AMD Radeon 540 vs NVIDIA Quadro P5000 Comparison

AMD
RADEON

AMD Radeon 540

CORE STATE Lexa
VRAM 1024 MB
CLOCK SPEED
TDP 50 W
BUS WIDTH 32 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2017
VS
NVIDIA
GEFORCE

Quadro P5000

CORE STATE GP104
VRAM 16 GB
CLOCK SPEED 1733 MHz
TDP 180 W
BUS WIDTH 256 bit
ARCHITECTURE Pascal
nm
PROCESS 16 nm
LAUNCH DATE 2016

PERFORMANCE BENCHMARKS

geekbench_opencl
6,184
52,509
geekbench_vulkan
9,162
6,342
3dmark_3dmark_steel_nomad_dx12
N/A
1,330
passmark_directx_10
N/A
77
passmark_directx_11
N/A
102
passmark_directx_12
N/A
44
passmark_directx_9
N/A
170
passmark_g2d
N/A
674
passmark_g3d
N/A
12,634
passmark_gpu_compute
N/A
6,508

Analysis: AMD Radeon 540 vs NVIDIA Quadro P5000

# NVIDIA Quadro P5000 vs AMD Radeon 540

The NVIDIA Quadro P5000 and AMD Radeon 540 occupy opposite ends of the GPU spectrum, yet both land at the 41st percentile among all GPUs in the database. The P5000 is a 2016 professional workstation card built on Pascal, while the Radeon 540 is a 2017 entry-level Polaris part. Their shared percentile ranking masks a chasm in raw compute, memory, and intended workload, as the head-to-head data reveals a split decision: the Quadro crushes OpenCL compute by 749.1%, while the Radeon counters with a 30.8% lead in Vulkan. This is not a conventional rivalry — it is a study in how different architectures prioritize different execution paths.

Where Each One Wins

The NVIDIA Quadro P5000 is the undisputed compute and content-creation champion. Its Geekbench OpenCL score of 52,509 dwarfs the Radeon 540’s 6,184, a 749.1% advantage that reflects the P5000’s 2,560 shading units, 160 texture mapping units, and 64 ROPs. For any workload that leverages OpenCL — rendering, simulation, scientific computation, or GPU-accelerated processing — the Quadro is in a different league. Its 8.873 TFLOPS of FP32 throughput and 288.5 GB/s memory bandwidth provide the headroom for demanding professional tasks.

The AMD Radeon 540, conversely, wins the Vulkan contest. Its Geekbench Vulkan score of 9,162 beats the Quadro’s 6,342 by 30.8%. This suggests the GCN 4.0 architecture handles Vulkan’s explicit, low-overhead API more efficiently relative to its hardware resources. The Radeon’s 1:1 FP16 to FP32 ratio (908.5 GFLOPS for both) may contribute to its Vulkan efficiency, as Vulkan allows developers to leverage FP16 for certain operations. For gaming or compute workloads built on Vulkan, the Radeon 540 delivers proportionally more performance per shader than the Pascal part.

The benchmark split is clean: OpenCL belongs to NVIDIA, Vulkan belongs to AMD. The average benchmark scores — 8,039 for the Quadro versus 7,673 for the Radeon — show a modest overall lead for the P5000, but this aggregate masks the divergent strengths. The Quadro’s PassMark suite results (12,634 in G3D, 6,508 in GPU Compute, 674 in G2D) paint a picture of a balanced professional card, while the Radeon’s sparse benchmark profile leaves its DirectX and PassMark performance undocumented.

Architecture Differences

The two GPUs are built on fundamentally different philosophies. The Quadro P5000 uses NVIDIA’s Pascal architecture on a 16 nm TSMC process, packing 7,200 million transistors into a 314 mm² die for a transistor density of 22.9M per mm². The Radeon 540 employs AMD’s GCN 4.0 on a 14 nm GlobalFoundries process, with 2,200 million transistors on a 103 mm² die — a density of 21.4M per mm². The Quadro’s die is three times larger and houses over three times the transistors.

Memory configurations could not diverge further. The Quadro carries 16 GB of GDDR5X on a 256-bit bus, delivering 288.5 GB/s of bandwidth at 9 Gbps effective. The Radeon 540 has 1 GB of GDDR5 on a 32-bit bus, yielding just 24 GB/s at 6 Gbps effective. That is a 12-fold difference in bandwidth and a 16-fold difference in capacity. The Quadro’s memory subsystem is built for massive datasets and high-resolution textures; the Radeon’s is minimal by design.

Compute resources scale accordingly. The Quadro’s 2,560 shading units and 160 TMUs dwarf the Radeon’s 384 shading units and 24 TMUs. ROP counts are 64 versus 16. Pixel rate is 110.9 GPixel/s versus 18.93 GPixel/s, and texture rate is 277.3 GTexel/s versus 28.39 GTexel/s. The Quadro’s FP32 output of 8.873 TFLOPS is nearly ten times the Radeon’s 908.5 GFLOPS. Interestingly, the Quadro’s FP16 performance is severely reduced at 138.6 GFLOPS (1:64 ratio), while the Radeon offers full-rate FP16 at 908.5 GFLOPS (1:1 ratio) — an advantage for compute tasks that mix precision levels.

