AMD Instinct MI308X vs NVIDIA GeForce RTX 4060 Mobile Comparison

AMD
RADEON

AMD Instinct MI308X

CORE STATE Aqua Vanjaram
VRAM 192 GB
CLOCK SPEED 2100 MHz
TDP 750 W
BUS WIDTH 8192 bit
ARCHITECTURE CDNA 3.0
nm
PROCESS 5 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 4060 Mobile

CORE STATE AD107
VRAM 8 GB
CLOCK SPEED 1890 MHz
TDP 115 W
BUS WIDTH 128 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

geekbench_opencl
N/A
89,420
geekbench_vulkan
N/A
89,569
passmark_directx_10
N/A
107
passmark_directx_11
N/A
157
passmark_directx_12
N/A
73
passmark_directx_9
N/A
216
passmark_g2d
N/A
730
passmark_g3d
N/A
17,469
passmark_gpu_compute
N/A
6,816

Analysis: AMD Instinct MI308X vs NVIDIA GeForce RTX 4060 Mobile

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark comparisons between the AMD Instinct MI308X and the NVIDIA GeForce RTX 4060 Mobile. The MI308X has no recorded benchmark scores, an average benchmark score of 0, and no nearest rivals listed. The RTX 4060 Mobile, by contrast, has a full suite of recorded measurements across multiple test suites.

The RTX 4060 Mobile delivers a PassMark G3D score of 17,469, a PassMark GPU Compute score of 6,816, and Geekbench OpenCL and Vulkan scores of 89,420 and 89,569 respectively. Its average benchmark score across all recorded tests is 22,729, placing it in the 67th percentile of all GPUs in the database. The MI308X sits at the 50th percentile with no actual measurements, so the data cannot confirm any performance advantage for the AMD accelerator in real-world workloads.

Looking at the RTX 4060 Mobile's nearest rivals, its average score of 22,729 puts it 0.7% behind the NVIDIA GeForce RTX 2080 (22,895), 0.8% ahead of the AMD Radeon RX 7700 XT (22,549), 1.3% behind the Intel Arc B580 (23,021), and 1.3% ahead of the NVIDIA GeForce RTX 5060 Mobile (22,435). These deltas are all within roughly one to one-and-a-half percent, indicating that the RTX 4060 Mobile trades blows with a tight cluster of desktop and mobile GPUs from previous and current generations.

The MI308X's theoretical specifications, however, are in a different category entirely. Its FP32 throughput is listed at 81.72 TFLOPS, its texture rate at 2,553.6 GTexel/s, and its memory bandwidth at 5.32 TB/s. The RTX 4060 Mobile delivers 11.61 TFLOPS FP32, 181.4 GTexel/s texture rate, and 256.0 GB/s memory bandwidth. The MI308X's compute throughput is roughly seven times higher on paper, and its memory bandwidth is over twenty times higher, but these are architectural specifications rather than measured benchmark results. Without recorded scores for the MI308X, the data cannot translate those specifications into comparative performance figures.

The Verdict

The data presents a clear split: the NVIDIA GeForce RTX 4060 Mobile is a measured, active product with a full benchmark record, while the AMD Instinct MI308X has no recorded performance data whatsoever. The RTX 4060 Mobile's 67th percentile ranking and average score of 22,729 indicate a mid-to-upper-tier mobile GPU that competes closely with the RTX 2080, RX 7700 XT, Arc B580, and RTX 5060 Mobile, all within roughly 1.3% of each other.

The MI308X is a different class of hardware. Its 192 GB of HBM3 memory, 8192-bit bus, 5.32 TB/s bandwidth, and 81.72 TFLOPS FP32 throughput position it as a compute accelerator, not a consumer graphics card. It has no display outputs, no DirectX, OpenGL, or Vulkan API support, and a 750 W TDP. The RTX 4060 Mobile, with 8 GB GDDR6, a 128-bit bus, 256.0 GB/s bandwidth, and 115 W TDP, is designed for portable devices with full graphics API support including DirectX 12 Ultimate and Vulkan 1.4.

For anyone selecting a GPU for a laptop, the RTX 4060 Mobile is the only viable option between these two, as the MI308X cannot render to a display. For compute workloads, the MI308X's specifications suggest far higher raw throughput, but the database contains zero benchmark results to confirm this. The verdict from the recorded data is that the RTX 4060 Mobile is a proven, benchmarked product, while the MI308X remains an unmeasured specification sheet.

