AMD Radeon 610M vs AMD Radeon R8 M445DX Comparison

AMD
RADEON

AMD Radeon 610M

CORE STATE Mendocino
VRAM System Shared
CLOCK SPEED 1900 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 2.0
nm
PROCESS 6 nm
LAUNCH DATE 2022
VS
AMD
RADEON

Radeon R8 M445DX

CORE STATE Meso
VRAM System Shared
CLOCK SPEED 1021 MHz
TDP —
BUS WIDTH System Shared
ARCHITECTURE GCN 3.0
nm
PROCESS 28 nm
LAUNCH DATE 2016

PERFORMANCE BENCHMARKS

geekbench_opencl
4,535
4,727
geekbench_vulkan
6,353
N/A

Analysis: AMD Radeon 610M vs AMD Radeon R8 M445DX

Head-to-Head Benchmarks

The only directly comparable benchmark in the database is Geekbench OpenCL, and the results show a narrow victory for the older AMD Radeon R8 M445DX. The R8 M445DX scored 4727 points, while the AMD Radeon 610M scored 4535 points. This gives the R8 M445DX a 4.1% lead over the 610M in this specific test. While the margin is modest, it flips the expected narrative based on release date and architecture: the newer RDNA 2.0 part does not automatically outpace the older GCN 3.0 part in raw compute workloads measured by OpenCL.

Looking at the broader database context, the AMD Radeon 610M has an average benchmark score of 5444 across the two recorded tests (Geekbench OpenCL and Geekbench Vulkan). Its OpenCL result of 4535 is actually its weaker of the two results, as the Vulkan test yielded a substantially higher score of 6353. This split suggests that the 610M responds differently depending on the API: its Vulkan performance is far above its OpenCL showing. Meanwhile, the R8 M445DX only has a single recorded benchmark, the Geekbench OpenCL score of 4727, giving it an average benchmark score of exactly 4727.

When comparing the two chips against their respective nearest rivals, the 610M sits in a slightly stronger position. The 610M's average score of 5444 places it just 0.4% below the NVIDIA Quadro M4000 (5467), and 0.5% above the AMD Radeon R7 M365X (5416). It also trails the AMD Radeon R7 M440 (5483) by 0.7% and the NVIDIA GeForce GTX 765M (5501) by 1%. The 610M's percentile rank among all GPUs is 32, meaning it outperforms roughly a third of the database entries.

The R8 M445DX, by contrast, has an average score of 4727 and a percentile rank of 27. Its closest rival is the AMD Radeon R5 M335, which scores 4752, putting the R8 M445DX 0.5% behind. It sits 0.9% above the NVIDIA Quadro P400 (4684), 1.3% above the AMD Radeon R5 M255 (4788) is actually ahead of it, and the R8 M445DX trails the NVIDIA GeForce RTX 3080 12 GB (4791) by 1.3%. That last comparison is notable: the R8 M445DX, despite being a hybrid IGP from 2016, lands within 1.3% of a modern high-end desktop GPU in this particular OpenCL aggregate, which says more about the benchmark's weighting than real-world gaming capabilities.

Looking at the head-to-head record, the R8 M445DX wins the single recorded comparison. It scores 4.1% higher in Geekbench OpenCL. However, the database also shows the 610M's Vulkan result of 6353, which is 40% above its own OpenCL score of 4535. Since the R8 M445DX does not have a Vulkan result in the database, the 610M holds an unquantified but likely lead in that API. Overall, the win count is one to zero in favor of the R8 M445DX, but the 610M's higher average and superior Vulkan showing complicate the picture.

The Verdict

The data in hand points to a split decision. If the workload is strictly OpenCL-based, the AMD Radeon R8 M445DX is the winner by a 4.1% margin. That is a genuine, measurable advantage in the only benchmark the two share. The R8 M445DX also benefits from a higher shading unit count and texture rate, which may influence certain compute tasks.

However, the AMD Radeon 610M is the more versatile product when considering all recorded measurements. Its average benchmark score of 5444 is 15.2% higher than the R8 M445DX's average of 4727. The 610M also delivers a Vulkan score of 6353, a figure the R8 M445DX never posted in the database. For users or workloads that rely on Vulkan, the 610M is the clear choice. The 610M also has a better percentile rank, 32 versus 27, indicating that across the entire GPU landscape, it sits higher in the performance distribution.