Power and physical design also differ. The Quadro is a dual-slot card with a 180 W TDP, requiring a single 8-pin power connector and a 450 W suggested PSU. It measures 267 mm in length and 111 mm in height. The Radeon 540 is a single-slot, 50 W card with no power connectors and a 250 W suggested PSU. The Radeon also uses a PCIe 3.0 x8 interface versus the Quadro’s x16, and its display outputs are limited to two DisplayPort 1.4a connectors, while the Quadro offers one DVI and four DisplayPort 1.4a outputs.

Head-to-Head Benchmarks

Only two benchmarks directly compare these cards, and they tell opposing stories. In Geekbench OpenCL, the Quadro P5000 scores 52,509 against the Radeon 540’s 6,184 — a delta of 749.1% in NVIDIA’s favor. This is not a marginal win; it is an order-of-magnitude gap. The Quadro’s massive shading array, 288.5 GB/s bandwidth, and 16 GB GDDR5X memory allow it to process far larger workloads without bottlenecking. The Radeon’s 24 GB/s bandwidth and 1 GB frame buffer would saturate quickly on any serious OpenCL task.

In Geekbench Vulkan, the tables turn. The Radeon 540 scores 9,162, beating the Quadro’s 6,342 by 30.8%. This is surprising given the Quadro’s overwhelming hardware advantage. The Radeon’s GCN 4.0 architecture, with its 1:1 FP16 ratio and lower overhead design, appears better optimized for Vulkan’s explicit command model. The Quadro’s Pascal architecture, while more powerful, may not translate that power into Vulkan efficiency. The data suggests that for Vulkan-based workloads — modern games, some compute APIs — the Radeon 540 delivers more performance per transistor.

The broader benchmark picture supports the Quadro’s overall strength. Its PassMark DirectX scores range from 44 (DirectX 12) to 170 (DirectX 9), with a G3D score of 12,634 and GPU Compute of 6,508. The Radeon 540 has no recorded PassMark or 3DMark Steel Nomad results, leaving its DirectX performance undocumented. The Quadro’s 3DMark Steel Nomad DX12 score of 1,330 indicates functional DirectX 12 capability, though the Radeon’s DirectX 12 (12_0) API support suggests it should run such tests if benchmarked.

FAQ

Q: Which card is faster in OpenCL compute?

A: The NVIDIA Quadro P5000 is decisively faster, scoring 52,509 in Geekbench OpenCL versus the AMD Radeon 540’s 6,184 — a 749.1% advantage. This reflects the Quadro’s 2,560 shading units, 16 GB GDDR5X memory, and 288.5 GB/s bandwidth.

Q: Why does the AMD Radeon 540 win in Vulkan despite being far less powerful?

A: The Radeon 540 scores 9,162 in Geekbench Vulkan versus the Quadro’s 6,342, a 30.8% lead. The GCN 4.0 architecture’s 1:1 FP16 ratio and lower-overhead design likely contribute to better Vulkan efficiency, even with far fewer shading units (384 versus 2,560).

Q: What are the memory capacity differences?

A: The Quadro P5000 has 16 GB of GDDR5X on a 256-bit bus with 288.5 GB/s bandwidth. The Radeon 540 has 1 GB of GDDR5 on a 32-bit bus with 24 GB/s bandwidth — a 16-fold capacity gap and a 12-fold bandwidth gap.

Q: How do their power requirements compare?

A: The Quadro P5000 has a 180 W TDP, requires a single 8-pin power connector and a 450 W suggested PSU, and is a dual-slot card. The Radeon 540 has a 50 W TDP, needs no power connectors, requires only a 250 W PSU, and is a single-slot card.

Q: Which card has better API support?

A: The Quadro supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. The Radeon supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3. The Quadro’s DirectX 12_1 and Vulkan 1.4 are newer revisions.

Q: What is the average benchmark score difference?

A: The Quadro P5000 averages 8,039 across all benchmarks, while the Radeon 540 averages 7,673 — a 4.8% overall lead for the Quadro. Both cards sit at the 41st percentile among all GPUs.

The Verdict

The data presents a clear choice based on workload. For OpenCL-based professional applications — rendering, simulations, data processing — the NVIDIA Quadro P5000 is the only rational pick. Its 749.1% OpenCL lead, 16 GB memory capacity, and 288.5 GB/s bandwidth are non-negotiable for serious compute tasks. The 180 W TDP and dual-slot design are acceptable trade-offs for workstation performance.

For Vulkan-centric workloads, particularly modern games or Vulkan compute, the AMD Radeon 540 offers better relative performance. Its 30.8% Vulkan lead over the Quadro, combined with a 50 W TDP, single-slot design, and no power connectors, makes it a low-power option that punches above its weight in this specific API. The 1 GB memory and 24 GB/s bandwidth, however, severely limit its utility for anything beyond lightweight tasks.

