth, while the Radeon 610M uses System Shared memory with system-dependent bandwidth.
Clock speeds are significantly higher on the Radeon 610M, with a base clock of 1500 MHz and a boost clock of 1900 MHz, compared to the GTX 765M’s 797 MHz base and 863 MHz boost. The memory clock is equally disparate, with the GTX 765M running at 1002 MHz (4 Gbps effective) versus the Radeon 610M’s system-shared memory. The GTX 765M has far more execution resources: 768 shading units, 64 TMUs, and 16 ROPs, against the Radeon 610M’s 128 shading units, 8 TMUs, and 4 ROPs. The Radeon 610M uniquely features 2 ray tracing cores. The GTX 765M also has a distinct die size of 221 mm² and a transistor count of 2,540 million, while the Radeon 610M’s die is 100 mm² with unspecified transistor counts. Their release dates are also far apart: the GTX 765M was released in May 2013, while the Radeon 610M came in September 2022. The GTX 765M’s predecessor is the GeForce 600M and its successor is the GeForce 800M, while the Radeon 610M’s predecessor is the Vega II IGP and its successor is the Navi III IGP.
Where Each One Wins
The NVIDIA GeForce GTX 765M is the clear winner in compute-heavy and general-purpose workloads. Its 58.2% lead in Geekbench OpenCL is the largest margin in any comparison, demonstrating a substantial advantage in tasks that leverage raw shading power and memory bandwidth. The GTX 765M’s dedicated 2 GB of GDDR5 memory and higher FP32 throughput of 1,325.6 GFLOPS make it better suited for applications that require consistent, high-bandwidth memory access. It also wins the Geekbench Vulkan test, albeit by a smaller 5.7% margin, showing that it still holds an edge in modern graphics APIs despite its older architecture. For users running OpenCL-based compute tasks, video encoding, or older games that rely on traditional rasterization, the GTX 765M is the superior choice.
The AMD Radeon 610M, despite losing both head-to-head tests, has its own strengths that make it a viable option in specific scenarios. Its most significant advantage is its low power draw of 15 W, making it ideal for thin-and-light laptops where battery life and thermal management are critical. Its use of system-shared memory means it can potentially leverage faster system RAM, though this is system dependent. The Radeon 610M’s inclusion of 2 ray tracing cores and support for DirectX 12 Ultimate suggests it is better equipped for modern graphical features and future game titles that utilize ray tracing. Its higher boost clock of 1900 MHz also helps it narrow the gap in Vulkan-based workloads, where it comes within 5.7% of the GTX 765M. For users prioritizing energy efficiency and modern feature support over raw compute performance, the Radeon 610M is the more appropriate choice.
The Verdict
The benchmark data creates a clear verdict for users prioritizing raw performance. The NVIDIA GeForce GTX 765M is the definitive winner in compute and graphics workloads, as evidenced by its 2-0 record in head-to-head tests and its higher average benchmark score of 5,501. Its lead in OpenCL is nothing short of dominant, and it maintains a lead in Vulkan, making it the stronger GPU for gaming and general-purpose computing. The data implies that the GTX 765M’s dedicated memory and superior shading unit count provide a tangible benefit that its older Kepler architecture cannot negate. Users seeking maximum performance from these two options should choose the GTX 765M.
The AMD Radeon 610M, however, is the logical pick for scenarios where power efficiency and modern features are paramount. Its 15 W TDP is a fraction of the GTX 765M’s 75 W, making it far better suited for ultra-portable devices. The presence of ray tracing cores and support for DirectX 12 Ultimate means it is forward-looking, even if its current benchmark scores are lower. The data shows that in Vulkan, the gap is marginal, suggesting that the Radeon 610M’s newer architecture is closing the performance divide in modern APIs. Therefore, for users who value battery life, low heat output, and next-generation feature support over peak frame rates, the Radeon 610M is the appropriate choice, even though it lags in sheer computational power.