AMD Radeon 610M vs AMD Radeon R7 M365X Comparison
AMD Radeon 610M
Radeon R7 M365X
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon 610M vs AMD Radeon R7 M365X
The AMD Radeon 610M and AMD Radeon R7 M365X are two end-of-life mobile graphics solutions that sit at nearly the same average performance level, with the 610M averaging 5444 points and the R7 M365X averaging 5416 points. This 0.5% gap in favor of the 610M places both firmly at the 32nd percentile among all GPUs. Despite the statistical tie in overall scores, these two parts take fundamentally different paths to achieve their results, splitting their benchmark wins evenly and appealing to different use cases based on their architectural strengths.
Where Each One Wins
The Radeon R7 M365X is the clear winner in OpenCL compute workloads. In the Geekbench OpenCL test, it scores 5939 points, which is 23.6% higher than the Radeon 610M’s 4535 points. This substantial margin indicates that the older GCN 1.0 architecture, with its 384 shading units, handles general-purpose compute tasks more effectively than the newer RDNA 2.0 design. For users running OpenCL-accelerated applications—such as video encoding, scientific simulations, or certain rendering tasks—the R7 M365X delivers noticeably better raw throughput.
The Radeon 610M takes the crown in Vulkan graphics workloads. It scores 6353 points in Geekbench Vulkan, which is 29.8% ahead of the R7 M365X’s 4893 points. This is a massive advantage for modern gaming and graphics applications that leverage Vulkan’s low-overhead API. The RDNA 2.0 architecture’s support for DirectX 12 Ultimate (12_2) and Vulkan 1.4 gives it a significant edge in contemporary titles, while the R7 M365X is limited to DirectX 12 (11_1) and Vulkan 1.2.170. If your primary workload involves Vulkan-native games or modern graphics APIs, the 610M is the only sensible choice.
The split is clean: the R7 M365X wins compute-oriented tasks, while the 610M wins graphics-oriented tasks. The average scores hide this dichotomy, so choosing between them requires knowing your specific application mix.
Architecture Differences
These two GPUs represent opposite ends of AMD’s design philosophy over a seven-year span. The Radeon 610M is built on the Mendocino chip using the RDNA 2.0 architecture, fabricated on TSMC’s 6 nm process with a die size of 100 mm². It features 128 shading units, 8 texture mapping units, 4 render output units, and 2 ray tracing cores. Its base clock is 1500 MHz with a boost clock of 1900 MHz. The 610M is an integrated graphics processor (IGP) with system-shared memory, meaning its bandwidth is system dependent and its memory size and type are shared with the CPU. It supports PCIe 4.0 x8 and has a TDP of 15 W.
The Radeon R7 M365X, in contrast, uses the Litho chip based on the much older GCN 1.0 architecture, fabricated on TSMC’s 28 nm process with a die size of 77 mm² and 950 million transistors. It packs 384 shading units, 24 TMUs, and 8 ROPs—three times the shading units and TMUs of the 610M. However, it has no ray tracing cores. Its memory clock is 1000 MHz (4 Gbps effective), paired with 1024 MB of GDDR5 on a 128-bit bus, yielding 64.00 GB/s of dedicated bandwidth. The R7 M365X uses PCIe 3.0 x8 and has no listed TDP or power connector specifications.
The architectural gap is stark: the 610M relies on modern, efficient RDNA 2.0 with ray tracing support and higher clocks, while the R7 M365X compensates with raw shader count and dedicated VRAM. The 610M’s FP32 throughput is 486.4 GFLOPS, while the R7 M365X achieves 633.6 GFLOPS—a 30% advantage in theoretical peak compute. However, the 610M offers FP16 performance of 972.8 GFLOPS (2:1), which the R7 M365X does not support at all.
FAQ
Q: Which GPU has higher raw compute performance?
A: The Radeon R7 M365X has higher FP32 peak performance at 633.6 GFLOPS compared to the Radeon 610M’s 486.4 GFLOPS. This aligns with its 23.6% higher OpenCL benchmark score.
Q: Does the Radeon 610M support ray tracing?
A: Yes, the Radeon 610M includes 2 ray tracing cores as part of its RDNA 2.0 architecture. The Radeon R7 M365X has no ray tracing cores.
Q: How do their memory configurations differ?
A: The Radeon 610M uses system-shared memory with system-dependent bandwidth, while the Radeon R7 M365X has 1024 MB of dedicated GDDR5 memory on a 128-bit bus with 64.00 GB/s bandwidth.
Q: Which API levels do they support?
A: The Radeon 610M supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, while the Radeon R7 M365X supports DirectX 12 (11_1) and Vulkan 1.2.170. Both support OpenGL 4.6.
Q: Which GPU is more efficient?
A: The Radeon 610M is built on a 6 nm process with a 15 W TDP, while the R7 M365X uses a 28 nm process with no listed TDP. The 610M’s process node is significantly more advanced.
Q: How do their overall benchmark scores compare?
