AMD Instinct MI300 vs NVIDIA GeForce RTX 5060 Comparison

AMD
RADEON

AMD Instinct MI300

CORE STATE Aqua Vanjaram
VRAM 128 GB
CLOCK SPEED 1700 MHz
TDP 600 W
BUS WIDTH 8192 bit
ARCHITECTURE CDNA 3.0
nm
PROCESS 5 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 5060

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 2497 MHz
TDP 145 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
3,628
geekbench_opencl
N/A
112,787
geekbench_vulkan
N/A
113,321
passmark_directx_10
N/A
127
passmark_directx_11
N/A
200
passmark_directx_12
N/A
77
passmark_directx_9
N/A
225
passmark_g2d
N/A
1,154
passmark_g3d
N/A
20,891
passmark_gpu_compute
N/A
10,899

Analysis: AMD Instinct MI300 vs NVIDIA GeForce RTX 5060

Head-to-Head Benchmarks

The recorded data contains no direct head-to-head benchmark results between the AMD Instinct MI300 and the NVIDIA GeForce RTX 5060. The head-to-head comparison table is empty, and the win counters for both sides read zero. Consequently, a direct score-by-score comparison based on identical test conditions cannot be produced from the database.

What the database does provide is a full benchmark suite for the RTX 5060 and a percentile ranking for the MI300. The RTX 5060 achieves an average benchmark score of 26331 across ten recorded tests. Its percentile rank against all GPUs in the database is 72, meaning the recorded measurements place it above 72 percent of all tracked graphics processors. The MI300, by contrast, holds a percentile rank of 50 with an average benchmark score of zero, indicating that no benchmark scores have been recorded for that part in the database.

The RTX 5060's strongest recorded result appears in the Geekbench Vulkan test, where it scores 113321, narrowly ahead of its OpenCL score of 112787. In Passmark, the G3D score of 20891 dominates the other Passmark entries, while the GPU compute score reaches 10899. The DirectX 12 Passmark score of 77 is the lowest among the recorded tests, with DirectX 10 at 127 and DirectX 11 at 200. The DirectX 9 score of 225 and the G2D score of 1154 round out the suite.

The nearest rival data for the RTX 5060 provides context for its average score. The AMD Radeon 860M sits at 26401, a mere 0.3 percent below the RTX 5060. The NVIDIA GeForce MX550 also posts 26421, again 0.3 percent lower. The AMD Radeon RX 5700 XT 50th Anniversary scores 26553, which is 0.8 percent above the RTX 5060. The AMD Radeon RX 6750 XT trails the RTX 5060 by 1.2 percent with a score of 26011. These deltas are small, placing the RTX 5060 in a tightly packed performance cluster rather than a dominant position among its measured rivals.

FAQ

Q: Does the AMD Instinct MI300 have any recorded benchmark scores?

A: No. The database lists an average benchmark score of 0 for the MI300, and its benchmark array is empty.

Q: What is the RTX 5060's average benchmark score?

A: The RTX 5060 has an average benchmark score of 26331 across ten recorded tests.

Q: How does the RTX 5060 compare to its nearest rival, the AMD Radeon RX 6750 XT?

A: The RTX 5060 is 1.2 percent ahead of the RX 6750 XT in average benchmark score.

Q: Which RTX 5060 benchmark produces the highest score?

A: The Geekbench Vulkan test produces the highest recorded score at 113321, slightly above the OpenCL score of 112787.

Q: What is the MI300's percentile rank among all GPUs?

A: The MI300 holds a 50th percentile rank, while the RTX 5060 holds a 72nd percentile rank.

Q: Is the MI300's pixel rate higher or lower than the RTX 5060's?

A: The MI300 has a pixel rate of 0 MPixel/s, while the RTX 5060 has a pixel rate of 119.9 GPixel/s.

Architecture Differences

The two processors diverge sharply at the architecture level. The MI300 uses AMD's CDNA 3.0 architecture on the Aqua Vanjaram chip, while the RTX 5060 uses NVIDIA's Blackwell 2.0 architecture on the GB206 chip. Both are fabricated by TSMC on a 5 nm process, but the similarities end there.

The transistor counts differ by an order of magnitude. The MI300 packs 153,000 million transistors onto a 1017 mm² die, yielding a transistor density of 150.4 million transistors per square millimeter. The RTX 5060 contains 21,900 million transistors on a 181 mm² die, with a density of 121.0 million per square millimeter. The MI300's die is more than five times larger in area and holds roughly seven times more transistors.

