AMD FirePro M5100 vs Intel UHD Graphics 730 Comparison

AMD
RADEON

AMD FirePro M5100

CORE STATE Venus
VRAM 2 GB
CLOCK SPEED 775 MHz
TDP
BUS WIDTH 128 bit
ARCHITECTURE GCN 1.0
nm
PROCESS 28 nm
LAUNCH DATE 2013
VS
Intel
GPU

UHD Graphics 730

CORE STATE Rocket Lake
VRAM System Shared
CLOCK SPEED 1300 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE Generation 12.1
nm
PROCESS 14 nm+++
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

geekbench_opencl
6,830
5,988
geekbench_vulkan
N/A
5,870

Analysis: AMD FirePro M5100 vs Intel UHD Graphics 730

Head-to-Head Benchmarks

The only direct comparison recorded in the database is the Geekbench OpenCL test, and it produces a clear, single winner. The AMD FirePro M5100 scores 6830 points, while the Intel UHD Graphics 730 scores 5988 points. That gives the AMD part a 14.1% advantage. This is not a marginal gap; it is a decisive lead in raw compute throughput as measured by OpenCL.

Looking at the wider positioning, the FirePro M5100 sits at the 38th percentile among all GPUs in the database. The UHD Graphics 730, by contrast, sits at the 33rd percentile. That five-point percentile gap reinforces what the head-to-head score shows: the FirePro is the stronger part when both are pushed through the same workload.

The nearest rivals for the FirePro M5100 provide useful context. The AMD Radeon R7 M370 scores 6764, which is 1% behind the FirePro. The NVIDIA GeForce GTX 675M scores 6946, which is 1.7% ahead. The NVIDIA GeForce GT 1010 scores 6698, 2% behind. The AMD Radeon R5 M240 scores 6975, 2.1% ahead. These deltas are all small, meaning the FirePro M5100 is tightly clustered with a group of mid-range mobile and entry-level desktop parts. Its 6830 score is essentially at the center of that pack.

For the Intel UHD Graphics 730, the nearest rivals are all within 1% of its score. The AMD Radeon HD 8730M scores 5955, 0.4% behind. The NVIDIA Quadro K620M scores 5957, 0.5% behind. The AMD Radeon HD 8750M scores 5970, 0.7% behind. The NVIDIA Quadro K4000 scores 5982, 0.9% behind. The UHD 730's 5988 OpenCL result is slightly above all four, but the differences are so small that they are within normal run-to-run variation. The Intel part is effectively tied with that group.

The FirePro M5100's 14.1% lead over the UHD 730 in OpenCL is the single most important number in this comparison. It is a substantial, repeatable margin that separates the two products cleanly. No other benchmark in the database pits them directly against each other, so the OpenCL result stands as the definitive measurement.

Where Each One Wins

The AMD FirePro M5100 wins the only head-to-head benchmark in the database. That is the Geekbench OpenCL test, where it beats the Intel UHD Graphics 730 by 14.1%. This makes the FirePro the choice for any workload that relies on OpenCL compute performance. The architecture behind that win, GCN 1.0 with 640 shading units, is built for parallel throughput, and the score reflects that design intent.

The Intel UHD Graphics 730 has no benchmark wins in the database against the FirePro M5100. Its Geekbench Vulkan score of 5870 is recorded, but there is no matching Vulkan result for the FirePro, so no direct comparison can be made. The UHD 730's OpenCL score of 5988 is its best recorded result, and it is competitive with its immediate rivals, but it falls short of the FirePro.

For use cases, the split is straightforward. The FirePro M5100 is the stronger compute part. Its 992.0 GFLOPS of FP32 throughput and 31.00 GTexel/s texture rate give it a clear edge in pixel and texture processing. The Intel UHD Graphics 730, with 499.2 GFLOPS of FP32 and 15.60 GTexel/s, delivers roughly half the raw throughput. The Intel part does have one unique capability in the database: FP16 performance of 998.4 GFLOPS (2:1), which the FirePro does not list. That means the UHD 730 can process half-precision data at twice its FP32 rate, a feature that could matter for certain compute workloads that support FP16.

The FirePro M5100 is a discrete MXM module with 2 GB of dedicated GDDR5 memory and 72.00 GB/s of bandwidth. The UHD 730 is an integrated graphics processor that shares system memory, with bandwidth described as system dependent. For gaming or compute tasks that need dedicated memory bandwidth, the FirePro has a structural advantage. For low-power or space-constrained systems where a discrete GPU is not an option, the UHD 730 fills a different role.

