AMD Instinct MI308X vs NVIDIA GeForce RTX 5060 Comparison

AMD
RADEON

AMD Instinct MI308X

CORE STATE Aqua Vanjaram
VRAM 192 GB
CLOCK SPEED 2100 MHz
TDP 750 W
BUS WIDTH 8192 bit
ARCHITECTURE CDNA 3.0
nm
PROCESS 5 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 5060

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 2497 MHz
TDP 145 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
3,628
geekbench_opencl
N/A
112,787
geekbench_vulkan
N/A
113,321
passmark_directx_10
N/A
127
passmark_directx_11
N/A
200
passmark_directx_12
N/A
77
passmark_directx_9
N/A
225
passmark_g2d
N/A
1,154
passmark_g3d
N/A
20,891
passmark_gpu_compute
N/A
10,899

Analysis: AMD Instinct MI308X vs NVIDIA GeForce RTX 5060

The Verdict

The AMD Instinct MI308X and NVIDIA GeForce RTX 5060 are fundamentally different products despite sharing a 5 nm TSMC process node. The MI308X is a compute accelerator with no display outputs, no DirectX support, and a 750 W power envelope, while the RTX 5060 is a consumer graphics card with full API support, a 145 W TDP, and active production status. The data shows no direct benchmark comparison exists between the two, as the MI308X has no recorded benchmark scores and the RTX 5060 holds a 72nd percentile rank among all GPUs. The RTX 5060 is the only one of the pair with measurable gaming and consumer workload performance, while the MI308X targets server and datacenter compute roles where its 192 GB HBM3 memory and 5.32 TB/s bandwidth matter more than rasterization scores.

For users building or upgrading a desktop system, the RTX 5060 is the clear choice because it delivers 19.18 TFLOPS FP32 performance, supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, and includes display outputs. The MI308X offers no display connectivity and no consumer API support, making it unsuitable for interactive use. For compute-focused deployments that require massive memory capacity, the MI308X provides 24 times the VRAM of the RTX 5060 and over 10 times the memory bandwidth, but it also demands a 1150 W suggested PSU and uses an OAM module form factor that does not fit standard desktop slots.

Architecture Differences

The MI308X uses the Aqua Vanjaram chip built on CDNA 3.0 architecture, while the RTX 5060 uses the GB206 chip on Blackwell 2.0. Both are fabricated by TSMC on a 5 nm process, but the transistor counts diverge sharply. The MI308X packs 153,000 million transistors across a 1017 mm² die, yielding a transistor density of 150.4 million per square millimeter. The RTX 5060 contains 21,900 million transistors on a 181 mm² die, with a density of 121.0 million per square millimeter. The MI308X die is over 5.6 times larger in area and holds roughly 7 times more transistors.

The MI308X has 19,456 shading units and 1,216 texture mapping units, but zero ROPs and zero pixel rate, confirming its compute-only design. It also lacks ray tracing cores and tensor cores in the recorded data. The RTX 5060 has 3,840 shading units, 120 TMUs, 48 ROPs, 30 ray tracing cores, and 120 tensor cores, with a pixel rate of 119.9 GPixel/s and a texture rate of 299.6 GTexel/s. The MI308X texture rate reaches 2,553.6 GTexel/s, over 8.5 times higher than the RTX 5060, while the MI308X FP32 throughput of 81.72 TFLOPS is about 4.3 times the RTX 5060's 19.18 TFLOPS. Both deliver identical FP16 and FP32 figures at a 1:1 ratio.

Memory architecture separates these parts completely. The MI308X uses 192 GB of HBM3 across an 8192-bit bus, producing 5.32 TB/s bandwidth. The RTX 5060 uses 8 GB of GDDR7 on a 128-bit bus, delivering 448.0 GB/s. The MI308X memory clock runs at 1300 MHz with 5.2 Gbps effective speed, while the RTX 5060 memory clock is 1750 MHz with 28 Gbps effective speed. The MI308X base clock is 1000 MHz with a 2100 MHz boost, whereas the RTX 5060 runs at 2280 MHz base and 2497 MHz boost.