A: The Radeon 610M averages 5444 points, which is 0.5% higher than the R7 M365X’s 5416 points. Both sit at the 32nd percentile among all GPUs.
Specification Differences
| Specification | AMD Radeon 610M | AMD Radeon R7 M365X |
|---|---|---|
| Architecture | RDNA 2.0 | GCN 1.0 |
| Process Node | 6 nm | 28 nm |
| Die Size | 100 mm² | 77 mm² |
| Transistors | Not listed | 950 million |
| Transistor Density | Not listed | 12.3M / mm² |
| Shading Units | 128 | 384 |
| TMUs | 8 | 24 |
| ROPs | 4 | 8 |
| Ray Tracing Cores | 2 | None |
| Base Clock | 1500 MHz | Not listed |
| Boost Clock | 1900 MHz | Not listed |
| Memory Clock | System Shared | 1000 MHz (4 Gbps effective) |
| Memory Size | System Shared | 1024 MB |
| Memory Type | System Shared | GDDR5 |
| Memory Bus Width | System Shared | 128 bit |
| Memory Bandwidth | System Dependent | 64.00 GB/s |
| Pixel Rate | 7.600 GPixel/s | 6.600 GPixel/s |
| Texture Rate | 15.20 GTexel/s | 19.80 GTexel/s |
| FP32 Performance | 486.4 GFLOPS | 633.6 GFLOPS |
| FP16 Performance | 972.8 GFLOPS (2:1) | Not listed |
| TDP | 15 W | Not listed |
| Bus Interface | PCIe 4.0 x8 | PCIe 3.0 x8 |
| DirectX Support | 12 Ultimate (12_2) | 12 (11_1) |
| Vulkan Support | 1.4 | 1.2.170 |
| Release Date | 2022-09-19 | 2015-05-04 |
| Predecessor | Vega II IGP | Solar System |
| Successor | Navi III IGP | Polaris Mobile |
Head-to-Head Benchmarks
The two benchmark results tell a story of specialization. In Geekbench OpenCL, the Radeon R7 M365X wins decisively with 5939 points versus the Radeon 610M’s 4535 points, a 23.6% advantage. This result is consistent with the R7 M365X’s superior shader count and FP32 throughput. The 384 shading units and 633.6 GFLOPS of compute power give it a clear edge in workloads that scale with raw parallel processing. The dedicated GDDR5 memory with 64.00 GB/s bandwidth also helps avoid the system-memory bottlenecks that can plague integrated GPUs.
In Geekbench Vulkan, the tables turn dramatically. The Radeon 610M scores 6353 points against the R7 M365X’s 4893 points, a 29.8% lead. This is a massive reversal that cannot be explained by hardware specs alone. The RDNA 2.0 architecture’s modern instruction set, combined with Vulkan 1.4 support and DirectX 12 Ultimate features, enables far better driver-level optimization for graphics APIs. The 610M’s higher pixel rate of 7.600 GPixel/s versus 6.600 GPixel/s also contributes to its Vulkan advantage, even though its texture rate of 15.20 GTexel/s is lower than the R7 M365X’s 19.80 GTexel/s.
Looking at the rival landscape, both GPUs cluster tightly with similar parts. The Radeon 610M’s nearest rival, the NVIDIA Quadro M4000, scores 5467 points (0.4% higher), while the AMD Radeon R7 M440 scores 5483 (0.7% higher) and the NVIDIA GeForce GTX 765M scores 5501 (1% higher). The R7 M365X’s rivals include the Intel UHD Graphics P630 at 5370 points (0.9% lower) and the AMD Radeon R7 M445 at 5358 points (1.1% lower). This tight clustering means neither GPU offers a meaningful aggregate performance advantage over its direct competitors.
The Verdict
The data points to a clear split based on workload. If your applications rely heavily on OpenCL compute—think professional tools, video processing, or non-gaming CUDA-style workloads—the Radeon R7 M365X is the stronger option. Its 23.6% OpenCL lead and 30% higher FP32 peak performance make it the practical choice for compute-heavy tasks, despite its age and older architecture.
If your focus is modern gaming or Vulkan-based applications, the Radeon 610M is unequivocally the better pick. Its 29.8% Vulkan advantage, support for DirectX 12 Ultimate and Vulkan 1.4, plus ray tracing cores, make it far more future-proof for contemporary graphics workloads. The 6 nm process and 15 W TDP also suggest substantially better power efficiency, though the R7 M365X’s TDP is not listed for direct comparison.
For a general-purpose user, the tie in average scores (5444 vs 5416) means neither GPU will dramatically outperform the other in mixed workloads. However, the Radeon 610M’s architectural modernity—with RDNA 2.0, ray tracing, and newer API support—makes it the safer recommendation for anyone who might run modern games or Vulkan applications. The R7 M365X is a compute specialist that excels in OpenCL but struggles with contemporary graphics APIs. Choose based on your dominant workload, not the aggregate numbers, because the benchmark split is too wide to ignore.