The Quadro’s broader benchmark coverage — PassMark DirectX scores, G3D 12,634, GPU Compute 6,508 — suggests it is a more complete, verifiable product. The Radeon’s sparse benchmark profile leaves its DirectX and compute performance open to question. Users needing a professional card with validated performance across multiple APIs should favor the Quadro. Users with Vulkan-only workloads and strict power budgets should consider the Radeon.

Specification Differences

| Specification | NVIDIA Quadro P5000 | AMD Radeon 540 |

|---|---|---|

| Chip | GP104 | Lexa |

| Architecture | Pascal | GCN 4.0 |

| Process Node | 16 nm | 14 nm |

| Foundry | TSMC | GlobalFoundries |

| Transistors | 7,200 million | 2,200 million |

| Die Size | 314 mm² | 103 mm² |

| Transistor Density | 22.9M / mm² | 21.4M / mm² |

| Memory Size | 16 GB | 1024 MB |

| Memory Type | GDDR5X | GDDR5 |

| Memory Bus Width | 256 bit | 32 bit |

| Memory Bandwidth | 288.5 GB/s | 24.00 GB/s |

| Memory Clock | 1127 MHz (9 Gbps effective) | 1500 MHz (6 Gbps effective) |

| Shading Units | 2560 | 384 |

| TMUs | 160 | 24 |

| ROPs | 64 | 16 |

| Pixel Rate | 110.9 GPixel/s | 18.93 GPixel/s |

| Texture Rate | 277.3 GTexel/s | 28.39 GTexel/s |

| FP32 | 8.873 TFLOPS | 908.5 GFLOPS |

| FP16 | 138.6 GFLOPS (1:64) | 908.5 GFLOPS (1:1) |

| TDP | 180 W | 50 W |

| Slot Width | Dual-slot | Single-slot |

| Power Connectors | 1x 8-pin | None |

| Suggested PSU | 450 W | 250 W |

| Bus Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |

| Display Outputs | 1x DVI, 4x DisplayPort 1.4a | 2x DisplayPort 1.4a |

| DirectX | 12 (12_1) | 12 (12_0) |

| Vulkan | 1.4 | 1.3 |

| Release Date | 2016-09-30 | 2017-04-19 |

| Launch MSRP | 2,499 USD | — |

| Predecessor | Quadro Maxwell | Arctic Islands |

| Successor | Quadro Volta | Vega |

DETAILED SPECIFICATIONS

SPECIFICATION
540
Quadro P5000
Core Specs
Shading Units
384
2,560 +566.7%
Shaders
384
2,560 +566.7%
TMUs
24
160 +566.7%
ROPs
16
64 +300.0%
Compute Units
6
SM Count
20
Clocks
Base Clock
1607 MHz
Boost Clock
1733 MHz
GPU Clock
1183 MHz
Memory Clock
1500 MHz 6 Gbps effective
1127 MHz 9 Gbps effective
Memory
Memory Size
1024 MB
16 GB
VRAM (MB)
1,024
16,384 +1500.0%
Memory Type
GDDR5
GDDR5X
Memory Bus
32 bit
256 bit
Bandwidth
24.00 GB/s
288.5 GB/s
Cache
L1 Cache
16 KB (per CU)
48 KB (per SM)
L2 Cache
512 KB
2 MB
Performance
Pixel Rate
18.93 GPixel/s
110.9 GPixel/s
Texture Rate
28.39 GTexel/s
277.3 GTexel/s
FP32 (TFLOPS)
908.5 GFLOPS
8.873 TFLOPS
FP64 (TFLOPS)
56.78 GFLOPS (1:16)
277.3 GFLOPS (1:32)
FP16 (TFLOPS)
908.5 GFLOPS (1:1)
138.6 GFLOPS (1:64)
Power
TDP
50 W
180 W
TDP (W)
50
180 +260.0%
Suggested PSU
250 W
450 W
Power Connectors
None
1x 8-pin
Architecture
Architecture
GCN 4.0
Pascal
GPU Name
Lexa
GP104
Generation
Polaris (RX 500)
Quadro Pascal (Px000)
Process Size
14 nm
16 nm
Transistors
2,200 million
7,200 million
Die Size
103 mm²
314 mm²
Foundry
GlobalFoundries
TSMC
Density
21.4M / mm²
22.9M / mm²
API Support
DirectX
12 (12_0)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
6.1
Shader Model
6.7
6.8
Physical
Slot Width
Single-slot
Dual-slot
Length
267 mm 10.5 inches
Height
111 mm 4.4 inches
Outputs
2x DisplayPort 1.4a
1x DVI4x DisplayPort 1.4a
Bus Interface
PCIe 3.0 x8
PCIe 3.0 x16
Other
Launch Price
2,499 USD
Production
End-of-life
End-of-life
Predecessor
Arctic Islands
Quadro Maxwell
Successor
Vega
Quadro Volta
View Radeon 540 Details View Quadro P5000 Details