Memory architecture presents another fundamental split. The MI300 uses 128 GB of HBM3 across an 8192-bit bus, delivering a bandwidth of 5.32 TB/s. The RTX 5060 uses 8 GB of GDDR7 across a 128-bit bus, delivering 448.0 GB/s. The MI300's memory bandwidth is over an order of magnitude higher, and its capacity is sixteen times larger.

Compute resources also diverge. The MI300 has 14,080 shading units and 880 texture mapping units, with zero ROPs. The RTX 5060 has 3,840 shading units, 120 TMUs, and 48 ROPs. The MI300 also carries 30 RT cores and 120 tensor cores that the MI300 lacks entirely. The MI300's texture rate reaches 1,496.0 GTexel/s, while the RTX 5060 reaches 299.6 GTexel/s.

The MI300's FP32 throughput is 47.87 TFLOPS, and its FP16 throughput is also 47.87 TFLOPS at a 1:1 ratio. The RTX 5060's FP32 and FP16 figures are both 19.18 TFLOPS. The MI300's pixel rate is 0 MPixel/s due to the absence of ROPs, while the RTX 5060 reaches 119.9 GPixel/s.

API support differs completely. The MI300 lists DirectX, OpenGL, and Vulkan support as N/A. The RTX 5060 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Display outputs follow the same pattern: the MI300 has no outputs, while the RTX 5060 provides 1x HDMI 2.1b and 3x DisplayPort 2.1b.

Power and physical specifications also separate the two. The MI300 draws 600 W with a suggested PSU of 1000 W and uses 2x 8-pin connectors. The RTX 5060 draws 145 W with a suggested PSU of 300 W and a single 8-pin connector. The MI300 is 267 mm long and 111 mm tall, while the RTX 5060 is 241 mm long, 111 mm tall, and 40 mm wide. The RTX 5060 is a dual-slot card; the MI300's slot width is not recorded.

The Verdict

The data supports a clean functional separation. The RTX 5060 is the only one of the two with recorded benchmark results, a 72nd percentile rank, and an average score of 26331. It also has full API support, display outputs, and a working pixel pipeline with 48 ROPs. The MI300 has no recorded benchmarks, no API support, no display outputs, and a 0 MPixel/s pixel rate. For any use case requiring rendering, graphics APIs, or display output, the RTX 5060 is the only viable choice based on the recorded data.

The MI300's case rests entirely on its compute and memory specifications. Its 128 GB of HBM3, 5.32 TB/s bandwidth, and 47.87 TFLOPS of FP32 throughput place it in a different category of hardware. The 14,080 shading units and 880 TMUs far exceed the RTX 5060's counts. A 50th percentile rank with no benchmark scores means the database cannot confirm real-world performance, but the specification sheet indicates a part designed for massive parallel workloads rather than consumer graphics.

The RTX 5060's nearest rival data shows it sits within roughly one percent of several other GPUs, including the AMD Radeon 860M, the NVIDIA GeForce MX550, and the AMD Radeon RX 5700 XT 50th Anniversary. The only rival it beats by more than a fraction is the RX 6750 XT at 1.2 percent. This positions the RTX 5060 as a mid-pack performer among its measured peers, not a standout.

Specification Differences

The two cards differ in nearly every measurable field. The MI300 uses the CDNA 3.0 architecture with 153,000 million transistors on a 1017 mm² die. The RTX 5060 uses Blackwell 2.0 with 21,900 million transistors on a 181 mm² die. Clock speeds differ substantially: the MI300 runs at a base of 1000 MHz and a boost of 1700 MHz, while the RTX 5060 runs at 2280 MHz base and 2497 MHz boost. Memory clocks also differ, with the MI300 at 1300 MHz (5.2 Gbps effective) and the RTX 5060 at 1750 MHz (28 Gbps effective).

Memory capacity and type diverge completely. The MI300 has 128 GB of HBM3 on an 8192-bit bus with 5.32 TB/s bandwidth. The RTX 5060 has 8 GB of GDDR7 on a 128-bit bus with 448.0 GB/s bandwidth. Shading units number 14,080 versus 3,840, TMUs number 880 versus 120, and ROPs number 0 versus 48. The RTX 5060 has 30 RT cores and 120 tensor cores; the MI300 has none of either.

