AMD FirePro W5000 vs AMD Radeon Vega 8 Comparison
AMD FirePro W5000
Radeon Vega 8
PERFORMANCE BENCHMARKS
Analysis: AMD FirePro W5000 vs AMD Radeon Vega 8
The AMD FirePro W5000 and AMD Radeon Vega 8 represent two very different approaches to graphics processing: a dedicated workstation card from 2012 versus an integrated GPU from 2018. The benchmark data reveals a close contest, with the older discrete card holding a slight edge in raw compute, while the newer integrated part counters with superior API support and modern feature integration.
Head-to-Head Benchmarks
The only directly comparable benchmark in the data is Geekbench OpenCL, where the AMD FirePro W5000 scores 9,803 against the AMD Radeon Vega 8’s 8,822. This gives the FirePro W5000 a decisive 11.1% advantage in this specific test. The delta is substantial enough to matter in compute-heavy workloads that rely on OpenCL acceleration. However, the broader benchmark picture is more nuanced.
The FirePro W5000’s average benchmark score across all tests is 9,803, derived entirely from its single OpenCL result. The Radeon Vega 8, by contrast, averages 9,221 across three distinct benchmarks: 10,706 in Geekbench Metal, 8,822 in Geekbench OpenCL, and 8,134 in Geekbench Vulkan. This means the Vega 8 actually outperforms the FirePro W5000 in Metal by a significant margin — 10,706 versus 9,803, a 9.2% lead. The FirePro W5000 has no Metal result listed, so this comparison is one-sided.
Looking at the nearest rivals provides context for both parts. The FirePro W5000 sits at the 47th percentile of all GPUs, with its closest competitor being the NVIDIA Quadro M2000M at 9,832 (a 0.3% difference) and the NVIDIA Quadro 6000 at 9,846 (0.4% higher). It slightly edges out the NVIDIA GeForce GTX 1070, which scores 9,780, by just 0.2%. The Radeon Vega 8, at the 45th percentile, is nearly identical to the AMD Radeon 890M (9,210, a 0.1% difference), while trailing the NVIDIA GeForce GTX 960 by 0.6% and the NVIDIA GeForce GTX 465 by 0.8%.
The head-to-head tally shows the FirePro W5000 winning one benchmark outright, with the Vega 8 winning none. Yet the picture is incomplete because the Vega 8’s Metal and Vulkan scores have no FirePro counterpart in the data. In OpenCL, the FirePro’s 11.1% lead is the single largest performance gap between the two in any shared metric.
Architecture Differences
The architectural gap between these two GPUs spans five years of AMD design evolution. The FirePro W5000 uses the Pitcairn chip built on GCN 1.0 architecture, manufactured on a 28 nm process at TSMC. It packs 2,800 million transistors into a 212 mm² die, yielding a transistor density of 13.2 million per square millimeter. The Vega 8 employs the Raven chip on GCN 5.0 architecture, fabricated by GlobalFoundries on a 14 nm process. Despite the older node, the Vega 8’s die is nearly identical in size at 210 mm², but contains 4,940 million transistors — a density of 23.5 million per square millimeter, which is 78% higher than the FirePro’s density.
Core configuration differs substantially. The FirePro W5000 fields 768 shading units, 48 texture mapping units, and 32 render output units. The Vega 8 counters with 512 shading units, 32 TMUs, and only 8 ROPs. The FirePro’s ROP count is four times higher, which directly explains its pixel rate of 26.40 GPixel/s versus the Vega 8’s 8.80 GPixel/s — a 3x advantage. Texture rates are closer: 39.60 GTexel/s for the FirePro against 35.20 GTexel/s for the Vega 8, a 12.5% difference.
Memory architecture is fundamentally different. The FirePro W5000 uses dedicated 2 GB GDDR5 memory on a 256-bit bus, delivering 102.4 GB/s of bandwidth. The Vega 8 has no dedicated memory; it relies on System Shared memory with a System Dependent bandwidth figure, meaning performance scales with the host system’s RAM configuration. Clock speeds reflect this split: the FirePro runs its memory at 800 MHz (3.2 Gbps effective), while the Vega 8 has a base clock of 300 MHz and a boost clock of 1,100 MHz.
Compute output tells a nuanced story. The FirePro W5000 delivers 1,267.2 GFLOPS of FP32 performance, while the Vega 8 provides 1,126.4 GFLOPS — a 12.5% advantage for the FirePro. However, the Vega 8 supports FP16 with a 2:1 ratio, offering 2.253 TFLOPS, a capability the FirePro lacks entirely. API support also favors the newer part: the Vega 8 supports DirectX 12 (12_1) and Vulkan 1.3, while the FirePro is limited to DirectX 12 (11_1) and Vulkan 1.2.170. Both support OpenGL 4.6.
Where Each One Wins
The FirePro W5000 wins in scenarios that demand raw fill rate and memory bandwidth. Its 102.4 GB/s of dedicated GDDR5 bandwidth dwarfs the Vega 8’s system-dependent approach, making it the stronger choice for high-resolution texture streaming and multi-sample anti-aliasing. The 32 ROPs provide a 3x pixel rate advantage, so tasks like 2D compositing, shadow map rendering, and any pixel-bound workload will favor the FirePro. Its FP32 output is also 12.5% higher, giving it an edge in OpenCL compute tasks that use single-precision math.
The Radeon Vega 8 wins in modern API adoption and feature completeness. It supports Vulkan 1.3 versus the FirePro’s Vulkan 1.2.170, and DirectX 12 (12_1) versus 11_1 — meaning newer games and applications that leverage these APIs may run disproportionately better on the Vega 8 despite lower raw compute. Its FP16 capability at 2.253 TFLOPS opens the door to half-precision workloads that the FirePro cannot accelerate. The Vega 8’s Metal score of 10,706 is its strongest result, suggesting it excels in Apple ecosystem compute contexts where the FirePro has no comparable data. Its 25 W TDP also makes it viable in compact, power-constrained systems, whereas the FirePro requires 75 W and a 250 W suggested power supply.