Power and physical design differ as well. The MI308X has a 750 W TDP, no power connectors, and an OAM Module slot width. The RTX 5060 has a 145 W TDP, a single 8-pin connector, a dual-slot form factor, and measures 241 mm by 111 mm by 40 mm. The MI308X has no display outputs, while the RTX 5060 offers one HDMI 2.1b port and three DisplayPort 2.1b outputs. The MI308X uses PCIe 5.0 x16, while the RTX 5060 uses PCIe 5.0 x8.

Where Each One Wins

The MI308X wins in compute density, memory capacity, and memory bandwidth. Its 192 GB HBM3 pool dwarfs the RTX 5060's 8 GB GDDR7, and its 5.32 TB/s bandwidth is roughly 11.9 times higher. The FP32 throughput of 81.72 TFLOPS is 4.3 times that of the RTX 5060. The texture rate of 2,553.6 GTexel/s is 8.5 times higher. The MI308X also carries advantages in transistor count, die size, and memory bus width. Release timing favors the MI308X as well, with a December 2023 launch compared to the RTX 5060's May 2025 release.

The RTX 5060 wins in clock speeds, API support, and consumer usability. Its base clock of 2280 MHz is more than double the MI308X's 1000 MHz, and its boost of 2497 MHz exceeds the MI308X's 2100 MHz by nearly 400 MHz. The RTX 5060 supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, while the MI308X lists N/A for all three APIs. The RTX 5060 has display outputs, a dual-slot cooler, a standard 8-pin power connector, and a 300 W suggested PSU, all of which make it suitable for desktop builds. The RTX 5060 also has a much lower TDP at 145 W versus 750 W, and a smaller physical footprint.

The RTX 5060 has measurable gaming and compute benchmark results. Its 3DMark Steel Nomad DX12 score is 3,628, its Geekbench OpenCL score is 112,787, and its Geekbench Vulkan score is 113,321. Passmark scores include 20,891 for G3D, 10,899 for GPU compute, 1,154 for G2D, and smaller figures for DirectX 9, 10, 11, and 12 tests. The MI308X has no recorded benchmarks, so all performance statements about it derive from architectural specifications rather than measured results.

FAQ

Q: Which card has higher FP32 performance?

A: The MI308X delivers 81.72 TFLOPS FP32, which is 4.3 times the RTX 5060's 19.18 TFLOPS.

Q: Can the MI308X output video to a display?

A: No, the MI308X has no display outputs, while the RTX 5060 has one HDMI 2.1b port and three DisplayPort 2.1b outputs.

Q: What is the memory capacity difference?

A: The MI308X has 192 GB of HBM3, while the RTX 5060 has 8 GB of GDDR7, a 24-fold difference.

Q: Does the RTX 5060 support ray tracing?

A: Yes, the RTX 5060 includes 30 ray tracing cores and 120 tensor cores, while the MI308X has no ray tracing or tensor core data recorded.

Q: Which card has a higher boost clock?

A: The RTX 5060 boosts to 2497 MHz, while the MI308X boosts to 2100 MHz.

Q: What is the power requirement for each?

A: The MI308X has a 750 W TDP and a suggested PSU of 1150 W, while the RTX 5060 has a 145 W TDP and a suggested PSU of 300 W.

Head-to-Head Benchmarks

No direct head-to-head benchmark results exist between the MI308X and RTX 5060 in the database. The MI308X has zero recorded benchmark scores and no nearest rivals listed. The RTX 5060, however, has a full set of measurements that establish its performance tier. Its average benchmark score of 26,331 places it at the 72nd percentile among all GPUs. Its nearest rivals in the database are the AMD Radeon 860M with an average score of 26,401, the NVIDIA GeForce MX550 at 26,421, the AMD Radeon RX 5700 XT 50th Anniversary at 26,553, and the AMD Radeon RX 6750 XT at 26,011. The RTX 5060 trails the Radeon 860M by 0.3 percent, the MX550 by 0.3 percent, and the RX 5700 XT 50th Anniversary by 0.8 percent, while leading the RX 6750 XT by 1.2 percent.

