AMD FirePro W4100 vs Intel UHD Graphics P630 Comparison

AMD
RADEON

AMD FirePro W4100

CORE STATE Cape Verde
VRAM 2 GB
CLOCK SPEED
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE GCN 1.0
nm
PROCESS 28 nm
LAUNCH DATE 2014
VS
Intel
GPU

UHD Graphics P630

CORE STATE Comet Lake GT2
VRAM System Shared
CLOCK SPEED 1200 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE Generation 9.5
nm
PROCESS 14 nm+++
LAUNCH DATE 2020

PERFORMANCE BENCHMARKS

geekbench_opencl
5,478
5,111
geekbench_vulkan
6,496
5,628

Analysis: AMD FirePro W4100 vs Intel UHD Graphics P630

Where Each One Wins

The AMD FirePro W4100 takes the lead in both recorded benchmark categories. In Geekbench OpenCL, it scores 5478 against 5111 for the Intel UHD Graphics P630, a 7.2% advantage. The gap widens substantially in Geekbench Vulkan, where the FirePro W4100 scores 6496 versus 5628, a 15.4% margin. That Vulkan result is the single largest performance difference between these two parts in the database.

The Intel UHD Graphics P630 does not win any benchmark category. However, its positioning is entirely different. It is an integrated processor graphics solution with a 15 W TDP, designed for systems where a discrete card is not an option. The FirePro W4100, by contrast, is a single-slot discrete workstation card with a 50 W TDP and its own 2 GB GDDR5 memory. The data shows the AMD part is the stronger compute device, but the Intel part occupies a lower-power, integrated niche where the FirePro W4100 physically cannot operate.

In percentile terms, the FirePro W4100 sits at the 34th percentile of all GPUs in the database, while the Intel UHD Graphics P630 sits at the 31st percentile. Both are near the lower end of the recorded performance spectrum, but the AMD card is measurably ahead. The average benchmark score for the FirePro W4100 is 5987, compared to 5370 for the Intel part, a difference of roughly 11.5% in favor of AMD.

Architecture Differences

The two GPUs come from completely different design philosophies. The AMD FirePro W4100 uses the Cape Verde chip built on GCN 1.0 architecture, manufactured by TSMC on a 28 nm process. The chip contains 1,500 million transistors on a 123 mm² die, giving a transistor density of 12.2 million per square millimeter. The Intel UHD Graphics P630 uses the Comet Lake GT2 chip on Generation 9.5 architecture, built by Intel on a 14 nm+++ process. The database does not list transistor count, die size, or density for the Intel part.

Compute resources differ significantly. The FirePro W4100 has 512 shading units, 32 texture mapping units, and 16 raster output pipelines. The Intel UHD Graphics P630 has 192 shading units, 24 TMUs, and only 3 ROPs. That ROP count is particularly low and explains why the Intel part's pixel rate is just 3.600 GPixel/s against the FirePro W4100's 10.08 GPixel/s. Texture rate is the one metric where Intel leads: 28.80 GTexel/s versus 20.16 GTexel/s, a result of higher clock speeds on fewer units.

The clocks tell a similar story. The Intel part has a base clock of 350 MHz and a boost clock of 1200 MHz. The AMD part's base and boost clocks are not listed in the database, only its memory clock of 1000 MHz (4 Gbps effective). The Intel part's higher core clocks help it close some of the gap in texture throughput, but the AMD part's larger shading unit count gives it a clear FP32 advantage: 645.1 GFLOPS versus 460.8 GFLOPS. The Intel part does support FP16 at 921.6 GFLOPS (2:1), while FP16 data for the FirePro W4100 is not recorded.

Memory architecture is another fundamental split. The FirePro W4100 has 2 GB of dedicated GDDR5 on a 128-bit bus with 64.00 GB/s of bandwidth. The Intel UHD Graphics P630 uses system shared memory, with bandwidth listed as system dependent. In practice, this means the AMD card never competes with the CPU for memory bandwidth, while the Intel part does.

API support differs as well. The FirePro W4100 supports DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.170. The Intel UHD Graphics P630 supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.3. The Intel part has a higher DirectX feature level and a newer Vulkan version, but the benchmark data shows the AMD part still wins in both OpenCL and Vulkan workloads.

The Verdict

The database points to a clear conclusion: the AMD FirePro W4100 is the faster GPU in every recorded benchmark. If the workload is OpenCL or Vulkan compute, the AMD card wins by 7.2% and 15.4% respectively. The FirePro W4100 also has dedicated memory, a wider memory bus, and more shading units.

The Intel UHD Graphics P630 is not a competitor in the traditional sense. It is an integrated part with a 15 W TDP, no slot width, no power connectors, and no discrete memory. It exists to provide display output and basic acceleration in systems where a discrete GPU is not present. Its only recorded advantage is texture rate, and even that does not translate into a benchmark win.