The percentile rankings reinforce the split: the FirePro sits at the 47th percentile overall, while the Vega 8 ranks at the 45th. These are statistically adjacent positions, indicating that neither part is categorically superior across all workloads. The FirePro’s single benchmark result limits its profile, while the Vega 8’s three results paint a broader performance envelope.
FAQ
Q: Which GPU has the higher OpenCL benchmark score?
A: The AMD FirePro W5000 scores 9,803 in Geekbench OpenCL, which is 11.1% higher than the AMD Radeon Vega 8’s 8,822 in the same test.
Q: Does the Radeon Vega 8 outperform the FirePro W5000 in any benchmark?
A: The Vega 8 scores 10,706 in Geekbench Metal, which is 9.2% higher than the FirePro’s 9,803 average score, but the FirePro has no Metal benchmark listed for direct comparison. The Vega 8 also has a Vulkan score of 8,134 with no FirePro equivalent.
Q: What are the memory specifications of each GPU?
A: The FirePro W5000 has 2 GB of GDDR5 memory on a 256-bit bus with 102.4 GB/s bandwidth. The Radeon Vega 8 uses System Shared memory with a System Dependent bandwidth, meaning it relies on the host system’s RAM.
Q: How do their shading unit counts compare?
A: The FirePro W5000 has 768 shading units, 48 TMUs, and 32 ROPs. The Radeon Vega 8 has 512 shading units, 32 TMUs, and 8 ROPs.
Q: Which GPU supports newer graphics APIs?
A: The Radeon Vega 8 supports DirectX 12 (12_1) and Vulkan 1.3, while the FirePro W5000 supports DirectX 12 (11_1) and Vulkan 1.2.170. Both support OpenGL 4.6.
Q: What is the transistor count difference?
A: The FirePro W5000 contains 2,800 million transistors on a 28 nm process, while the Radeon Vega 8 contains 4,940 million transistors on a 14 nm process. The Vega 8 has a transistor density of 23.5M per mm² versus 13.2M per mm² for the FirePro.
Specification Differences
| Specification | AMD FirePro W5000 | AMD Radeon Vega 8 |
|---|---|---|
| Architecture | GCN 1.0 | GCN 5.0 |
| Process Node | 28 nm | 14 nm |
| Foundry | TSMC | GlobalFoundries |
| Transistors | 2,800 million | 4,940 million |
| Die Size | 212 mm² | 210 mm² |
| Transistor Density | 13.2M / mm² | 23.5M / mm² |
| Memory Size | 2 GB | System Shared |
| Memory Type | GDDR5 | System Shared |
| Memory Bus Width | 256 bit | System Shared |
| Memory Bandwidth | 102.4 GB/s | System Dependent |
| Memory Clock | 800 MHz / 3.2 Gbps effective | N/A |
| Shading Units | 768 | 512 |
| TMUs | 48 | 32 |
| ROPs | 32 | 8 |
| Pixel Rate | 26.40 GPixel/s | 8.80 GPixel/s |
| Texture Rate | 39.60 GTexel/s | 35.20 GTexel/s |
| FP32 Performance | 1,267.2 GFLOPS | 1,126.4 GFLOPS |
| FP16 Performance | N/A | 2.253 TFLOPS (2:1) |
| TDP | 75 W | 25 W |
| Slot Width | Single-slot | IGP |
| Bus Interface | PCIe 3.0 x16 | IGP |
| Display Outputs | 1x DVI, 2x DisplayPort 1.2 | Motherboard Dependent |
| DirectX Support | 12 (11_1) | 12 (12_1) |
| Vulkan Support | 1.2.170 | 1.3 |
| Base Clock | N/A | 300 MHz |
| Boost Clock | N/A | 1,100 MHz |
| Suggested PSU | 250 W | N/A |
| Release Date | 2012-08-06 | 2018-02-11 |
| Launch MSRP | 599 USD | N/A |
The Verdict
The data supports a clear split decision. Choose the AMD FirePro W5000 if your workloads are dominated by OpenCL compute, pixel-heavy rendering, or memory-bandwidth-bound tasks. Its 11.1% OpenCL lead over the Vega 8 is the largest measurable performance gap between the two, and its 3x pixel rate advantage (26.40 versus 8.80 GPixel/s) makes it the superior choice for any rasterization-heavy pipeline. The 102.4 GB/s dedicated memory bandwidth is a categorical advantage over the Vega 8’s system-dependent approach, and its 1,267.2 GFLOPS FP32 output exceeds the Vega 8’s 1,126.4 GFLOPS by 12.5%. The FirePro also carries a launch MSRP of 599 USD.
Choose the AMD Radeon Vega 8 if you prioritize modern API support, FP16 compute, or power efficiency. Its Vulkan 1.3 and DirectX 12 (12_1) support outclass the FirePro’s older API versions, which matters for contemporary applications. The 2.253 TFLOPS FP16 capability is a feature the FirePro simply does not have. Its 25 W TDP is one-third of the FirePro’s 75 W, enabling deployment in systems where the FirePro’s power draw and 250 W suggested PSU would be prohibitive. The Vega 8’s Metal score of 10,706 suggests strong performance in Apple-oriented workflows, though no direct FirePro comparison exists. Both parts are end-of-life, but the Vega 8’s higher transistor density (23.5M versus 13.2M per mm²) and newer GCN 5.0 architecture indicate a more modern design foundation, even if its raw compute numbers trail the FirePro in OpenCL.