AMD FirePro W5000 vs NVIDIA GeForce RTX 3050 A Mobile Comparison

AMD
RADEON

AMD FirePro W5000

CORE STATE Pitcairn
VRAM 2 GB
CLOCK SPEED
TDP 75 W
BUS WIDTH 256 bit
ARCHITECTURE GCN 1.0
nm
PROCESS 28 nm
LAUNCH DATE 2012
VS
NVIDIA
GEFORCE

GeForce RTX 3050 A Mobile

CORE STATE GA106
VRAM 4 GB
CLOCK SPEED 1343 MHz
TDP 45 W
BUS WIDTH 128 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

geekbench_opencl
9,803
52,998
passmark_directx_10
N/A
61
passmark_directx_11
N/A
94
passmark_directx_12
N/A
55
passmark_directx_9
N/A
152
passmark_g2d
N/A
526
passmark_g3d
N/A
11,664
passmark_gpu_compute
N/A
4,419

Analysis: AMD FirePro W5000 vs NVIDIA GeForce RTX 3050 A Mobile

AMD FirePro W5000 and NVIDIA GeForce RTX 3050 A Mobile occupy opposite ends of the GPU spectrum, both in time and in purpose. The FirePro W5000 is a workstation card from 2012, built for professional reliability and display output, while the RTX 3050 A Mobile is a modern laptop part designed for high-throughput compute and gaming. Benchmark data from the database shows a decisive performance gap, but the older card still holds relevance in specific legacy workstation contexts. This analysis breaks down where each unit wins, the architectural chasm between them, and what the recorded numbers mean for potential users.

Where Each One Wins

The database records a single head-to-head benchmark, Geekbench OpenCL, and the NVIDIA GeForce RTX 3050 A Mobile wins that test outright. Its score of 52,998 dwarfs the AMD FirePro W5000's 9,803, a delta of -81.5% in favor of the NVIDIA part. This makes the RTX 3050 A Mobile the clear choice for any workload that relies on raw OpenCL compute throughput, such as GPU-accelerated rendering, physics simulation, or machine learning inference.

The AMD FirePro W5000, despite losing the compute benchmark, wins in the context of legacy system integration. It uses a PCIe 3.0 x16 interface, while the RTX 3050 A Mobile uses a narrower PCIe 4.0 x8 connection. For older workstations with only PCIe 3.0 slots, the FirePro W5000's full x16 bandwidth is a practical advantage. Additionally, the FirePro W5000 offers dedicated display outputs (1x DVI and 2x DisplayPort 1.2), making it a drop-in solution for multi-monitor professional setups. The RTX 3050 A Mobile, being an integrated mobile part, has display outputs that are "Portable Device Dependent," meaning it relies on the laptop's own panel and ports, offering no standalone connectivity.

The data also shows the FirePro W5000 holds a percentile rank of 47 among all GPUs, slightly above the RTX 3050 A Mobile's rank of 44. This suggests that in the broader database context, the older card's performance profile is not as far off from the modern part as the raw OpenCL score might imply, likely due to the RTX 3050 A Mobile's mixed results across other test suites.

Architecture Differences

The architectural gap between these two GPUs spans a decade of silicon evolution. The AMD FirePro W5000 uses the Pitcairn chip on the GCN 1.0 architecture, fabricated on a 28 nm process at TSMC. It packs 2,800 million transistors onto a 212 mm² die, yielding a transistor density of 13.2 million per square millimeter. In contrast, the NVIDIA GeForce RTX 3050 A Mobile uses the GA106 chip on the Ampere architecture, built on Samsung's 8 nm process. This part contains 12,000 million transistors on a 276 mm² die, achieving a much higher density of 43.5 million per square millimeter.

Memory configurations differ sharply. The FirePro W5000 has 2 GB of GDDR5 on a 256-bit bus, delivering 102.4 GB/s of bandwidth. The RTX 3050 A Mobile has 4 GB of GDDR6 on a 128-bit bus, but with a higher memory clock of 1500 MHz (12 Gbps effective), it reaches 192.0 GB/s of bandwidth. The NVIDIA part has double the capacity and nearly double the bandwidth, despite the narrower interface.