Pick the AMD FirePro W4100 if the system can accept a single-slot, 50 W discrete card with a PCIe 3.0 x16 interface and a 250 W suggested PSU. Pick the Intel UHD Graphics P630 if the platform is a Comet Lake system with no discrete GPU slot, or if power draw must stay at 15 W. The benchmark data does not support choosing the Intel part for performance reasons.

FAQ

Q: Which GPU is faster in OpenCL?

A: The AMD FirePro W4100 scores 5478 in Geekbench OpenCL, 7.2% ahead of the Intel UHD Graphics P630's 5111.

Q: How big is the Vulkan performance gap?

A: The AMD FirePro W4100 scores 6496 in Geekbench Vulkan, 15.4% ahead of the Intel UHD Graphics P630's 5628.

Q: Does the Intel UHD Graphics P630 have any benchmark win over the FirePro W4100?

A: No. The database records two head-to-head benchmarks, and the AMD FirePro W4100 wins both.

Q: What memory does each GPU use?

A: The AMD FirePro W4100 has 2 GB of GDDR5 on a 128-bit bus with 64.00 GB/s bandwidth. The Intel UHD Graphics P630 uses system shared memory with system dependent bandwidth.

Q: Can the Intel UHD Graphics P630 be installed as a discrete card?

A: No. It is an IGP (integrated graphics processor) with a Ring Bus interface and motherboard dependent display outputs. The AMD FirePro W4100 is a single-slot discrete card with a PCIe 3.0 x16 interface.

Q: Which GPU has higher power consumption?

A: The AMD FirePro W4100 has a 50 W TDP and a 250 W suggested PSU. The Intel UHD Graphics P630 has a 15 W TDP.

Head-to-Head Benchmarks

The Geekbench Vulkan result is the standout measurement in this comparison. The AMD FirePro W4100 scores 6496, which is 15.4% higher than the Intel UHD Graphics P630's 5628. This is the largest delta between the two parts in either direction. Vulkan is a low-overhead API, and the FirePro W4100's dedicated GDDR5 memory and larger shading unit count likely explain why it extends its lead here compared to OpenCL.

The Geekbench OpenCL result is closer but still favors AMD. The FirePro W4100 scores 5478 against 5111 for the Intel part, a 7.2% margin. OpenCL workloads can be more sensitive to driver optimization and memory bandwidth, and the Intel part's system shared memory may be a limiting factor. Still, the AMD card wins by a clear margin.

Looking at the nearest rivals in the database puts these scores in context. The FirePro W4100's average benchmark score of 5987 places it within 0.1% of the NVIDIA Quadro K4000 (5982) and essentially tied with the NVIDIA Quadro K4000M (5986). It sits 0.2% behind the NVIDIA RTX PRO 6000 Blackwell Server (5996) and 0.2% behind the NVIDIA GeForce GTX 770M (6000). These are remarkably close scores, indicating that the FirePro W4100 performs at the level of those mid-range workstation and mobile GPUs from its era.

The Intel UHD Graphics P630's average score of 5370 places it 0.2% ahead of the AMD Radeon R7 M445 (5358), 0.9% ahead of the NVIDIA GeForce 840M (5322), and 1% ahead of the NVIDIA GeForce 930A (5317). It trails the AMD Radeon R7 M365X (5416) by 0.8%. This places the Intel integrated part in the same performance class as low-end discrete mobile GPUs from the same period.

The texture rate comparison is the only specification where the Intel part leads. The Intel UHD Graphics P630 delivers 28.80 GTexel/s versus 20.16 GTexel/s for the AMD FirePro W4100. This is a 42.9% advantage in theoretical texture throughput. However, the Intel part's pixel rate of 3.600 GPixel/s is only about one-third of the FirePro W4100: 10.08 GPixel/s. The low ROP count of 3 on the Intel part is the clear bottleneck there.

FP32 compute also favors AMD by a wide margin. The FirePro W4100 delivers 645.1 GFLOPS, which is 40% higher than the Intel UHD Graphics P630's 460.8 GFLOPS. The Intel part's FP16 figure of 921.6 GFLOPS (2:1) is higher than its FP32 rate by exactly 2:1, but no FP16 data is recorded for the AMD card.

Memory bandwidth is not directly comparable between these two parts. The AMD FirePro W4100 has a fixed 64.00 GB/s from its GDDR5 memory. The Intel part's bandwidth is listed as system dependent because it shares the CPU's memory. In most real-world scenarios, the shared memory will not sustain that level of bandwidth consistently, which likely contributes to the Intel part's lower benchmark scores.

The bus interface differs as well. The AMD FirePro W4100 uses PCIe 3.0 x16, while the Intel part uses Ring Bus integration. The AMD card has four mini-DisplayPort 1.2 outputs, while the Intel part's display outputs are motherboard dependent.