Where Each One Wins

The RTX 4060 Mobile wins in every category where actual measurements exist. It has recorded scores in Geekbench OpenCL, Geekbench Vulkan, PassMark DirectX 10, DirectX 11, DirectX 12, DirectX 9, G2D, G3D, and GPU Compute tests. Its production status is listed as Active, it has a successor (GeForce 50 Mobile), and it supports a full range of graphics APIs. Its 115 W TDP and IGP slot width make it suitable for portable devices, and its display outputs are portable-device dependent. The MI308X has no benchmark scores, no production status, no successor, no API support, and no display outputs.

The MI308X wins on raw specification comparisons. It has more memory (192 GB versus 8 GB), a wider memory bus (8192 bit versus 128 bit), higher memory bandwidth (5.32 TB/s versus 256.0 GB/s), more shading units (19,456 versus 3,072), more TMUs (1,216 versus 96), higher FP32 throughput (81.72 TFLOPS versus 11.61 TFLOPS), higher FP16 throughput (81.72 TFLOPS versus 11.61 TFLOPS), a larger die (1017 mm² versus 159 mm²), and more transistors (153,000 million versus 18,900 million). Its base clock is lower (1000 MHz versus 1545 MHz), but its boost clock is higher (2100 MHz versus 1890 MHz).

The MI308X also has a higher transistor density (150.4M per mm² versus 118.9M per mm²), a wider bus interface (PCIe 5.0 x16 versus PCIe 4.0 x8), and a higher suggested PSU (1150 W versus none listed). The RTX 4060 Mobile has more ROPs (48 versus 0), dedicated ray tracing cores (24 versus none), and tensor cores (96 versus none), which the MI308X lacks entirely. The pixel rate for the MI308X is listed as 0 MPixel/s, while the RTX 4060 Mobile delivers 90.72 GPixel/s.

FAQ

Q: Does the AMD Instinct MI308X have any benchmark scores in the database?

A: No. The MI308X has an empty benchmarks array, an average benchmark score of 0, and no nearest rivals listed. The RTX 4060 Mobile has nine recorded benchmark scores across Geekbench and PassMark suites.

Q: How does the RTX 4060 Mobile compare to its closest rivals?

A: Its average benchmark score of 22,729 is 0.7% behind the RTX 2080 (22,895), 0.8% ahead of the RX 7700 XT (22,549), 1.3% behind the Arc B580 (23,021), and 1.3% ahead of the RTX 5060 Mobile (22,435).

Q: What graphics APIs does each GPU support?

A: The MI308X lists DirectX, OpenGL, and Vulkan as N/A. The RTX 4060 Mobile supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: Which GPU has more memory and bandwidth?

A: The MI308X has 192 GB of HBM3 memory on an 8192-bit bus with 5.32 TB/s bandwidth. The RTX 4060 Mobile has 8 GB of GDDR6 memory on a 128-bit bus with 256.0 GB/s bandwidth.

Q: What is the production status of each product?

A: The MI308X has no production status recorded. The RTX 4060 Mobile is listed as Active, with a predecessor (GeForce 30 Mobile) and a successor (GeForce 50 Mobile).

Q: Which GPU has ray tracing and tensor cores?

A: The RTX 4060 Mobile has 24 ray tracing cores and 96 tensor cores. The MI308X has no ray tracing cores and no tensor cores listed.

Architecture Differences

The MI308X uses the Aqua Vanjaram chip based on CDNA 3.0 architecture, built on a 5 nm process at TSMC with 153,000 million transistors on a 1017 mm² die. The RTX 4060 Mobile uses the AD107 chip based on Ada Lovelace architecture, also built on a 5 nm process at TSMC, but with 18,900 million transistors on a 159 mm² die. The transistor density differs, with the MI308X at 150.4M per mm² and the RTX 4060 Mobile at 118.9M per mm².

The MI308X belongs to the Instinct (MIx) generation, while the RTX 4060 Mobile belongs to the GeForce 40 Mobile generation. The MI308X has no display outputs, while the RTX 4060 Mobile's outputs are portable-device dependent. The MI308X has no API support for DirectX, OpenGL, or Vulkan, while the RTX 4060 Mobile supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

The MI308X has 19,456 shading units and 1,216 texture mapping units, but 0 ROPs, no ray tracing cores, and no tensor cores. The RTX 4060 Mobile has 3,072 shading units, 96 TMUs, 48 ROPs, 24 ray tracing cores, and 96 tensor cores. The pixel rate for the MI308X is 0 MPixel/s, while the RTX 4060 Mobile delivers 90.72 GPixel/s. The texture rates are 2,553.6 GTexel/s for the MI308X and 181.4 GTexel/s for the RTX 4060 Mobile.