So the verdict is simple: pick the R8 M445DX only if the target application exclusively uses OpenCL and you need the fastest raw score in that specific API. In every other scenario, the 610M is the stronger product, with a higher average score, a newer architecture, and a Vulkan capability the R8 cannot match. Keep in mind that both parts are end-of-life, so neither is a future-proof investment, but the 610M is the more capable overall GPU in the database's measurements.

Architecture Differences

The two GPUs come from different architectural eras, and the differences are stark. The AMD Radeon 610M uses the RDNA 2.0 architecture and is built on a 6 nm process node at TSMC. Its chip is called Mendocino, and its generation is listed as Navi II IGP for Mendocino Mobile. The die size is 100 mm². The Radeon R8 M445DX, in contrast, uses the GCN 3.0 architecture on a 28 nm process node at TSMC. Its chip is Meso, its generation is "Gem System Hybrid (Rx M400)," and its die size is 125 mm². The R8 M445DX also has a recorded transistor count of 1,550 million with a transistor density of 12.4M per mm², while the 610M has no transistor count listed in the database.

The shading hardware differs significantly. The 610M has 128 shading units, 8 texture mapping units, and 4 render output units. The R8 M445DX has 320 shading units, 20 texture mapping units, and 8 render output units. This means the R8 M445DX has 150% more shading units and 150% more texture units. However, the 610M's higher clock speeds compensate partially. The 610M runs at a base clock of 1500 MHz and a boost clock of 1900 MHz, while the R8 M445DX runs at a base of 780 MHz and a boost of 1021 MHz. The 610M's boost clock is 86% higher than the R8 M445DX's boost clock.

The 610M also has ray tracing cores, with 2 RT cores listed, while the R8 M445DX has no ray tracing cores. The 610M's pixel rate is 7.600 GPixel/s, its texture rate is 15.20 GTexel/s, and its FP32 performance is 486.4 GFLOPS. The R8 M445DX has a slightly higher pixel rate of 8.168 GPixel/s, a texture rate of 20.42 GTexel/s, and FP32 of 653.4 GFLOPS. In floating point, the R8 M445DX is about 34% faster at FP32, but the 610M supports FP16 at 972.8 GFLOPS (2:1 rate), while the R8 M445DX only does FP16 at the same rate as FP32, 653.4 GFLOPS (1:1).

The 610M supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The R8 M445DX supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.2.170. The 610M also uses PCIe 4.0 x8 bus interface, while the R8 M445DX uses an IGP bus interface. Both have system shared memory and system dependent bandwidth, and both have portable device dependent display outputs.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The AMD Radeon 610M has an average benchmark score of 5444, while the AMD Radeon R8 M445DX has an average of 4727. The 610M is about 15.2% higher.

Q: Which GPU wins the Geekbench OpenCL test?

A: The AMD Radeon R8 M445DX wins the Geekbench OpenCL test with a score of 4727 compared to the 610M's 4535, a 4.1% difference.

Q: Does the 610M support ray tracing?

A: Yes, the 610M has 2 ray tracing cores listed. The R8 M445DX has no ray tracing cores in the database.

Q: What is the process node difference?

A: The 610M is built on a 6 nm process, while the R8 M445DX is on a 28 nm process. Both are manufactured by TSMC.

Q: Which GPU has more shading units?

A: The R8 M445DX has 320 shading units, while the 610M has 128 shading units. The R8 M445DX also has 20 texture mapping units versus 8 on the 610M.

Q: Which GPU is newer?

A: The 610M was released on 2022.09.19, while the R8 M445DX was released on 2016.05.14. Both are listed as end-of-life.

Where Each One Wins

The AMD Radeon R8 M445DX wins in the specific OpenCL compute benchmark, with a 4.1% lead over the 610M. It also has higher raw pixel rate (8.168 GPixel/s vs 7.600 GPixel/s), higher texture rate (20.42 GTexel/s vs 15.20 GTexel/s), and higher FP32 performance (653.4 GFLOPS vs 486.4 GFLOPS). for applications that are bound by these classic compute metrics and use OpenCL, the R8 M445DX is the better choice.

The AMD Radeon 610M wins in overall average benchmark score, with 5444 vs 4727, a 15.2% advantage. It also wins in the Vulkan API, where it scores 6353, a score the R8 M445DX has no recorded equivalent for. The 610M has a higher boost clock (1900 MHz vs 1021 MHz), a newer architecture (RDNA 2.0 vs GCN 3.0), a smaller process (6 nm vs 28 nm), and supports newer API versions (DirectX 12 Ultimate, Vulkan 1.4 vs DirectX 12, Vulkan 1.2.170). For any workload that can use Vulkan, or for users who want the higher percentile rank (32 vs 27), the 610M is the superior option.