Texture rate for the MI300 is 1,496.0 GTexel/s versus 299.6 GTexel/s for the RTX 5060. Pixel rate is 0 MPixel/s for the MI300 and 119.9 GPixel/s for the RTX 5060. FP32 and FP16 throughput are both 47.87 TFLOPS for the MI300 and 19.18 TFLOPS for the RTX 5060. Power draw is 600 W versus 145 W, with suggested PSUs of 1000 W and 300 W respectively. The MI300 uses 2x 8-pin connectors; the RTX 5060 uses 1x 8-pin. The MI300 has no display outputs; the RTX 5060 has 1x HDMI 2.1b and 3x DisplayPort 2.1b. The MI300's API support is N/A across the board, while the RTX 5060 supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4. The bus interface differs: PCIe 5.0 x16 for the MI300, PCIe 5.0 x8 for the RTX 5060.

Where Each One Wins

The RTX 5060 wins in every area with recorded performance evidence. It holds a 72nd percentile rank versus the MI300's 50th, has an average benchmark score of 26331 versus zero, and supports all three major graphics APIs. It has display outputs, a functional pixel pipeline with 48 ROPs, and a 119.9 GPixel/s pixel rate. Its ray tracing and tensor cores make it suitable for workloads that use those features, and its 145 W power draw with a 300 W suggested PSU makes it far less demanding on system power delivery. The RTX 5060 also has a production status of Active, a launch MSRP of 299 USD, and a successor listed as GeForce 60.

The MI300 wins on raw specification count. Its 128 GB of HBM3 memory with 5.32 TB/s bandwidth is a massive advantage for memory-bound compute tasks. Its 14,080 shading units and 880 TMUs provide far higher texture throughput at 1,496.0 GTexel/s. Its FP32 and FP16 throughput of 47.87 TFLOPS is more than double the RTX 5060's 19.18 TFLOPS. The 8192-bit memory bus dwarfs the 128-bit bus on the RTX 5060. The MI300 also uses a PCIe 5.0 x16 interface compared to the RTX 5060's x8.

The MI300's lack of ROPs, display outputs, and API support means it cannot function as a conventional graphics card. The RTX 5060's lack of memory capacity and bandwidth means it cannot match the MI300's theoretical compute ceiling. The data describes two different classes of hardware: one built for rendering and consumer workloads with verified performance, the other built for massive parallel compute with specifications that outclass the consumer card but no recorded benchmarks to confirm its behavior.

DETAILED SPECIFICATIONS

SPECIFICATION
Instinct MI300
RTX 5060
Core Specs
Shading Units
14,080
3,840 -72.7%
Shaders
14,080
3,840 -72.7%
TMUs
880
120 -86.4%
ROPs
0
48 +∞%
Compute Units
220
SM Count
30
Clocks
Base Clock
1000 MHz
2280 MHz
Boost Clock
1700 MHz
2497 MHz
Memory Clock
1300 MHz 5.2 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
128 GB
8 GB
VRAM (MB)
131,072
8,192 -93.8%
Memory Type
HBM3
GDDR7
Memory Bus
8192 bit
128 bit
Bandwidth
5.32 TB/s
448.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
16 MB
32 MB
Performance
Pixel Rate
0 MPixel/s
119.9 GPixel/s
Texture Rate
1,496.0 GTexel/s
299.6 GTexel/s
FP32 (TFLOPS)
47.87 TFLOPS
19.18 TFLOPS
FP64 (TFLOPS)
23.94 TFLOPS (1:2)
299.6 GFLOPS (1:64)
FP16 (TFLOPS)
47.87 TFLOPS (1:1)
19.18 TFLOPS (1:1)
AI/RT
RT Cores
30
Tensor Cores
120
Matrix Cores
880
Power
TDP
600 W
145 W
TDP (W)
600
145 -75.8%
Suggested PSU
1000 W
300 W
Power Connectors
2x 8-pin
1x 8-pin
Architecture
Architecture
CDNA 3.0
Blackwell 2.0
GPU Name
Aqua Vanjaram
GB206
Generation
Instinct (MIx)
GeForce 50
Process Size
5 nm
5 nm
Transistors
153,000 million
21,900 million
Die Size
1017 mm²
181 mm²
Foundry
TSMC
TSMC
Density
150.4M / mm²
121.0M / mm²
AMD MCM
MCM
2
API Support
DirectX
12 Ultimate (12_2)
OpenGL
4.6
Vulkan
1.4
OpenCL
3.0
3.0
CUDA
12.0
Shader Model
6.9
Physical
Slot Width
Dual-slot
Length
267 mm 10.5 inches
241 mm 9.5 inches
Height
111 mm 4.4 inches
111 mm 4.4 inches
Outputs
No outputs
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x8
Other
Launch Price
299 USD
Production
Active
Predecessor
Radeon Instinct
GeForce 40
Successor
GeForce 60
View Instinct MI300 Details View GeForce RTX 5060 Details