FAQ

Q: Which GPU wins the direct benchmark comparison?

A: The AMD FirePro M5100 wins the only head-to-head test, Geekbench OpenCL, with a score of 6830 against the Intel UHD Graphics 730's 5988. That is a 14.1% advantage.

Q: How does the FirePro M5100 compare to its nearest rivals?

A: It is tightly clustered with four GPUs. It is 1% ahead of the AMD Radeon R7 M370, 2% ahead of the NVIDIA GeForce GT 1010, 1.7% behind the NVIDIA GeForce GTX 675M, and 2.1% behind the AMD Radeon R5 M240.

Q: How does the Intel UHD Graphics 730 compare to its nearest rivals?

A: Its 5988 OpenCL score is effectively tied with its nearest rivals. It is 0.4% ahead of the AMD Radeon HD 8730M, 0.5% ahead of the NVIDIA Quadro K620M, 0.7% ahead of the AMD Radeon HD 8750M, and 0.9% ahead of the NVIDIA Quadro K4000.

Q: Does the Intel UHD Graphics 730 have any performance advantage?

A: It records an FP16 throughput of 998.4 GFLOPS (2:1), while the FirePro M5100 has no FP16 figure listed. This means the Intel part can process half-precision data at twice its FP32 rate, which could benefit FP16-capable workloads.

Q: What memory configurations do the two GPUs use?

A: The FirePro M5100 has 2 GB of GDDR5 memory on a 128-bit bus with 72.00 GB/s of bandwidth. The UHD 730 uses system shared memory with a system dependent bandwidth figure.

Q: What are the percentile rankings of each GPU?

A: The FirePro M5100 is at the 38th percentile among all GPUs in the database. The UHD Graphics 730 is at the 33rd percentile.

Specification Differences

The AMD FirePro M5100 and Intel UHD Graphics 730 differ across nearly every specification category. The FirePro is a discrete mobile workstation part, while the UHD 730 is an integrated graphics processor.

The process nodes are different: the FirePro uses a 28 nm process from TSMC, while the UHD 730 uses Intel's 14 nm+++ process. The FirePro has 1,500 million transistors on a 123 mm² die, giving a transistor density of 12.2 million per mm². The UHD 730 has no transistor count, die size, or density listed in the database.

Clock speeds differ significantly. The FirePro has a base clock of 725 MHz and a boost clock of 775 MHz. The UHD 730 has a base clock of 300 MHz and a boost clock of 1300 MHz. The Intel part boosts much higher, but its base clock is far lower.

Memory configurations are fundamentally different. The FirePro has 2 GB of GDDR5 on a 128-bit bus with 72.00 GB/s of bandwidth. The UHD 730 uses system shared memory with a system dependent bandwidth. The FirePro memory clock is listed at 1125 MHz with 4.5 Gbps effective. The UHD 730 memory clock is simply listed as system shared.

The compute unit counts differ: the FirePro has 640 shading units, 40 TMUs, and 16 ROPs. The UHD 730 has 192 shading units, 12 TMUs, and 8 ROPs. The FirePro has more than three times the shading units and more than three times the TMUs.

Pixel and texture rates reflect those differences. The FirePro delivers 12.40 GPixel/s and 31.00 GTexel/s. The UHD 730 delivers 10.40 GPixel/s and 15.60 GTexel/s. The FirePro leads in both, but the pixel rate gap is smaller than the texture rate gap.

FP32 throughput is 992.0 GFLOPS for the FirePro and 499.2 GFLOPS for the UHD 730. The FirePro has nearly double the FP32 performance. The UHD 730 lists FP16 at 998.4 GFLOPS (2:1), while the FirePro has no FP16 figure.

The FirePro has a TDP that is not listed, while the UHD 730 has a TDP of 15 W. The FirePro uses an MXM Module slot width with an MXM-A (3.0) bus interface. The UHD 730 is an IGP with a Ring Bus interface.

Display outputs differ: the FirePro is portable device dependent, while the UHD 730 is motherboard dependent. API support also differs. The FirePro supports DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.170. The UHD 730 supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4.

Release dates are far apart. The FirePro launched on 2013-10-15, while the UHD 730 launched on 2021-03-29. Both are marked as end-of-life in the database.

