AMD FirePro W7000 vs NVIDIA GeForce RTX 3080 Mobile Comparison

AMD
RADEON

AMD FirePro W7000

CORE STATE Pitcairn
VRAM 4 GB
CLOCK SPEED
TDP 150 W
BUS WIDTH 256 bit
ARCHITECTURE GCN 1.0
nm
PROCESS 28 nm
LAUNCH DATE 2012
VS
NVIDIA
GEFORCE

GeForce RTX 3080 Mobile

CORE STATE GA104
VRAM 8 GB
CLOCK SPEED 1545 MHz
TDP 115 W
BUS WIDTH 256 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

geekbench_opencl
17,808
104,831
geekbench_vulkan
22,001
104,066
3dmark_3dmark_steel_nomad_dx12
N/A
2,644
passmark_directx_10
N/A
120
passmark_directx_11
N/A
146
passmark_directx_12
N/A
72
passmark_directx_9
N/A
170
passmark_g2d
N/A
637
passmark_g3d
N/A
16,321
passmark_gpu_compute
N/A
7,276

Analysis: AMD FirePro W7000 vs NVIDIA GeForce RTX 3080 Mobile

NVIDIA GeForce RTX 3080 Mobile vs AMD FirePro W7000

The recorded data shows a head-to-head comparison between two very different generations of graphics hardware. The NVIDIA GeForce RTX 3080 Mobile, an end-of-life laptop part from the GeForce 30-series, and the AMD FirePro W7000, an end-of-life workstation card from 2012, share only a handful of benchmark results in the database. Across those common tests, the RTX 3080 Mobile dominates, with the data showing it outperforming the FirePro W7000 by a wide margin in every recorded benchmark. The comparison is heavily skewed by architectural age, but the numbers still illustrate what each product was designed to do.

Head-to-Head Benchmarks

The database contains two shared benchmark results between these GPUs, and the NVIDIA GeForce RTX 3080 Mobile wins both. In the Geekbench OpenCL test, the RTX 3080 Mobile scores 104831 points against the FirePro W7000’s 17808 points, a delta of 488.7%. This is not a marginal improvement; the RTX 3080 Mobile delivers roughly five times the compute performance in this workload. In the Geekbench Vulkan test, the margin narrows but remains vast: the RTX 3080 Mobile scores 104066 points versus 22001 points for the FirePro W7000, a delta of 373%. The Vulkan result, while still a massive gap, reflects the FirePro W7000’s older API support, but the RTX 3080 Mobile’s newer architecture and higher raw throughput carry it to a clear victory.

The overall benchmark picture reinforces this. The RTX 3080 Mobile has an average benchmark score of 23628 across all tests in the database, placing it in the 69th percentile of all GPUs. The FirePro W7000 has an average score of 19905, placing it in the 65th percentile. The delta between their average scores is not as extreme as the head-to-head Geekbench results, because the FirePro W7000’s average is pulled from a different set of tests, but the direction is consistent. The RTX 3080 Mobile’s nearest rivals by average score include the NVIDIA GeForce GTX TITAN Z at 23736 (0.5% behind the RTX 3080 Mobile) and the AMD Radeon RX 9070 at 23877 (1% ahead), while the FirePro W7000 sits close to the NVIDIA Tesla K40m at 19885 (0.1% difference) and the AMD Radeon RX 6650 XT at 19765 (0.7% behind). The RTX 3080 Mobile competes in a higher performance tier, while the FirePro W7000 hovers near much older or lower-end parts.

Architecture Differences

The architectural gap between these two GPUs is enormous. The NVIDIA GeForce RTX 3080 Mobile uses the GA104 chip built on Ampere architecture, fabricated by Samsung on an 8 nm process. It packs 17,400 million transistors onto a 392 mm² die, giving it a transistor density of 44.4 million per square millimeter. The AMD FirePro W7000 uses the Pitcairn chip based on GCN 1.0 architecture, fabricated by TSMC on a 28 nm process. It contains 2,800 million transistors on a 212 mm² die, with a density of 13.2 million per square millimeter. The RTX 3080 Mobile has over six times the transistor count and more than twice the die area, which explains much of its performance advantage.