Compute resources are heavily skewed toward the newer card. The FirePro W5000 has 768 shading units, 48 texture mapping units, and 32 raster operations units. The RTX 3050 A Mobile has 1,792 shading units, 56 TMUs, and 32 ROPs. Critically, the RTX 3050 A Mobile also includes 14 RT cores and 56 tensor cores, hardware features entirely absent from the FirePro W5000. These enable hardware-accelerated ray tracing and AI-based upscaling, capabilities the older card cannot access.

Clock speeds and power targets also diverge. The FirePro W5000 has no listed base or boost clock, but its memory runs at 800 MHz (3.2 Gbps effective). The RTX 3050 A Mobile runs at a base clock of 1065 MHz and a boost of 1343 MHz. Power draw favors the mobile part at 45 W versus the FirePro W5000's 75 W, making the NVIDIA chip more efficient per watt, though the FirePro W5000 only requires a 250 W suggested power supply and has no power connectors.

Head-to-Head Benchmarks

The only direct comparison in the database is the Geekbench OpenCL test, and the result is lopsided. The NVIDIA GeForce RTX 3050 A Mobile scores 52,998, while the AMD FirePro W5000 scores 9,803. The delta is -81.5%, meaning the FirePro W5000 trails by over five times the score. This is a massive gap, reflecting the architectural advantages of the newer card: more shading units, higher clocks, faster memory, and the inclusion of tensor cores that can accelerate certain compute workloads.

Looking at the nearest rivals for each card provides context. The FirePro W5000's score of 9,803 sits within 0.8% of the NVIDIA GeForce GTX 1070 (9,780), the NVIDIA Quadro M2000M (9,832), the NVIDIA Quadro 6000 (9,846), and the NVIDIA Tesla M10 (9,724). This places the FirePro W5000 in a tight performance cluster, suggesting it remains competitive with mid-range GPUs from several generations later, at least in OpenCL.

The RTX 3050 A Mobile's average benchmark score of 8,746 is dragged down by its other test results, which are not part of the head-to-head comparison. Its nearest rivals include the NVIDIA GeForce GTX 460 v2 (8,743), the NVIDIA Quadro P2200 (8,686), the AMD Radeon R9 M265X (8,851), and the AMD Radeon Pro WX 5100 (8,863). These deltas are all within 1.3%, showing that the RTX 3050 A Mobile's average performance across all tests is comparable to these older or lower-tier cards, even though its OpenCL score is exceptional.

The RTX 3050 A Mobile also records scores in other benchmark suites, such as 11,664 in Passmark G3D and 4,419 in Passmark GPU Compute, but these are not part of the direct head-to-head. Still, the data shows a card that excels in compute-heavy tasks but has more modest results in synthetic graphics tests, likely due to driver or workload-specific inefficiencies.

The Verdict

Based strictly on the recorded data, the NVIDIA GeForce RTX 3050 A Mobile is the superior performer for any compute-intensive application. Its OpenCL score of 52,998 versus the FirePro W5000's 9,803 is a decisive victory, and its 1,792 shading units, 56 tensor cores, and 14 RT cores provide hardware features that the FirePro W5000 simply lacks. For users needing ray tracing, AI acceleration, or high-throughput general-purpose GPU compute, the RTX 3050 A Mobile is the only choice.

However, the AMD FirePro W5000 is not without merit for specific legacy use cases. Its PCIe 3.0 x16 interface and dedicated display outputs make it a practical upgrade path for older workstations that lack PCIe 4.0 support. Its 75 W power draw and single-slot design allow it to fit into compact systems without additional power connectors. The FirePro W5000 also holds a slightly higher percentile rank (47 vs. 44) among all GPUs, indicating that its overall performance profile is not entirely obsolete.

The verdict is clear: for modern workloads, choose the RTX 3050 A Mobile. For maintaining or reviving a legacy workstation with limited expansion options, the FirePro W5000 remains a functional, if dated, option. The data does not support using the FirePro W5000 for any task where the RTX 3050 A Mobile is available, unless hardware compatibility or display output constraints demand the older card.