Both use TSMC's 5 nm process, but the architectural philosophy differs fundamentally. CDNA 3.0 targets compute acceleration with massive memory capacity and bandwidth, while Ada Lovelace targets graphics rendering with dedicated ray tracing and tensor hardware. The MI308X's FP32 and FP16 throughput are both listed at 81.72 TFLOPS with a 1:1 ratio, while the RTX 4060 Mobile lists both at 11.61 TFLOPS with the same 1:1 ratio.

Specification Differences

The MI308X has a base clock of 1000 MHz and a boost clock of 2100 MHz, while the RTX 4060 Mobile has a base clock of 1545 MHz and a boost clock of 1890 MHz. Memory clocks differ: the MI308X runs at 1300 MHz with 5.2 Gbps effective, while the RTX 4060 Mobile runs at 2000 MHz with 16 Gbps effective.

Memory configuration is drastically different. The MI308X uses 192 GB of HBM3 on an 8192-bit bus, while the RTX 4060 Mobile uses 8 GB of GDDR6 on a 128-bit bus. Bandwidth is 5.32 TB/s versus 256.0 GB/s.

Power and physical specifications diverge sharply. The MI308X has a 750 W TDP, an OAM Module slot width, no power connectors, and a suggested PSU of 1150 W. The RTX 4060 Mobile has a 115 W TDP, an IGP slot width, no power connectors, and no suggested PSU listed. The MI308X uses a PCIe 5.0 x16 bus interface, while the RTX 4060 Mobile uses PCIe 4.0 x8.

The MI308X has no display outputs, while the RTX 4060 Mobile's outputs are portable-device dependent. The MI308X has no launch MSRP recorded, and neither does the RTX 4060 Mobile. Release dates differ: the MI308X was released on December 5, 2023, and the RTX 4060 Mobile on January 2, 2023. The MI308X's predecessor is Radeon Instinct with no successor listed, while the RTX 4060 Mobile's predecessor is GeForce 30 Mobile and its successor is GeForce 50 Mobile.

DETAILED SPECIFICATIONS

SPECIFICATION
Instinct MI308X
RTX 4060 Mobile
Core Specs
Shading Units
19,456
3,072 -84.2%
Shaders
19,456
3,072 -84.2%
TMUs
1,216
96 -92.1%
ROPs
0
48 +∞%
Compute Units
304
SM Count
24
Clocks
Base Clock
1000 MHz
1545 MHz
Boost Clock
2100 MHz
1890 MHz
Memory Clock
1300 MHz 5.2 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
192 GB
8 GB
VRAM (MB)
196,608
8,192 -95.8%
Memory Type
HBM3
GDDR6
Memory Bus
8192 bit
128 bit
Bandwidth
5.32 TB/s
256.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
16 MB
32 MB
L3 Cache
256 MB
Performance
Pixel Rate
0 MPixel/s
90.72 GPixel/s
Texture Rate
2,553.6 GTexel/s
181.4 GTexel/s
FP32 (TFLOPS)
81.72 TFLOPS
11.61 TFLOPS
FP64 (TFLOPS)
40.86 TFLOPS (1:2)
181.4 GFLOPS (1:64)
FP16 (TFLOPS)
81.72 TFLOPS (1:1)
11.61 TFLOPS (1:1)
AI/RT
RT Cores
24
Tensor Cores
96
Matrix Cores
1,216
Power
TDP
750 W
115 W
TDP (W)
750
115 -84.7%
Suggested PSU
1150 W
Power Connectors
None
None
Architecture
Architecture
CDNA 3.0
Ada Lovelace
GPU Name
Aqua Vanjaram
AD107
Generation
Instinct (MIx)
GeForce 40 Mobile
Process Size
5 nm
5 nm
Transistors
153,000 million
18,900 million
Die Size
1017 mm²
159 mm²
Foundry
TSMC
TSMC
Density
150.4M / mm²
118.9M / mm²
AMD MCM
MCM
2
API Support
DirectX
12 Ultimate (12_2)
OpenGL
4.6
Vulkan
1.4
OpenCL
3.0
3.0
CUDA
8.9
Shader Model
6.8
Physical
Slot Width
OAM Module
IGP
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 4.0 x8
Other
Production
Active
Predecessor
Radeon Instinct
GeForce 30 Mobile
Successor
GeForce 50 Mobile
View Instinct MI308X Details View GeForce RTX 4060 Mobile Details