The compute resources differ just as sharply. The RTX 3080 Mobile has 6144 shading units, 192 texture mapping units, and 96 raster operation pipelines. It also includes 48 ray tracing cores and 192 tensor cores, features that simply do not exist on the FirePro W7000. The FirePro W7000 has 1280 shading units, 80 TMUs, and 32 ROPs. This is a 4.8x difference in shading units, 2.4x in TMUs, and 3x in ROPs. The RTX 3080 Mobile’s pixel rate is 148.3 GPixel/s versus 30.40 GPixel/s for the FirePro W7000, and its texture rate is 296.6 GTexel/s versus 76.00 GTexel/s. Floating point performance follows the same pattern: the RTX 3080 Mobile delivers 18.98 TFLOPS in FP32, while the FirePro W7000 manages 2.432 TFLOPS, a roughly 7.8x gap. The RTX 3080 Mobile also supports FP16 at 18.98 TFLOPS with a 1:1 ratio, while the FirePro W7000 has no recorded FP16 capability.

API support also separates the two. The RTX 3080 Mobile supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The FirePro W7000 supports DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.170. The RTX 3080 Mobile’s DirectX 12 Ultimate feature level and newer Vulkan version reflect its modern design, while the FirePro W7000’s DirectX 12 (11_1) is a more limited implementation.

Where Each One Wins

The NVIDIA GeForce RTX 3080 Mobile wins in every recorded category. Its 488.7% lead in Geekbench OpenCL indicates a massive advantage in general-purpose compute workloads that use OpenCL, such as rendering, physics simulation, or data processing. Its 373% lead in Geekbench Vulkan shows a similar edge in modern graphics APIs, which are increasingly used in both gaming and professional visualization. The RTX 3080 Mobile’s higher pixel rate and texture rate make it better suited for high-resolution rendering, while its ray tracing and tensor cores open up workloads that the FirePro W7000 cannot handle at all, such as hardware-accelerated ray tracing and AI-based features.

The AMD FirePro W7000 does not win any benchmark in the database. Its only recorded scores are the two Geekbench results, and it loses both by substantial margins. However, the FirePro W7000 was designed for a different era and a different purpose. Its 4 GB of GDDR5 memory and 153.6 GB/s bandwidth, while far below the RTX 3080 Mobile’s 8 GB of GDDR6 and 448.0 GB/s, were adequate for professional workstation tasks at the time of its release. Its 4x DisplayPort 1.2 outputs and single-slot form factor made it a practical choice for multi-display workstations. The data does not show any workload where the FirePro W7000 is competitive, but its role as a legacy workstation card means it was not targeting the same performance class as a modern gaming laptop GPU.

Specification Differences

The specification differences between the two GPUs are extensive. The RTX 3080 Mobile has 8 GB of GDDR6 memory on a 256-bit bus, with a bandwidth of 448.0 GB/s. The FirePro W7000 has 4 GB of GDDR5 memory on a 256-bit bus, with a bandwidth of 153.6 GB/s. Memory type and bandwidth are the key differences here, as the bus width is identical.

Clock speeds also differ. The RTX 3080 Mobile has a base clock of 1110 MHz and a boost clock of 1545 MHz, with a memory clock of 1750 MHz (14 Gbps effective). The FirePro W7000 has no recorded base or boost clock, but its memory clock is 1200 MHz (4.8 Gbps effective). The RTX 3080 Mobile’s memory runs at nearly three times the effective speed.

Power and physical specifications separate them further. The RTX 3080 Mobile has a TDP of 115 W, uses no power connectors, and its display outputs are listed as portable device dependent. The FirePro W7000 has a TDP of 150 W, uses a single 6-pin power connector, and has a suggested PSU of 450 W. The FirePro W7000 is a single-slot card measuring 242 mm (9.5 inches) in length and 111 mm (4.4 inches) in height. The RTX 3080 Mobile has no recorded dimensions or slot width, as it is a mobile part. The bus interface differs as well: the RTX 3080 Mobile uses PCIe 4.0 x16, while the FirePro W7000 uses PCIe 3.0 x16.

The production status of both is end-of-life. The RTX 3080 Mobile was released on 2021-01-11, and its predecessor is the GeForce 20 Mobile. The FirePro W7000 was released on 2012-06-12, with the FirePro Terascale as its predecessor and the Radeon Pro Polaris as its successor. The FirePro W7000 has a launch MSRP of 899 USD.

FAQ

Q: Which GPU has a higher average benchmark score?

A: The NVIDIA GeForce RTX 3080 Mobile has an average benchmark score of 23628, while the AMD FirePro W7000 has an average score of 19905. The RTX 3080 Mobile also ranks in the 69th percentile of all GPUs, compared to the FirePro W7000’s 65th percentile.

Q: How large is the performance gap in Geekbench OpenCL?

A: The RTX 3080 Mobile scores 104831 points in Geekbench OpenCL, while the FirePro W7000 scores 17808 points. This represents a delta of 488.7% in favor of the RTX 3080 Mobile.

Q: Does the AMD FirePro W7000 have ray tracing or tensor cores?