Specification Differences

Here are the recorded fields where the two GPUs differ:

  • Architecture: RDNA 2.0 (610M) vs GCN 3.0 (R8 M445DX)
  • Process Node: 6 nm (610M) vs 28 nm (R8 M445DX)
  • Die Size: 100 mm² (610M) vs 125 mm² (R8 M445DX)
  • Transistors: Not listed (610M) vs 1,550 million (R8 M445DX)
  • Transistor Density: Not listed (610M) vs 12.4M per mm² (R8 M445DX)
  • Base Clock: 1500 MHz (610M) vs 780 MHz (R8 M445DX)
  • Boost Clock: 1900 MHz (610M) vs 1021 MHz (R8 M445DX)
  • Shading Units: 128 (610M) vs 320 (R8 M445DX)
  • Texture Mapping Units: 8 (610M) vs 20 (R8 M445DX)
  • Render Output Units: 4 (610M) vs 8 (R8 M445DX)
  • Ray Tracing Cores: 2 (610M) vs None (R8 M445DX)
  • Pixel Rate: 7.60 GPixel/s (610M) vs 8.168 GPixel/s (R8 M445DX)
  • Texture Rate: 15.20 GTexel/s (610M) vs 20.42 GTexel/s (R8 M445DX)
  • FP32 Performance: 486.4 GFLOPS (610M) vs 653.4 GFLOPS (R8 M445DX)
  • FP16 Performance: 972.8 GFLOPS (2:1) (610M) vs 653.4 GFLOPS (1:1) (R8 M445DX)
  • TDP: 15 W (610M) vs Not listed (R8 M445DX)
  • Bus Interface: PCIe 4.0 x8 (610M) vs IGP (R8 M445DX)
  • DirectX Support: 12 Ultimate (12_2) (610M) vs 12 (12_0) (R8 M445DX)
  • Vulkan Support: 1.4 (610M) vs 1.2.170 (R8 M445DX)
  • Release Date: 2022-09-19 (610M) vs 2016-05-14 (R8 M445DX)
  • Predecessor: Vega II IGP (610M) vs Not listed (R8 M445DX)
  • Successor: Navi III IGP (610M) vs Not listed (R8 M445DX)

DETAILED SPECIFICATIONS

SPECIFICATION
610M
R8 M445DX
Core Specs
Shading Units
128
320 +150.0%
Shaders
128
320 +150.0%
TMUs
8
20 +150.0%
ROPs
4
8 +100.0%
Compute Units
2
5 +150.0%
Clocks
Base Clock
1500 MHz
780 MHz
Boost Clock
1900 MHz
1021 MHz
Memory Clock
System Shared
System Shared
Memory
Memory Size
System Shared
System Shared
Memory Type
System Shared
System Shared
Memory Bus
System Shared
System Shared
Bandwidth
System Dependent
System Dependent
Cache
L1 Cache
128 KB per Array
16 KB (per CU)
L2 Cache
2 MB
128 KB
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
7.600 GPixel/s
8.168 GPixel/s
Texture Rate
15.20 GTexel/s
20.42 GTexel/s
FP32 (TFLOPS)
486.4 GFLOPS
653.4 GFLOPS
FP64 (TFLOPS)
30.40 GFLOPS (1:16)
40.84 GFLOPS (1:16)
FP16 (TFLOPS)
972.8 GFLOPS (2:1)
653.4 GFLOPS (1:1)
AI/RT
RT Cores
2
—
Power
TDP
15 W
—
TDP (W)
15
—
Power Connectors
None
—
Architecture
Architecture
RDNA 2.0
GCN 3.0
GPU Name
Mendocino
Meso
Generation
Navi II IGP (Mendocino Mobile)
Gem System Hybrid (Rx M400)
Process Size
6 nm
28 nm
Transistors
—
1,550 million
Die Size
100 mm²
125 mm²
Foundry
TSMC
TSMC
Density
—
12.4M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_0)
OpenGL
4.6
4.6
Vulkan
1.4
1.2.170
OpenCL
2.0
2.1
Shader Model
6.8
6.5
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
IGP
Other
Production
End-of-life
End-of-life
Predecessor
Vega II IGP
—
Successor
Navi III IGP
—
View Radeon 610M Details View Radeon R8 M445DX Details