The RTX 5060's individual benchmark scores reveal its strengths across different workloads. Its Geekbench Vulkan score of 113,321 is slightly higher than its OpenCL score of 112,787, indicating strong compute performance under both APIs. The Passmark G3D score of 20,891 dominates the Passmark GPU compute score of 10,899, showing that graphics rendering outperforms compute tasks by roughly 1.9 times. The DirectX 12 Passmark score of 77 is notably lower than the DirectX 11 score of 200, suggesting the card handles older API workloads more efficiently. The DirectX 10 score of 127 and DirectX 9 score of 225 continue this pattern, with legacy APIs producing higher Passmark numbers. The G2D score of 1,154 reflects modest 2D performance relative to the 3D results.

The MI308X specifications, while lacking benchmarks, indicate an entirely different performance envelope. Its 81.72 TFLOPS FP32 output is 4.3 times the RTX 5060's, and its 2,553.6 GTexel/s texture rate is 8.5 times higher. The 8192-bit memory bus and 5.32 TB/s bandwidth provide data throughput that the RTX 5060's 128-bit bus and 448.0 GB/s cannot approach. The MI308X also has 1,216 TMUs versus 120 on the RTX 5060, and 19,456 shading units versus 3,840. The RTX 5060 counters with its 48 ROPs and 119.9 GPixel/s pixel rate, while the MI308X has zero ROPs and zero pixel rate, meaning it cannot perform traditional rasterization at all.

Release timing also affects their positions. The MI308X launched in December 2023 as part of the Instinct MIx generation, succeeding Radeon Instinct. The RTX 5060 launched in May 2025 in the GeForce 50 series, succeeding GeForce 40 and preceding GeForce 60. The RTX 5060 remains in active production, while the MI308X has no production status recorded. The RTX 5060 carries a launch MSRP of 299 USD, while the MI308X has no launch MSRP listed. These factors, combined with the absence of shared benchmarks, frame the two cards as complementary rather than competitive products: the MI308X for memory-bound compute acceleration and the RTX 5060 for consumer graphics and gaming.

DETAILED SPECIFICATIONS

SPECIFICATION
Instinct MI308X
RTX 5060
Core Specs
Shading Units
19,456
3,840 -80.3%
Shaders
19,456
3,840 -80.3%
TMUs
1,216
120 -90.1%
ROPs
0
48 +∞%
Compute Units
304
SM Count
30
Clocks
Base Clock
1000 MHz
2280 MHz
Boost Clock
2100 MHz
2497 MHz
Memory Clock
1300 MHz 5.2 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
192 GB
8 GB
VRAM (MB)
196,608
8,192 -95.8%
Memory Type
HBM3
GDDR7
Memory Bus
8192 bit
128 bit
Bandwidth
5.32 TB/s
448.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
16 MB
32 MB
L3 Cache
256 MB
Performance
Pixel Rate
0 MPixel/s
119.9 GPixel/s
Texture Rate
2,553.6 GTexel/s
299.6 GTexel/s
FP32 (TFLOPS)
81.72 TFLOPS
19.18 TFLOPS
FP64 (TFLOPS)
40.86 TFLOPS (1:2)
299.6 GFLOPS (1:64)
FP16 (TFLOPS)
81.72 TFLOPS (1:1)
19.18 TFLOPS (1:1)
AI/RT
RT Cores
30
Tensor Cores
120
Matrix Cores
1,216
Power
TDP
750 W
145 W
TDP (W)
750
145 -80.7%
Suggested PSU
1150 W
300 W
Power Connectors
None
1x 8-pin
Architecture
Architecture
CDNA 3.0
Blackwell 2.0
GPU Name
Aqua Vanjaram
GB206
Generation
Instinct (MIx)
GeForce 50
Process Size
5 nm
5 nm
Transistors
153,000 million
21,900 million
Die Size
1017 mm²
181 mm²
Foundry
TSMC
TSMC
Density
150.4M / mm²
121.0M / mm²
AMD MCM
MCM
2
API Support
DirectX
12 Ultimate (12_2)
OpenGL
4.6
Vulkan
1.4
OpenCL
3.0
3.0
CUDA
12.0
Shader Model
6.9
Physical
Slot Width
OAM Module
Dual-slot
Length
241 mm 9.5 inches
Height
111 mm 4.4 inches
Outputs
No outputs
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x8
Other
Launch Price
299 USD
Production
Active
Predecessor
Radeon Instinct
GeForce 40
Successor
GeForce 60
View Instinct MI308X Details View GeForce RTX 5060 Details