A: No. The FirePro W7000 has no recorded ray tracing cores or tensor cores. The RTX 3080 Mobile, by contrast, has 48 ray tracing cores and 192 tensor cores.

Q: What are the memory specifications of each GPU?

A: The RTX 3080 Mobile has 8 GB of GDDR6 memory on a 256-bit bus with 448.0 GB/s bandwidth. The FirePro W7000 has 4 GB of GDDR5 memory on a 256-bit bus with 153.6 GB/s bandwidth.

Q: Which GPU has a higher TDP?

A: The AMD FirePro W7000 has a TDP of 150 W, which is higher than the RTX 3080 Mobile’s 115 W. The FirePro W7000 also requires a 6-pin power connector and a 450 W suggested PSU, while the RTX 3080 Mobile uses no power connectors.

Q: What is the DirectX support difference?

A: The RTX 3080 Mobile supports DirectX 12 Ultimate (12_2), while the FirePro W7000 supports DirectX 12 (11_1). The RTX 3080 Mobile also supports Vulkan 1.4, compared to the FirePro W7000’s Vulkan 1.2.170.

The Verdict

The data is unambiguous: the NVIDIA GeForce RTX 3080 Mobile is the superior performer in every recorded benchmark. Its 488.7% lead in Geekbench OpenCL and 373% lead in Geekbench Vulkan, combined with its higher average score and percentile ranking, make it the clear choice for anyone prioritizing raw compute and modern API performance. The RTX 3080 Mobile’s 8 GB GDDR6 memory, 448.0 GB/s bandwidth, 18.98 TFLOPS FP32 throughput, and dedicated ray tracing and tensor cores position it as a capable modern GPU for gaming and compute-heavy tasks.

The AMD FirePro W7000, while outclassed in this comparison, serves a specific legacy role. Its 4 GB GDDR5 memory, 153.6 GB/s bandwidth, and 2.432 TFLOPS FP32 performance were appropriate for workstation use in its era, and its single-slot design with 4x DisplayPort 1.2 outputs was suited for multi-display professional setups. The database shows no benchmark where it beats the RTX 3080 Mobile, so it should only be considered by users with specific legacy software or hardware requirements, not by anyone seeking competitive performance today. For modern workloads, the RTX 3080 Mobile is the only viable option between these two based on the recorded data.

DETAILED SPECIFICATIONS

SPECIFICATION
FirePro W7000
RTX 3080 Mobile
Core Specs
Shading Units
1,280
6,144 +380.0%
Shaders
1,280
6,144 +380.0%
TMUs
80
192 +140.0%
ROPs
32
96 +200.0%
Compute Units
20
SM Count
48
Clocks
Base Clock
1110 MHz
Boost Clock
1545 MHz
GPU Clock
950 MHz
Memory Clock
1200 MHz 4.8 Gbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
4 GB
8 GB
VRAM (MB)
4,096
8,192 +100.0%
Memory Type
GDDR5
GDDR6
Memory Bus
256 bit
256 bit
Bandwidth
153.6 GB/s
448.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
512 KB
4 MB
Performance
Pixel Rate
30.40 GPixel/s
148.3 GPixel/s
Texture Rate
76.00 GTexel/s
296.6 GTexel/s
FP32 (TFLOPS)
2.432 TFLOPS
18.98 TFLOPS
FP64 (TFLOPS)
152.0 GFLOPS (1:16)
296.6 GFLOPS (1:64)
FP16 (TFLOPS)
18.98 TFLOPS (1:1)
AI/RT
RT Cores
48
Tensor Cores
192
Power
TDP
150 W
115 W
TDP (W)
150
115 -23.3%
Suggested PSU
450 W
Power Connectors
1x 6-pin
None
Architecture
Architecture
GCN 1.0
Ampere
GPU Name
Pitcairn
GA104
Generation
FirePro GCN (Wx000)
GeForce 30 Mobile
Process Size
28 nm
8 nm
Transistors
2,800 million
17,400 million
Die Size
212 mm²
392 mm²
Foundry
TSMC
Samsung
Density
13.2M / mm²
44.4M / mm²
API Support
DirectX
12 (11_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1 (1.2)
3.0
CUDA
8.6
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
Single-slot
Length
242 mm 9.5 inches
Height
111 mm 4.4 inches
Outputs
4x DisplayPort 1.2
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 4.0 x16
Other
Launch Price
899 USD
Production
End-of-life
End-of-life
Predecessor
FirePro Terascale
GeForce 20 Mobile
Successor
Radeon Pro Polaris
View FirePro W7000 Details View GeForce RTX 3080 Mobile Details