FAQ

Q: Which GPU has the higher OpenCL benchmark score?

A: The NVIDIA GeForce RTX 3050 A Mobile scores 52,998 in Geekbench OpenCL, while the AMD FirePro W5000 scores 9,803. The RTX 3050 A Mobile wins by a delta of -81.5%.

Q: Does the AMD FirePro W5000 support hardware ray tracing?

A: No. The FirePro W5000 has no RT cores. The NVIDIA GeForce RTX 3050 A Mobile includes 14 RT cores for hardware-accelerated ray tracing.

Q: What is the memory bandwidth difference between the two GPUs?

A: The AMD FirePro W5000 has 102.4 GB/s of bandwidth from 2 GB of GDDR5 on a 256-bit bus. The NVIDIA GeForce RTX 3050 A Mobile has 192.0 GB/s from 4 GB of GDDR6 on a 128-bit bus.

Q: Which GPU is more power-efficient?

A: The NVIDIA GeForce RTX 3050 A Mobile has a TDP of 45 W, while the AMD FirePro W5000 has a TDP of 75 W. The RTX 3050 A Mobile delivers significantly higher performance at lower power.

Q: Can the AMD FirePro W5000 be used in a modern PC?

A: Yes, it uses a PCIe 3.0 x16 interface and has a single-slot design with no power connectors, requiring only a 250 W suggested power supply. It offers 1x DVI and 2x DisplayPort 1.2 outputs.

Q: What is the transistor count and process node for each GPU?

A: The AMD FirePro W5000 uses 2,800 million transistors on a 28 nm TSMC process. The NVIDIA GeForce RTX 3050 A Mobile uses 12,000 million transistors on an 8 nm Samsung process.

DETAILED SPECIFICATIONS

SPECIFICATION
FirePro W5000
RTX 3050 A Mobile
Core Specs
Shading Units
768
1,792 +133.3%
Shaders
768
1,792 +133.3%
TMUs
48
56 +16.7%
ROPs
32
32 0.0%
Compute Units
12
SM Count
14
Clocks
Base Clock
1065 MHz
Boost Clock
1343 MHz
GPU Clock
825 MHz
Memory Clock
800 MHz 3.2 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
2 GB
4 GB
VRAM (MB)
2,048
4,096 +100.0%
Memory Type
GDDR5
GDDR6
Memory Bus
256 bit
128 bit
Bandwidth
102.4 GB/s
192.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
512 KB
2 MB
Performance
Pixel Rate
26.40 GPixel/s
42.98 GPixel/s
Texture Rate
39.60 GTexel/s
75.21 GTexel/s
FP32 (TFLOPS)
1,267.2 GFLOPS
4.813 TFLOPS
FP64 (TFLOPS)
79.20 GFLOPS (1:16)
75.21 GFLOPS (1:64)
FP16 (TFLOPS)
4.813 TFLOPS (1:1)
AI/RT
RT Cores
14
Tensor Cores
56
Power
TDP
75 W
45 W
TDP (W)
75
45 -40.0%
Suggested PSU
250 W
Power Connectors
None
None
Architecture
Architecture
GCN 1.0
Ampere
GPU Name
Pitcairn
GA106
Generation
FirePro GCN (Wx000)
GeForce 30 Mobile
Process Size
28 nm
8 nm
Transistors
2,800 million
12,000 million
Die Size
212 mm²
276 mm²
Foundry
TSMC
Samsung
Density
13.2M / mm²
43.5M / mm²
API Support
DirectX
12 (11_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1 (1.2)
3.0
CUDA
8.6
Shader Model
6.5 (5.1)
6.9
Physical
Slot Width
Single-slot
IGP
Length
183 mm 7.2 inches
Height
111 mm 4.4 inches
Outputs
1x DVI2x DisplayPort 1.2
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 4.0 x8
Other
Launch Price
599 USD
Production
End-of-life
End-of-life
Predecessor
FirePro Terascale
GeForce 20 Mobile
Successor
Radeon Pro Polaris
View FirePro W5000 Details View GeForce RTX 3050 A Mobile Details