Specification Differences

The two GPUs differ on nearly every hardware specification in the database. The AMD FirePro W4100 uses the Cape Verde chip on GCN 1.0 architecture with a 28 nm TSMC process. The Intel UHD Graphics P630 uses the Comet Lake GT2 chip on Generation 9.5 architecture with a 14 nm+++ Intel process. The AMD chip has 1,500 million transistors on a 123 mm² die with a density of 12.2 million per square millimeter. The Intel part's transistor count, die size, and density are not recorded.

Shading units are 512 on the AMD card versus 192 on the Intel part. TMUs are 32 versus 24. ROPs are 16 versus 3. The FirePro W4100 has a pixel rate of 10.08 GPixel/s and a texture rate of 20.16 GTexel/s. The Intel part has a pixel rate of 3.600 GPixel/s and a texture rate of 28.80 GTexel/s. FP32 is 645.1 GFLOPS for AMD and 460.8 GFLOPS for Intel. FP16 is not recorded for AMD and is 921.6 GFLOPS (2:1) for Intel.

Memory configuration is entirely different. The FirePro W4100 has 2 GB GDDR5 on a 128-bit bus with 64.00 GB/s bandwidth. The Intel part uses system shared memory with system dependent bandwidth. The AMD card's memory clock is 1000 MHz (4 Gbps effective). The Intel part's base clock is 350 MHz and boost clock is 1200 MHz.

Power and physical specifications separate the two further. The FirePro W4100 has a 50 W TDP, is single-slot, uses no power connectors, and has a 250 W suggested PSU. The Intel part has a 15 W TDP, is an IGP, has no power connectors listed, and no suggested PSU. The AMD card measures 171 mm (6.7 inches) in length and 69 mm (2.7 inches) in height. The Intel part has no dimensions listed.

API support differs in DirectX feature level and Vulkan version. The FirePro W4100 supports DirectX 12 (11_1) and Vulkan 1.2.170. The Intel part supports DirectX 12 (12_1) and Vulkan 1.3. Both support OpenGL 4.6. The AMD card has four mini-DisplayPort 1.2 outputs. The Intel part's display outputs are motherboard dependent. The AMD card uses PCIe 3.0 x16, while the Intel part uses Ring Bus.

Release dates are separated by roughly six years. The FirePro W4100 was released on 2014-08-12, while the Intel UHD Graphics P630 came on 2020-05-12. Both are marked end-of-life in the database. The FirePro W4100 lists its predecessor as FirePro Terascale and its successor as Radeon Pro Polaris. No predecessor or successor is recorded for the Intel part. Neither product has a launch MSRP in the database.

DETAILED SPECIFICATIONS

SPECIFICATION
FirePro W4100
UHD Graphics P630
Core Specs
Shading Units
512
192 -62.5%
Shaders
512
192 -62.5%
TMUs
32
24 -25.0%
ROPs
16
3 -81.3%
Compute Units
8
Execution Units
24
Clocks
Base Clock
350 MHz
Boost Clock
1200 MHz
GPU Clock
630 MHz
Memory Clock
1000 MHz 4 Gbps effective
System Shared
Memory
Memory Size
2 GB
System Shared
VRAM (MB)
2,048
Memory Type
GDDR5
System Shared
Memory Bus
128 bit
System Shared
Bandwidth
64.00 GB/s
System Dependent
Cache
L1 Cache
16 KB (per CU)
L2 Cache
256 KB
Performance
Pixel Rate
10.08 GPixel/s
3.600 GPixel/s
Texture Rate
20.16 GTexel/s
28.80 GTexel/s
FP32 (TFLOPS)
645.1 GFLOPS
460.8 GFLOPS
FP64 (TFLOPS)
40.32 GFLOPS (1:16)
115.2 GFLOPS (1:4)
FP16 (TFLOPS)
921.6 GFLOPS (2:1)
Power
TDP
50 W
15 W
TDP (W)
50
15 -70.0%
Suggested PSU
250 W
Power Connectors
None
Architecture
Architecture
GCN 1.0
Generation 9.5
GPU Name
Cape Verde
Comet Lake GT2
Generation
FirePro GCN (Wx100)
HD Graphics-W (Comet Lake)
Process Size
28 nm
14 nm+++
Transistors
1,500 million
Die Size
123 mm²
Foundry
TSMC
Intel
Density
12.2M / mm²
API Support
DirectX
12 (11_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.3
OpenCL
2.1 (1.2)
3.0
Shader Model
6.5 (5.1)
6.5
Physical
Slot Width
Single-slot
IGP
Length
171 mm 6.7 inches
Height
69 mm 2.7 inches
Outputs
4x mini-DisplayPort 1.2
Motherboard Dependent
Bus Interface
PCIe 3.0 x16
Ring Bus
Other
Production
End-of-life
End-of-life
Predecessor
FirePro Terascale
Successor
Radeon Pro Polaris
View FirePro W4100 Details View UHD Graphics P630 Details