Architecture Differences

The AMD FirePro M5100 is built on GCN 1.0 architecture with the Venus chip. The Intel UHD Graphics 730 is built on Generation 12.1 architecture with the Rocket Lake chip. These are fundamentally different designs from different eras.

GCN 1.0, introduced by AMD, is a compute-oriented architecture designed for parallel workloads. The FirePro M5100 belongs to the FirePro Mobile (Mx100) generation. The UHD 730 belongs to the HD Graphics (Rocket Lake) generation. The architectural generations are separated by roughly eight years of development.

The FirePro M5100 uses a 28 nm process from TSMC and packs 1,500 million transistors into a 123 mm² die. The UHD 730 uses Intel's 14 nm+++ process, with no transistor count or die size listed. The difference in process nodes reflects the different foundries and design goals.

The shading unit counts show the architectural scale difference. The FirePro has 640 shading units, while the UHD 730 has 192. The FirePro also has 40 TMUs and 16 ROPs, versus 12 TMUs and 8 ROPs for the Intel part. These are not just clock speed differences; they are structural differences in how much parallel hardware each GPU contains.

The FirePro is a discrete GPU with dedicated GDDR5 memory. The UHD 730 is an integrated GPU sharing system memory. This is the most fundamental architectural split: one is a standalone processor on an MXM module, the other is built into the processor die and connected via a Ring Bus.

API support differs in the DirectX version. The FirePro supports DirectX 12 (11_1), a feature level that is older. The UHD 730 supports DirectX 12 (12_1), a newer feature level. Both support OpenGL 4.6, but the Vulkan versions differ: the FirePro supports Vulkan 1.2.170, while the UHD 730 supports Vulkan 1.4.

The FirePro's predecessor and successor are listed in the database: it follows the FirePro Mobility line and leads to Radeon Pro Mobile. The UHD 730 has no predecessor or successor listed. The FirePro is a mobile workstation part, which explains its MXM form factor and its orientation toward portable devices. The UHD 730 is an integrated solution for desktop or laptop processors, with display outputs dependent on the motherboard.

The architecture differences explain the benchmark results. GCN 1.0 with 640 shading units on a 128-bit GDDR5 bus is a more capable compute engine than Generation 12.1 with 192 shading units and shared memory. The 14.1% OpenCL lead for the FirePro is consistent with its larger hardware footprint and dedicated memory. The UHD 730's higher boost clock of 1300 MHz cannot compensate for having roughly one-third the shading units.

DETAILED SPECIFICATIONS

SPECIFICATION
FirePro M5100
UHD Graphics 730
Core Specs
Shading Units
640
192 -70.0%
Shaders
640
192 -70.0%
TMUs
40
12 -70.0%
ROPs
16
8 -50.0%
Compute Units
10
Execution Units
24
Clocks
Base Clock
725 MHz
300 MHz
Boost Clock
775 MHz
1300 MHz
Memory Clock
1125 MHz 4.5 Gbps effective
System Shared
Memory
Memory Size
2 GB
System Shared
VRAM (MB)
2,048
Memory Type
GDDR5
System Shared
Memory Bus
128 bit
System Shared
Bandwidth
72.00 GB/s
System Dependent
Cache
L1 Cache
16 KB (per CU)
L2 Cache
256 KB
Performance
Pixel Rate
12.40 GPixel/s
10.40 GPixel/s
Texture Rate
31.00 GTexel/s
15.60 GTexel/s
FP32 (TFLOPS)
992.0 GFLOPS
499.2 GFLOPS
FP64 (TFLOPS)
62.00 GFLOPS (1:16)
FP16 (TFLOPS)
998.4 GFLOPS (2:1)
Power
TDP
15 W
TDP (W)
15
Architecture
Architecture
GCN 1.0
Generation 12.1
GPU Name
Venus
Rocket Lake
Generation
FirePro Mobile (Mx100)
HD Graphics (Rocket Lake)
Process Size
28 nm
14 nm+++
Transistors
1,500 million
Die Size
123 mm²
Foundry
TSMC
Intel
Density
12.2M / mm²
API Support
DirectX
12 (11_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1 (1.2)
3.0
Shader Model
6.5 (5.1)
6.6
Physical
Slot Width
MXM Module
IGP
Outputs
Portable Device Dependent
Motherboard Dependent
Bus Interface
MXM-A (3.0)
Ring Bus
Other
Production
End-of-life
End-of-life
Predecessor
FirePro Mobility
Successor
Radeon Pro Mobile
View FirePro M5100 Details View UHD Graphics 730 Details